3 Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef MG_BIOME_HEADER
21 #define MG_BIOME_HEADER
35 class Biome : public ObjDef, public NodeResolver {
42 content_t c_water_top;
44 content_t c_river_water;
56 virtual void resolveNodeNames();
59 class BiomeManager : public ObjDefManager {
61 static const char *OBJECT_TITLE;
63 BiomeManager(IGameDef *gamedef);
64 virtual ~BiomeManager();
66 const char *getObjectTitle() const
71 static Biome *create(BiomeType type)
78 void calcBiomes(s16 sx, s16 sy, float *heat_map, float *humidity_map,
79 s16 *height_map, u8 *biomeid_map);
80 Biome *getBiome(float heat, float humidity, s16 y);