LocalPlayer::accelerateHorizontal: cleanups
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_FLAVOUR_LIMITS to define which CSM flavour should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179 */
180
181 #define LATEST_PROTOCOL_VERSION 35
182
183 // Server's supported network protocol range
184 #define SERVER_PROTOCOL_VERSION_MIN 24
185 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
186
187 // Client's supported network protocol range
188 // The minimal version depends on whether
189 // send_pre_v25_init is enabled or not
190 #define CLIENT_PROTOCOL_VERSION_MIN 25
191 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 24
192 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
193
194 // Constant that differentiates the protocol from random data and other protocols
195 #define PROTOCOL_ID 0x4f457403
196
197 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
198                                // base64-encoded SHA-1 (27+\0).
199
200 #define FORMSPEC_API_VERSION 1
201 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
202
203 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
204
205 enum ToClientCommand
206 {
207         TOCLIENT_HELLO = 0x02,
208         /*
209                 Sent after TOSERVER_INIT.
210
211                 u8 deployed serialisation version
212                 u16 deployed network compression mode
213                 u16 deployed protocol version
214                 u32 supported auth methods
215                 std::string username that should be used for legacy hash (for proper casing)
216         */
217         TOCLIENT_AUTH_ACCEPT = 0x03,
218         /*
219                 Message from server to accept auth.
220
221                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
222                 u64 map seed
223                 f1000 recommended send interval
224                 u32 : supported auth methods for sudo mode
225                       (where the user can change their password)
226         */
227         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
228         /*
229                 Sent to client to show it is in sudo mode now.
230         */
231         TOCLIENT_DENY_SUDO_MODE = 0x05,
232         /*
233                 Signals client that sudo mode auth failed.
234         */
235         TOCLIENT_INIT_LEGACY = 0x10,
236         /*
237                 Server's reply to TOSERVER_INIT.
238                 Sent second after connected.
239
240                 [0] u16 TOSERVER_INIT
241                 [2] u8 deployed version
242                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
243                 [12] u64 map seed (new as of 2011-02-27)
244                 [20] f1000 recommended send interval (in seconds) (new as of 14)
245
246                 NOTE: The position in here is deprecated; position is
247                       explicitly sent afterwards
248         */
249         TOCLIENT_ACCESS_DENIED = 0x0A,
250         /*
251                 u8 reason
252                 std::string custom reason (if needed, otherwise "")
253                 u8 (bool) reconnect
254         */
255         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
256         TOCLIENT_ADDNODE = 0x21,
257         /*
258                 v3s16 position
259                 serialized mapnode
260                 u8 keep_metadata // Added in protocol version 22
261         */
262         TOCLIENT_REMOVENODE = 0x22,
263
264         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
265         /*
266                 [0] u16 command
267                 // Followed by an arbitary number of these:
268                 // Number is determined from packet length.
269                 [N] u16 peer_id
270                 [N+2] v3s32 position*100
271                 [N+2+12] v3s32 speed*100
272                 [N+2+12+12] s32 pitch*100
273                 [N+2+12+12+4] s32 yaw*100
274         */
275
276         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
277         /*
278                 [0] u16 command
279                 // Followed by an arbitary number of these:
280                 // Number is determined from packet length.
