a2be181fb72fe71af0abd2d87c167a4395897fdf
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194                 New network float format
195                 ContentFeatures version 13
196                 Add full Euler rotations instead of just yaw
197                 Add TOCLIENT_PLAYER_SPEED
198         PROTOCOL VERSION 38:
199                 Incremental inventory sending mode
200                 Unknown inventory serialization fields no longer throw an error
201                 Mod-specific formspec version
202                 Player FOV override API
203 */
204
205 #define LATEST_PROTOCOL_VERSION 38
206 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
207
208 // Server's supported network protocol range
209 #define SERVER_PROTOCOL_VERSION_MIN 37
210 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
211
212 // Client's supported network protocol range
213 // The minimal version depends on whether
214 // send_pre_v25_init is enabled or not
215 #define CLIENT_PROTOCOL_VERSION_MIN 37
216 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
217
218 // Constant that differentiates the protocol from random data and other protocols
219 #define PROTOCOL_ID 0x4f457403
220
221 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
222                                // base64-encoded SHA-1 (27+\0).
223
224 /*
225         Changes by FORMSPEC_API_VERSION:
226
227         FORMSPEC VERSION 1:
228                 (too much)
229         FORMSPEC VERSION 2:
230                 Forced real coordinates
231                 background9[]: 9-slice scaling parameters
232         FORMSPEC VERSION 3:
233                 Formspec elements are drawn in the order of definition
234                 bgcolor[]: use 3 parameters (bgcolor, formspec (now an enum), fbgcolor)
235 */
236 #define FORMSPEC_API_VERSION 3
237
238 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
239
240 typedef u16 session_t;
241
242 enum ToClientCommand
243 {
244         TOCLIENT_HELLO = 0x02,
245         /*
246                 Sent after TOSERVER_INIT.
247
248                 u8 deployed serialisation version
249                 u16 deployed network compression mode
250                 u16 deployed protocol version
251                 u32 supported auth methods
252                 std::string username that should be used for legacy hash (for proper casing)
253         */
254         TOCLIENT_AUTH_ACCEPT = 0x03,
255         /*
256                 Message from server to accept auth.
257
258                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
259                 u64 map seed
260                 f1000 recommended send interval
261                 u32 : supported auth methods for sudo mode
262                       (where the user can change their password)
263         */
264         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
265         /*
266                 Sent to client to show it is in sudo mode now.
267         */
268         TOCLIENT_DENY_SUDO_MODE = 0x05,
269         /*
270                 Signals client that sudo mode auth failed.
271         */
272         TOCLIENT_ACCESS_DENIED = 0x0A,
273         /*
274                 u8 reason
275                 std::string custom reason (if needed, otherwise "")
276                 u8 (bool) reconnect
277         */
278
279         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
280
281         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
282         TOCLIENT_ADDNODE = 0x21,
283         /*
284                 v3s16 position
285                 serialized mapnode
286                 u8 keep_metadata // Added in protocol version 22
287         */
288         TOCLIENT_REMOVENODE = 0x22,
289
290         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
291         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
292         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
293         TOCLIENT_SECTORMETA = 0x26, // Obsolete
294
295         TOCLIENT_INVENTORY = 0x27,
296         /*
297                 [0] u16 command
298                 [2] serialized inventory
299         */
300
301         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
302
303         TOCLIENT_TIME_OF_DAY = 0x29,
304         /*
305                 u16 time (0-23999)
306                 Added in a later version:
307                 f1000 time_speed
308         */
309
310         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
311         /*
312                 u32 CSMRestrictionFlags byteflag
313          */
314
315         TOCLIENT_PLAYER_SPEED = 0x2B,
316         /*
317                 v3f added_vel
318          */
319
320         // (oops, there is some gap here)
