3 Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #pragma message ("Disabling unit tests")
24 #warning "Disabling unit tests"
27 #define ENABLE_TESTS 0
30 #define ENABLE_TESTS 1
34 #ifndef SERVER // Dedicated server isn't linked with Irrlicht
35 #pragma comment(lib, "Irrlicht.lib")
36 // This would get rid of the console window
37 //#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
39 #pragma comment(lib, "zlibwapi.lib")
40 #pragma comment(lib, "Shell32.lib")
43 #include "irrlicht.h" // createDevice
46 #include "mainmenumanager.h"
50 #include "common_irrlicht.h"
54 #include "constants.h"
57 #include "guiMessageMenu.h"
60 #include "guiMainMenu.h"
65 #include "defaultsettings.h"
71 #include "utility_string.h"
75 These are loaded from the config file.
77 Settings main_settings;
78 Settings *g_settings = &main_settings;
81 Profiler main_profiler;
82 Profiler *g_profiler = &main_profiler;
89 std::ostream *dout_con_ptr = &dummyout;
90 std::ostream *derr_con_ptr = &verbosestream;
91 //std::ostream *dout_con_ptr = &infostream;
92 //std::ostream *derr_con_ptr = &errorstream;
95 std::ostream *dout_server_ptr = &infostream;
96 std::ostream *derr_server_ptr = &errorstream;
99 std::ostream *dout_client_ptr = &infostream;
100 std::ostream *derr_client_ptr = &errorstream;
107 /* mainmenumanager.h */
109 gui::IGUIEnvironment* guienv = NULL;
110 gui::IGUIStaticText *guiroot = NULL;
111 MainMenuManager g_menumgr;
115 return (g_menumgr.menuCount() == 0);
118 // Passed to menus to allow disconnecting and exiting
119 MainGameCallback *g_gamecallback = NULL;
123 gettime.h implementation
130 /* Use imprecise system calls directly (from porting.h) */
131 return porting::getTimeMs();
136 // A small helper class
140 virtual u32 getTime() = 0;
143 // A precise irrlicht one
144 class IrrlichtTimeGetter: public TimeGetter
147 IrrlichtTimeGetter(IrrlichtDevice *device):
154 return m_device->getTimer()->getRealTime();
157 IrrlichtDevice *m_device;
159 // Not so precise one which works without irrlicht
160 class SimpleTimeGetter: public TimeGetter
165 return porting::getTimeMs();
169 // A pointer to a global instance of the time getter
171 TimeGetter *g_timegetter = NULL;
175 if(g_timegetter == NULL)
177 return g_timegetter->getTime();
182 class StderrLogOutput: public ILogOutput
185 /* line: Full line with timestamp, level and thread */
186 void printLog(const std::string &line)
188 std::cerr<<line<<std::endl;
190 } main_stderr_log_out;
192 class DstreamNoStderrLogOutput: public ILogOutput
195 /* line: Full line with timestamp, level and thread */
196 void printLog(const std::string &line)
198 dstream_no_stderr<<line<<std::endl;
200 } main_dstream_no_stderr_log_out;
205 Event handler for Irrlicht
207 NOTE: Everything possible should be moved out from here,
208 probably to InputHandler and the_game
211 class MyEventReceiver : public IEventReceiver
214 // This is the one method that we have to implement
215 virtual bool OnEvent(const SEvent& event)
218 React to nothing here if a menu is active
220 if(noMenuActive() == false)
225 // Remember whether each key is down or up
226 if(event.EventType == irr::EET_KEY_INPUT_EVENT)
228 if(event.KeyInput.PressedDown) {
229 keyIsDown.set(event.KeyInput);
230 keyWasDown.set(event.KeyInput);
232 keyIsDown.unset(event.KeyInput);
236 if(event.EventType == irr::EET_MOUSE_INPUT_EVENT)
238 if(noMenuActive() == false)
241 middle_active = false;
242 right_active = false;
246 left_active = event.MouseInput.isLeftPressed();
247 middle_active = event.MouseInput.isMiddlePressed();
248 right_active = event.MouseInput.isRightPressed();
250 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
254 if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
258 if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
262 if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
264 rightreleased = true;
266 if(event.MouseInput.Event == EMIE_MOUSE_WHEEL)
268 mouse_wheel += event.MouseInput.Wheel;
276 bool IsKeyDown(const KeyPress &keyCode) const
