703e9605670eac02089b5a9814567daedb08946e
[oweals/minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194                 New network float format
195                 ContentFeatures version 13
196 */
197
198 #define LATEST_PROTOCOL_VERSION 37
199 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
200
201 // Server's supported network protocol range
202 #define SERVER_PROTOCOL_VERSION_MIN 37
203 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
204
205 // Client's supported network protocol range
206 // The minimal version depends on whether
207 // send_pre_v25_init is enabled or not
208 #define CLIENT_PROTOCOL_VERSION_MIN 37
209 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
210
211 // Constant that differentiates the protocol from random data and other protocols
212 #define PROTOCOL_ID 0x4f457403
213
214 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
215                                // base64-encoded SHA-1 (27+\0).
216
217 #define FORMSPEC_API_VERSION 1
218 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
219
220 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
221
222 typedef u16 session_t;
223
224 enum ToClientCommand
225 {
226         TOCLIENT_HELLO = 0x02,
227         /*
228                 Sent after TOSERVER_INIT.
229
230                 u8 deployed serialisation version
231                 u16 deployed network compression mode
232                 u16 deployed protocol version
233                 u32 supported auth methods
234                 std::string username that should be used for legacy hash (for proper casing)
235         */
236         TOCLIENT_AUTH_ACCEPT = 0x03,
237         /*
238                 Message from server to accept auth.
239
240                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
241                 u64 map seed
242                 f1000 recommended send interval
243                 u32 : supported auth methods for sudo mode
244                       (where the user can change their password)
245         */
246         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
247         /*
248                 Sent to client to show it is in sudo mode now.
249         */
250         TOCLIENT_DENY_SUDO_MODE = 0x05,
251         /*
252                 Signals client that sudo mode auth failed.
253         */
254         TOCLIENT_ACCESS_DENIED = 0x0A,
255         /*
256                 u8 reason
257                 std::string custom reason (if needed, otherwise "")
258                 u8 (bool) reconnect
259         */
260
261         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
262
263         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
264         TOCLIENT_ADDNODE = 0x21,
265         /*
266                 v3s16 position
267                 serialized mapnode
268                 u8 keep_metadata // Added in protocol version 22
269         */
270         TOCLIENT_REMOVENODE = 0x22,
271
272         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
273         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
274         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
275         TOCLIENT_SECTORMETA = 0x26, // Obsolete
276
277         TOCLIENT_INVENTORY = 0x27,
278         /*
279                 [0] u16 command
280                 [2] serialized inventory
281         */
282
283         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
284
285         TOCLIENT_TIME_OF_DAY = 0x29,
286         /*
287                 u16 time (0-23999)
288                 Added in a later version:
289                 f1000 time_speed
290         */
291
292         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
293         /*
294                 u32 CSMRestrictionFlags byteflag
295          */
296
297         // (oops, there is some gap here)
298
299         TOCLIENT_CHAT_MESSAGE = 0x2F,
300         /*
301                 u8 version
302                 u8 message_type
303                 u16 sendername length
304                 wstring sendername
305                 u16 length
306                 wstring message
307         */
308
309         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
310
311         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
312         /*
313                 u16 count of removed objects
314                 for all removed objects {
315                         u16 id
316                 }
317                 u16 count of added objects
318                 for all added objects {
319                         u16 id
320                         u8 type
321                         u32 initialization data length
322                         string initialization data
323                 }
324         */
325
326         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
327         /*
328                 for all objects
329                 {
330                         u16 id
331                         u16 message length
332                         string message
333                 }
334         */
335
336         TOCLIENT_HP = 0x33,