321
322         TOCLIENT_CHAT_MESSAGE = 0x2F,
323         /*
324                 u8 version
325                 u8 message_type
326                 u16 sendername length
327                 wstring sendername
328                 u16 length
329                 wstring message
330         */
331
332         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
333
334         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
335         /*
336                 u16 count of removed objects
337                 for all removed objects {
338                         u16 id
339                 }
340                 u16 count of added objects
341                 for all added objects {
342                         u16 id
343                         u8 type
344                         u32 initialization data length
345                         string initialization data
346                 }
347         */
348
349         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
350         /*
351                 for all objects
352                 {
353                         u16 id
354                         u16 message length
355                         string message
356                 }
357         */
358
359         TOCLIENT_HP = 0x33,
360         /*
361                 u8 hp
362         */
363
364         TOCLIENT_MOVE_PLAYER = 0x34,
365         /*
366                 v3f1000 player position
367                 f1000 player pitch
368                 f1000 player yaw
369         */
370
371         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
372         /*
373                 u16 reason_length
374                 wstring reason
375         */
376
377         TOCLIENT_FOV = 0x36,
378         /*
379                 Sends an FOV override/multiplier to client.
380
381                 float fov
382                 bool is_multiplier
383         */
384
385         TOCLIENT_DEATHSCREEN = 0x37,
386         /*
387                 u8 bool set camera point target
388                 v3f1000 camera point target (to point the death cause or whatever)
389         */
390
391         TOCLIENT_MEDIA = 0x38,
392         /*
393                 u16 total number of texture bunches
394                 u16 index of this bunch
395                 u32 number of files in this bunch
396                 for each file {
397                         u16 length of name
398                         string name
399                         u32 length of data
400                         data
401                 }
402                 u16 length of remote media server url (if applicable)
403                 string url
404         */
405
406         TOCLIENT_TOOLDEF = 0x39,
407         /*
408                 u32 length of the next item
409                 serialized ToolDefManager
410         */
411
412         TOCLIENT_NODEDEF = 0x3a,
413         /*
414                 u32 length of the next item
415                 serialized NodeDefManager
416         */
417
418         TOCLIENT_CRAFTITEMDEF = 0x3b,
419         /*
420                 u32 length of the next item
421                 serialized CraftiItemDefManager
422         */
423
424         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
425
426         /*
427                 u32 number of files
428                 for each texture {
429                         u16 length of name
430                         string name
431                         u16 length of sha1_digest
432                         string sha1_digest
433                 }
434         */
435
436         TOCLIENT_ITEMDEF = 0x3d,
437         /*
438                 u32 length of next item
439                 serialized ItemDefManager
440         */
441
442         TOCLIENT_PLAY_SOUND = 0x3f,
443         /*
444                 s32 sound_id
445                 u16 len
446                 u8[len] sound name
447                 s32 gain*1000
448                 u8 type (0=local, 1=positional, 2=object)
449                 s32[3] pos_nodes*10000
450                 u16 object_id
451                 u8 loop (bool)
452         */
453
454         TOCLIENT_STOP_SOUND = 0x40,
455         /*
456                 s32 sound_id
457         */
458
459         TOCLIENT_PRIVILEGES = 0x41,
460         /*
461                 u16 number of privileges
462                 for each privilege
463                         u16 len
464                         u8[len] privilege
465         */
466
467         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
468         /*
469                 u32 len
470                 u8[len] formspec
471         */
472
473         TOCLIENT_DETACHED_INVENTORY = 0x43,
474         /*
475                 [0] u16 command
476                 u16 len
477                 u8[len] name
478                 [2] serialized inventory
479         */
480
481         TOCLIENT_SHOW_FORMSPEC = 0x44,
482         /*
483                 [0] u16 command
484                 u32 len
485                 u8[len] formspec
486                 u16 len
487                 u8[len] formname
488         */
489
490         TOCLIENT_MOVEMENT = 0x45,
491         /*
492                 f1000 movement_acceleration_default
493                 f1000 movement_acceleration_air
494                 f1000 movement_acceleration_fast
495                 f1000 movement_speed_walk
496                 f1000 movement_speed_crouch
497                 f1000 movement_speed_fast
498                 f1000 movement_speed_climb
499                 f1000 movement_speed_jump
500                 f1000 movement_liquid_fluidity
501                 f1000 movement_liquid_fluidity_smooth
502                 f1000 movement_liquid_sink
503                 f1000 movement_gravity
504         */
505
