3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #pragma message ("Disabling unit tests")
24 #warning "Disabling unit tests"
27 #define ENABLE_TESTS 0
30 #define ENABLE_TESTS 1
34 #ifndef SERVER // Dedicated server isn't linked with Irrlicht
35 #pragma comment(lib, "Irrlicht.lib")
36 // This would get rid of the console window
37 //#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
39 #pragma comment(lib, "zlibwapi.lib")
40 #pragma comment(lib, "Shell32.lib")
43 #include "irrlicht.h" // createDevice
46 #include "mainmenumanager.h"
50 #include "irrlichttypes_extrabloated.h"
55 #include "constants.h"
61 #include "guiMainMenu.h"
66 #include "defaultsettings.h"
73 #include "xCGUITTFont.h"
75 #include "util/string.h"
77 #include "quicktune.h"
78 #include "serverlist.h"
79 #include "httpfetch.h"
80 #include "guiEngine.h"
81 #include "mapsector.h"
83 #include "database-sqlite3.h"
85 #include "database-leveldb.h"
88 #include "database-redis.h"
93 These are loaded from the config file.
95 Settings main_settings;
96 Settings *g_settings = &main_settings;
97 std::string g_settings_path;
100 Profiler main_profiler;
101 Profiler *g_profiler = &main_profiler;
103 // Menu clouds are created later
104 Clouds *g_menuclouds = 0;
105 irr::scene::ISceneManager *g_menucloudsmgr = 0;
112 std::ostream *dout_con_ptr = &dummyout;
113 std::ostream *derr_con_ptr = &verbosestream;
116 std::ostream *dout_server_ptr = &infostream;
117 std::ostream *derr_server_ptr = &errorstream;
120 std::ostream *dout_client_ptr = &infostream;
121 std::ostream *derr_client_ptr = &errorstream;
128 /* mainmenumanager.h */
130 gui::IGUIEnvironment* guienv = NULL;
131 gui::IGUIStaticText *guiroot = NULL;
132 MainMenuManager g_menumgr;
136 return (g_menumgr.menuCount() == 0);
139 // Passed to menus to allow disconnecting and exiting
140 MainGameCallback *g_gamecallback = NULL;
144 gettime.h implementation
151 /* Use imprecise system calls directly (from porting.h) */
152 return porting::getTime(PRECISION_MILLI);
155 u32 getTime(TimePrecision prec)
157 return porting::getTime(prec);
162 // A small helper class
166 virtual u32 getTime(TimePrecision prec) = 0;
169 // A precise irrlicht one
170 class IrrlichtTimeGetter: public TimeGetter
173 IrrlichtTimeGetter(IrrlichtDevice *device):
176 u32 getTime(TimePrecision prec)
178 if (prec == PRECISION_MILLI) {
179 if (m_device == NULL)
181 return m_device->getTimer()->getRealTime();
183 return porting::getTime(prec);
187 IrrlichtDevice *m_device;
189 // Not so precise one which works without irrlicht
190 class SimpleTimeGetter: public TimeGetter
193 u32 getTime(TimePrecision prec)
195 return porting::getTime(prec);
199 // A pointer to a global instance of the time getter
201 TimeGetter *g_timegetter = NULL;
205 if (g_timegetter == NULL)
207 return g_timegetter->getTime(PRECISION_MILLI);
210 u32 getTime(TimePrecision prec) {
211 if (g_timegetter == NULL)
213 return g_timegetter->getTime(prec);
217 class StderrLogOutput: public ILogOutput
220 /* line: Full line with timestamp, level and thread */
221 void printLog(const std::string &line)
223 std::cerr << line << std::endl;
225 } main_stderr_log_out;
227 class DstreamNoStderrLogOutput: public ILogOutput
230 /* line: Full line with timestamp, level and thread */
231 void printLog(const std::string &line)
233 dstream_no_stderr << line << std::endl;
235 } main_dstream_no_stderr_log_out;
240 Event handler for Irrlicht
242 NOTE: Everything possible should be moved out from here,
243 probably to InputHandler and the_game
246 class MyEventReceiver : public IEventReceiver
249 // This is the one method that we have to implement