337         /*
338                 u8 hp
339         */
340
341         TOCLIENT_MOVE_PLAYER = 0x34,
342         /*
343                 v3f1000 player position
344                 f1000 player pitch
345                 f1000 player yaw
346         */
347
348         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
349         /*
350                 u16 reason_length
351                 wstring reason
352         */
353
354         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
355
356         TOCLIENT_DEATHSCREEN = 0x37,
357         /*
358                 u8 bool set camera point target
359                 v3f1000 camera point target (to point the death cause or whatever)
360         */
361
362         TOCLIENT_MEDIA = 0x38,
363         /*
364                 u16 total number of texture bunches
365                 u16 index of this bunch
366                 u32 number of files in this bunch
367                 for each file {
368                         u16 length of name
369                         string name
370                         u32 length of data
371                         data
372                 }
373                 u16 length of remote media server url (if applicable)
374                 string url
375         */
376
377         TOCLIENT_TOOLDEF = 0x39,
378         /*
379                 u32 length of the next item
380                 serialized ToolDefManager
381         */
382
383         TOCLIENT_NODEDEF = 0x3a,
384         /*
385                 u32 length of the next item
386                 serialized NodeDefManager
387         */
388
389         TOCLIENT_CRAFTITEMDEF = 0x3b,
390         /*
391                 u32 length of the next item
392                 serialized CraftiItemDefManager
393         */
394
395         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
396
397         /*
398                 u32 number of files
399                 for each texture {
400                         u16 length of name
401                         string name
402                         u16 length of sha1_digest
403                         string sha1_digest
404                 }
405         */
406
407         TOCLIENT_ITEMDEF = 0x3d,
408         /*
409                 u32 length of next item
410                 serialized ItemDefManager
411         */
412
413         TOCLIENT_PLAY_SOUND = 0x3f,
414         /*
415                 s32 sound_id
416                 u16 len
417                 u8[len] sound name
418                 s32 gain*1000
419                 u8 type (0=local, 1=positional, 2=object)
420                 s32[3] pos_nodes*10000
421                 u16 object_id
422                 u8 loop (bool)
423         */
424
425         TOCLIENT_STOP_SOUND = 0x40,
426         /*
427                 s32 sound_id
428         */
429
430         TOCLIENT_PRIVILEGES = 0x41,
431         /*
432                 u16 number of privileges
433                 for each privilege
434                         u16 len
435                         u8[len] privilege
436         */
437
438         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
439         /*
440                 u32 len
441                 u8[len] formspec
442         */
443
444         TOCLIENT_DETACHED_INVENTORY = 0x43,
445         /*
446                 [0] u16 command
447                 u16 len
448                 u8[len] name
449                 [2] serialized inventory
450         */
451
452         TOCLIENT_SHOW_FORMSPEC = 0x44,
453         /*
454                 [0] u16 command
455                 u32 len
456                 u8[len] formspec
457                 u16 len
458                 u8[len] formname
459         */
460
461         TOCLIENT_MOVEMENT = 0x45,
462         /*
463                 f1000 movement_acceleration_default
464                 f1000 movement_acceleration_air
465                 f1000 movement_acceleration_fast
466                 f1000 movement_speed_walk
467                 f1000 movement_speed_crouch
468                 f1000 movement_speed_fast
469                 f1000 movement_speed_climb
470                 f1000 movement_speed_jump
471                 f1000 movement_liquid_fluidity
472                 f1000 movement_liquid_fluidity_smooth
473                 f1000 movement_liquid_sink
474                 f1000 movement_gravity
475         */
476
477         TOCLIENT_SPAWN_PARTICLE = 0x46,
478         /*
479                 v3f1000 pos
480                 v3f1000 velocity
481                 v3f1000 acceleration
482                 f1000 expirationtime
483                 f1000 size
484                 u8 bool collisiondetection
485                 u32 len
486                 u8[len] texture
487                 u8 bool vertical
488                 u8 collision_removal
489                 TileAnimation animation
490                 u8 glow
491                 u8 object_collision
492         */
493
494         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
495         /*
496                 u16 amount