506         TOCLIENT_SPAWN_PARTICLE = 0x46,
507         /*
508                 v3f1000 pos
509                 v3f1000 velocity
510                 v3f1000 acceleration
511                 f1000 expirationtime
512                 f1000 size
513                 u8 bool collisiondetection
514                 u32 len
515                 u8[len] texture
516                 u8 bool vertical
517                 u8 collision_removal
518                 TileAnimation animation
519                 u8 glow
520                 u8 object_collision
521         */
522
523         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
524         /*
525                 u16 amount
526                 f1000 spawntime
527                 v3f1000 minpos
528                 v3f1000 maxpos
529                 v3f1000 minvel
530                 v3f1000 maxvel
531                 v3f1000 minacc
532                 v3f1000 maxacc
533                 f1000 minexptime
534                 f1000 maxexptime
535                 f1000 minsize
536                 f1000 maxsize
537                 u8 bool collisiondetection
538                 u32 len
539                 u8[len] texture
540                 u8 bool vertical
541                 u8 collision_removal
542                 u32 id
543                 TileAnimation animation
544                 u8 glow
545                 u8 object_collision
546         */
547
548         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
549
550         TOCLIENT_HUDADD = 0x49,
551         /*
552                 u32 id
553                 u8 type
554                 v2f1000 pos
555                 u32 len
556                 u8[len] name
557                 v2f1000 scale
558                 u32 len2
559                 u8[len2] text
560                 u32 number
561                 u32 item
562                 u32 dir
563                 v2f1000 align
564                 v2f1000 offset
565                 v3f1000 world_pos
566                 v2s32 size
567                 s16 z_index
568         */
569
570         TOCLIENT_HUDRM = 0x4a,
571         /*
572                 u32 id
573         */
574
575         TOCLIENT_HUDCHANGE = 0x4b,
576         /*
577                 u32 id
578                 u8 stat
579                 [v2f1000 data |
580                  u32 len
581                  u8[len] data |
582                  u32 data]
583         */
584
585         TOCLIENT_HUD_SET_FLAGS = 0x4c,
586         /*
587                 u32 flags
588                 u32 mask
589         */
590
591         TOCLIENT_HUD_SET_PARAM = 0x4d,
592         /*
593                 u16 param
594                 u16 len
595                 u8[len] value
596         */
597
598         TOCLIENT_BREATH = 0x4e,
599         /*
600                 u16 breath
601         */
602
603         TOCLIENT_SET_SKY = 0x4f,
604         /*
605                 u8[4] color (ARGB)
606                 u8 len
607                 u8[len] type
608                 u16 count
609                 foreach count:
610                         u8 len
611                         u8[len] param
612                 u8 clouds (boolean)
613         */
614
615         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
616         /*
617                 u8 do_override (boolean)
618                 u16 day-night ratio 0...65535
619         */
620
621         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
622         /*
623                 v2s32 stand/idle
624                 v2s32 walk
625                 v2s32 dig
626                 v2s32 walk+dig
627                 f1000 frame_speed
628         */
629
630         TOCLIENT_EYE_OFFSET = 0x52,
631         /*
632                 v3f1000 first
633                 v3f1000 third
634         */
635
636         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
637         /*
638                 u32 id
639         */
640
641         TOCLIENT_CLOUD_PARAMS = 0x54,
642         /*
643                 f1000 density
644                 u8[4] color_diffuse (ARGB)
645                 u8[4] color_ambient (ARGB)
646                 f1000 height
647                 f1000 thickness
648                 v2f1000 speed
649         */
650
651         TOCLIENT_FADE_SOUND = 0x55,
652         /*
653                 s32 sound_id
654                 float step
655                 float gain
656         */
657         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
658         /*
659                 u8 type
660                 u16 number of players
661                 for each player
662                         u16 len
663                         u8[len] player name
664         */
665
666         TOCLIENT_MODCHANNEL_MSG = 0x57,
667         /*
668                 u16 channel name length
669                 std::string channel name
670                 u16 channel name sender
671                 std::string channel name
672                 u16 message length
673                 std::string message
674         */
675
676         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
677         /*
678                 u8 signal id
679                 u16 channel name length
680                 std::string channel name
681         */
682
683         TOCLIENT_NODEMETA_CHANGED = 0x59,
684         /*
685                 serialized and compressed node metadata
686         */
687
688         TOCLIENT_SRP_BYTES_S_B = 0x60,
689         /*
690                 Belonging to AUTH_MECHANISM_SRP.
691
692                 std::string bytes_s
693                 std::string bytes_B
694         */
695
696         TOCLIENT_FORMSPEC_PREPEND = 0x61,
697         /*
698                 u16 len
699                 u8[len] formspec
700         */
701
702         TOCLIENT_NUM_MSG_TYPES = 0x62,
703 };