250 virtual bool OnEvent(const SEvent& event)
253 React to nothing here if a menu is active
255 if (noMenuActive() == false) {
256 return g_menumgr.preprocessEvent(event);
259 // Remember whether each key is down or up
260 if (event.EventType == irr::EET_KEY_INPUT_EVENT) {
261 if (event.KeyInput.PressedDown) {
262 keyIsDown.set(event.KeyInput);
263 keyWasDown.set(event.KeyInput);
265 keyIsDown.unset(event.KeyInput);
269 if (event.EventType == irr::EET_MOUSE_INPUT_EVENT) {
270 if (noMenuActive() == false) {
272 middle_active = false;
273 right_active = false;
275 left_active = event.MouseInput.isLeftPressed();
276 middle_active = event.MouseInput.isMiddlePressed();
277 right_active = event.MouseInput.isRightPressed();
279 if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
282 if (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN) {
285 if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) {
288 if (event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP) {
289 rightreleased = true;
291 if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) {
292 mouse_wheel += event.MouseInput.Wheel;
296 if (event.EventType == irr::EET_LOG_TEXT_EVENT) {
297 dstream << "Irrlicht log: " << event.LogEvent.Text << std::endl;
300 /* always return false in order to continue processing events */
304 bool IsKeyDown(const KeyPress &keyCode) const
306 return keyIsDown[keyCode];
309 // Checks whether a key was down and resets the state
310 bool WasKeyDown(const KeyPress &keyCode)
312 bool b = keyWasDown[keyCode];
314 keyWasDown.unset(keyCode);
331 rightclicked = false;
332 leftreleased = false;
333 rightreleased = false;
336 middle_active = false;
337 right_active = false;
360 // The current state of keys
362 // Whether a key has been pressed or not
367 Separated input handler
370 class RealInputHandler : public InputHandler
373 RealInputHandler(IrrlichtDevice *device, MyEventReceiver *receiver):
378 virtual bool isKeyDown(const KeyPress &keyCode)
380 return m_receiver->IsKeyDown(keyCode);
382 virtual bool wasKeyDown(const KeyPress &keyCode)
384 return m_receiver->WasKeyDown(keyCode);
386 virtual v2s32 getMousePos()
388 return m_device->getCursorControl()->getPosition();
390 virtual void setMousePos(s32 x, s32 y)
392 m_device->getCursorControl()->setPosition(x, y);
395 virtual bool getLeftState()
397 return m_receiver->left_active;
399 virtual bool getRightState()
401 return m_receiver->right_active;
404 virtual bool getLeftClicked()
406 return m_receiver->leftclicked;
408 virtual bool getRightClicked()
410 return m_receiver->rightclicked;
412 virtual void resetLeftClicked()
414 m_receiver->leftclicked = false;
416 virtual void resetRightClicked()
418 m_receiver->rightclicked = false;
421 virtual bool getLeftReleased()
423 return m_receiver->leftreleased;
425 virtual bool getRightReleased()
427 return m_receiver->rightreleased;
429 virtual void resetLeftReleased()
431 m_receiver->leftreleased = false;
433 virtual void resetRightReleased()
435 m_receiver->rightreleased = false;
438 virtual s32 getMouseWheel()
440 return m_receiver->getMouseWheel();
445 m_receiver->clearInput();
448 IrrlichtDevice *m_device;
449 MyEventReceiver *m_receiver;
452 class RandomInputHandler : public InputHandler
460 rightclicked = false;
461 leftreleased = false;
462 rightreleased = false;
465 virtual bool isKeyDown(const KeyPress &keyCode)
467 return keydown[keyCode];
469 virtual bool wasKeyDown(const KeyPress &keyCode)
473 virtual v2s32 getMousePos()
477 virtual void setMousePos(s32 x, s32 y)
479 mousepos = v2s32(x, y);
482 virtual bool getLeftState()