278 return keyIsDown[keyCode];
281 // Checks whether a key was down and resets the state
282 bool WasKeyDown(const KeyPress &keyCode)
284 bool b = keyWasDown[keyCode];
286 keyWasDown.unset(keyCode);
303 rightclicked = false;
304 leftreleased = false;
305 rightreleased = false;
308 middle_active = false;
309 right_active = false;
331 IrrlichtDevice *m_device;
333 // The current state of keys
335 // Whether a key has been pressed or not
340 Separated input handler
343 class RealInputHandler : public InputHandler
346 RealInputHandler(IrrlichtDevice *device, MyEventReceiver *receiver):
351 virtual bool isKeyDown(const KeyPress &keyCode)
353 return m_receiver->IsKeyDown(keyCode);
355 virtual bool wasKeyDown(const KeyPress &keyCode)
357 return m_receiver->WasKeyDown(keyCode);
359 virtual v2s32 getMousePos()
361 return m_device->getCursorControl()->getPosition();
363 virtual void setMousePos(s32 x, s32 y)
365 m_device->getCursorControl()->setPosition(x, y);
368 virtual bool getLeftState()
370 return m_receiver->left_active;
372 virtual bool getRightState()
374 return m_receiver->right_active;
377 virtual bool getLeftClicked()
379 return m_receiver->leftclicked;
381 virtual bool getRightClicked()
383 return m_receiver->rightclicked;
385 virtual void resetLeftClicked()
387 m_receiver->leftclicked = false;
389 virtual void resetRightClicked()
391 m_receiver->rightclicked = false;
394 virtual bool getLeftReleased()
396 return m_receiver->leftreleased;
398 virtual bool getRightReleased()
400 return m_receiver->rightreleased;
402 virtual void resetLeftReleased()
404 m_receiver->leftreleased = false;
406 virtual void resetRightReleased()
408 m_receiver->rightreleased = false;
411 virtual s32 getMouseWheel()
413 return m_receiver->getMouseWheel();
418 m_receiver->clearInput();
421 IrrlichtDevice *m_device;
422 MyEventReceiver *m_receiver;
425 class RandomInputHandler : public InputHandler
433 rightclicked = false;
434 leftreleased = false;
435 rightreleased = false;
438 virtual bool isKeyDown(const KeyPress &keyCode)
440 return keydown[keyCode];
442 virtual bool wasKeyDown(const KeyPress &keyCode)
446 virtual v2s32 getMousePos()
450 virtual void setMousePos(s32 x, s32 y)
452 mousepos = v2s32(x,y);
455 virtual bool getLeftState()
459 virtual bool getRightState()
464 virtual bool getLeftClicked()
468 virtual bool getRightClicked()
472 virtual void resetLeftClicked()
476 virtual void resetRightClicked()
478 rightclicked = false;
481 virtual bool getLeftReleased()
485 virtual bool getRightReleased()
487 return rightreleased;
489 virtual void resetLeftReleased()
491 leftreleased = false;
493 virtual void resetRightReleased()
495 rightreleased = false;
498 virtual s32 getMouseWheel()
503 virtual void step(float dtime)
506 static float counter1 = 0;
510 counter1 = 0.1*Rand(1, 40);
511 keydown.toggle(getKeySetting("keymap_jump"));
515 static float counter1 = 0;
519 counter1 = 0.1*Rand(1, 40);
520 keydown.toggle(getKeySetting("keymap_special1"));
524 static float counter1 = 0;
528 counter1 = 0.1*Rand(1, 40);
529 keydown.toggle(getKeySetting("keymap_forward"));
533 static float counter1 = 0;
537 counter1 = 0.1*Rand(1, 40);
538 keydown.toggle(getKeySetting("keymap_left"));
542 static float counter1 = 0;
546 counter1 = 0.1*Rand(1, 20);
547 mousespeed = v2s32(Rand(-20,20), Rand(-15,20));
551 static float counter1 = 0;
555 counter1 = 0.1*Rand(1, 30);
556 leftdown = !leftdown;
564 static float counter1 = 0;
568 counter1 = 0.1*Rand(1, 15);
569 rightdown = !rightdown;
573 rightreleased = true;
576 mousepos += mousespeed;
579 s32 Rand(s32 min, s32 max)
581 return (myrand()%(max-min+1))+min;
595 void drawMenuBackground(video::IVideoDriver* driver)
597 core::dimension2d<u32> screensize = driver->getScreenSize();
599 video::ITexture *bgtexture =
600 driver->getTexture(getTexturePath("menubg.png").c_str());
603 s32 scaledsize = 128;
605 // The important difference between destsize and screensize is
606 // that destsize is rounded to whole scaled pixels.
