Plantlike: Fix visual_scale being applied squared
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53         PROTOCOL_VERSION 10:
54                 TOCLIENT_PRIVILEGES
55                 Version raised to force 'fly' and 'fast' privileges into effect.
56                 Node metadata change (came in later; somewhat incompatible)
57         PROTOCOL_VERSION 11:
58                 TileDef in ContentFeatures
59                 Nodebox drawtype
60                 (some dev snapshot)
61                 TOCLIENT_INVENTORY_FORMSPEC
62                 (0.4.0, 0.4.1)
63         PROTOCOL_VERSION 12:
64                 TOSERVER_INVENTORY_FIELDS
65                 16-bit node ids
66                 TOCLIENT_DETACHED_INVENTORY
67         PROTOCOL_VERSION 13:
68                 InventoryList field "Width" (deserialization fails with old versions)
69         PROTOCOL_VERSION 14:
70                 Added transfer of player pressed keys to the server
71                 Added new messages for mesh and bone animation, as well as attachments
72                 GENERIC_CMD_SET_ANIMATION
73                 GENERIC_CMD_SET_BONE_POSITION
74                 GENERIC_CMD_SET_ATTACHMENT
75         PROTOCOL_VERSION 15:
76                 Serialization format changes
77         PROTOCOL_VERSION 16:
78                 TOCLIENT_SHOW_FORMSPEC
79         PROTOCOL_VERSION 17:
80                 Serialization format change: include backface_culling flag in TileDef
81                 Added rightclickable field in nodedef
82                 TOCLIENT_SPAWN_PARTICLE
83                 TOCLIENT_ADD_PARTICLESPAWNER
84                 TOCLIENT_DELETE_PARTICLESPAWNER
85         PROTOCOL_VERSION 18:
86                 damageGroups added to ToolCapabilities
87                 sound_place added to ItemDefinition
88         PROTOCOL_VERSION 19:
89                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
90         PROTOCOL_VERSION 20:
91                 TOCLIENT_HUDADD
92                 TOCLIENT_HUDRM
93                 TOCLIENT_HUDCHANGE
94                 TOCLIENT_HUD_SET_FLAGS
95         PROTOCOL_VERSION 21:
96                 TOCLIENT_BREATH
97                 TOSERVER_BREATH
98                 range added to ItemDefinition
99                 drowning, leveled and liquid_range added to ContentFeatures
100                 stepheight and collideWithObjects added to object properties
101                 version, heat and humidity transfer in MapBock
102                 automatic_face_movement_dir and automatic_face_movement_dir_offset
103                         added to object properties
104         PROTOCOL_VERSION 22:
105                 add swap_node
106         PROTOCOL_VERSION 23:
107                 TOSERVER_CLIENT_READY
108         PROTOCOL_VERSION 24:
109                 ContentFeatures version 7
110                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
111         PROTOCOL_VERSION 25:
112                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119                         for standard error, keeping customisation possible. This
120                         permit translation
121                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
122                         reading u32
123                 Add new opcode TOSERVER_INIT for client presentation to server
124                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126                         for the three supported auth mechanisms around srp
127                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128                         for sudo mode handling (auth mech generic way of changing password).
129                 Add TOCLIENT_HELLO for presenting server to client after client
130                         presentation
131                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
133         PROTOCOL_VERSION 26:
134                 Add TileDef tileable_horizontal, tileable_vertical flags
135         PROTOCOL_VERSION 27:
136                 backface_culling: backwards compatibility for playing with
137                 newer client on pre-27 servers.
138                 Add nodedef v3 - connected nodeboxes
139         PROTOCOL_VERSION 28:
140                 CPT2_MESHOPTIONS
141         PROTOCOL_VERSION 29:
142                 Server doesn't accept TOSERVER_BREATH anymore
143                 serialization of TileAnimation params changed
144                 TAT_SHEET_2D
145                 Removed client-sided chat perdiction
146         PROTOCOL VERSION 30:
147                 New ContentFeatures serialization version
148                 Add node and tile color and palette
149                 Fix plantlike visual_scale being applied squared and add compatibility
150                         with pre-30 clients by sending sqrt(visual_scale)
151 */
152
153 #define LATEST_PROTOCOL_VERSION 30
154
155 // Server's supported network protocol range
156 #define SERVER_PROTOCOL_VERSION_MIN 13
157 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
158
159 // Client's supported network protocol range
160 // The minimal version depends on whether
161 // send_pre_v25_init is enabled or not
162 #define CLIENT_PROTOCOL_VERSION_MIN 25
163 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 13
164 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
165
166 // Constant that differentiates the protocol from random data and other protocols
167 #define PROTOCOL_ID 0x4f457403
168
169 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
170                                // base64-encoded SHA-1 (27+\0).
