3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include "nodemetadata.h"
29 #include "nameidmapping.h"
30 #include "content_mapnode.h" // For legacy name-id mapping
31 #include "content_nodemeta.h" // For legacy deserialization
32 #include "serialization.h"
34 #include "mapblock_mesh.h"
36 #include "util/string.h"
37 #include "util/serialize.h"
38 #include "util/basic_macros.h"
40 static const char *modified_reason_strings[] = {
49 "NodeMetaRef::reportMetadataChange",
51 "Timestamp expired (step)",
53 "removeRemovedObjects/remove",
54 "removeRemovedObjects/deactivate",
55 "Stored list cleared in activateObjects due to overflow",
56 "deactivateFarObjects: Static data moved in",
57 "deactivateFarObjects: Static data moved out",
58 "deactivateFarObjects: Static data changed considerably",
59 "finishBlockMake: expireDayNightDiff",
68 MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
71 m_pos_relative(pos * MAP_BLOCKSIZE),
73 m_modified(MOD_STATE_WRITE_NEEDED),
74 m_modified_reason(MOD_REASON_INITIAL),
75 is_underground(false),
76 m_lighting_complete(0xFFFF),
77 m_day_night_differs(false),
78 m_day_night_differs_expired(true),
80 m_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
81 m_disk_timestamp(BLOCK_TIMESTAMP_UNDEFINED),
98 //MutexAutoLock lock(mesh_mutex);
112 bool MapBlock::isValidPositionParent(v3s16 p)
114 if(isValidPosition(p))
119 return m_parent->isValidPosition(getPosRelative() + p);
123 MapNode MapBlock::getNodeParent(v3s16 p, bool *is_valid_position)
125 if (isValidPosition(p) == false)
126 return m_parent->getNodeNoEx(getPosRelative() + p, is_valid_position);
129 if (is_valid_position)
130 *is_valid_position = false;
131 return MapNode(CONTENT_IGNORE);
133 if (is_valid_position)
134 *is_valid_position = true;
135 return data[p.Z * zstride + p.Y * ystride + p.X];
138 std::string MapBlock::getModifiedReasonString()
142 const u32 ubound = MYMIN(sizeof(m_modified_reason) * CHAR_BIT,
143 ARRLEN(modified_reason_strings));
145 for (u32 i = 0; i != ubound; i++) {
146 if ((m_modified_reason & (1 << i)) == 0)
149 reason += modified_reason_strings[i];
153 if (reason.length() > 2)
154 reason.resize(reason.length() - 2);
160 Propagates sunlight down through the block.
161 Doesn't modify nodes that are not affected by sunlight.
163 Returns false if sunlight at bottom block is invalid.
164 Returns true if sunlight at bottom block is valid.
165 Returns true if bottom block doesn't exist.
167 If there is a block above, continues from it.
168 If there is no block above, assumes there is sunlight, unless
169 is_underground is set or highest node is water.
171 All sunlighted nodes are added to light_sources.
173 if remove_light==true, sets non-sunlighted nodes black.
175 if black_air_left!=NULL, it is set to true if non-sunlighted
176 air is left in block.
178 bool MapBlock::propagateSunlight(std::set<v3s16> & light_sources,
179 bool remove_light, bool *black_air_left)
181 INodeDefManager *nodemgr = m_gamedef->ndef();
183 // Whether the sunlight at the top of the bottom block is valid
184 bool block_below_is_valid = true;
186 v3s16 pos_relative = getPosRelative();
188 for(s16 x=0; x<MAP_BLOCKSIZE; x++)
190 for(s16 z=0; z<MAP_BLOCKSIZE; z++)
193 bool no_sunlight = false;
194 //bool no_top_block = false;
196 // Check if node above block has sunlight
198 bool is_valid_position;
199 MapNode n = getNodeParent(v3s16(x, MAP_BLOCKSIZE, z),
201 if (is_valid_position)
203 if(n.getContent() == CONTENT_IGNORE)
206 no_sunlight = is_underground;
208 else if(n.getLight(LIGHTBANK_DAY, m_gamedef->ndef()) != LIGHT_SUN)
215 //no_top_block = true;
217 // NOTE: This makes over-ground roofed places sunlighted
218 // Assume sunlight, unless is_underground==true
225 MapNode n = getNodeNoEx(v3s16(x, MAP_BLOCKSIZE-1, z));
226 if(m_gamedef->ndef()->get(n).sunlight_propagates == false)
231 // NOTE: As of now, this just would make everything dark.
