3 #define MATERIAL_PROPERTIES_COUNT 256
5 // These correspond to the CONTENT_* constants
6 MaterialProperties g_material_properties[MATERIAL_PROPERTIES_COUNT];
8 bool g_material_properties_initialized = false;
10 void setStoneLikeDiggingProperties(u8 material, float toughness)
12 g_material_properties[material].setDiggingProperties("",
13 DiggingProperties(true, 15.0*toughness, 0));
15 g_material_properties[material].setDiggingProperties("WPick",
16 DiggingProperties(true, 1.3*toughness, 65535./30.*toughness));
17 g_material_properties[material].setDiggingProperties("STPick",
18 DiggingProperties(true, 0.75*toughness, 65535./100.*toughness));
19 g_material_properties[material].setDiggingProperties("SteelPick",
20 DiggingProperties(true, 0.50*toughness, 65535./333.*toughness));
22 /*g_material_properties[material].setDiggingProperties("MesePick",
23 DiggingProperties(true, 0.0*toughness, 65535./20.*toughness));*/
26 void setDirtLikeDiggingProperties(u8 material, float toughness)
28 g_material_properties[material].setDiggingProperties("",
29 DiggingProperties(true, 0.75*toughness, 0));
31 g_material_properties[material].setDiggingProperties("WShovel",
32 DiggingProperties(true, 0.4*toughness, 65535./50.*toughness));
33 g_material_properties[material].setDiggingProperties("STShovel",
34 DiggingProperties(true, 0.2*toughness, 65535./150.*toughness));
35 g_material_properties[material].setDiggingProperties("SteelShovel",
36 DiggingProperties(true, 0.15*toughness, 65535./400.*toughness));
39 void setWoodLikeDiggingProperties(u8 material, float toughness)
41 g_material_properties[material].setDiggingProperties("",
42 DiggingProperties(true, 3.0*toughness, 0));
44 g_material_properties[material].setDiggingProperties("WAxe",
45 DiggingProperties(true, 1.5*toughness, 65535./30.*toughness));
46 g_material_properties[material].setDiggingProperties("STAxe",
47 DiggingProperties(true, 0.75*toughness, 65535./100.*toughness));
48 g_material_properties[material].setDiggingProperties("SteelAxe",
49 DiggingProperties(true, 0.5*toughness, 65535./333.*toughness));
52 void initializeMaterialProperties()
55 Now, the g_material_properties array is already initialized
56 by the constructors to such that no digging is possible.
58 Add some digging properties to them.
61 setStoneLikeDiggingProperties(CONTENT_STONE, 1.0);
62 setStoneLikeDiggingProperties(CONTENT_MESE, 0.5);
63 setStoneLikeDiggingProperties(CONTENT_COALSTONE, 1.5);
64 setStoneLikeDiggingProperties(CONTENT_FURNACE, 3.0);
65 setStoneLikeDiggingProperties(CONTENT_COBBLE, 1.0);
66 setStoneLikeDiggingProperties(CONTENT_STEEL, 5.0);
68 setDirtLikeDiggingProperties(CONTENT_MUD, 1.0);
69 setDirtLikeDiggingProperties(CONTENT_GRASS, 1.0);
70 setDirtLikeDiggingProperties(CONTENT_GRASS_FOOTSTEPS, 1.0);
71 setDirtLikeDiggingProperties(CONTENT_SAND, 1.0);
73 setWoodLikeDiggingProperties(CONTENT_TREE, 1.0);
74 setWoodLikeDiggingProperties(CONTENT_LEAVES, 0.15);
75 setWoodLikeDiggingProperties(CONTENT_GLASS, 0.15);
76 setWoodLikeDiggingProperties(CONTENT_FENCE, 0.75);
77 setWoodLikeDiggingProperties(CONTENT_WOOD, 0.75);
78 setWoodLikeDiggingProperties(CONTENT_CHEST, 1.0);
80 g_material_properties[CONTENT_SIGN_WALL].setDiggingProperties("",
81 DiggingProperties(true, 0.5, 0));
82 g_material_properties[CONTENT_TORCH].setDiggingProperties("",
83 DiggingProperties(true, 0.0, 0));
86 Add MesePick to everything
88 for(u16 i=0; i<MATERIAL_PROPERTIES_COUNT; i++)
90 g_material_properties[i].setDiggingProperties("MesePick",
91 DiggingProperties(true, 0.0, 65535./1337));
94 g_material_properties_initialized = true;
97 MaterialProperties * getMaterialProperties(u8 material)
99 assert(g_material_properties_initialized);
100 return &g_material_properties[material];
103 DiggingProperties getDiggingProperties(u8 material, const std::string &tool)
105 MaterialProperties *mprop = getMaterialProperties(material);
108 return DiggingProperties();
110 return mprop->getDiggingProperties(tool);