171
172 #define FORMSPEC_API_VERSION 1
173 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
174
175 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
176
177 enum ToClientCommand
178 {
179         TOCLIENT_HELLO = 0x02,
180         /*
181                 Sent after TOSERVER_INIT.
182
183                 u8 deployed serialisation version
184                 u16 deployed network compression mode
185                 u16 deployed protocol version
186                 u32 supported auth methods
187                 std::string username that should be used for legacy hash (for proper casing)
188         */
189         TOCLIENT_AUTH_ACCEPT = 0x03,
190         /*
191                 Message from server to accept auth.
192
193                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
194                 u64 map seed
195                 f1000 recommended send interval
196                 u32 : supported auth methods for sudo mode
197                       (where the user can change their password)
198         */
199         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
200         /*
201                 Sent to client to show it is in sudo mode now.
202         */
203         TOCLIENT_DENY_SUDO_MODE = 0x05,
204         /*
205                 Signals client that sudo mode auth failed.
206         */
207         TOCLIENT_INIT_LEGACY = 0x10,
208         /*
209                 Server's reply to TOSERVER_INIT.
210                 Sent second after connected.
211
212                 [0] u16 TOSERVER_INIT
213                 [2] u8 deployed version
214                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
215                 [12] u64 map seed (new as of 2011-02-27)
216                 [20] f1000 recommended send interval (in seconds) (new as of 14)
217
218                 NOTE: The position in here is deprecated; position is
219                       explicitly sent afterwards
220         */
221         TOCLIENT_ACCESS_DENIED = 0x0A,
222         /*
223                 u8 reason
224                 std::string custom reason (if needed, otherwise "")
225                 u8 (bool) reconnect
226         */
227         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
228         TOCLIENT_ADDNODE = 0x21,
229         /*
230                 v3s16 position
231                 serialized mapnode
232                 u8 keep_metadata // Added in protocol version 22
233         */
234         TOCLIENT_REMOVENODE = 0x22,
235
236         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
237         /*
238                 [0] u16 command
239                 // Followed by an arbitary number of these:
240                 // Number is determined from packet length.
241                 [N] u16 peer_id
242                 [N+2] v3s32 position*100
243                 [N+2+12] v3s32 speed*100
244                 [N+2+12+12] s32 pitch*100
245                 [N+2+12+12+4] s32 yaw*100
246         */
247
248         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
249         /*
250                 [0] u16 command
251                 // Followed by an arbitary number of these:
252                 // Number is determined from packet length.