704
705 enum ToServerCommand
706 {
707         TOSERVER_INIT = 0x02,
708         /*
709                 Sent first after connected.
710
711                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
712                 u16 supported network compression modes
713                 u16 minimum supported network protocol version
714                 u16 maximum supported network protocol version
715                 std::string player name
716         */
717
718         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
719
720         TOSERVER_INIT2 = 0x11,
721         /*
722                 Sent as an ACK for TOCLIENT_INIT.
723                 After this, the server can send data.
724
725                 [0] u16 TOSERVER_INIT2
726         */
727
728         TOSERVER_MODCHANNEL_JOIN = 0x17,
729         /*
730                 u16 channel name length
731                 std::string channel name
732          */
733
734         TOSERVER_MODCHANNEL_LEAVE = 0x18,
735         /*
736                 u16 channel name length
737                 std::string channel name
738          */
739
740         TOSERVER_MODCHANNEL_MSG = 0x19,
741         /*
742                 u16 channel name length
743                 std::string channel name
744                 u16 message length
745                 std::string message
746          */
747
748         TOSERVER_GETBLOCK = 0x20, // Obsolete
749         TOSERVER_ADDNODE = 0x21, // Obsolete
750         TOSERVER_REMOVENODE = 0x22, // Obsolete
751
752         TOSERVER_PLAYERPOS = 0x23,
753         /*
754                 [0] u16 command
755                 [2] v3s32 position*100
756                 [2+12] v3s32 speed*100
757                 [2+12+12] s32 pitch*100
758                 [2+12+12+4] s32 yaw*100
759                 [2+12+12+4+4] u32 keyPressed
760                 [2+12+12+4+4+1] u8 fov*80
761                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
762         */
763
764         TOSERVER_GOTBLOCKS = 0x24,
765         /*
766                 [0] u16 command
767                 [2] u8 count
768                 [3] v3s16 pos_0
769                 [3+6] v3s16 pos_1
770                 ...
771         */
772
773         TOSERVER_DELETEDBLOCKS = 0x25,
774         /*
775                 [0] u16 command
776                 [2] u8 count
777                 [3] v3s16 pos_0
778                 [3+6] v3s16 pos_1
779                 ...
780         */
781
782         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
783         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
784         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
785         TOSERVER_RELEASE = 0x29, // Obsolete
786         TOSERVER_SIGNTEXT = 0x30, // Obsolete
787
788         TOSERVER_INVENTORY_ACTION = 0x31,
789         /*
790                 See InventoryAction in inventorymanager.h
791         */
792
793         TOSERVER_CHAT_MESSAGE = 0x32,
794         /*
795                 u16 length
796                 wstring message
797         */
798
799         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
800         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
801
802         TOSERVER_DAMAGE = 0x35,
803         /*
804                 u8 amount
805         */
806
807         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
808
809         TOSERVER_PLAYERITEM = 0x37,
810         /*
811                 Sent to change selected item.
812
813                 [0] u16 TOSERVER_PLAYERITEM
814                 [2] u16 item
815         */
816
817         TOSERVER_RESPAWN = 0x38,
818         /*
819                 u16 TOSERVER_RESPAWN
820         */
821
822         TOSERVER_INTERACT = 0x39,
823         /*
824                 [0] u16 command
825                 [2] u8 action
826                 [3] u16 item
827                 [5] u32 length of the next item
828                 [9] serialized PointedThing
829                 actions:
830                 0: start digging (from undersurface) or use
831                 1: stop digging (all parameters ignored)
832                 2: digging completed
833                 3: place block or item (to abovesurface)
834                 4: use item
835         */
836
837         TOSERVER_REMOVED_SOUNDS = 0x3a,
838         /*
839                 u16 len
840                 s32[len] sound_id
841         */
842
843         TOSERVER_NODEMETA_FIELDS = 0x3b,
844         /*
845                 v3s16 p
846                 u16 len
847                 u8[len] form name (reserved for future use)
848                 u16 number of fields
849                 for each field:
850                         u16 len
851                         u8[len] field name
852                         u32 len
853                         u8[len] field value
854         */
855
856         TOSERVER_INVENTORY_FIELDS = 0x3c,
857         /*
858                 u16 len
859                 u8[len] form name (reserved for future use)
860                 u16 number of fields
861                 for each field:
862                         u16 len
863                         u8[len] field name
864                         u32 len
865                         u8[len] field value
866         */
867
868         TOSERVER_REQUEST_MEDIA = 0x40,
869         /*
870                 u16 number of files requested
871                 for each file {
872                         u16 length of name
873                         string name
874                 }
875         */
876
877         TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
878         TOSERVER_BREATH = 0x42, // Obsolete
879
880         TOSERVER_CLIENT_READY = 0x43,
881         /*
882                 u8 major
883                 u8 minor
884                 u8 patch
885                 u8 reserved
886                 u16 len
887                 u8[len] full_version_string
888         */
889
890         TOSERVER_FIRST_SRP = 0x50,
891         /*
892                 Belonging to AUTH_MECHANISM_FIRST_SRP.
893
894                 std::string srp salt
895                 std::string srp verification key
896                 u8 is_empty (=1 if password is empty, 0 otherwise)
897         */
898
899         TOSERVER_SRP_BYTES_A = 0x51,
900         /*
901                 Belonging to AUTH_MECHANISM_SRP,
902                         depending on current_login_based_on.
