3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
25 changes by PROTOCOL_VERSION:
28 Base for writing changes here
33 Add TOCLIENT_CRAFTITEMDEF
35 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 Obsolete TOSERVER_GROUND_ACTION
38 Make players to be handled mostly as ActiveObjects
40 Only non-cached textures are sent
43 Obsolete TOCLIENT_TOOLDEF
44 Obsolete TOCLIENT_CRAFTITEMDEF
45 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47 Digging based on item groups
50 ContentFeatures and NodeDefManager use a different serialization
51 format; better for future version cross-compatibility
55 Version raised to force 'fly' and 'fast' privileges into effect.
56 Node metadata change (came in later; somewhat incompatible)
58 TileDef in ContentFeatures
61 TOCLIENT_INVENTORY_FORMSPEC
64 TOSERVER_INVENTORY_FIELDS
66 TOCLIENT_DETACHED_INVENTORY
68 InventoryList field "Width" (deserialization fails with old versions)
70 Added transfer of player pressed keys to the server
71 Added new messages for mesh and bone animation, as well as attachments
72 GENERIC_CMD_SET_ANIMATION
73 GENERIC_CMD_SET_BONE_POSITION
74 GENERIC_CMD_SET_ATTACHMENT
76 Serialization format changes
78 TOCLIENT_SHOW_FORMSPEC
80 Serialization format change: include backface_culling flag in TileDef
81 Added rightclickable field in nodedef
82 TOCLIENT_SPAWN_PARTICLE
83 TOCLIENT_ADD_PARTICLESPAWNER
84 TOCLIENT_DELETE_PARTICLESPAWNER
86 damageGroups added to ToolCapabilities
87 sound_place added to ItemDefinition
89 GENERIC_CMD_SET_PHYSICS_OVERRIDE
94 TOCLIENT_HUD_SET_FLAGS
98 range added to ItemDefinition
99 drowning, leveled and liquid_range added to ContentFeatures
100 stepheight and collideWithObjects added to object properties
101 version, heat and humidity transfer in MapBock
102 automatic_face_movement_dir and automatic_face_movement_dir_offset
103 added to object properties
107 TOSERVER_CLIENT_READY
109 ContentFeatures version 7
110 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
112 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119 for standard error, keeping customisation possible. This
121 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
123 Add new opcode TOSERVER_INIT for client presentation to server
124 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125 TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126 for the three supported auth mechanisms around srp
127 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128 for sudo mode handling (auth mech generic way of changing password).
129 Add TOCLIENT_HELLO for presenting server to client after client
131 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134 #define LATEST_PROTOCOL_VERSION 25
136 // Server's supported network protocol range
137 #define SERVER_PROTOCOL_VERSION_MIN 13
138 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
140 // Client's supported network protocol range
141 #define CLIENT_PROTOCOL_VERSION_MIN 13
142 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
144 // Constant that differentiates the protocol from random data and other protocols
145 #define PROTOCOL_ID 0x4f457403
147 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
148 // base64-encoded SHA-1 (27+\0).
150 #define FORMSPEC_API_VERSION 1
151 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
153 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
157 TOCLIENT_HELLO = 0x02,
159 Sent after TOSERVER_INIT.
161 u8 deployed serialisation version
162 u16 deployed network compression mode
163 u16 deployed protocol version
164 u32 supported auth methods
165 std::string username that should be used for legacy hash (for proper casing)
167 TOCLIENT_AUTH_ACCEPT = 0x03,
169 Message from server to accept auth.
171 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
173 f1000 recommended send interval
174 u32 : supported auth methods for sudo mode
175 (where the user can change their password)
177 TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
179 Sent to client to show it is in sudo mode now.
181 TOCLIENT_DENY_SUDO_MODE = 0x05,
183 Signals client that sudo mode auth failed.
185 TOCLIENT_INIT_LEGACY = 0x10,
187 Server's reply to TOSERVER_INIT.
188 Sent second after connected.
190 [0] u16 TOSERVER_INIT
191 [2] u8 deployed version
192 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
193 [12] u64 map seed (new as of 2011-02-27)
194 [20] f1000 recommended send interval (in seconds) (new as of 14)
196 NOTE: The position in here is deprecated; position is
197 explicitly sent afterwards
199 TOCLIENT_ACCESS_DENIED = 0x0A,
202 std::string custom reason (if reason == SERVER_ACCESSDENIED_CUSTOM_STRING)
204 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
205 TOCLIENT_ADDNODE = 0x21,
210 u8 keep_metadata // Added in protocol version 22
212 TOCLIENT_REMOVENODE = 0x22,
214 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
217 // Followed by an arbitary number of these:
218 // Number is determined from packet length.
220 [N+2] v3s32 position*100
221 [N+2+12] v3s32 speed*100
222 [N+2+12+12] s32 pitch*100
223 [N+2+12+12+4] s32 yaw*100
226 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
229 // Followed by an arbitary number of these:
230 // Number is determined from packet length.