253                 [N] u16 peer_id
254                 [N] char[20] name
255         */
256
257         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
258
259         TOCLIENT_SECTORMETA = 0x26, // Obsolete
260         /*
261                 [0] u16 command
262                 [2] u8 sector count
263                 [3...] v2s16 pos + sector metadata
264         */
265
266         TOCLIENT_INVENTORY = 0x27,
267         /*
268                 [0] u16 command
269                 [2] serialized inventory
270         */
271
272         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
273         /*
274                 Sent as unreliable.
275
276                 u16 number of player positions
277                 for each player:
278                         u16 peer_id
279                         v3s32 position*100
280                         v3s32 speed*100
281                         s32 pitch*100
282                         s32 yaw*100
283                 u16 count of blocks
284                 for each block:
285                         v3s16 blockpos
286                         block objects
287         */
288
289         TOCLIENT_TIME_OF_DAY = 0x29,
290         /*
291                 u16 time (0-23999)
292                 Added in a later version:
293                 f1000 time_speed
294         */
295
296         // (oops, there is some gap here)
297
298         TOCLIENT_CHAT_MESSAGE = 0x30,
299         /*
300                 u16 length
301                 wstring message
302         */
303
304         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
305         /*
306                 u16 count of removed objects
307                 for all removed objects {
308                         u16 id
309                 }
310                 u16 count of added objects
311                 for all added objects {
312                         u16 id
313                         u8 type
314                         u32 initialization data length
315                         string initialization data
316                 }
317         */
318
319         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
320         /*
321                 for all objects
322                 {
323                         u16 id
324                         u16 message length
325                         string message
326                 }
327         */
328
329         TOCLIENT_HP = 0x33,
330         /*
331                 u8 hp
332         */
333
334         TOCLIENT_MOVE_PLAYER = 0x34,
335         /*
336                 v3f1000 player position
337                 f1000 player pitch
338                 f1000 player yaw
339         */
340
341         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
342         /*
343                 u16 reason_length
344                 wstring reason
345         */
346
347         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
348         /*
349                 u16 count of player items
350                 for all player items {
351                         u16 peer id
352                         u16 length of serialized item
353                         string serialized item
354                 }
355         */
356
357         TOCLIENT_DEATHSCREEN = 0x37,
358         /*
359                 u8 bool set camera point target
360                 v3f1000 camera point target (to point the death cause or whatever)
361         */
362
363         TOCLIENT_MEDIA = 0x38,
364         /*
365                 u16 total number of texture bunches
366                 u16 index of this bunch
367                 u32 number of files in this bunch
368                 for each file {
369                         u16 length of name
370                         string name
371                         u32 length of data
372                         data
373                 }
374                 u16 length of remote media server url (if applicable)
375                 string url
376         */
377
378         TOCLIENT_TOOLDEF = 0x39,
379         /*
380                 u32 length of the next item
381                 serialized ToolDefManager
382         */
383
384         TOCLIENT_NODEDEF = 0x3a,
385         /*
386                 u32 length of the next item
387                 serialized NodeDefManager
388         */
389
390         TOCLIENT_CRAFTITEMDEF = 0x3b,
391         /*
392                 u32 length of the next item
393                 serialized CraftiItemDefManager
394         */
395
396         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
397
398         /*
399                 u32 number of files
400                 for each texture {
401                         u16 length of name
402                         string name
403                         u16 length of sha1_digest
404                         string sha1_digest
405                 }
406         */
407
408         TOCLIENT_ITEMDEF = 0x3d,
409         /*
410                 u32 length of next item
411                 serialized ItemDefManager
412         */
413
414         TOCLIENT_PLAY_SOUND = 0x3f,
415         /*
416                 s32 sound_id
417                 u16 len
418                 u8[len] sound name
419                 s32 gain*1000
420                 u8 type (0=local, 1=positional, 2=object)
421                 s32[3] pos_nodes*10000
422                 u16 object_id
423                 u8 loop (bool)
424         */
425
426         TOCLIENT_STOP_SOUND = 0x40,
427         /*
428                 s32 sound_id
429         */
430
431         TOCLIENT_PRIVILEGES = 0x41,
432         /*
433                 u16 number of privileges
434                 for each privilege
435                         u16 len
436                         u8[len] privilege
437         */
438
439         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
440         /*
441                 u32 len
442                 u8[len] formspec
443         */
444
445         TOCLIENT_DETACHED_INVENTORY = 0x43,
446         /*