486 virtual bool getRightState()
491 virtual bool getLeftClicked()
495 virtual bool getRightClicked()
499 virtual void resetLeftClicked()
503 virtual void resetRightClicked()
505 rightclicked = false;
508 virtual bool getLeftReleased()
512 virtual bool getRightReleased()
514 return rightreleased;
516 virtual void resetLeftReleased()
518 leftreleased = false;
520 virtual void resetRightReleased()
522 rightreleased = false;
525 virtual s32 getMouseWheel()
530 virtual void step(float dtime)
533 static float counter1 = 0;
535 if (counter1 < 0.0) {
536 counter1 = 0.1 * Rand(1, 40);
537 keydown.toggle(getKeySetting("keymap_jump"));
541 static float counter1 = 0;
543 if (counter1 < 0.0) {
544 counter1 = 0.1 * Rand(1, 40);
545 keydown.toggle(getKeySetting("keymap_special1"));
549 static float counter1 = 0;
551 if (counter1 < 0.0) {
552 counter1 = 0.1 * Rand(1, 40);
553 keydown.toggle(getKeySetting("keymap_forward"));
557 static float counter1 = 0;
559 if (counter1 < 0.0) {
560 counter1 = 0.1 * Rand(1, 40);
561 keydown.toggle(getKeySetting("keymap_left"));
565 static float counter1 = 0;
567 if (counter1 < 0.0) {
568 counter1 = 0.1 * Rand(1, 20);
569 mousespeed = v2s32(Rand(-20, 20), Rand(-15, 20));
573 static float counter1 = 0;
575 if (counter1 < 0.0) {
576 counter1 = 0.1 * Rand(1, 30);
577 leftdown = !leftdown;
585 static float counter1 = 0;
587 if (counter1 < 0.0) {
588 counter1 = 0.1 * Rand(1, 15);
589 rightdown = !rightdown;
593 rightreleased = true;
596 mousepos += mousespeed;
599 s32 Rand(s32 min, s32 max)
601 return (myrand()%(max-min+1))+min;
617 // These are defined global so that they're not optimized too much.
618 // Can't change them to volatile.
623 std::string tempstring;
624 std::string tempstring2;
629 infostream << "The following test should take around 20ms." << std::endl;
630 TimeTaker timer("Testing std::string speed");
631 const u32 jj = 10000;
632 for(u32 j = 0; j < jj; j++) {
636 for(u32 i = 0; i < ii; i++) {
637 tempstring2 += "asd";
639 for(u32 i = 0; i < ii+1; i++) {
641 if (tempstring == tempstring2)
647 infostream << "All of the following tests should take around 100ms each."
651 TimeTaker timer("Testing floating-point conversion speed");
653 for(u32 i = 0; i < 4000000; i++) {
660 TimeTaker timer("Testing floating-point vector speed");
662 tempv3f1 = v3f(1, 2, 3);
663 tempv3f2 = v3f(4, 5, 6);
664 for(u32 i = 0; i < 10000000; i++) {
665 tempf += tempv3f1.dotProduct(tempv3f2);
666 tempv3f2 += v3f(7, 8, 9);
671 TimeTaker timer("Testing std::map speed");
673 std::map<v2s16, f32> map1;
676 for(s16 y = 0; y < ii; y++) {
677 for(s16 x = 0; x < ii; x++) {
678 map1[v2s16(x, y)] = tempf;
682 for(s16 y = ii - 1; y >= 0; y--) {
683 for(s16 x = 0; x < ii; x++) {
684 tempf = map1[v2s16(x, y)];
690 infostream << "Around 5000/ms should do well here." << std::endl;
691 TimeTaker timer("Testing mutex speed");
704 while(timer.getTimerTime() < 10);
706 u32 dtime = timer.stop();
707 u32 per_ms = n / dtime;
708 infostream << "Done. " << dtime << "ms, " << per_ms << "/ms" << std::endl;
712 static void print_worldspecs(const std::vector<WorldSpec> &worldspecs, std::ostream &os)
714 for(u32 i = 0; i < worldspecs.size(); i++) {
715 std::string name = worldspecs[i].name;
716 std::string path = worldspecs[i].path;
717 if (name.find(" ") != std::string::npos)
718 name = std::string("'") + name + "'";
719 path = std::string("'") + path + "'";
720 name = padStringRight(name, 14);
721 os << " " << name << " " << path << std::endl;
725 int main(int argc, char *argv[])
733 log_add_output_maxlev(&main_stderr_log_out, LMT_ACTION);