497                 f1000 spawntime
498                 v3f1000 minpos
499                 v3f1000 maxpos
500                 v3f1000 minvel
501                 v3f1000 maxvel
502                 v3f1000 minacc
503                 v3f1000 maxacc
504                 f1000 minexptime
505                 f1000 maxexptime
506                 f1000 minsize
507                 f1000 maxsize
508                 u8 bool collisiondetection
509                 u32 len
510                 u8[len] texture
511                 u8 bool vertical
512                 u8 collision_removal
513                 u32 id
514                 TileAnimation animation
515                 u8 glow
516                 u8 object_collision
517         */
518
519         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
520
521         TOCLIENT_HUDADD = 0x49,
522         /*
523                 u32 id
524                 u8 type
525                 v2f1000 pos
526                 u32 len
527                 u8[len] name
528                 v2f1000 scale
529                 u32 len2
530                 u8[len2] text
531                 u32 number
532                 u32 item
533                 u32 dir
534                 v2f1000 align
535                 v2f1000 offset
536                 v3f1000 world_pos
537                 v2s32 size
538         */
539
540         TOCLIENT_HUDRM = 0x4a,
541         /*
542                 u32 id
543         */
544
545         TOCLIENT_HUDCHANGE = 0x4b,
546         /*
547                 u32 id
548                 u8 stat
549                 [v2f1000 data |
550                  u32 len
551                  u8[len] data |
552                  u32 data]
553         */
554
555         TOCLIENT_HUD_SET_FLAGS = 0x4c,
556         /*
557                 u32 flags
558                 u32 mask
559         */
560
561         TOCLIENT_HUD_SET_PARAM = 0x4d,
562         /*
563                 u16 param
564                 u16 len
565                 u8[len] value
566         */
567
568         TOCLIENT_BREATH = 0x4e,
569         /*
570                 u16 breath
571         */
572
573         TOCLIENT_SET_SKY = 0x4f,
574         /*
575                 u8[4] color (ARGB)
576                 u8 len
577                 u8[len] type
578                 u16 count
579                 foreach count:
580                         u8 len
581                         u8[len] param
582                 u8 clouds (boolean)
583         */
584
585         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
586         /*
587                 u8 do_override (boolean)
588                 u16 day-night ratio 0...65535
589         */
590
591         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
592         /*
593                 v2s32 stand/idle
594                 v2s32 walk
595                 v2s32 dig
596                 v2s32 walk+dig
597                 f1000 frame_speed
598         */
599
600         TOCLIENT_EYE_OFFSET = 0x52,
601         /*
602                 v3f1000 first
603                 v3f1000 third
604         */
605
606         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
607         /*
608                 u32 id
609         */
610
611         TOCLIENT_CLOUD_PARAMS = 0x54,
612         /*
613                 f1000 density
614                 u8[4] color_diffuse (ARGB)
615                 u8[4] color_ambient (ARGB)
616                 f1000 height
617                 f1000 thickness
618                 v2f1000 speed
619         */
620
621         TOCLIENT_FADE_SOUND = 0x55,
622         /*
623                 s32 sound_id
624                 float step
625                 float gain
626         */
627         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
628         /*
629                 u8 type
630                 u16 number of players
631                 for each player
632                         u16 len
633                         u8[len] player name
634         */
635
636         TOCLIENT_MODCHANNEL_MSG = 0x57,
637         /*
638                 u16 channel name length
639                 std::string channel name
640                 u16 channel name sender
641                 std::string channel name
642                 u16 message length
643                 std::string message
644         */
645
646         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
647         /*
648                 u8 signal id
649                 u16 channel name length
650                 std::string channel name
651         */
652
653         TOCLIENT_NODEMETA_CHANGED = 0x59,
654         /*
655                 serialized and compressed node metadata
656         */
657
658         TOCLIENT_SRP_BYTES_S_B = 0x60,
659         /*
660                 Belonging to AUTH_MECHANISM_SRP.
661
662                 std::string bytes_s
663                 std::string bytes_B
664         */
665
666         TOCLIENT_FORMSPEC_PREPEND = 0x61,
667         /*
668                 u16 len
669                 u8[len] formspec
670         */
671
672         TOCLIENT_NUM_MSG_TYPES = 0x62,
673 };