447                 [0] u16 command
448                 u16 len
449                 u8[len] name
450                 [2] serialized inventory
451         */
452
453         TOCLIENT_SHOW_FORMSPEC = 0x44,
454         /*
455                 [0] u16 command
456                 u32 len
457                 u8[len] formspec
458                 u16 len
459                 u8[len] formname
460         */
461
462         TOCLIENT_MOVEMENT = 0x45,
463         /*
464                 f1000 movement_acceleration_default
465                 f1000 movement_acceleration_air
466                 f1000 movement_acceleration_fast
467                 f1000 movement_speed_walk
468                 f1000 movement_speed_crouch
469                 f1000 movement_speed_fast
470                 f1000 movement_speed_climb
471                 f1000 movement_speed_jump
472                 f1000 movement_liquid_fluidity
473                 f1000 movement_liquid_fluidity_smooth
474                 f1000 movement_liquid_sink
475                 f1000 movement_gravity
476         */
477
478         TOCLIENT_SPAWN_PARTICLE = 0x46,
479         /*
480                 v3f1000 pos
481                 v3f1000 velocity
482                 v3f1000 acceleration
483                 f1000 expirationtime
484                 f1000 size
485                 u8 bool collisiondetection
486                 u8 bool vertical
487                 u32 len
488                 u8[len] texture
489                 u8 collision_removal
490         */
491
492         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
493         /*
494                 u16 amount
495                 f1000 spawntime
496                 v3f1000 minpos
497                 v3f1000 maxpos
498                 v3f1000 minvel
499                 v3f1000 maxvel
500                 v3f1000 minacc
501                 v3f1000 maxacc
502                 f1000 minexptime
503                 f1000 maxexptime
504                 f1000 minsize
505                 f1000 maxsize
506                 u8 bool collisiondetection
507                 u8 bool vertical
508                 u32 len
509                 u8[len] texture
510                 u32 id
511                 u8 collision_removal
512         */
513
514         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
515         /*
516                 u16 id
517         */
518
519         TOCLIENT_HUDADD = 0x49,
520         /*
521                 u32 id
522                 u8 type
523                 v2f1000 pos
524                 u32 len
525                 u8[len] name
526                 v2f1000 scale
527                 u32 len2
528                 u8[len2] text
529                 u32 number
530                 u32 item
531                 u32 dir
532                 v2f1000 align
533                 v2f1000 offset
534                 v3f1000 world_pos
535                 v2s32 size
536         */
537
538         TOCLIENT_HUDRM = 0x4a,
539         /*
540                 u32 id
541         */
542
543         TOCLIENT_HUDCHANGE = 0x4b,
544         /*
545                 u32 id
546                 u8 stat
547                 [v2f1000 data |
548                  u32 len
549                  u8[len] data |
550                  u32 data]
551         */
552
553         TOCLIENT_HUD_SET_FLAGS = 0x4c,
554         /*
555                 u32 flags
556                 u32 mask
557         */
558
559         TOCLIENT_HUD_SET_PARAM = 0x4d,
560         /*
561                 u16 param
562                 u16 len
563                 u8[len] value
564         */
565
566         TOCLIENT_BREATH = 0x4e,
567         /*
568                 u16 breath
569         */
570
571         TOCLIENT_SET_SKY = 0x4f,
572         /*
573                 u8[4] color (ARGB)
574                 u8 len
575                 u8[len] type
576                 u16 count
577                 foreach count:
578                         u8 len
579                         u8[len] param
580         */
581
582         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
583         /*
584                 u8 do_override (boolean)
585                 u16 day-night ratio 0...65535
586         */
587
588         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
589         /*
590                 v2s32 stand/idle
591                 v2s32 walk
592                 v2s32 dig
593                 v2s32 walk+dig
594                 f1000 frame_speed
595         */
596
597         TOCLIENT_EYE_OFFSET = 0x52,
598         /*
599                 v3f1000 first
600                 v3f1000 third
601         */
602
603         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
604         /*
605                 u32 id
606         */
607
608         TOCLIENT_SRP_BYTES_S_B = 0x60,
609         /*
610                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
611
612                 std::string bytes_s
613                 std::string bytes_B
614         */
615
616         TOCLIENT_NUM_MSG_TYPES = 0x61,
617 };
618
619 enum ToServerCommand
620 {
621         TOSERVER_INIT = 0x02,
622         /*
623                 Sent first after connected.
624
625                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
626                 u16 supported network compression modes
627                 u16 minimum supported network protocol version
628                 u16 maximum supported network protocol version
629                 std::string player name
630         */
631
632         TOSERVER_INIT_LEGACY = 0x10,
633         /*
634                 Sent first after connected.
635
636                 [0] u16 TOSERVER_INIT_LEGACY
637                 [2] u8 SER_FMT_VER_HIGHEST_READ
638                 [3] u8[20] player_name
639                 [23] u8[28] password (new in some version)
640                 [51] u16 minimum supported network protocol version (added sometime)
641                 [53] u16 maximum supported network protocol version (added later than the previous one)