607 // These formulas use component-wise multiplication and division of v2u32.
608 v2u32 texturesize = bgtexture->getSize();
609 v2u32 sourcesize = texturesize * screensize / scaledsize + v2u32(1,1);
610 v2u32 destsize = scaledsize * sourcesize / texturesize;
612 // Default texture wrapping mode in Irrlicht is ETC_REPEAT.
613 driver->draw2DImage(bgtexture,
614 core::rect<s32>(0, 0, destsize.X, destsize.Y),
615 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
619 video::ITexture *logotexture =
620 driver->getTexture(getTexturePath("menulogo.png").c_str());
623 v2s32 logosize(logotexture->getOriginalSize().Width,
624 logotexture->getOriginalSize().Height);
627 video::SColor bgcolor(255,50,50,50);
628 core::rect<s32> bgrect(0, screensize.Height-logosize.Y-20,
629 screensize.Width, screensize.Height);
630 driver->draw2DRectangle(bgcolor, bgrect, NULL);
632 core::rect<s32> rect(0,0,logosize.X,logosize.Y);
633 rect += v2s32(screensize.Width/2,screensize.Height-10-logosize.Y);
634 rect -= v2s32(logosize.X/2, 0);
635 driver->draw2DImage(logotexture, rect,
636 core::rect<s32>(core::position2d<s32>(0,0),
637 core::dimension2di(logotexture->getSize())),
644 // These are defined global so that they're not optimized too much.
645 // Can't change them to volatile.
650 std::string tempstring;
651 std::string tempstring2;
656 infostream<<"The following test should take around 20ms."<<std::endl;
657 TimeTaker timer("Testing std::string speed");
658 const u32 jj = 10000;
659 for(u32 j=0; j<jj; j++)
664 for(u32 i=0; i<ii; i++){
665 tempstring2 += "asd";
667 for(u32 i=0; i<ii+1; i++){
669 if(tempstring == tempstring2)
675 infostream<<"All of the following tests should take around 100ms each."
679 TimeTaker timer("Testing floating-point conversion speed");
681 for(u32 i=0; i<4000000; i++){
688 TimeTaker timer("Testing floating-point vector speed");
690 tempv3f1 = v3f(1,2,3);
691 tempv3f2 = v3f(4,5,6);
692 for(u32 i=0; i<10000000; i++){
693 tempf += tempv3f1.dotProduct(tempv3f2);
694 tempv3f2 += v3f(7,8,9);
699 TimeTaker timer("Testing core::map speed");
701 core::map<v2s16, f32> map1;
704 for(s16 y=0; y<ii; y++){
705 for(s16 x=0; x<ii; x++){
706 map1.insert(v2s16(x,y), tempf);
710 for(s16 y=ii-1; y>=0; y--){
711 for(s16 x=0; x<ii; x++){
712 tempf = map1[v2s16(x,y)];
718 infostream<<"Around 5000/ms should do well here."<<std::endl;
719 TimeTaker timer("Testing mutex speed");
733 while(timer.getTime() < 10);
735 u32 dtime = timer.stop();
736 u32 per_ms = n / dtime;
737 infostream<<"Done. "<<dtime<<"ms, "
738 <<per_ms<<"/ms"<<std::endl;
742 int main(int argc, char *argv[])
748 log_add_output_maxlev(&main_stderr_log_out, LMT_ACTION);
749 log_add_output_all_levs(&main_dstream_no_stderr_log_out);
751 log_register_thread("main");
753 // Set locale. This is for forcing '.' as the decimal point.