734 log_add_output_all_levs(&main_dstream_no_stderr_log_out);
736 log_register_thread("main");
741 // List all allowed options
742 std::map<std::string, ValueSpec> allowed_options;
743 allowed_options.insert(std::make_pair("help", ValueSpec(VALUETYPE_FLAG,
744 _("Show allowed options"))));
745 allowed_options.insert(std::make_pair("version", ValueSpec(VALUETYPE_FLAG,
746 _("Show version information"))));
747 allowed_options.insert(std::make_pair("config", ValueSpec(VALUETYPE_STRING,
748 _("Load configuration from specified file"))));
749 allowed_options.insert(std::make_pair("port", ValueSpec(VALUETYPE_STRING,
750 _("Set network port (UDP)"))));
751 allowed_options.insert(std::make_pair("disable-unittests", ValueSpec(VALUETYPE_FLAG,
752 _("Disable unit tests"))));
753 allowed_options.insert(std::make_pair("enable-unittests", ValueSpec(VALUETYPE_FLAG,
754 _("Enable unit tests"))));
755 allowed_options.insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING,
756 _("Same as --world (deprecated)"))));
757 allowed_options.insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING,
758 _("Set world path (implies local game) ('list' lists all)"))));
759 allowed_options.insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING,
760 _("Set world by name (implies local game)"))));
761 allowed_options.insert(std::make_pair("quiet", ValueSpec(VALUETYPE_FLAG,
762 _("Print to console errors only"))));
763 allowed_options.insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG,
764 _("Print more information to console"))));
765 allowed_options.insert(std::make_pair("verbose", ValueSpec(VALUETYPE_FLAG,
766 _("Print even more information to console"))));
767 allowed_options.insert(std::make_pair("trace", ValueSpec(VALUETYPE_FLAG,
768 _("Print enormous amounts of information to log and console"))));
769 allowed_options.insert(std::make_pair("logfile", ValueSpec(VALUETYPE_STRING,
770 _("Set logfile path ('' = no logging)"))));
771 allowed_options.insert(std::make_pair("gameid", ValueSpec(VALUETYPE_STRING,
772 _("Set gameid (\"--gameid list\" prints available ones)"))));
773 allowed_options.insert(std::make_pair("migrate", ValueSpec(VALUETYPE_STRING,
774 _("Migrate from current map backend to another (Only works when using minetestserver or with --server)"))));
776 allowed_options.insert(std::make_pair("videomodes", ValueSpec(VALUETYPE_FLAG,
777 _("Show available video modes"))));
778 allowed_options.insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG,
779 _("Run speed tests"))));
780 allowed_options.insert(std::make_pair("address", ValueSpec(VALUETYPE_STRING,
781 _("Address to connect to. ('' = local game)"))));
782 allowed_options.insert(std::make_pair("random-input", ValueSpec(VALUETYPE_FLAG,
783 _("Enable random user input, for testing"))));
784 allowed_options.insert(std::make_pair("server", ValueSpec(VALUETYPE_FLAG,
785 _("Run dedicated server"))));
786 allowed_options.insert(std::make_pair("name", ValueSpec(VALUETYPE_STRING,
787 _("Set player name"))));
788 allowed_options.insert(std::make_pair("password", ValueSpec(VALUETYPE_STRING,
789 _("Set password"))));
790 allowed_options.insert(std::make_pair("go", ValueSpec(VALUETYPE_FLAG,
791 _("Disable main menu"))));
796 bool ret = cmd_args.parseCommandLine(argc, argv, allowed_options);
798 if (ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1")) {
799 dstream << _("Allowed options:") << std::endl;
800 for(std::map<std::string, ValueSpec>::iterator
801 i = allowed_options.begin();
802 i != allowed_options.end(); ++i) {
803 std::ostringstream os1(std::ios::binary);
804 os1 << " --"<<i->first;
805 if (i->second.type == VALUETYPE_FLAG) {