642         */
643
644         TOSERVER_INIT2 = 0x11,
645         /*
646                 Sent as an ACK for TOCLIENT_INIT.
647                 After this, the server can send data.
648
649                 [0] u16 TOSERVER_INIT2
650         */
651
652         TOSERVER_GETBLOCK=0x20, // Obsolete
653         TOSERVER_ADDNODE = 0x21, // Obsolete
654         TOSERVER_REMOVENODE = 0x22, // Obsolete
655
656         TOSERVER_PLAYERPOS = 0x23,
657         /*
658                 [0] u16 command
659                 [2] v3s32 position*100
660                 [2+12] v3s32 speed*100
661                 [2+12+12] s32 pitch*100
662                 [2+12+12+4] s32 yaw*100
663                 [2+12+12+4+4] u32 keyPressed
664                 [2+12+12+4+4+1] u8 fov*80
665                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
666         */
667
668         TOSERVER_GOTBLOCKS = 0x24,
669         /*
670                 [0] u16 command
671                 [2] u8 count
672                 [3] v3s16 pos_0
673                 [3+6] v3s16 pos_1
674                 ...
675         */
676
677         TOSERVER_DELETEDBLOCKS = 0x25,
678         /*
679                 [0] u16 command
680                 [2] u8 count
681                 [3] v3s16 pos_0
682                 [3+6] v3s16 pos_1
683                 ...
684         */
685
686         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
687         /*
688                 [0] u16 command
689                 [2] v3s16 pos
690                 [8] u16 i
691         */
692
693         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
694         /*
695                 length: 13
696                 [0] u16 command
697                 [2] u8 button (0=left, 1=right)
698                 [3] v3s16 blockpos
699                 [9] s16 id
700                 [11] u16 item
701         */
702
703         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
704         /*
705                 length: 17
706                 [0] u16 command
707                 [2] u8 action
708                 [3] v3s16 nodepos_undersurface
709                 [9] v3s16 nodepos_abovesurface
710                 [15] u16 item
711                 actions:
712                 0: start digging (from undersurface)
713                 1: place block (to abovesurface)
714                 2: stop digging (all parameters ignored)
715                 3: digging completed
716         */
717
718         TOSERVER_RELEASE = 0x29, // Obsolete
719
720         // (oops, there is some gap here)
721
722         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
723         /*
724                 v3s16 blockpos
725                 s16 id
726                 u16 textlen
727                 textdata
728         */
729
730         TOSERVER_INVENTORY_ACTION = 0x31,
731         /*
732                 See InventoryAction in inventorymanager.h
733         */
734
735         TOSERVER_CHAT_MESSAGE = 0x32,
736         /*
737                 u16 length
738                 wstring message
739         */
740
741         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
742         /*
743                 v3s16 p
744                 u16 textlen
745                 textdata
746         */
747
748         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
749         /*
750                 length: 7
751                 [0] u16 command
752                 [2] u8 button (0=left, 1=right)