233 //no_sunlight = true;
236 #if 0 // Doesn't work; nothing gets light.
237 bool no_sunlight = true;
238 bool no_top_block = false;
239 // Check if node above block has sunlight
241 MapNode n = getNodeParent(v3s16(x, MAP_BLOCKSIZE, z));
242 if(n.getLight(LIGHTBANK_DAY) == LIGHT_SUN)
247 catch(InvalidPositionException &e)
253 /*std::cout<<"("<<x<<","<<z<<"): "
254 <<"no_top_block="<<no_top_block
255 <<", is_underground="<<is_underground
256 <<", no_sunlight="<<no_sunlight
259 s16 y = MAP_BLOCKSIZE-1;
261 // This makes difference to diminishing in water.
262 bool stopped_to_solid_object = false;
264 u8 current_light = no_sunlight ? 0 : LIGHT_SUN;
269 MapNode &n = getNodeRef(pos);
271 if(current_light == 0)
275 else if(current_light == LIGHT_SUN && nodemgr->get(n).sunlight_propagates)
277 // Do nothing: Sunlight is continued
279 else if(nodemgr->get(n).light_propagates == false)
281 // A solid object is on the way.
282 stopped_to_solid_object = true;
290 current_light = diminish_light(current_light);
293 u8 old_light = n.getLight(LIGHTBANK_DAY, nodemgr);
295 if(current_light > old_light || remove_light)
297 n.setLight(LIGHTBANK_DAY, current_light, nodemgr);
300 if(diminish_light(current_light) != 0)
302 light_sources.insert(pos_relative + pos);
305 if(current_light == 0 && stopped_to_solid_object)
309 *black_air_left = true;
314 // Whether or not the block below should see LIGHT_SUN
315 bool sunlight_should_go_down = (current_light == LIGHT_SUN);
318 If the block below hasn't already been marked invalid:
320 Check if the node below the block has proper sunlight at top.
321 If not, the block below is invalid.
323 Ignore non-transparent nodes as they always have no light
326 if(block_below_is_valid)
328 MapNode n = getNodeParent(v3s16(x, -1, z), &is_valid_position);
329 if (is_valid_position) {
330 if(nodemgr->get(n).light_propagates)
332 if(n.getLight(LIGHTBANK_DAY, nodemgr) == LIGHT_SUN
333 && sunlight_should_go_down == false)
334 block_below_is_valid = false;
335 else if(n.getLight(LIGHTBANK_DAY, nodemgr) != LIGHT_SUN
336 && sunlight_should_go_down == true)
337 block_below_is_valid = false;
342 /*std::cout<<"InvalidBlockException for bottom block node"
344 // Just no block below, no need to panic.
350 return block_below_is_valid;
354 void MapBlock::copyTo(VoxelManipulator &dst)
356 v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
357 VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));
359 // Copy from data to VoxelManipulator
360 dst.copyFrom(data, data_area, v3s16(0,0,0),
361 getPosRelative(), data_size);
364 void MapBlock::copyFrom(VoxelManipulator &dst)
366 v3s16 data_size(MAP_BLOCKSIZE, MAP_BLOCKSIZE, MAP_BLOCKSIZE);
367 VoxelArea data_area(v3s16(0,0,0), data_size - v3s16(1,1,1));
369 // Copy from VoxelManipulator to data
370 dst.copyTo(data, data_area, v3s16(0,0,0),
371 getPosRelative(), data_size);
374 void MapBlock::actuallyUpdateDayNightDiff()
376 INodeDefManager *nodemgr = m_gamedef->ndef();