903
904                 std::string bytes_A
905                 u8 current_login_based_on : on which version of the password's
906                                             hash this login is based on (0 legacy hash,
907                                             or 1 directly the password)
908         */
909
910         TOSERVER_SRP_BYTES_M = 0x52,
911         /*
912                 Belonging to AUTH_MECHANISM_SRP.
913
914                 std::string bytes_M
915         */
916
917         TOSERVER_NUM_MSG_TYPES = 0x53,
918 };
919
920 enum AuthMechanism
921 {
922         // reserved
923         AUTH_MECHANISM_NONE = 0,
924
925         // SRP based on the legacy hash
926         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
927
928         // SRP based on the srp verification key
929         AUTH_MECHANISM_SRP = 1 << 1,
930
931         // Establishes a srp verification key, for first login and password changing
932         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
933 };
934
935 enum AccessDeniedCode {
936         SERVER_ACCESSDENIED_WRONG_PASSWORD,
937         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
938         SERVER_ACCESSDENIED_SINGLEPLAYER,
939         SERVER_ACCESSDENIED_WRONG_VERSION,
940         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
941         SERVER_ACCESSDENIED_WRONG_NAME,
942         SERVER_ACCESSDENIED_TOO_MANY_USERS,
943         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
944         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
945         SERVER_ACCESSDENIED_SERVER_FAIL,
946         SERVER_ACCESSDENIED_CUSTOM_STRING,
947         SERVER_ACCESSDENIED_SHUTDOWN,
948         SERVER_ACCESSDENIED_CRASH,
949         SERVER_ACCESSDENIED_MAX,
950 };
951
952 enum NetProtoCompressionMode {
953         NETPROTO_COMPRESSION_NONE = 0,
954 };
955
956 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
957         "Invalid password",
958         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
959         "The server is running in simple singleplayer mode.  You cannot connect.",
960         "Your client's version is not supported.\nPlease contact server administrator.",
961         "Player name contains disallowed characters.",
962         "Player name not allowed.",
963         "Too many users.",
964         "Empty passwords are disallowed.  Set a password and try again.",
965         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
966         "Server authentication failed.  This is likely a server error.",
967         "",
968         "Server shutting down.",
969         "This server has experienced an internal error. You will now be disconnected."
970 };
971
972 enum PlayerListModifer: u8
973 {
974         PLAYER_LIST_INIT,
975         PLAYER_LIST_ADD,
976         PLAYER_LIST_REMOVE,
977 };
978
979 enum CSMRestrictionFlags : u64 {
980         CSM_RF_NONE = 0x00000000,
981         // Until server-sent CSM and verifying of builtin are complete,
982         // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
983         // When those are complete, this should return to only being a restriction on the
984         // loading of client mods.
985         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
986         CSM_RF_CHAT_MESSAGES = 0x00000002,    // Disable chat message sending from CSM
987         CSM_RF_READ_ITEMDEFS = 0x00000004,    // Disable itemdef lookups
988         CSM_RF_READ_NODEDEFS = 0x00000008,    // Disable nodedef lookups
989         CSM_RF_LOOKUP_NODES = 0x00000010,     // Limit node lookups
990         CSM_RF_READ_PLAYERINFO = 0x00000020,  // Disable player info lookups
991         CSM_RF_ALL = 0xFFFFFFFF,
992 };
993
994 enum InteractAction : u8
995 {
996         INTERACT_START_DIGGING,     // 0: start digging (from undersurface) or use
997         INTERACT_STOP_DIGGING,      // 1: stop digging (all parameters ignored)
998         INTERACT_DIGGING_COMPLETED, // 2: digging completed
999         INTERACT_PLACE,             // 3: place block or item (to abovesurface)
1000         INTERACT_USE,               // 4: use item
1001         INTERACT_ACTIVATE           // 5: rightclick air ("activate")
1002 };