3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "util/string.h"
25 changes by PROTOCOL_VERSION:
28 Base for writing changes here
33 Add TOCLIENT_CRAFTITEMDEF
35 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 Obsolete TOSERVER_GROUND_ACTION
38 Make players to be handled mostly as ActiveObjects
40 Only non-cached textures are sent
43 Obsolete TOCLIENT_TOOLDEF
44 Obsolete TOCLIENT_CRAFTITEMDEF
45 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47 Digging based on item groups
50 ContentFeatures and NodeDefManager use a different serialization
51 format; better for future version cross-compatibility
53 Obsolete TOCLIENT_PLAYERITEM
56 Version raised to force 'fly' and 'fast' privileges into effect.
57 Node metadata change (came in later; somewhat incompatible)
59 TileDef in ContentFeatures
62 TOCLIENT_INVENTORY_FORMSPEC
65 TOSERVER_INVENTORY_FIELDS
67 TOCLIENT_DETACHED_INVENTORY
69 InventoryList field "Width" (deserialization fails with old versions)
71 Added transfer of player pressed keys to the server
72 Added new messages for mesh and bone animation, as well as attachments
73 GENERIC_CMD_SET_ANIMATION
74 GENERIC_CMD_SET_BONE_POSITION
75 GENERIC_CMD_SET_ATTACHMENT
77 Serialization format changes
79 TOCLIENT_SHOW_FORMSPEC
81 Serialization format change: include backface_culling flag in TileDef
82 Added rightclickable field in nodedef
83 TOCLIENT_SPAWN_PARTICLE
84 TOCLIENT_ADD_PARTICLESPAWNER
85 TOCLIENT_DELETE_PARTICLESPAWNER
87 damageGroups added to ToolCapabilities
88 sound_place added to ItemDefinition
90 GENERIC_CMD_SET_PHYSICS_OVERRIDE
95 TOCLIENT_HUD_SET_FLAGS
99 range added to ItemDefinition
100 drowning, leveled and liquid_range added to ContentFeatures
101 stepheight and collideWithObjects added to object properties
102 version, heat and humidity transfer in MapBock
103 automatic_face_movement_dir and automatic_face_movement_dir_offset
104 added to object properties
108 Obsolete TOSERVER_RECEIVED_MEDIA
109 Server: Stop using TOSERVER_CLIENT_READY
111 ContentFeatures version 7
112 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
114 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121 for standard error, keeping customisation possible. This
123 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
125 Add new opcode TOSERVER_INIT for client presentation to server
126 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127 TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128 for the three supported auth mechanisms around srp
129 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130 for sudo mode handling (auth mech generic way of changing password).
131 Add TOCLIENT_HELLO for presenting server to client after client
133 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
136 Add TileDef tileable_horizontal, tileable_vertical flags
138 backface_culling: backwards compatibility for playing with
139 newer client on pre-27 servers.
140 Add nodedef v3 - connected nodeboxes
144 Server doesn't accept TOSERVER_BREATH anymore
145 serialization of TileAnimation params changed
147 Removed client-sided chat perdiction
149 New ContentFeatures serialization version
150 Add node and tile color and palette
151 Fix plantlike visual_scale being applied squared and add compatibility
152 with pre-30 clients by sending sqrt(visual_scale)
155 Stop sending TOSERVER_CLIENT_READY
159 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160 instead of guessing based on the active object list.
164 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166 This chat message is a signalisation message containing various
170 * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
172 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
174 Add settable player collisionbox. Breaks compatibility with older
175 clients as a 1-node vertical offset has been removed from player's
177 Add settable player stepheight using existing object property.
178 Breaks compatibility with older clients.
180 Backwards compatibility drop
181 Add 'can_zoom' to player object properties
182 Add glow to object properties
183 Change TileDef serialization format.
184 Add world-aligned tiles.
186 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
189 Add disconnected nodeboxes
190 Add TOCLIENT_FORMSPEC_PREPEND
192 Redo detached inventory sending
193 Add TOCLIENT_NODEMETA_CHANGED
194 New network float format
195 ContentFeatures version 13
196 Add full Euler rotations instead of just yaw
197 Add TOCLIENT_PLAYER_SPEED
199 Incremental inventory sending mode
200 Unknown inventory serialization fields no longer throw an error
201 Mod-specific formspec version
202 Player FOV override API
205 #define LATEST_PROTOCOL_VERSION 38
206 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
208 // Server's supported network protocol range
209 #define SERVER_PROTOCOL_VERSION_MIN 37
210 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
212 // Client's supported network protocol range
213 // The minimal version depends on whether
214 // send_pre_v25_init is enabled or not
215 #define CLIENT_PROTOCOL_VERSION_MIN 37
216 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
218 // Constant that differentiates the protocol from random data and other protocols
219 #define PROTOCOL_ID 0x4f457403
221 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
222 // base64-encoded SHA-1 (27+\0).