378 // Running this function un-expires m_day_night_differs
379 m_day_night_differs_expired = false;
382 m_day_night_differs = false;
389 Check if any lighting value differs
391 for (u32 i = 0; i < nodecount; i++) {
392 MapNode &n = data[i];
394 differs = !n.isLightDayNightEq(nodemgr);
400 If some lighting values differ, check if the whole thing is
401 just air. If it is just air, differs = false
404 bool only_air = true;
405 for (u32 i = 0; i < nodecount; i++) {
406 MapNode &n = data[i];
407 if (n.getContent() != CONTENT_AIR) {
416 // Set member variable
417 m_day_night_differs = differs;
420 void MapBlock::expireDayNightDiff()
422 //INodeDefManager *nodemgr = m_gamedef->ndef();
425 m_day_night_differs = false;
426 m_day_night_differs_expired = false;
430 m_day_night_differs_expired = true;
433 s16 MapBlock::getGroundLevel(v2s16 p2d)
439 s16 y = MAP_BLOCKSIZE-1;
442 MapNode n = getNodeRef(p2d.X, y, p2d.Y);
443 if(m_gamedef->ndef()->get(n).walkable)
445 if(y == MAP_BLOCKSIZE-1)
453 catch(InvalidPositionException &e)
462 // List relevant id-name pairs for ids in the block using nodedef
463 // Renumbers the content IDs (starting at 0 and incrementing
464 // use static memory requires about 65535 * sizeof(int) ram in order to be
465 // sure we can handle all content ids. But it's absolutely worth it as it's
466 // a speedup of 4 for one of the major time consuming functions on storing
468 static content_t getBlockNodeIdMapping_mapping[USHRT_MAX + 1];
469 static void getBlockNodeIdMapping(NameIdMapping *nimap, MapNode *nodes,
470 INodeDefManager *nodedef)
472 memset(getBlockNodeIdMapping_mapping, 0xFF, (USHRT_MAX + 1) * sizeof(content_t));
474 std::set<content_t> unknown_contents;
475 content_t id_counter = 0;
476 for (u32 i = 0; i < MapBlock::nodecount; i++) {
477 content_t global_id = nodes[i].getContent();
478 content_t id = CONTENT_IGNORE;
480 // Try to find an existing mapping
481 if (getBlockNodeIdMapping_mapping[global_id] != 0xFFFF) {
482 id = getBlockNodeIdMapping_mapping[global_id];
486 // We have to assign a new mapping
488 getBlockNodeIdMapping_mapping[global_id] = id;
490 const ContentFeatures &f = nodedef->get(global_id);
491 const std::string &name = f.name;
493 unknown_contents.insert(global_id);
495 nimap->set(id, name);
498 // Update the MapNode
499 nodes[i].setContent(id);
501 for(std::set<content_t>::const_iterator
502 i = unknown_contents.begin();
503 i != unknown_contents.end(); ++i){
504 errorstream<<"getBlockNodeIdMapping(): IGNORING ERROR: "
505 <<"Name for node id "<<(*i)<<" not known"<<std::endl;
508 // Correct ids in the block to match nodedef based on names.
509 // Unknown ones are added to nodedef.
510 // Will not update itself to match id-name pairs in nodedef.
511 static void correctBlockNodeIds(const NameIdMapping *nimap, MapNode *nodes,
514 INodeDefManager *nodedef = gamedef->ndef();
515 // This means the block contains incorrect ids, and we contain
516 // the information to convert those to names.