754 std::locale::global(std::locale("C"));
755 // This enables printing all characters in bitmap font
756 setlocale(LC_CTYPE, "en_US");
762 // List all allowed options
763 core::map<std::string, ValueSpec> allowed_options;
764 allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG,
765 "Show allowed options"));
766 allowed_options.insert("config", ValueSpec(VALUETYPE_STRING,
767 "Load configuration from specified file"));
768 allowed_options.insert("port", ValueSpec(VALUETYPE_STRING,
769 "Set network port (UDP) to use"));
770 allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG,
771 "Disable unit tests"));
772 allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG,
773 "Enable unit tests"));
774 allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING,
775 "Map directory (where everything in the world is stored)"));
776 allowed_options.insert("info-on-stderr", ValueSpec(VALUETYPE_FLAG,
777 "Print more information to console (deprecated; use --verbose)"));
778 allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG,
779 "Print more information to console"));
781 allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG,
783 allowed_options.insert("address", ValueSpec(VALUETYPE_STRING,
784 "Address to connect to"));
785 allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG,
786 "Enable random user input, for testing"));
787 allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG,
788 "Run server directly"));
793 bool ret = cmd_args.parseCommandLine(argc, argv, allowed_options);
795 if(ret == false || cmd_args.getFlag("help"))
797 dstream<<"Allowed options:"<<std::endl;
798 for(core::map<std::string, ValueSpec>::Iterator
799 i = allowed_options.getIterator();
800 i.atEnd() == false; i++)
802 std::ostringstream os1(std::ios::binary);
803 os1<<" --"<<i.getNode()->getKey();
804 if(i.getNode()->getValue().type == VALUETYPE_FLAG)
808 dstream<<padStringRight(os1.str(), 24);
810 if(i.getNode()->getValue().help != NULL)
811 dstream<<i.getNode()->getValue().help;
815 return cmd_args.getFlag("help") ? 0 : 1;
819 Low-level initialization
822 if(cmd_args.getFlag("verbose") ||
823 cmd_args.getFlag("info-on-stderr") ||
824 cmd_args.getFlag("speedtests"))
825 log_add_output(&main_stderr_log_out, LMT_INFO);
827 porting::signal_handler_init();
828 bool &kill = *porting::signal_handler_killstatus();
830 porting::initializePaths();
832 // Create user data directory
833 fs::CreateDir(porting::path_user);
835 init_gettext((porting::path_share+DIR_DELIM+".."+DIR_DELIM+"locale").c_str());
837 // Initialize debug streams
839 std::string debugfile = DEBUGFILE;
841 std::string debugfile = porting::path_user+DIR_DELIM+DEBUGFILE;
843 bool disable_stderr = false;
844 debugstreams_init(disable_stderr, debugfile.c_str());
845 // Initialize debug stacks
848 DSTACK(__FUNCTION_NAME);
850 dstream<<"path_share = "<<porting::path_share<<std::endl;
851 dstream<<"path_user = "<<porting::path_user<<std::endl;
854 BEGIN_DEBUG_EXCEPTION_HANDLER
856 // Print startup message
857 actionstream<<PROJECT_NAME<<
858 " with SER_FMT_VER_HIGHEST="<<(int)SER_FMT_VER_HIGHEST
866 // Initialize default settings
867 set_default_settings(g_settings);
869 // Initialize sockets
871 atexit(sockets_cleanup);
877 // Path of configuration file in use
878 std::string configpath = "";
880 if(cmd_args.exists("config"))
882 bool r = g_settings->readConfigFile(cmd_args.get("config").c_str());
885 errorstream<<"Could not read configuration from \""
886 <<cmd_args.get("config")<<"\""<<std::endl;
889 configpath = cmd_args.get("config");
893 core::array<std::string> filenames;