281                 [N] u16 peer_id
282                 [N] char[20] name
283         */
284
285         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
286
287         TOCLIENT_SECTORMETA = 0x26, // Obsolete
288         /*
289                 [0] u16 command
290                 [2] u8 sector count
291                 [3...] v2s16 pos + sector metadata
292         */
293
294         TOCLIENT_INVENTORY = 0x27,
295         /*
296                 [0] u16 command
297                 [2] serialized inventory
298         */
299
300         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
301         /*
302                 Sent as unreliable.
303
304                 u16 number of player positions
305                 for each player:
306                         u16 peer_id
307                         v3s32 position*100
308                         v3s32 speed*100
309                         s32 pitch*100
310                         s32 yaw*100
311                 u16 count of blocks
312                 for each block:
313                         v3s16 blockpos
314                         block objects
315         */
316
317         TOCLIENT_TIME_OF_DAY = 0x29,
318         /*
319                 u16 time (0-23999)
320                 Added in a later version:
321                 f1000 time_speed
322         */
323
324         TOCLIENT_CSM_FLAVOUR_LIMITS = 0x2A,
325         /*
326                 u32 CSMFlavourLimits byteflag
327          */
328
329         // (oops, there is some gap here)
330
331         TOCLIENT_CHAT_MESSAGE = 0x2F,
332         /*
333                 u8 version
334                 u8 message_type
335                 u16 sendername length
336                 wstring sendername
337                 u16 length
338                 wstring message
339         */
340
341         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Deprecated by proto v35
342         /*
343                 u16 length
344                 wstring message
345         */
346
347         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
348         /*
349                 u16 count of removed objects
350                 for all removed objects {
351                         u16 id
352                 }
353                 u16 count of added objects
354                 for all added objects {
355                         u16 id
356                         u8 type
357                         u32 initialization data length
358                         string initialization data
359                 }
360         */
361
362         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
363         /*
364                 for all objects
365                 {
366                         u16 id
367                         u16 message length
368                         string message
369                 }
370         */
371
372         TOCLIENT_HP = 0x33,
373         /*
374                 u8 hp
375         */
376
377         TOCLIENT_MOVE_PLAYER = 0x34,
378         /*
379                 v3f1000 player position
380                 f1000 player pitch
381                 f1000 player yaw
382         */
383
384         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
385         /*
386                 u16 reason_length
387                 wstring reason
388         */
389
390         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
391         /*
392                 u16 count of player items
393                 for all player items {
394                         u16 peer id
395                         u16 length of serialized item
396                         string serialized item
397                 }
398         */
399
400         TOCLIENT_DEATHSCREEN = 0x37,
401         /*
402                 u8 bool set camera point target
403                 v3f1000 camera point target (to point the death cause or whatever)
404         */
405
406         TOCLIENT_MEDIA = 0x38,
407         /*
408                 u16 total number of texture bunches
409                 u16 index of this bunch
410                 u32 number of files in this bunch
411                 for each file {
412                         u16 length of name
413                         string name
414                         u32 length of data
415                         data
416                 }
417                 u16 length of remote media server url (if applicable)
418                 string url
419         */
420
421         TOCLIENT_TOOLDEF = 0x39,
422         /*
423                 u32 length of the next item
424                 serialized ToolDefManager
425         */
426
427         TOCLIENT_NODEDEF = 0x3a,
428         /*
429                 u32 length of the next item
430                 serialized NodeDefManager
431         */
432
433         TOCLIENT_CRAFTITEMDEF = 0x3b,
434         /*
435                 u32 length of the next item
436                 serialized CraftiItemDefManager
437         */
438
439         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
440
441         /*
442                 u32 number of files
443                 for each texture {
444                         u16 length of name
445                         string name
446                         u16 length of sha1_digest
447                         string sha1_digest
448                 }
449         */
450
451         TOCLIENT_ITEMDEF = 0x3d,
452         /*
453                 u32 length of next item
454                 serialized ItemDefManager
455         */
456
457         TOCLIENT_PLAY_SOUND = 0x3f,
458         /*
459                 s32 sound_id
460                 u16 len
461                 u8[len] sound name
462                 s32 gain*1000
463                 u8 type (0=local, 1=positional, 2=object)
464                 s32[3] pos_nodes*10000
465                 u16 object_id
466                 u8 loop (bool)
467         */
468
469         TOCLIENT_STOP_SOUND = 0x40,
470         /*
471                 s32 sound_id
472         */
473
474         TOCLIENT_PRIVILEGES = 0x41,
475         /*
476                 u16 number of privileges
477                 for each privilege