807 os1 << _(" <value>");
808 dstream << padStringRight(os1.str(), 24);
810 if (i->second.help != NULL)
811 dstream << i->second.help;
812 dstream << std::endl;
815 return cmd_args.getFlag("help") ? 0 : 1;
818 if (cmd_args.getFlag("version")) {
820 dstream << "minetestserver " << minetest_version_hash << std::endl;
822 dstream << "Minetest " << minetest_version_hash << std::endl;
823 dstream << "Using Irrlicht " << IRRLICHT_SDK_VERSION << std::endl;
825 dstream << "Build info: " << minetest_build_info << std::endl;
830 Low-level initialization
833 // Quiet mode, print errors only
834 if (cmd_args.getFlag("quiet")) {
835 log_remove_output(&main_stderr_log_out);
836 log_add_output_maxlev(&main_stderr_log_out, LMT_ERROR);
838 // If trace is enabled, enable logging of certain things
839 if (cmd_args.getFlag("trace")) {
840 dstream << _("Enabling trace level debug output") << std::endl;
841 log_trace_level_enabled = true;
842 dout_con_ptr = &verbosestream; // this is somewhat old crap
843 socket_enable_debug_output = true; // socket doesn't use log.h
845 // In certain cases, output info level on stderr
846 if (cmd_args.getFlag("info") || cmd_args.getFlag("verbose") ||
847 cmd_args.getFlag("trace") || cmd_args.getFlag("speedtests"))
848 log_add_output(&main_stderr_log_out, LMT_INFO);
849 // In certain cases, output verbose level on stderr
850 if (cmd_args.getFlag("verbose") || cmd_args.getFlag("trace"))
851 log_add_output(&main_stderr_log_out, LMT_VERBOSE);
853 porting::signal_handler_init();
854 bool &kill = *porting::signal_handler_killstatus();
856 porting::initializePaths();
858 // Create user data directory
859 fs::CreateDir(porting::path_user);
861 infostream << "path_share = " << porting::path_share << std::endl;
862 infostream << "path_user = " << porting::path_user << std::endl;
864 // Initialize debug stacks
866 DSTACK(__FUNCTION_NAME);
869 BEGIN_DEBUG_EXCEPTION_HANDLER
871 // List gameids if requested
872 if (cmd_args.exists("gameid") && cmd_args.get("gameid") == "list") {
873 std::set<std::string> gameids = getAvailableGameIds();
874 for(std::set<std::string>::const_iterator i = gameids.begin();
875 i != gameids.end(); i++)
876 dstream<<(*i)<<std::endl;
880 // List worlds if requested
881 if (cmd_args.exists("world") && cmd_args.get("world") == "list") {
882 dstream << _("Available worlds:") << std::endl;
883 std::vector<WorldSpec> worldspecs = getAvailableWorlds();
884 print_worldspecs(worldspecs, dstream);
888 // Print startup message
889 infostream<<PROJECT_NAME << " "<< _("with") << " SER_FMT_VER_HIGHEST_READ="
890 << (int)SER_FMT_VER_HIGHEST_READ << ", " << minetest_build_info << std::endl;
896 // Initialize default settings
897 set_default_settings(g_settings);
899 // Initialize sockets
901 atexit(sockets_cleanup);
907 // Path of configuration file in use
908 g_settings_path = "";
910 if (cmd_args.exists("config")) {
911 bool r = g_settings->readConfigFile(cmd_args.get("config").c_str());
913 errorstream << "Could not read configuration from \""
914 << cmd_args.get("config") << "\"" << std::endl;
917 g_settings_path = cmd_args.get("config");
919 std::vector<std::string> filenames;
920 filenames.push_back(porting::path_user +
921 DIR_DELIM + "minetest.conf");
922 // Legacy configuration file location
923 filenames.push_back(porting::path_user +
924 DIR_DELIM + ".." + DIR_DELIM + "minetest.conf");
926 // Try also from a lower level (to aid having the same configuration
927 // for many RUN_IN_PLACE installs)
928 filenames.push_back(porting::path_user +
929 DIR_DELIM + ".." + DIR_DELIM + ".." + DIR_DELIM + "minetest.conf");