894 filenames.push_back(porting::path_user +
895 DIR_DELIM + "minetest.conf");
896 // Legacy configuration file location
897 filenames.push_back(porting::path_user +
898 DIR_DELIM + ".." + DIR_DELIM + "minetest.conf");
900 // Try also from a lower level (to aid having the same configuration
901 // for many RUN_IN_PLACE installs)
902 filenames.push_back(porting::path_user +
903 DIR_DELIM + ".." + DIR_DELIM + ".." + DIR_DELIM + "minetest.conf");
906 for(u32 i=0; i<filenames.size(); i++)
908 bool r = g_settings->readConfigFile(filenames[i].c_str());
911 configpath = filenames[i];
916 // If no path found, use the first one (menu creates the file)
918 configpath = filenames[0];
921 // Initialize random seed
929 if((ENABLE_TESTS && cmd_args.getFlag("disable-unittests") == false)
930 || cmd_args.getFlag("enable-unittests") == true)
941 if(cmd_args.exists("port"))
942 port = cmd_args.getU16("port");
943 else if(g_settings->exists("port"))
944 port = g_settings->getU16("port");
949 std::string map_dir = porting::path_user + DIR_DELIM + "server" + DIR_DELIM + "worlds" + DIR_DELIM + "world";
950 if(cmd_args.exists("map-dir"))
951 map_dir = cmd_args.get("map-dir");
952 else if(g_settings->exists("map-dir"))
953 map_dir = g_settings->get("map-dir");
955 // No map-dir option was specified.
956 // Check if the world is found from the default directory, and if
957 // not, see if the legacy world directory exists.
958 std::string legacy_map_dir = porting::path_user+DIR_DELIM+".."+DIR_DELIM+"world";
959 if(!fs::PathExists(map_dir) && fs::PathExists(legacy_map_dir)){
960 errorstream<<"Warning: Using legacy world directory \""
961 <<legacy_map_dir<<"\""<<std::endl;
962 map_dir = legacy_map_dir;
966 // Run dedicated server if asked to or no other option
968 bool run_dedicated_server = true;
970 bool run_dedicated_server = cmd_args.getFlag("server");
972 if(run_dedicated_server)
974 DSTACK("Dedicated server branch");
976 // Create time getter if built with Irrlicht
978 g_timegetter = new SimpleTimeGetter();
982 Server server(map_dir, configpath, "mesetint");
986 dedicated_server_loop(server, kill);
991 #ifndef SERVER // Exclude from dedicated server build
997 // Address to connect to
998 std::string address = "";
1000 if(cmd_args.exists("address"))
1002 address = cmd_args.get("address");
1006 address = g_settings->get("address");
1009 std::string playername = g_settings->get("name");
1012 Device initialization
1015 // Resolution selection
1017 bool fullscreen = false;
1018 u16 screenW = g_settings->getU16("screenW");
1019 u16 screenH = g_settings->getU16("screenH");
1023 video::E_DRIVER_TYPE driverType;
1025 std::string driverstring = g_settings->get("video_driver");
1027 if(driverstring == "null")
1028 driverType = video::EDT_NULL;
1029 else if(driverstring == "software")
1030 driverType = video::EDT_SOFTWARE;
1031 else if(driverstring == "burningsvideo")
1032 driverType = video::EDT_BURNINGSVIDEO;
1033 else if(driverstring == "direct3d8")
1034 driverType = video::EDT_DIRECT3D8;
1035 else if(driverstring == "direct3d9")
1036 driverType = video::EDT_DIRECT3D9;
1037 else if(driverstring == "opengl")
1038 driverType = video::EDT_OPENGL;
1041 errorstream<<"WARNING: Invalid video_driver specified; defaulting "
1042 "to opengl"<<std::endl;
1043 driverType = video::EDT_OPENGL;
1047 Create device and exit if creation failed
1050 MyEventReceiver receiver;
1052 IrrlichtDevice *device;
1053 device = createDevice(driverType,
1054 core::dimension2d<u32>(screenW, screenH),
1055 16, fullscreen, false, false, &receiver);
1058 return 1; // could not create selected driver.