517 // nodedef contains information to convert our names to globally
519 std::set<content_t> unnamed_contents;
520 std::set<std::string> unallocatable_contents;
521 for (u32 i = 0; i < MapBlock::nodecount; i++) {
522 content_t local_id = nodes[i].getContent();
524 bool found = nimap->getName(local_id, name);
526 unnamed_contents.insert(local_id);
530 found = nodedef->getId(name, global_id);
532 global_id = gamedef->allocateUnknownNodeId(name);
533 if(global_id == CONTENT_IGNORE){
534 unallocatable_contents.insert(name);
538 nodes[i].setContent(global_id);
540 for(std::set<content_t>::const_iterator
541 i = unnamed_contents.begin();
542 i != unnamed_contents.end(); ++i){
543 errorstream<<"correctBlockNodeIds(): IGNORING ERROR: "
544 <<"Block contains id "<<(*i)
545 <<" with no name mapping"<<std::endl;
547 for(std::set<std::string>::const_iterator
548 i = unallocatable_contents.begin();
549 i != unallocatable_contents.end(); ++i){
550 errorstream<<"correctBlockNodeIds(): IGNORING ERROR: "
551 <<"Could not allocate global id for node name \""
552 <<(*i)<<"\""<<std::endl;
556 void MapBlock::serialize(std::ostream &os, u8 version, bool disk)
558 if(!ser_ver_supported(version))
559 throw VersionMismatchException("ERROR: MapBlock format not supported");
563 throw SerializationError("ERROR: Not writing dummy block.");
566 FATAL_ERROR_IF(version < SER_FMT_VER_LOWEST_WRITE, "Serialisation version error");
572 if(getDayNightDiff())
574 if(m_generated == false)
578 writeU16(os, m_lighting_complete);
587 MapNode *tmp_nodes = new MapNode[nodecount];
588 for(u32 i=0; i<nodecount; i++)
589 tmp_nodes[i] = data[i];
590 getBlockNodeIdMapping(&nimap, tmp_nodes, m_gamedef->ndef());
592 u8 content_width = 2;
594 writeU8(os, content_width);
595 writeU8(os, params_width);
596 MapNode::serializeBulk(os, version, tmp_nodes, nodecount,
597 content_width, params_width, true);
602 u8 content_width = 2;
604 writeU8(os, content_width);
605 writeU8(os, params_width);
606 MapNode::serializeBulk(os, version, data, nodecount,
607 content_width, params_width, true);
613 std::ostringstream oss(std::ios_base::binary);
614 m_node_metadata.serialize(oss);
615 compressZlib(oss.str(), os);
618 Data that goes to disk, but not the network
624 m_node_timers.serialize(os, version);
628 m_static_objects.serialize(os);
631 writeU32(os, getTimestamp());
633 // Write block-specific node definition id mapping
638 m_node_timers.serialize(os, version);
643 void MapBlock::serializeNetworkSpecific(std::ostream &os, u16 net_proto_version)
647 throw SerializationError("ERROR: Not writing dummy block.");
650 if(net_proto_version >= 21){
652 writeU8(os, version);
653 writeF1000(os, 0); // deprecated heat
654 writeF1000(os, 0); // deprecated humidity
658 void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
660 if(!ser_ver_supported(version))
661 throw VersionMismatchException("ERROR: MapBlock format not supported");
663 TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())<<std::endl);
665 m_day_night_differs_expired = false;
669 deSerialize_pre22(is, version, disk);
673 u8 flags = readU8(is);
674 is_underground = (flags & 0x01) ? true : false;
675 m_day_night_differs = (flags & 0x02) ? true : false;
677 m_lighting_complete = 0xFFFF;
679 m_lighting_complete = readU16(is);
681 m_generated = (flags & 0x08) ? false : true;
686 TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
687 <<": Bulk node data"<<std::endl);
688 u8 content_width = readU8(is);
689 u8 params_width = readU8(is);
690 if(content_width != 1 && content_width != 2)
691 throw SerializationError("MapBlock::deSerialize(): invalid content_width");
692 if(params_width != 2)
693 throw SerializationError("MapBlock::deSerialize(): invalid params_width");
694 MapNode::deSerializeBulk(is, version, data, nodecount,
695 content_width, params_width, true);
700 TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
701 <<": Node metadata"<<std::endl);
704 std::ostringstream oss(std::ios_base::binary);
705 decompressZlib(is, oss);
706 std::istringstream iss(oss.str(), std::ios_base::binary);
708 m_node_metadata.deSerialize(iss, m_gamedef->idef());
710 content_nodemeta_deserialize_legacy(iss,
711 &m_node_metadata, &m_node_timers,
713 } catch(SerializationError &e) {
714 warningstream<<"MapBlock::deSerialize(): Ignoring an error"
715 <<" while deserializing node metadata at ("
716 <<PP(getPos())<<": "<<e.what()<<std::endl;
720 Data that is only on disk
730 TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
731 <<": Node timers (ver==24)"<<std::endl);
732 m_node_timers.deSerialize(is, version);
736 TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
737 <<": Static objects"<<std::endl);
738 m_static_objects.deSerialize(is);