225 Changes by FORMSPEC_API_VERSION:
230 Forced real coordinates
231 background9[]: 9-slice scaling parameters
233 Formspec elements are drawn in the order of definition
234 bgcolor[]: use 3 parameters (bgcolor, formspec (now an enum), fbgcolor)
235 box[] and image[] elements enable clipping by default
237 #define FORMSPEC_API_VERSION 3
239 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
241 typedef u16 session_t;
245 TOCLIENT_HELLO = 0x02,
247 Sent after TOSERVER_INIT.
249 u8 deployed serialisation version
250 u16 deployed network compression mode
251 u16 deployed protocol version
252 u32 supported auth methods
253 std::string username that should be used for legacy hash (for proper casing)
255 TOCLIENT_AUTH_ACCEPT = 0x03,
257 Message from server to accept auth.
259 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
261 f1000 recommended send interval
262 u32 : supported auth methods for sudo mode
263 (where the user can change their password)
265 TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
267 Sent to client to show it is in sudo mode now.
269 TOCLIENT_DENY_SUDO_MODE = 0x05,
271 Signals client that sudo mode auth failed.
273 TOCLIENT_ACCESS_DENIED = 0x0A,
276 std::string custom reason (if needed, otherwise "")
280 TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
282 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
283 TOCLIENT_ADDNODE = 0x21,
287 u8 keep_metadata // Added in protocol version 22
289 TOCLIENT_REMOVENODE = 0x22,
291 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
292 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
293 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
294 TOCLIENT_SECTORMETA = 0x26, // Obsolete
296 TOCLIENT_INVENTORY = 0x27,
299 [2] serialized inventory
302 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
304 TOCLIENT_TIME_OF_DAY = 0x29,
307 Added in a later version:
311 TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
313 u32 CSMRestrictionFlags byteflag
316 TOCLIENT_PLAYER_SPEED = 0x2B,
321 // (oops, there is some gap here)
323 TOCLIENT_CHAT_MESSAGE = 0x2F,
327 u16 sendername length
333 TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
335 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
337 u16 count of removed objects
338 for all removed objects {
341 u16 count of added objects
342 for all added objects {
345 u32 initialization data length
346 string initialization data
350 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
365 TOCLIENT_MOVE_PLAYER = 0x34,
367 v3f1000 player position
372 TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
380 Sends an FOV override/multiplier to client.
386 TOCLIENT_DEATHSCREEN = 0x37,
388 u8 bool set camera point target
389 v3f1000 camera point target (to point the death cause or whatever)
392 TOCLIENT_MEDIA = 0x38,
394 u16 total number of texture bunches
395 u16 index of this bunch
396 u32 number of files in this bunch
403 u16 length of remote media server url (if applicable)
407 TOCLIENT_TOOLDEF = 0x39,
409 u32 length of the next item
410 serialized ToolDefManager
413 TOCLIENT_NODEDEF = 0x3a,
415 u32 length of the next item
416 serialized NodeDefManager
419 TOCLIENT_CRAFTITEMDEF = 0x3b,
421 u32 length of the next item
422 serialized CraftiItemDefManager
425 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
432 u16 length of sha1_digest
437 TOCLIENT_ITEMDEF = 0x3d,
439 u32 length of next item
440 serialized ItemDefManager
443 TOCLIENT_PLAY_SOUND = 0x3f,
449 u8 type (0=local, 1=positional, 2=object)
450 s32[3] pos_nodes*10000
455 TOCLIENT_STOP_SOUND = 0x40,
460 TOCLIENT_PRIVILEGES = 0x41,
462 u16 number of privileges
468 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
474 TOCLIENT_DETACHED_INVENTORY = 0x43,
479 [2] serialized inventory
482 TOCLIENT_SHOW_FORMSPEC = 0x44,
491 TOCLIENT_MOVEMENT = 0x45,
493 f1000 movement_acceleration_default
494 f1000 movement_acceleration_air
495 f1000 movement_acceleration_fast
496 f1000 movement_speed_walk
497 f1000 movement_speed_crouch
498 f1000 movement_speed_fast
499 f1000 movement_speed_climb
500 f1000 movement_speed_jump
501 f1000 movement_liquid_fluidity
502 f1000 movement_liquid_fluidity_smooth
503 f1000 movement_liquid_sink
504 f1000 movement_gravity
507 TOCLIENT_SPAWN_PARTICLE = 0x46,
514 u8 bool collisiondetection
519 TileAnimation animation
524 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
538 u8 bool collisiondetection
544 TileAnimation animation
549 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
551 TOCLIENT_HUDADD = 0x49,
571 TOCLIENT_HUDRM = 0x4a,
576 TOCLIENT_HUDCHANGE = 0x4b,
586 TOCLIENT_HUD_SET_FLAGS = 0x4c,
592 TOCLIENT_HUD_SET_PARAM = 0x4d,
599 TOCLIENT_BREATH = 0x4e,
604 TOCLIENT_SET_SKY = 0x4f,
616 TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
618 u8 do_override (boolean)
619 u16 day-night ratio 0...65535
622 TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
631 TOCLIENT_EYE_OFFSET = 0x52,
637 TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
642 TOCLIENT_CLOUD_PARAMS = 0x54,
645 u8[4] color_diffuse (ARGB)
646 u8[4] color_ambient (ARGB)