1061 Continue initialization
1064 video::IVideoDriver* driver = device->getVideoDriver();
1066 // Disable mipmaps (because some of them look ugly)
1067 driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, false);
1070 This changes the minimum allowed number of vertices in a VBO.
1073 //driver->setMinHardwareBufferVertexCount(50);
1075 // Set the window caption
1076 device->setWindowCaption(L"Minetest [Main Menu]");
1078 // Create time getter
1079 g_timegetter = new IrrlichtTimeGetter(device);
1081 // Create game callback for menus
1082 g_gamecallback = new MainGameCallback(device);
1085 Speed tests (done after irrlicht is loaded to get timer)
1087 if(cmd_args.getFlag("speedtests"))
1089 dstream<<"Running speed tests"<<std::endl;
1094 device->setResizable(true);
1096 bool random_input = g_settings->getBool("random_input")
1097 || cmd_args.getFlag("random-input");
1098 InputHandler *input = NULL;
1100 input = new RandomInputHandler();
1102 input = new RealInputHandler(device, &receiver);
1104 scene::ISceneManager* smgr = device->getSceneManager();
1106 guienv = device->getGUIEnvironment();
1107 gui::IGUISkin* skin = guienv->getSkin();
1108 gui::IGUIFont* font = guienv->getFont(getTexturePath("fontlucida.png").c_str());
1110 skin->setFont(font);
1112 errorstream<<"WARNING: Font file was not found."
1113 " Using default font."<<std::endl;
1114 // If font was not found, this will get us one
1115 font = skin->getFont();
1118 u32 text_height = font->getDimension(L"Hello, world!").Height;
1119 infostream<<"text_height="<<text_height<<std::endl;
1121 //skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,0,0,0));
1122 skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,255,255,255));
1123 //skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(0,0,0,0));
1124 //skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(0,0,0,0));
1125 skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255,0,0,0));
1126 skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255,0,0,0));
1132 ChatBackend chat_backend;
1135 If an error occurs, this is set to something and the
1136 menu-game loop is restarted. It is then displayed before
1139 std::wstring error_message = L"";
1141 // The password entered during the menu screen,
1142 std::string password;
1147 while(device->run() && kill == false)
1150 // This is used for catching disconnects
1155 Clear everything from the GUIEnvironment
1160 We need some kind of a root node to be able to add
1161 custom gui elements directly on the screen.
1162 Otherwise they won't be automatically drawn.
1164 guiroot = guienv->addStaticText(L"",
1165 core::rect<s32>(0, 0, 10000, 10000));