741 TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
742 <<": Timestamp"<<std::endl);
743 setTimestamp(readU32(is));
744 m_disk_timestamp = m_timestamp;
746 // Dynamically re-set ids based on node names
747 TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
748 <<": NameIdMapping"<<std::endl);
750 nimap.deSerialize(is);
751 correctBlockNodeIds(&nimap, data, m_gamedef);
754 TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
755 <<": Node timers (ver>=25)"<<std::endl);
756 m_node_timers.deSerialize(is, version);
760 TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
761 <<": Done."<<std::endl);
764 void MapBlock::deSerializeNetworkSpecific(std::istream &is)
767 int version = readU8(is);
769 // throw SerializationError("unsupported MapBlock version");
771 readF1000(is); // deprecated heat
772 readF1000(is); // deprecated humidity
775 catch(SerializationError &e)
777 warningstream<<"MapBlock::deSerializeNetworkSpecific(): Ignoring an error"
778 <<": "<<e.what()<<std::endl;
786 void MapBlock::deSerialize_pre22(std::istream &is, u8 version, bool disk)
788 // Initialize default flags
789 is_underground = false;
790 m_day_night_differs = false;
791 m_lighting_complete = 0xFFFF;
794 // Make a temporary buffer
795 u32 ser_length = MapNode::serializedLength(version);
796 SharedBuffer<u8> databuf_nodelist(nodecount * ser_length);
798 // These have no compression
799 if (version <= 3 || version == 5 || version == 6) {
802 if (is.gcount() != 1)
803 throw SerializationError(std::string(FUNCTION_NAME)
804 + ": not enough input data");
805 is_underground = tmp;
806 is.read((char *)*databuf_nodelist, nodecount * ser_length);
807 if ((u32)is.gcount() != nodecount * ser_length)
808 throw SerializationError(std::string(FUNCTION_NAME)
809 + ": not enough input data");
810 } else if (version <= 10) {
812 is.read((char *)&t8, 1);
816 // Uncompress and set material data
817 std::ostringstream os(std::ios_base::binary);
818 decompress(is, os, version);
819 std::string s = os.str();
820 if (s.size() != nodecount)
821 throw SerializationError(std::string(FUNCTION_NAME)
822 + ": not enough input data");
823 for (u32 i = 0; i < s.size(); i++) {
824 databuf_nodelist[i*ser_length] = s[i];
828 // Uncompress and set param data
829 std::ostringstream os(std::ios_base::binary);
830 decompress(is, os, version);
831 std::string s = os.str();
832 if (s.size() != nodecount)
833 throw SerializationError(std::string(FUNCTION_NAME)
834 + ": not enough input data");
835 for (u32 i = 0; i < s.size(); i++) {
836 databuf_nodelist[i*ser_length + 1] = s[i];
841 // Uncompress and set param2 data
842 std::ostringstream os(std::ios_base::binary);
843 decompress(is, os, version);
844 std::string s = os.str();
845 if (s.size() != nodecount)
846 throw SerializationError(std::string(FUNCTION_NAME)
847 + ": not enough input data");
848 for (u32 i = 0; i < s.size(); i++) {
849 databuf_nodelist[i*ser_length + 2] = s[i];
852 } else { // All other versions (10 to 21)
854 is.read((char*)&flags, 1);
855 is_underground = (flags & 0x01) ? true : false;
856 m_day_night_differs = (flags & 0x02) ? true : false;
858 m_generated = (flags & 0x08) ? false : true;
861 std::ostringstream os(std::ios_base::binary);
862 decompress(is, os, version);
863 std::string s = os.str();
864 if (s.size() != nodecount * 3)
865 throw SerializationError(std::string(FUNCTION_NAME)
866 + ": decompress resulted in size other than nodecount*3");
868 // deserialize nodes from buffer
869 for (u32 i = 0; i < nodecount; i++) {
870 databuf_nodelist[i*ser_length] = s[i];
871 databuf_nodelist[i*ser_length + 1] = s[i+nodecount];
872 databuf_nodelist[i*ser_length + 2] = s[i+nodecount*2];
882 std::string data = deSerializeString(is);
883 std::istringstream iss(data, std::ios_base::binary);
884 content_nodemeta_deserialize_legacy(iss,
885 &m_node_metadata, &m_node_timers,
888 //std::string data = deSerializeLongString(is);
889 std::ostringstream oss(std::ios_base::binary);
890 decompressZlib(is, oss);
891 std::istringstream iss(oss.str(), std::ios_base::binary);
892 content_nodemeta_deserialize_legacy(iss,
893 &m_node_metadata, &m_node_timers,
896 } catch(SerializationError &e) {
897 warningstream<<"MapBlock::deSerialize(): Ignoring an error"
898 <<" while deserializing node metadata"<<std::endl;
903 // Deserialize node data
904 for (u32 i = 0; i < nodecount; i++) {
905 data[i].deSerialize(&databuf_nodelist[i * ser_length], version);
910 Versions up from 9 have block objects. (DEPRECATED)
913 u16 count = readU16(is);
914 // Not supported and length not known if count is not 0
916 warningstream<<"MapBlock::deSerialize_pre22(): "
917 <<"Ignoring stuff coming at and after MBOs"<<std::endl;