478                         u16 len
479                         u8[len] privilege
480         */
481
482         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
483         /*
484                 u32 len
485                 u8[len] formspec
486         */
487
488         TOCLIENT_DETACHED_INVENTORY = 0x43,
489         /*
490                 [0] u16 command
491                 u16 len
492                 u8[len] name
493                 [2] serialized inventory
494         */
495
496         TOCLIENT_SHOW_FORMSPEC = 0x44,
497         /*
498                 [0] u16 command
499                 u32 len
500                 u8[len] formspec
501                 u16 len
502                 u8[len] formname
503         */
504
505         TOCLIENT_MOVEMENT = 0x45,
506         /*
507                 f1000 movement_acceleration_default
508                 f1000 movement_acceleration_air
509                 f1000 movement_acceleration_fast
510                 f1000 movement_speed_walk
511                 f1000 movement_speed_crouch
512                 f1000 movement_speed_fast
513                 f1000 movement_speed_climb
514                 f1000 movement_speed_jump
515                 f1000 movement_liquid_fluidity
516                 f1000 movement_liquid_fluidity_smooth
517                 f1000 movement_liquid_sink
518                 f1000 movement_gravity
519         */
520
521         TOCLIENT_SPAWN_PARTICLE = 0x46,
522         /*
523                 v3f1000 pos
524                 v3f1000 velocity
525                 v3f1000 acceleration
526                 f1000 expirationtime
527                 f1000 size
528                 u8 bool collisiondetection
529                 u8 bool vertical
530                 u32 len
531                 u8[len] texture
532                 u8 collision_removal
533         */
534
535         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
536         /*
537                 u16 amount
538                 f1000 spawntime
539                 v3f1000 minpos
540                 v3f1000 maxpos
541                 v3f1000 minvel
542                 v3f1000 maxvel
543                 v3f1000 minacc
544                 v3f1000 maxacc
545                 f1000 minexptime
546                 f1000 maxexptime
547                 f1000 minsize
548                 f1000 maxsize
549                 u8 bool collisiondetection
550                 u8 bool vertical
551                 u32 len
552                 u8[len] texture
553                 u32 id
554                 u8 collision_removal
555         */
556
557         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
558         /*
559                 u16 id
560         */
561
562         TOCLIENT_HUDADD = 0x49,
563         /*
564                 u32 id
565                 u8 type
566                 v2f1000 pos
567                 u32 len
568                 u8[len] name
569                 v2f1000 scale
570                 u32 len2
571                 u8[len2] text
572                 u32 number
573                 u32 item
574                 u32 dir
575                 v2f1000 align
576                 v2f1000 offset
577                 v3f1000 world_pos
578                 v2s32 size
579         */
580
581         TOCLIENT_HUDRM = 0x4a,
582         /*
583                 u32 id
584         */
585
586         TOCLIENT_HUDCHANGE = 0x4b,
587         /*
588                 u32 id
589                 u8 stat
590                 [v2f1000 data |
591                  u32 len
592                  u8[len] data |
593                  u32 data]
594         */
595
596         TOCLIENT_HUD_SET_FLAGS = 0x4c,
597         /*
598                 u32 flags
599                 u32 mask
600         */
601
602         TOCLIENT_HUD_SET_PARAM = 0x4d,
603         /*
604                 u16 param
605                 u16 len
606                 u8[len] value
607         */
608
609         TOCLIENT_BREATH = 0x4e,
610         /*
611                 u16 breath
612         */
613
614         TOCLIENT_SET_SKY = 0x4f,
615         /*
616                 u8[4] color (ARGB)
617                 u8 len
618                 u8[len] type
619                 u16 count
620                 foreach count:
621                         u8 len
622                         u8[len] param
623                 u8 clouds (boolean)
624         */
625
626         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
627         /*
628                 u8 do_override (boolean)
629                 u16 day-night ratio 0...65535
630         */
631
632         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
633         /*
634                 v2s32 stand/idle
635                 v2s32 walk
636                 v2s32 dig
637                 v2s32 walk+dig
638                 f1000 frame_speed
639         */
640
641         TOCLIENT_EYE_OFFSET = 0x52,
642         /*
643                 v3f1000 first
644                 v3f1000 third
645         */
646
647         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
648         /*
649                 u32 id
650         */
651
652         TOCLIENT_CLOUD_PARAMS = 0x54,
653         /*
654                 f1000 density
655                 u8[4] color_diffuse (ARGB)
656                 u8[4] color_ambient (ARGB)
657                 f1000 height
658                 f1000 thickness
659                 v2f1000 speed
660         */
661
662         TOCLIENT_FADE_SOUND = 0x55,
663         /*
664                 s32 sound_id
665                 float step
666                 float gain
667         */
668         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
669         /*
670                 u8 type
671                 u16 number of players
672                 for each player
673                         u16 len
674                         u8[len] player name
675         */
676
677         TOCLIENT_SRP_BYTES_S_B = 0x60,
678         /*
679                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
680
681                 std::string bytes_s
682                 std::string bytes_B
683         */
684
685         TOCLIENT_NUM_MSG_TYPES = 0x61,
686 };