652 TOCLIENT_FADE_SOUND = 0x55,
658 TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
661 u16 number of players
667 TOCLIENT_MODCHANNEL_MSG = 0x57,
669 u16 channel name length
670 std::string channel name
671 u16 channel name sender
672 std::string channel name
677 TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
680 u16 channel name length
681 std::string channel name
684 TOCLIENT_NODEMETA_CHANGED = 0x59,
686 serialized and compressed node metadata
689 TOCLIENT_SRP_BYTES_S_B = 0x60,
691 Belonging to AUTH_MECHANISM_SRP.
697 TOCLIENT_FORMSPEC_PREPEND = 0x61,
703 TOCLIENT_NUM_MSG_TYPES = 0x62,
708 TOSERVER_INIT = 0x02,
710 Sent first after connected.
712 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
713 u16 supported network compression modes
714 u16 minimum supported network protocol version
715 u16 maximum supported network protocol version
716 std::string player name
719 TOSERVER_INIT_LEGACY = 0x10, // Obsolete
721 TOSERVER_INIT2 = 0x11,
723 Sent as an ACK for TOCLIENT_INIT.
724 After this, the server can send data.
726 [0] u16 TOSERVER_INIT2
729 TOSERVER_MODCHANNEL_JOIN = 0x17,
731 u16 channel name length
732 std::string channel name
735 TOSERVER_MODCHANNEL_LEAVE = 0x18,
737 u16 channel name length
738 std::string channel name
741 TOSERVER_MODCHANNEL_MSG = 0x19,
743 u16 channel name length
744 std::string channel name
749 TOSERVER_GETBLOCK = 0x20, // Obsolete
750 TOSERVER_ADDNODE = 0x21, // Obsolete
751 TOSERVER_REMOVENODE = 0x22, // Obsolete
753 TOSERVER_PLAYERPOS = 0x23,
756 [2] v3s32 position*100
757 [2+12] v3s32 speed*100
758 [2+12+12] s32 pitch*100
759 [2+12+12+4] s32 yaw*100
760 [2+12+12+4+4] u32 keyPressed
761 [2+12+12+4+4+1] u8 fov*80
762 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
765 TOSERVER_GOTBLOCKS = 0x24,
774 TOSERVER_DELETEDBLOCKS = 0x25,
783 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
784 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
785 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
786 TOSERVER_RELEASE = 0x29, // Obsolete
787 TOSERVER_SIGNTEXT = 0x30, // Obsolete
789 TOSERVER_INVENTORY_ACTION = 0x31,
791 See InventoryAction in inventorymanager.h
794 TOSERVER_CHAT_MESSAGE = 0x32,
800 TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
801 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
803 TOSERVER_DAMAGE = 0x35,
808 TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
810 TOSERVER_PLAYERITEM = 0x37,
812 Sent to change selected item.
814 [0] u16 TOSERVER_PLAYERITEM
818 TOSERVER_RESPAWN = 0x38,
823 TOSERVER_INTERACT = 0x39,
828 [5] u32 length of the next item
829 [9] serialized PointedThing
831 0: start digging (from undersurface) or use
832 1: stop digging (all parameters ignored)
834 3: place block or item (to abovesurface)
838 TOSERVER_REMOVED_SOUNDS = 0x3a,
844 TOSERVER_NODEMETA_FIELDS = 0x3b,
848 u8[len] form name (reserved for future use)
857 TOSERVER_INVENTORY_FIELDS = 0x3c,
860 u8[len] form name (reserved for future use)
869 TOSERVER_REQUEST_MEDIA = 0x40,
871 u16 number of files requested
878 TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
879 TOSERVER_BREATH = 0x42, // Obsolete
881 TOSERVER_CLIENT_READY = 0x43,
888 u8[len] full_version_string
891 TOSERVER_FIRST_SRP = 0x50,
893 Belonging to AUTH_MECHANISM_FIRST_SRP.