1168 Out-of-game menu loop.
1170 Loop quits when menu returns proper parameters.
1172 while(kill == false)
1174 // Cursor can be non-visible when coming from the game
1175 device->getCursorControl()->setVisible(true);
1176 // Some stuff are left to scene manager when coming from the game
1179 // Reset or hide the debug gui texts
1180 /*guitext->setText(L"Minetest-c55");
1181 guitext2->setVisible(false);
1182 guitext_info->setVisible(false);
1183 guitext_chat->setVisible(false);*/
1185 // Initialize menu data
1186 MainMenuData menudata;
1187 menudata.address = narrow_to_wide(address);
1188 menudata.name = narrow_to_wide(playername);
1189 menudata.port = narrow_to_wide(itos(port));
1190 menudata.fancy_trees = g_settings->getBool("new_style_leaves");
1191 menudata.smooth_lighting = g_settings->getBool("smooth_lighting");
1192 menudata.clouds_3d = g_settings->getBool("enable_3d_clouds");
1193 menudata.opaque_water = g_settings->getBool("opaque_water");
1194 menudata.creative_mode = g_settings->getBool("creative_mode");
1195 menudata.enable_damage = g_settings->getBool("enable_damage");
1198 new GUIMainMenu(guienv, guiroot, -1,
1199 &g_menumgr, &menudata, g_gamecallback);
1200 menu->allowFocusRemoval(true);
1202 if(error_message != L"")
1204 errorstream<<"error_message = "
1205 <<wide_to_narrow(error_message)<<std::endl;
1207 GUIMessageMenu *menu2 =
1208 new GUIMessageMenu(guienv, guiroot, -1,
1209 &g_menumgr, error_message.c_str());
1211 error_message = L"";
1214 video::IVideoDriver* driver = device->getVideoDriver();
1216 infostream<<"Created main menu"<<std::endl;
1218 while(device->run() && kill == false)
1220 if(menu->getStatus() == true)
1223 //driver->beginScene(true, true, video::SColor(255,0,0,0));
1224 driver->beginScene(true, true, video::SColor(255,128,128,128));
1226 drawMenuBackground(driver);
1232 // On some computers framerate doesn't seem to be
1233 // automatically limited
1237 // Break out of menu-game loop to shut down cleanly
1238 if(device->run() == false || kill == true)
1241 infostream<<"Dropping main menu"<<std::endl;
1245 // Delete map if requested
1246 if(menudata.delete_map)
1248 bool r = fs::RecursiveDeleteContent(map_dir);
1250 error_message = L"Delete failed";
1254 playername = wide_to_narrow(menudata.name);
1256 password = translatePassword(playername, menudata.password);
1258 //infostream<<"Main: password hash: '"<<password<<"'"<<std::endl;
1260 address = wide_to_narrow(menudata.address);
1261 int newport = stoi(wide_to_narrow(menudata.port));
1264 g_settings->set("new_style_leaves", itos(menudata.fancy_trees));
1265 g_settings->set("smooth_lighting", itos(menudata.smooth_lighting));
1266 g_settings->set("enable_3d_clouds", itos(menudata.clouds_3d));
1267 g_settings->set("opaque_water", itos(menudata.opaque_water));
1268 g_settings->set("creative_mode", itos(menudata.creative_mode));
1269 g_settings->set("enable_damage", itos(menudata.enable_damage));
1271 // NOTE: These are now checked server side; no need to do it
1272 // here, so let's not do it here.
1273 /*// Check for valid parameters, restart menu if invalid.
1274 if(playername == "")
1276 error_message = L"Name required.";
1279 // Check that name has only valid chars
1280 if(string_allowed(playername, PLAYERNAME_ALLOWED_CHARS)==false)
1282 error_message = L"Characters allowed: "
1283 +narrow_to_wide(PLAYERNAME_ALLOWED_CHARS);
1288 g_settings->set("name", playername);
1289 g_settings->set("address", address);
1290 g_settings->set("port", itos(port));
1291 // Update configuration file
1292 if(configpath != "")
1293 g_settings->updateConfigFile(configpath.c_str());
1299 // Break out of menu-game loop to shut down cleanly
1300 if(device->run() == false || kill == true)
1323 catch(con::PeerNotFoundException &e)
1325 errorstream<<"Connection error (timed out?)"<<std::endl;
1326 error_message = L"Connection error (timed out?)";
1328 catch(SocketException &e)
1330 errorstream<<"Socket error (port already in use?)"<<std::endl;
1331 error_message = L"Socket error (port already in use?)";
1335 errorstream<<e.what()<<std::endl;
1336 error_message = narrow_to_wide(e.what()) + L"\nCheck debug.txt for details.";
1339 catch(std::exception &e)
1341 std::string narrow_message = "Some exception, what()=\"";
1342 narrow_message += e.what();
1343 narrow_message += "\"";
1344 errorstream<<narrow_message<<std::endl;
1345 error_message = narrow_to_wide(narrow_message);
1354 In the end, delete the Irrlicht device.
1360 // Update configuration file
1361 if(configpath != "")
1362 g_settings->updateConfigFile(configpath.c_str());
1364 END_DEBUG_EXCEPTION_HANDLER(errorstream)
1366 debugstreams_deinit();