687
688 enum ToServerCommand
689 {
690         TOSERVER_INIT = 0x02,
691         /*
692                 Sent first after connected.
693
694                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
695                 u16 supported network compression modes
696                 u16 minimum supported network protocol version
697                 u16 maximum supported network protocol version
698                 std::string player name
699         */
700
701         TOSERVER_INIT_LEGACY = 0x10,
702         /*
703                 Sent first after connected.
704
705                 [0] u16 TOSERVER_INIT_LEGACY
706                 [2] u8 SER_FMT_VER_HIGHEST_READ
707                 [3] u8[20] player_name
708                 [23] u8[28] password (new in some version)
709                 [51] u16 minimum supported network protocol version (added sometime)
710                 [53] u16 maximum supported network protocol version (added later than the previous one)
711         */
712
713         TOSERVER_INIT2 = 0x11,
714         /*
715                 Sent as an ACK for TOCLIENT_INIT.
716                 After this, the server can send data.
717
718                 [0] u16 TOSERVER_INIT2
719         */
720
721         TOSERVER_GETBLOCK=0x20, // Obsolete
722         TOSERVER_ADDNODE = 0x21, // Obsolete
723         TOSERVER_REMOVENODE = 0x22, // Obsolete
724
725         TOSERVER_PLAYERPOS = 0x23,
726         /*
727                 [0] u16 command
728                 [2] v3s32 position*100
729                 [2+12] v3s32 speed*100
730                 [2+12+12] s32 pitch*100
731                 [2+12+12+4] s32 yaw*100
732                 [2+12+12+4+4] u32 keyPressed
733                 [2+12+12+4+4+1] u8 fov*80
734                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
735         */
736
737         TOSERVER_GOTBLOCKS = 0x24,
738         /*
739                 [0] u16 command
740                 [2] u8 count
741                 [3] v3s16 pos_0
742                 [3+6] v3s16 pos_1
743                 ...
744         */
745
746         TOSERVER_DELETEDBLOCKS = 0x25,
747         /*
748                 [0] u16 command
749                 [2] u8 count
750                 [3] v3s16 pos_0
751                 [3+6] v3s16 pos_1
752                 ...
753         */
754
755         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
756         /*
757                 [0] u16 command
758                 [2] v3s16 pos
759                 [8] u16 i
760         */
761
762         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
763         /*
764                 length: 13
765                 [0] u16 command
766                 [2] u8 button (0=left, 1=right)
767                 [3] v3s16 blockpos
768                 [9] s16 id
769                 [11] u16 item
770         */
771
772         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
773         /*
774                 length: 17
775                 [0] u16 command
776                 [2] u8 action
777                 [3] v3s16 nodepos_undersurface
778                 [9] v3s16 nodepos_abovesurface
779                 [15] u16 item
780                 actions:
781                 0: start digging (from undersurface)
782                 1: place block (to abovesurface)
783                 2: stop digging (all parameters ignored)
784                 3: digging completed
785         */
786
787         TOSERVER_RELEASE = 0x29, // Obsolete
788
789         // (oops, there is some gap here)
790
791         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
792         /*
793                 v3s16 blockpos
794                 s16 id
795                 u16 textlen
796                 textdata
797         */
798
799         TOSERVER_INVENTORY_ACTION = 0x31,
800         /*
801                 See InventoryAction in inventorymanager.h
802         */
803
804         TOSERVER_CHAT_MESSAGE = 0x32,
805         /*
806                 u16 length
807                 wstring message
808         */
809
810         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
811         /*
812                 v3s16 p
813                 u16 textlen
814                 textdata
815         */
816
817         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
818         /*
819                 length: 7
820                 [0] u16 command
821                 [2] u8 button (0=left, 1=right)