923 Versions up from 15 have static objects.
926 m_static_objects.deSerialize(is);
930 setTimestamp(readU32(is));
931 m_disk_timestamp = m_timestamp;
933 setTimestamp(BLOCK_TIMESTAMP_UNDEFINED);
936 // Dynamically re-set ids based on node names
938 // If supported, read node definition id mapping
940 nimap.deSerialize(is);
941 // Else set the legacy mapping
943 content_mapnode_get_name_id_mapping(&nimap);
945 correctBlockNodeIds(&nimap, data, m_gamedef);
949 // Legacy data changes
950 // This code has to convert from pre-22 to post-22 format.
951 INodeDefManager *nodedef = m_gamedef->ndef();
952 for(u32 i=0; i<nodecount; i++)
954 const ContentFeatures &f = nodedef->get(data[i].getContent());
956 if(nodedef->getId("default:stone") == data[i].getContent()
957 && data[i].getParam1() == 1)
959 data[i].setContent(nodedef->getId("default:stone_with_coal"));
960 data[i].setParam1(0);
962 else if(nodedef->getId("default:stone") == data[i].getContent()
963 && data[i].getParam1() == 2)
965 data[i].setContent(nodedef->getId("default:stone_with_iron"));
966 data[i].setParam1(0);
969 if(f.legacy_facedir_simple)
971 data[i].setParam2(data[i].getParam1());
972 data[i].setParam1(0);
975 if(f.legacy_wallmounted)
977 u8 wallmounted_new_to_old[8] = {0x04, 0x08, 0x01, 0x02, 0x10, 0x20, 0, 0};
978 u8 dir_old_format = data[i].getParam2();
979 u8 dir_new_format = 0;
980 for(u8 j=0; j<8; j++)
982 if((dir_old_format & wallmounted_new_to_old[j]) != 0)
988 data[i].setParam2(dir_new_format);
995 Get a quick string to describe what a block actually contains
997 std::string analyze_block(MapBlock *block)
1002 std::ostringstream desc;
1004 v3s16 p = block->getPos();
1006 snprintf(spos, 20, "(%2d,%2d,%2d), ", p.X, p.Y, p.Z);
1009 switch(block->getModified())
1011 case MOD_STATE_CLEAN:
1014 case MOD_STATE_WRITE_AT_UNLOAD:
1015 desc<<"WRITE_AT_UNLOAD, ";
1017 case MOD_STATE_WRITE_NEEDED:
1018 desc<<"WRITE_NEEDED, ";
1021 desc<<"unknown getModified()="+itos(block->getModified())+", ";
1024 if(block->isGenerated())
1025 desc<<"is_gen [X], ";
1027 desc<<"is_gen [ ], ";
1029 if(block->getIsUnderground())
1030 desc<<"is_ug [X], ";
1032 desc<<"is_ug [ ], ";
1034 desc<<"lighting_complete: "<<block->getLightingComplete()<<", ";
1036 if(block->isDummy())
1042 bool full_ignore = true;
1043 bool some_ignore = false;
1044 bool full_air = true;
1045 bool some_air = false;
1046 for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
1047 for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
1048 for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
1051 MapNode n = block->getNodeNoEx(p);
1052 content_t c = n.getContent();
1053 if(c == CONTENT_IGNORE)
1056 full_ignore = false;
1057 if(c == CONTENT_AIR)
1065 std::ostringstream ss;
1068 ss<<"IGNORE (full), ";
1069 else if(some_ignore)
1077 if(ss.str().size()>=2)
1078 desc<<ss.str().substr(0, ss.str().size()-2);
1083 return desc.str().substr(0, desc.str().size()-2);