896 std::string srp verification key
897 u8 is_empty (=1 if password is empty, 0 otherwise)
900 TOSERVER_SRP_BYTES_A = 0x51,
902 Belonging to AUTH_MECHANISM_SRP,
903 depending on current_login_based_on.
906 u8 current_login_based_on : on which version of the password's
907 hash this login is based on (0 legacy hash,
908 or 1 directly the password)
911 TOSERVER_SRP_BYTES_M = 0x52,
913 Belonging to AUTH_MECHANISM_SRP.
918 TOSERVER_NUM_MSG_TYPES = 0x53,
924 AUTH_MECHANISM_NONE = 0,
926 // SRP based on the legacy hash
927 AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
929 // SRP based on the srp verification key
930 AUTH_MECHANISM_SRP = 1 << 1,
932 // Establishes a srp verification key, for first login and password changing
933 AUTH_MECHANISM_FIRST_SRP = 1 << 2,
936 enum AccessDeniedCode {
937 SERVER_ACCESSDENIED_WRONG_PASSWORD,
938 SERVER_ACCESSDENIED_UNEXPECTED_DATA,
939 SERVER_ACCESSDENIED_SINGLEPLAYER,
940 SERVER_ACCESSDENIED_WRONG_VERSION,
941 SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
942 SERVER_ACCESSDENIED_WRONG_NAME,
943 SERVER_ACCESSDENIED_TOO_MANY_USERS,
944 SERVER_ACCESSDENIED_EMPTY_PASSWORD,
945 SERVER_ACCESSDENIED_ALREADY_CONNECTED,
946 SERVER_ACCESSDENIED_SERVER_FAIL,
947 SERVER_ACCESSDENIED_CUSTOM_STRING,
948 SERVER_ACCESSDENIED_SHUTDOWN,
949 SERVER_ACCESSDENIED_CRASH,
950 SERVER_ACCESSDENIED_MAX,
953 enum NetProtoCompressionMode {
954 NETPROTO_COMPRESSION_NONE = 0,
957 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
959 "Your client sent something the server didn't expect. Try reconnecting or updating your client",
960 "The server is running in simple singleplayer mode. You cannot connect.",
961 "Your client's version is not supported.\nPlease contact server administrator.",
962 "Player name contains disallowed characters.",
963 "Player name not allowed.",
965 "Empty passwords are disallowed. Set a password and try again.",
966 "Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
967 "Server authentication failed. This is likely a server error.",
969 "Server shutting down.",
970 "This server has experienced an internal error. You will now be disconnected."
973 enum PlayerListModifer: u8
980 enum CSMRestrictionFlags : u64 {
981 CSM_RF_NONE = 0x00000000,
982 // Until server-sent CSM and verifying of builtin are complete,
983 // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
984 // When those are complete, this should return to only being a restriction on the
985 // loading of client mods.
986 CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
987 CSM_RF_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
988 CSM_RF_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
989 CSM_RF_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
990 CSM_RF_LOOKUP_NODES = 0x00000010, // Limit node lookups
991 CSM_RF_READ_PLAYERINFO = 0x00000020, // Disable player info lookups
992 CSM_RF_ALL = 0xFFFFFFFF,
995 enum InteractAction : u8
997 INTERACT_START_DIGGING, // 0: start digging (from undersurface) or use
998 INTERACT_STOP_DIGGING, // 1: stop digging (all parameters ignored)
999 INTERACT_DIGGING_COMPLETED, // 2: digging completed
1000 INTERACT_PLACE, // 3: place block or item (to abovesurface)
1001 INTERACT_USE, // 4: use item
1002 INTERACT_ACTIVATE // 5: rightclick air ("activate")