822                 [3] u16 id
823                 [5] u16 item
824         */
825
826         TOSERVER_DAMAGE = 0x35,
827         /*
828                 u8 amount
829         */
830
831         TOSERVER_PASSWORD_LEGACY = 0x36,
832         /*
833                 Sent to change password.
834
835                 [0] u16 TOSERVER_PASSWORD
836                 [2] u8[28] old password
837                 [30] u8[28] new password
838         */
839
840         TOSERVER_PLAYERITEM = 0x37,
841         /*
842                 Sent to change selected item.
843
844                 [0] u16 TOSERVER_PLAYERITEM
845                 [2] u16 item
846         */
847
848         TOSERVER_RESPAWN = 0x38,
849         /*
850                 u16 TOSERVER_RESPAWN
851         */
852
853         TOSERVER_INTERACT = 0x39,
854         /*
855                 [0] u16 command
856                 [2] u8 action
857                 [3] u16 item
858                 [5] u32 length of the next item
859                 [9] serialized PointedThing
860                 actions:
861                 0: start digging (from undersurface) or use
862                 1: stop digging (all parameters ignored)
863                 2: digging completed
864                 3: place block or item (to abovesurface)
865                 4: use item
866
867                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
868         */
869
870         TOSERVER_REMOVED_SOUNDS = 0x3a,
871         /*
872                 u16 len
873                 s32[len] sound_id
874         */
875
876         TOSERVER_NODEMETA_FIELDS = 0x3b,
877         /*
878                 v3s16 p
879                 u16 len
880                 u8[len] form name (reserved for future use)
881                 u16 number of fields
882                 for each field:
883                         u16 len
884                         u8[len] field name
885                         u32 len
886                         u8[len] field value
887         */
888
889         TOSERVER_INVENTORY_FIELDS = 0x3c,
890         /*
891                 u16 len
892                 u8[len] form name (reserved for future use)
893                 u16 number of fields
894                 for each field:
895                         u16 len
896                         u8[len] field name
897                         u32 len
898                         u8[len] field value
899         */
900
901         TOSERVER_REQUEST_MEDIA = 0x40,
902         /*
903                 u16 number of files requested
904                 for each file {
905                         u16 length of name
906                         string name
907                 }
908          */
909
910         TOSERVER_RECEIVED_MEDIA = 0x41,
911         /*
912                 <no payload data>
913         */
914
915         TOSERVER_BREATH = 0x42, // Obsolete
916         /*
917                 u16 breath
918         */
919
920         TOSERVER_CLIENT_READY = 0x43,
921         /*
922                 u8 major
923                 u8 minor
924                 u8 patch
925                 u8 reserved
926                 u16 len
927                 u8[len] full_version_string
928         */
929
930         TOSERVER_FIRST_SRP = 0x50,
931         /*
932                 Belonging to AUTH_MECHANISM_FIRST_SRP.
933
934                 std::string srp salt
935                 std::string srp verification key
936                 u8 is_empty (=1 if password is empty, 0 otherwise)
937         */
938
939         TOSERVER_SRP_BYTES_A = 0x51,
940         /*
941                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
942                         depending on current_login_based_on.
943
944                 std::string bytes_A
945                 u8 current_login_based_on : on which version of the password's
946                                             hash this login is based on (0 legacy hash,
947                                             or 1 directly the password)
948         */
949
950         TOSERVER_SRP_BYTES_M = 0x52,
951         /*
952                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
953
954                 std::string bytes_M
955         */
956
957         TOSERVER_NUM_MSG_TYPES = 0x53,
958 };
959
960 enum AuthMechanism
961 {
962         // reserved
963         AUTH_MECHANISM_NONE = 0,
964
965         // SRP based on the legacy hash
966         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
967
968         // SRP based on the srp verification key
969         AUTH_MECHANISM_SRP = 1 << 1,
970
971         // Establishes a srp verification key, for first login and password changing
972         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
973 };
974
975 enum AccessDeniedCode {
976         SERVER_ACCESSDENIED_WRONG_PASSWORD,
977         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
978         SERVER_ACCESSDENIED_SINGLEPLAYER,
979         SERVER_ACCESSDENIED_WRONG_VERSION,
980         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
981         SERVER_ACCESSDENIED_WRONG_NAME,
982         SERVER_ACCESSDENIED_TOO_MANY_USERS,
983         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
984         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
985         SERVER_ACCESSDENIED_SERVER_FAIL,
986         SERVER_ACCESSDENIED_CUSTOM_STRING,
987         SERVER_ACCESSDENIED_SHUTDOWN,
988         SERVER_ACCESSDENIED_CRASH,
989         SERVER_ACCESSDENIED_MAX,
990 };
991
992 enum NetProtoCompressionMode {
993         NETPROTO_COMPRESSION_NONE = 0,
994 };
995
996 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
997         "Invalid password",
998         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
999         "The server is running in simple singleplayer mode.  You cannot connect.",
1000         "Your client's version is not supported.\nPlease contact server administrator.",
1001         "Player name contains disallowed characters.",
1002         "Player name not allowed.",
1003         "Too many users.",
1004         "Empty passwords are disallowed.  Set a password and try again.",
1005         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
1006         "Server authentication failed.  This is likely a server error.",
1007         "",
1008         "Server shutting down.",
1009         "This server has experienced an internal error. You will now be disconnected."
1010 };
1011
1012 enum PlayerListModifer: u8
1013 {
1014         PLAYER_LIST_INIT,
1015         PLAYER_LIST_ADD,
1016         PLAYER_LIST_REMOVE,
1017 };
1018
1019 enum CSMFlavourLimit : u64 {
1020         CSM_FL_NONE = 0x00000000,
1021         CSM_FL_LOOKUP_NODES = 0x00000001, // Limit node lookups
1022         CSM_FL_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
1023         CSM_FL_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
1024         CSM_FL_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
1025         CSM_FL_ALL = 0xFFFFFFFF,
1026 };
1027