932 for(u32 i = 0; i < filenames.size(); i++) {
933 bool r = g_settings->readConfigFile(filenames[i].c_str());
935 g_settings_path = filenames[i];
940 // If no path found, use the first one (menu creates the file)
941 if (g_settings_path == "")
942 g_settings_path = filenames[0];
945 // Initialize debug streams
946 #define DEBUGFILE "debug.txt"
948 std::string logfile = DEBUGFILE;
950 std::string logfile = porting::path_user+DIR_DELIM+DEBUGFILE;
952 if (cmd_args.exists("logfile"))
953 logfile = cmd_args.get("logfile");
955 log_remove_output(&main_dstream_no_stderr_log_out);
956 int loglevel = g_settings->getS32("debug_log_level");
958 if (loglevel == 0) //no logging
960 else if (loglevel > 0 && loglevel <= LMT_NUM_VALUES)
961 log_add_output_maxlev(&main_dstream_no_stderr_log_out,
962 (LogMessageLevel)(loglevel - 1));
965 debugstreams_init(false, logfile.c_str());
967 debugstreams_init(false, NULL);
969 infostream << "logfile = " << logfile << std::endl;
971 // Initialize random seed
975 // Initialize HTTP fetcher
976 httpfetch_init(g_settings->getS32("curl_parallel_limit"));
982 if ((ENABLE_TESTS && cmd_args.getFlag("disable-unittests") == false)
983 || cmd_args.getFlag("enable-unittests") == true) {
987 init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),
988 g_settings->get("language"), argc, argv);
990 init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),
991 g_settings->get("language"));
1000 if (cmd_args.exists("port"))
1001 port = cmd_args.getU16("port");
1002 else if (g_settings->exists("port"))
1003 port = g_settings->getU16("port");
1008 std::string commanded_world = "";
1009 if (cmd_args.exists("world"))
1010 commanded_world = cmd_args.get("world");
1011 else if (cmd_args.exists("map-dir"))
1012 commanded_world = cmd_args.get("map-dir");
1013 else if (cmd_args.exists("nonopt0")) // First nameless argument
1014 commanded_world = cmd_args.get("nonopt0");
1015 else if (g_settings->exists("map-dir"))
1016 commanded_world = g_settings->get("map-dir");
1019 std::string commanded_worldname = "";
1020 if (cmd_args.exists("worldname"))
1021 commanded_worldname = cmd_args.get("worldname");
1023 // Strip world.mt from commanded_world
1025 std::string worldmt = "world.mt";
1026 if (commanded_world.size() > worldmt.size() &&
1027 commanded_world.substr(commanded_world.size() - worldmt.size())
1029 dstream << _("Supplied world.mt file - stripping it off.") << std::endl;
1030 commanded_world = commanded_world.substr(0,
1031 commanded_world.size() - worldmt.size());
1035 // If a world name was specified, convert it to a path
1036 if (commanded_worldname != "") {
1037 // Get information about available worlds
1038 std::vector<WorldSpec> worldspecs = getAvailableWorlds();
1040 for(u32 i = 0; i < worldspecs.size(); i++) {
1041 std::string name = worldspecs[i].name;
1042 if (name == commanded_worldname) {
1043 if (commanded_world != "") {
1044 dstream << _("--worldname takes precedence over previously "
1045 "selected world.") << std::endl;
1047 commanded_world = worldspecs[i].path;
1053 dstream << _("World") << " '"<<commanded_worldname << _("' not "
1054 "available. Available worlds:") << std::endl;
1055 print_worldspecs(worldspecs, dstream);
1061 SubgameSpec commanded_gamespec;
1062 if (cmd_args.exists("gameid")) {
1063 std::string gameid = cmd_args.get("gameid");
1064 commanded_gamespec = findSubgame(gameid);
1065 if (!commanded_gamespec.isValid()) {
1066 errorstream << "Game \"" << gameid << "\" not found" << std::endl;
1073 Run dedicated server if asked to or no other option
1076 bool run_dedicated_server = true;