674
675 enum ToServerCommand
676 {
677         TOSERVER_INIT = 0x02,
678         /*
679                 Sent first after connected.
680
681                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
682                 u16 supported network compression modes
683                 u16 minimum supported network protocol version
684                 u16 maximum supported network protocol version
685                 std::string player name
686         */
687
688         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
689
690         TOSERVER_INIT2 = 0x11,
691         /*
692                 Sent as an ACK for TOCLIENT_INIT.
693                 After this, the server can send data.
694
695                 [0] u16 TOSERVER_INIT2
696         */
697
698         TOSERVER_MODCHANNEL_JOIN = 0x17,
699         /*
700                 u16 channel name length
701                 std::string channel name
702          */
703
704         TOSERVER_MODCHANNEL_LEAVE = 0x18,
705         /*
706                 u16 channel name length
707                 std::string channel name
708          */
709
710         TOSERVER_MODCHANNEL_MSG = 0x19,
711         /*
712                 u16 channel name length
713                 std::string channel name
714                 u16 message length
715                 std::string message
716          */
717
718         TOSERVER_GETBLOCK = 0x20, // Obsolete
719         TOSERVER_ADDNODE = 0x21, // Obsolete
720         TOSERVER_REMOVENODE = 0x22, // Obsolete
721
722         TOSERVER_PLAYERPOS = 0x23,
723         /*
724                 [0] u16 command
725                 [2] v3s32 position*100
726                 [2+12] v3s32 speed*100
727                 [2+12+12] s32 pitch*100
728                 [2+12+12+4] s32 yaw*100
729                 [2+12+12+4+4] u32 keyPressed
730                 [2+12+12+4+4+1] u8 fov*80
731                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
732         */
733
734         TOSERVER_GOTBLOCKS = 0x24,
735         /*
736                 [0] u16 command
737                 [2] u8 count
738                 [3] v3s16 pos_0
739                 [3+6] v3s16 pos_1
740                 ...
741         */
742
743         TOSERVER_DELETEDBLOCKS = 0x25,
744         /*
745                 [0] u16 command
746                 [2] u8 count
747                 [3] v3s16 pos_0
748                 [3+6] v3s16 pos_1
749                 ...
750         */
751
752         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
753         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
754         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
755         TOSERVER_RELEASE = 0x29, // Obsolete
756         TOSERVER_SIGNTEXT = 0x30, // Obsolete
757
758         TOSERVER_INVENTORY_ACTION = 0x31,
759         /*
760                 See InventoryAction in inventorymanager.h
761         */
762
763         TOSERVER_CHAT_MESSAGE = 0x32,
764         /*
765                 u16 length
766                 wstring message
767         */
768
769         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
770         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
771
772         TOSERVER_DAMAGE = 0x35,
773         /*
774                 u8 amount
775         */
776
777         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
778
779         TOSERVER_PLAYERITEM = 0x37,
780         /*
781                 Sent to change selected item.
782
783                 [0] u16 TOSERVER_PLAYERITEM
784                 [2] u16 item
785         */
786
787         TOSERVER_RESPAWN = 0x38,
788         /*
789                 u16 TOSERVER_RESPAWN
790         */
791
792         TOSERVER_INTERACT = 0x39,
793         /*
794                 [0] u16 command
795                 [2] u8 action
796                 [3] u16 item
797                 [5] u32 length of the next item
798                 [9] serialized PointedThing
799                 actions:
800                 0: start digging (from undersurface) or use
801                 1: stop digging (all parameters ignored)
802                 2: digging completed
803                 3: place block or item (to abovesurface)
804                 4: use item
805         */
806
807         TOSERVER_REMOVED_SOUNDS = 0x3a,
808         /*
809                 u16 len
810                 s32[len] sound_id
811         */
812
813         TOSERVER_NODEMETA_FIELDS = 0x3b,
814         /*
815                 v3s16 p
816                 u16 len
817                 u8[len] form name (reserved for future use)
818                 u16 number of fields
819                 for each field:
820                         u16 len
821                         u8[len] field name
822                         u32 len
823                         u8[len] field value
824         */
825
826         TOSERVER_INVENTORY_FIELDS = 0x3c,
827         /*
828                 u16 len
829                 u8[len] form name (reserved for future use)
830                 u16 number of fields
831                 for each field:
832                         u16 len
833                         u8[len] field name
834                         u32 len
835                         u8[len] field value
836         */
837
838         TOSERVER_REQUEST_MEDIA = 0x40,
839         /*
840                 u16 number of files requested
841                 for each file {
842                         u16 length of name
843                         string name
844                 }
845         */
846
847         TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
848         TOSERVER_BREATH = 0x42, // Obsolete
849
850         TOSERVER_CLIENT_READY = 0x43,
851         /*
852                 u8 major
853                 u8 minor
854                 u8 patch
855                 u8 reserved
856                 u16 len
857                 u8[len] full_version_string
858         */
859
860         TOSERVER_FIRST_SRP = 0x50,
861         /*
862                 Belonging to AUTH_MECHANISM_FIRST_SRP.
863
864                 std::string srp salt
865                 std::string srp verification key
866                 u8 is_empty (=1 if password is empty, 0 otherwise)
867         */
868
869         TOSERVER_SRP_BYTES_A = 0x51,
870         /*
871                 Belonging to AUTH_MECHANISM_SRP,
872                         depending on current_login_based_on.
873
874                 std::string bytes_A
875                 u8 current_login_based_on : on which version of the password's
876                                             hash this login is based on (0 legacy hash,
877                                             or 1 directly the password)
878         */
879
880         TOSERVER_SRP_BYTES_M = 0x52,
881         /*
882                 Belonging to AUTH_MECHANISM_SRP.
883
884                 std::string bytes_M
885         */
886
887         TOSERVER_NUM_MSG_TYPES = 0x53,
888 };
889
890 enum AuthMechanism
891 {
892         // reserved
893         AUTH_MECHANISM_NONE = 0,
894
895         // SRP based on the legacy hash
896         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
897
898         // SRP based on the srp verification key
899         AUTH_MECHANISM_SRP = 1 << 1,
900
901         // Establishes a srp verification key, for first login and password changing
902         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
903 };
904
905 enum AccessDeniedCode {
906         SERVER_ACCESSDENIED_WRONG_PASSWORD,
907         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
908         SERVER_ACCESSDENIED_SINGLEPLAYER,
909         SERVER_ACCESSDENIED_WRONG_VERSION,
910         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
911         SERVER_ACCESSDENIED_WRONG_NAME,
912         SERVER_ACCESSDENIED_TOO_MANY_USERS,
913         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
914         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
915         SERVER_ACCESSDENIED_SERVER_FAIL,
916         SERVER_ACCESSDENIED_CUSTOM_STRING,
917         SERVER_ACCESSDENIED_SHUTDOWN,
918         SERVER_ACCESSDENIED_CRASH,
919         SERVER_ACCESSDENIED_MAX,
920 };
921
922 enum NetProtoCompressionMode {
923         NETPROTO_COMPRESSION_NONE = 0,
924 };
925
926 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
927         "Invalid password",
928         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
929         "The server is running in simple singleplayer mode.  You cannot connect.",
930         "Your client's version is not supported.\nPlease contact server administrator.",
931         "Player name contains disallowed characters.",
932         "Player name not allowed.",
933         "Too many users.",
934         "Empty passwords are disallowed.  Set a password and try again.",
935         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
936         "Server authentication failed.  This is likely a server error.",
937         "",
938         "Server shutting down.",
939         "This server has experienced an internal error. You will now be disconnected."
940 };
941
942 enum PlayerListModifer: u8
943 {
944         PLAYER_LIST_INIT,
945         PLAYER_LIST_ADD,
946         PLAYER_LIST_REMOVE,
947 };
948
949 enum CSMRestrictionFlags : u64 {
950         CSM_RF_NONE = 0x00000000,
951         // Until server-sent CSM and verifying of builtin are complete,
952         // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
953         // When those are complete, this should return to only being a restriction on the
954         // loading of client mods.
955         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
956         CSM_RF_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
957         CSM_RF_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
958         CSM_RF_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
959         CSM_RF_LOOKUP_NODES = 0x00000010, // Limit node lookups
960         CSM_RF_READ_PLAYERINFO = 0x00000020, // Disable player info lookups
961         CSM_RF_ALL = 0xFFFFFFFF,
962 };