235 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
237 TOCLIENT_SECTORMETA = 0x26, // Obsolete
241 [3...] v2s16 pos + sector metadata
244 TOCLIENT_INVENTORY = 0x27,
247 [2] serialized inventory
250 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
255 u16 number of player positions
268 TOCLIENT_TIME_OF_DAY = 0x29,
272 Added in a later version:
276 // (oops, there is some gap here)
278 TOCLIENT_CHAT_MESSAGE = 0x30,
285 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
288 u16 count of removed objects
289 for all removed objects {
292 u16 count of added objects
293 for all added objects {
296 u32 initialization data length
297 string initialization data
301 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
318 TOCLIENT_MOVE_PLAYER = 0x34,
321 v3f1000 player position
326 TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
333 TOCLIENT_PLAYERITEM = 0x36, // Obsolete
336 u16 count of player items
337 for all player items {
339 u16 length of serialized item
340 string serialized item
344 TOCLIENT_DEATHSCREEN = 0x37,
347 u8 bool set camera point target
348 v3f1000 camera point target (to point the death cause or whatever)
351 TOCLIENT_MEDIA = 0x38,
354 u16 total number of texture bunches
355 u16 index of this bunch
356 u32 number of files in this bunch
363 u16 length of remote media server url (if applicable)
367 TOCLIENT_TOOLDEF = 0x39,
370 u32 length of the next item
371 serialized ToolDefManager
374 TOCLIENT_NODEDEF = 0x3a,
377 u32 length of the next item
378 serialized NodeDefManager
381 TOCLIENT_CRAFTITEMDEF = 0x3b,
384 u32 length of the next item
385 serialized CraftiItemDefManager
388 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
396 u16 length of sha1_digest
401 TOCLIENT_ITEMDEF = 0x3d,
404 u32 length of next item
405 serialized ItemDefManager
408 TOCLIENT_PLAY_SOUND = 0x3f,
415 u8 type (0=local, 1=positional, 2=object)
416 s32[3] pos_nodes*10000
421 TOCLIENT_STOP_SOUND = 0x40,
427 TOCLIENT_PRIVILEGES = 0x41,
430 u16 number of privileges
436 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
443 TOCLIENT_DETACHED_INVENTORY = 0x43,
448 [2] serialized inventory
451 TOCLIENT_SHOW_FORMSPEC = 0x44,
460 TOCLIENT_MOVEMENT = 0x45,
463 f1000 movement_acceleration_default
464 f1000 movement_acceleration_air
465 f1000 movement_acceleration_fast
466 f1000 movement_speed_walk
467 f1000 movement_speed_crouch
468 f1000 movement_speed_fast
469 f1000 movement_speed_climb
470 f1000 movement_speed_jump
471 f1000 movement_liquid_fluidity
472 f1000 movement_liquid_fluidity_smooth
473 f1000 movement_liquid_sink
474 f1000 movement_gravity
477 TOCLIENT_SPAWN_PARTICLE = 0x46,
485 u8 bool collisiondetection
491 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
506 u8 bool collisiondetection
513 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
519 TOCLIENT_HUDADD = 0x49,
539 TOCLIENT_HUDRM = 0x4a,
545 TOCLIENT_HUDCHANGE = 0x4b,
556 TOCLIENT_HUD_SET_FLAGS = 0x4c,
563 TOCLIENT_HUD_SET_PARAM = 0x4d,
571 TOCLIENT_BREATH = 0x4e,
577 TOCLIENT_SET_SKY = 0x4f,
589 TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
592 u8 do_override (boolean)
593 u16 day-night ratio 0...65535
596 TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
606 TOCLIENT_EYE_OFFSET = 0x52,
613 TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
619 TOCLIENT_SRP_BYTES_S_B = 0x60,
621 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
628 TOCLIENT_NUM_MSG_TYPES = 0x61,
633 TOSERVER_INIT = 0x02,
635 Sent first after connected.
637 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
638 u16 supported network compression modes
639 u16 minimum supported network protocol version
640 u16 maximum supported network protocol version
641 std::string player name
644 TOSERVER_INIT_LEGACY = 0x10,
646 Sent first after connected.
648 [0] u16 TOSERVER_INIT_LEGACY
649 [2] u8 SER_FMT_VER_HIGHEST_READ
650 [3] u8[20] player_name
651 [23] u8[28] password (new in some version)
652 [51] u16 minimum supported network protocol version (added sometime)
653 [53] u16 maximum supported network protocol version (added later than the previous one)