753                 [3] u16 id
754                 [5] u16 item
755         */
756
757         TOSERVER_DAMAGE = 0x35,
758         /*
759                 u8 amount
760         */
761
762         TOSERVER_PASSWORD_LEGACY = 0x36,
763         /*
764                 Sent to change password.
765
766                 [0] u16 TOSERVER_PASSWORD
767                 [2] u8[28] old password
768                 [30] u8[28] new password
769         */
770
771         TOSERVER_PLAYERITEM = 0x37,
772         /*
773                 Sent to change selected item.
774
775                 [0] u16 TOSERVER_PLAYERITEM
776                 [2] u16 item
777         */
778
779         TOSERVER_RESPAWN = 0x38,
780         /*
781                 u16 TOSERVER_RESPAWN
782         */
783
784         TOSERVER_INTERACT = 0x39,
785         /*
786                 [0] u16 command
787                 [2] u8 action
788                 [3] u16 item
789                 [5] u32 length of the next item
790                 [9] serialized PointedThing
791                 actions:
792                 0: start digging (from undersurface) or use
793                 1: stop digging (all parameters ignored)
794                 2: digging completed
795                 3: place block or item (to abovesurface)
796                 4: use item
797
798                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
799         */
800
801         TOSERVER_REMOVED_SOUNDS = 0x3a,
802         /*
803                 u16 len
804                 s32[len] sound_id
805         */
806
807         TOSERVER_NODEMETA_FIELDS = 0x3b,
808         /*
809                 v3s16 p
810                 u16 len
811                 u8[len] form name (reserved for future use)
812                 u16 number of fields
813                 for each field:
814                         u16 len
815                         u8[len] field name
816                         u32 len
817                         u8[len] field value
818         */
819
820         TOSERVER_INVENTORY_FIELDS = 0x3c,
821         /*
822                 u16 len
823                 u8[len] form name (reserved for future use)
824                 u16 number of fields
825                 for each field:
826                         u16 len
827                         u8[len] field name
828                         u32 len
829                         u8[len] field value
830         */
831
832         TOSERVER_REQUEST_MEDIA = 0x40,
833         /*
834                 u16 number of files requested
835                 for each file {
836                         u16 length of name
837                         string name
838                 }
839          */
840
841         TOSERVER_RECEIVED_MEDIA = 0x41,
842         /*
843                 <no payload data>
844         */
845
846         TOSERVER_BREATH = 0x42, // Obsolete
847         /*
848                 u16 breath
849         */
850
851         TOSERVER_CLIENT_READY = 0x43,
852         /*
853                 u8 major
854                 u8 minor
855                 u8 patch
856                 u8 reserved
857                 u16 len
858                 u8[len] full_version_string
859         */
860
861         TOSERVER_FIRST_SRP = 0x50,
862         /*
863                 Belonging to AUTH_MECHANISM_FIRST_SRP.
864
865                 std::string srp salt
866                 std::string srp verification key
867                 u8 is_empty (=1 if password is empty, 0 otherwise)
868         */
869
870         TOSERVER_SRP_BYTES_A = 0x51,
871         /*
872                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
873                         depending on current_login_based_on.
874
875                 std::string bytes_A
876                 u8 current_login_based_on : on which version of the password's
877                                             hash this login is based on (0 legacy hash,
878                                             or 1 directly the password)
879         */
880
881         TOSERVER_SRP_BYTES_M = 0x52,
882         /*
883                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
884
885                 std::string bytes_M
886         */
887
888         TOSERVER_NUM_MSG_TYPES = 0x53,
889 };
890
891 enum AuthMechanism
892 {
893         // reserved
894         AUTH_MECHANISM_NONE = 0,
895
896         // SRP based on the legacy hash
897         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
898
899         // SRP based on the srp verification key
900         AUTH_MECHANISM_SRP = 1 << 1,
901
902         // Establishes a srp verification key, for first login and password changing
903         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
904 };
905
906 enum AccessDeniedCode {
907         SERVER_ACCESSDENIED_WRONG_PASSWORD,
908         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
909         SERVER_ACCESSDENIED_SINGLEPLAYER,
910         SERVER_ACCESSDENIED_WRONG_VERSION,
911         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
912         SERVER_ACCESSDENIED_WRONG_NAME,
913         SERVER_ACCESSDENIED_TOO_MANY_USERS,
914         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
915         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
916         SERVER_ACCESSDENIED_SERVER_FAIL,
917         SERVER_ACCESSDENIED_CUSTOM_STRING,
918         SERVER_ACCESSDENIED_SHUTDOWN,
919         SERVER_ACCESSDENIED_CRASH,
920         SERVER_ACCESSDENIED_MAX,
921 };
922
923 enum NetProtoCompressionMode {
924         NETPROTO_COMPRESSION_NONE = 0,
925 };
926
927 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
928         "Invalid password",
929         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
930         "The server is running in simple singleplayer mode.  You cannot connect.",
931         "Your client's version is not supported.\nPlease contact server administrator.",
932         "Player name contains disallowed characters.",
933         "Player name not allowed.",
934         "Too many users.",
935         "Empty passwords are disallowed.  Set a password and try again.",
936         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
937         "Server authentication failed.  This is likely a server error.",
938         "",
939         "Server shutting down.",
940         "This server has experienced an internal error. You will now be disconnected."
941 };
942
943 #endif