1078 bool run_dedicated_server = cmd_args.getFlag("server");
1080 g_settings->set("server_dedicated", run_dedicated_server ? "true" : "false");
1081 if (run_dedicated_server)
1083 DSTACK("Dedicated server branch");
1084 // Create time getter if built with Irrlicht
1086 g_timegetter = new SimpleTimeGetter();
1090 std::string world_path;
1091 verbosestream << _("Determining world path") << std::endl;
1092 bool is_legacy_world = false;
1093 // If a world was commanded, use it
1094 if (commanded_world != "") {
1095 world_path = commanded_world;
1096 infostream << "Using commanded world path [" << world_path << "]"
1098 } else { // No world was specified; try to select it automatically
1099 // Get information about available worlds
1100 std::vector<WorldSpec> worldspecs = getAvailableWorlds();
1101 // If a world name was specified, select it
1102 if (commanded_worldname != "") {
1104 for(u32 i = 0; i < worldspecs.size(); i++) {
1105 std::string name = worldspecs[i].name;
1106 if (name == commanded_worldname) {
1107 world_path = worldspecs[i].path;
1111 if (world_path == "") {
1112 dstream << _("World") << " '" << commanded_worldname << "' " << _("not "
1113 "available. Available worlds:") << std::endl;
1114 print_worldspecs(worldspecs, dstream);
1118 // If there is only a single world, use it
1119 if (worldspecs.size() == 1) {
1120 world_path = worldspecs[0].path;
1121 dstream <<_("Automatically selecting world at") << " ["
1122 << world_path << "]" << std::endl;
1123 // If there are multiple worlds, list them
1124 } else if (worldspecs.size() > 1) {
1125 dstream << _("Multiple worlds are available.") << std::endl;
1126 dstream << _("Please select one using --worldname <name>"
1127 " or --world <path>") << std::endl;
1128 print_worldspecs(worldspecs, dstream);
1130 // If there are no worlds, automatically create a new one
1132 // This is the ultimate default world path
1133 world_path = porting::path_user + DIR_DELIM + "worlds" +
1134 DIR_DELIM + "world";
1135 infostream << "Creating default world at ["
1136 << world_path << "]" << std::endl;
1140 if (world_path == "") {
1141 errorstream << "No world path specified or found." << std::endl;
1144 verbosestream << _("Using world path") << " [" << world_path << "]" << std::endl;
1146 // We need a gamespec.
1147 SubgameSpec gamespec;
1148 verbosestream << _("Determining gameid/gamespec") << std::endl;
1149 // If world doesn't exist
1150 if (!getWorldExists(world_path)) {
1151 // Try to take gamespec from command line
1152 if (commanded_gamespec.isValid()) {
1153 gamespec = commanded_gamespec;
1154 infostream << "Using commanded gameid [" << gamespec.id << "]" << std::endl;
1155 } else { // Otherwise we will be using "minetest"
1156 gamespec = findSubgame(g_settings->get("default_game"));
1157 infostream << "Using default gameid [" << gamespec.id << "]" << std::endl;
1159 } else { // World exists
1160 std::string world_gameid = getWorldGameId(world_path, is_legacy_world);
1161 // If commanded to use a gameid, do so
1162 if (commanded_gamespec.isValid()) {
1163 gamespec = commanded_gamespec;
1164 if (commanded_gamespec.id != world_gameid) {
1165 errorstream << "WARNING: Using commanded gameid ["
1166 << gamespec.id << "]" << " instead of world gameid ["
1167 << world_gameid << "]" << std::endl;
1170 // If world contains an embedded game, use it;
1171 // Otherwise find world from local system.
1172 gamespec = findWorldSubgame(world_path);
1173 infostream << "Using world gameid [" << gamespec.id << "]" << std::endl;
1176 if (!gamespec.isValid()) {
1177 errorstream << "Subgame [" << gamespec.id << "] could not be found."