656 TOSERVER_INIT2 = 0x11,
658 Sent as an ACK for TOCLIENT_INIT.
659 After this, the server can send data.
661 [0] u16 TOSERVER_INIT2
664 TOSERVER_GETBLOCK=0x20, // Obsolete
665 TOSERVER_ADDNODE = 0x21, // Obsolete
666 TOSERVER_REMOVENODE = 0x22, // Obsolete
668 TOSERVER_PLAYERPOS = 0x23,
671 [2] v3s32 position*100
672 [2+12] v3s32 speed*100
673 [2+12+12] s32 pitch*100
674 [2+12+12+4] s32 yaw*100
675 [2+12+12+4+4] u32 keyPressed
678 TOSERVER_GOTBLOCKS = 0x24,
687 TOSERVER_DELETEDBLOCKS = 0x25,
696 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
703 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
707 [2] u8 button (0=left, 1=right)
713 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
718 [3] v3s16 nodepos_undersurface
719 [9] v3s16 nodepos_abovesurface
722 0: start digging (from undersurface)
723 1: place block (to abovesurface)
724 2: stop digging (all parameters ignored)
728 TOSERVER_RELEASE = 0x29, // Obsolete
730 // (oops, there is some gap here)
732 TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
741 TOSERVER_INVENTORY_ACTION = 0x31,
743 See InventoryAction in inventorymanager.h
746 TOSERVER_CHAT_MESSAGE = 0x32,
753 TOSERVER_SIGNNODETEXT = 0x33, // obsolete
761 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
765 [2] u8 button (0=left, 1=right)
770 TOSERVER_DAMAGE = 0x35,
776 TOSERVER_PASSWORD_LEGACY = 0x36,
778 Sent to change password.
780 [0] u16 TOSERVER_PASSWORD
781 [2] u8[28] old password
782 [30] u8[28] new password
785 TOSERVER_PLAYERITEM = 0x37,
787 Sent to change selected item.
789 [0] u16 TOSERVER_PLAYERITEM
793 TOSERVER_RESPAWN = 0x38,
798 TOSERVER_INTERACT = 0x39,
803 [5] u32 length of the next item
804 [9] serialized PointedThing
806 0: start digging (from undersurface) or use
807 1: stop digging (all parameters ignored)
809 3: place block or item (to abovesurface)
812 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
815 TOSERVER_REMOVED_SOUNDS = 0x3a,
822 TOSERVER_NODEMETA_FIELDS = 0x3b,
827 u8[len] form name (reserved for future use)
836 TOSERVER_INVENTORY_FIELDS = 0x3c,
840 u8[len] form name (reserved for future use)
849 TOSERVER_REQUEST_MEDIA = 0x40,
852 u16 number of files requested
859 TOSERVER_RECEIVED_MEDIA = 0x41,
864 TOSERVER_BREATH = 0x42,
870 TOSERVER_CLIENT_READY = 0x43,
877 u8[len] full_version_string
880 TOSERVER_FIRST_SRP = 0x50,
882 Belonging to AUTH_MECHANISM_FIRST_SRP.
885 std::string srp verification key
886 u8 is_empty (=1 if password is empty, 0 otherwise)
889 TOSERVER_SRP_BYTES_A = 0x51,
891 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
892 depending on current_login_based_on.
895 u8 current_login_based_on : on which version of the password's
896 hash this login is based on (0 legacy hash,
897 or 1 directly the password)
900 TOSERVER_SRP_BYTES_M = 0x52,
902 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
907 TOSERVER_NUM_MSG_TYPES = 0x53,
913 AUTH_MECHANISM_NONE = 0,
915 // SRP based on the legacy hash
916 AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
918 // SRP based on the srp verification key
919 AUTH_MECHANISM_SRP = 1 << 1,
921 // Establishes a srp verification key, for first login and password changing
922 AUTH_MECHANISM_FIRST_SRP = 1 << 2,
925 enum AccessDeniedCode {
926 SERVER_ACCESSDENIED_WRONG_PASSWORD,
927 SERVER_ACCESSDENIED_UNEXPECTED_DATA,
928 SERVER_ACCESSDENIED_SINGLEPLAYER,
929 SERVER_ACCESSDENIED_WRONG_VERSION,
930 SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
931 SERVER_ACCESSDENIED_WRONG_NAME,
932 SERVER_ACCESSDENIED_TOO_MANY_USERS,
933 SERVER_ACCESSDENIED_EMPTY_PASSWORD,
934 SERVER_ACCESSDENIED_ALREADY_CONNECTED,
935 SERVER_ACCESSDENIED_SERVER_FAIL,
936 SERVER_ACCESSDENIED_CUSTOM_STRING,
937 SERVER_ACCESSDENIED_MAX,
940 enum NetProtoCompressionMode {
941 NETPROTO_COMPRESSION_NONE = 0,
944 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
946 "Your client sent something the server didn't expect. Try reconnecting or updating your client",
947 "The server is running in simple singleplayer mode. You cannot connect.",
948 "Your client's version is not supported.\nPlease contact server administrator.",
949 "Player name contains disallowed characters.",
950 "Player name not allowed.",
952 "Empty passwords are disallowed. Set a password and try again.",
953 "Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
954 "Server authention failed. This is likely a server error."