3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef MAPGENINDEV_HEADER
21 #define MAPGENINDEV_HEADER
24 #include "mapgen_v6.h"
27 float farscale(float scale, float z);
28 float farscale(float scale, float x, float z);
29 float farscale(float scale, float x, float y, float z);
31 struct NoiseIndevParams : public NoiseParams {
36 NoiseIndevParams(float offset_, float scale_, v3f spread_,
37 int seed_, int octaves_, float persist_,
38 float farscale_ = 1, float farspread_ = 1)
48 farspread = farspread_;
51 ~NoiseIndevParams() {}
54 #define getNoiseIndevParams(x, y) getStruct((x), "f,f,v3,s32,s32,f,f,f", &(y), sizeof(y))
55 #define setNoiseIndevParams(x, y) setStruct((x), "f,f,v3,s32,s32,f,f,f", &(y))
57 class NoiseIndev : public Noise {
59 NoiseIndevParams *npindev;
61 virtual ~NoiseIndev() {};
62 NoiseIndev(NoiseIndevParams *np, int seed, int sx, int sy);
63 NoiseIndev(NoiseIndevParams *np, int seed, int sx, int sy, int sz);
64 void init(NoiseParams *np, int seed, int sx, int sy, int sz);
65 void transformNoiseMapFarScale(float xx = 0, float yy = 0, float zz = 0);
69 struct MapgenIndevParams : public MapgenV6Params {
71 NoiseIndevParams npindev_terrain_base;
72 NoiseIndevParams npindev_terrain_higher;
73 NoiseIndevParams npindev_steepness;
74 NoiseIndevParams npindev_mud;
75 NoiseIndevParams npindev_biome;
76 NoiseIndevParams npindev_float_islands1;
77 NoiseIndevParams npindev_float_islands2;
78 NoiseIndevParams npindev_float_islands3;
81 ~MapgenIndevParams() {}
83 void readParams(Settings *settings);
84 void writeParams(Settings *settings);
87 class MapgenIndev : public MapgenV6 {
89 NoiseIndev *noiseindev_terrain_base;
90 NoiseIndev *noiseindev_terrain_higher;
91 NoiseIndev *noiseindev_steepness;
92 NoiseIndev *noiseindev_mud;
93 NoiseIndev *noiseindev_biome;
94 NoiseIndev *noiseindev_float_islands1;
95 NoiseIndev *noiseindev_float_islands2;
96 NoiseIndev *noiseindev_float_islands3;
99 MapgenIndev(int mapgenid, MapgenParams *params, EmergeManager *emerge);
101 void calculateNoise();
103 float baseTerrainLevelFromNoise(v2s16 p);
104 float baseTerrainLevelFromMap(int index);
105 float getMudAmount(int index);
106 void generateCaves(int max_stone_y);
107 void generateExperimental();
109 void generateFloatIslands(int min_y);
112 struct MapgenFactoryIndev : public MapgenFactoryV6 {
113 Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
114 return new MapgenIndev(mgid, params, emerge);
117 MapgenSpecificParams *createMapgenParams() {
118 return new MapgenIndevParams();
122 class CaveIndev : public CaveV6 {
124 CaveIndev(MapgenIndev *mg, PseudoRandom *ps, PseudoRandom *ps2,
125 v3s16 node_min, bool is_large_cave);