1181 verbosestream << _("Using gameid") << " [" << gamespec.id<<"]" << std::endl;
1184 std::string bind_str = g_settings->get("bind_address");
1185 Address bind_addr(0, 0, 0, 0, port);
1187 if (g_settings->getBool("ipv6_server")) {
1188 bind_addr.setAddress((IPv6AddressBytes*) NULL);
1191 bind_addr.Resolve(bind_str.c_str());
1192 } catch (ResolveError &e) {
1193 infostream << "Resolving bind address \"" << bind_str
1194 << "\" failed: " << e.what()
1195 << " -- Listening on all addresses." << std::endl;
1197 if (bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) {
1198 errorstream << "Unable to listen on "
1199 << bind_addr.serializeString()
1200 << L" because IPv6 is disabled" << std::endl;
1205 Server server(world_path, gamespec, false, bind_addr.isIPv6());
1207 // Database migration
1208 if (cmd_args.exists("migrate")) {
1209 std::string migrate_to = cmd_args.get("migrate");
1211 bool success = world_mt.readConfigFile((world_path + DIR_DELIM
1212 + "world.mt").c_str());
1214 errorstream << "Cannot read world.mt" << std::endl;
1217 if (!world_mt.exists("backend")) {
1218 errorstream << "Please specify your current backend in world.mt file:"
1219 << std::endl << " backend = {sqlite3|leveldb|redis|dummy}" << std::endl;
1222 std::string backend = world_mt.get("backend");
1224 if (backend == migrate_to) {
1225 errorstream << "Cannot migrate: new backend is same"
1226 <<" as the old one" << std::endl;
1229 if (migrate_to == "sqlite3")
1230 new_db = new Database_SQLite3(&(ServerMap&)server.getMap(), world_path);
1232 else if (migrate_to == "leveldb")
1233 new_db = new Database_LevelDB(&(ServerMap&)server.getMap(), world_path);
1236 else if (migrate_to == "redis")
1237 new_db = new Database_Redis(&(ServerMap&)server.getMap(), world_path);
1240 errorstream << "Migration to " << migrate_to
1241 << " is not supported" << std::endl;
1245 std::list<v3s16> blocks;
1246 ServerMap &old_map = ((ServerMap&)server.getMap());
1247 old_map.listAllLoadableBlocks(blocks);
1249 new_db->beginSave();
1250 for (std::list<v3s16>::iterator i = blocks.begin(); i != blocks.end(); i++) {
1251 MapBlock *block = old_map.loadBlock(*i);
1252 new_db->saveBlock(block);
1253 MapSector *sector = old_map.getSectorNoGenerate(v2s16(i->X, i->Z));
1254 sector->deleteBlock(block);
1256 if (count % 500 == 0)
1257 actionstream << "Migrated " << count << " blocks "
1258 << (100.0 * count / blocks.size()) << "% completed" << std::endl;
1263 actionstream << "Successfully migrated " << count << " blocks" << std::endl;
1264 world_mt.set("backend", migrate_to);
1265 if (!world_mt.updateConfigFile((world_path + DIR_DELIM + "world.mt").c_str()))
1266 errorstream << "Failed to update world.mt!" << std::endl;
1268 actionstream << "world.mt updated" << std::endl;
1273 server.start(bind_addr);
1276 dedicated_server_loop(server, kill);
1281 #ifndef SERVER // Exclude from dedicated server build
1287 std::string address = g_settings->get("address");
1288 if (commanded_world != "")
1290 else if (cmd_args.exists("address"))
1291 address = cmd_args.get("address");
1293 std::string playername = g_settings->get("name");
1294 if (cmd_args.exists("name"))
1295 playername = cmd_args.get("name");
1297 bool skip_main_menu = cmd_args.getFlag("go");
1300 Device initialization
1303 // Resolution selection
1305 bool fullscreen = g_settings->getBool("fullscreen");
1306 u16 screenW = g_settings->getU16("screenW");
1307 u16 screenH = g_settings->getU16("screenH");
1311 bool vsync = g_settings->getBool("vsync");
1312 u16 bits = g_settings->getU16("fullscreen_bpp");
1313 u16 fsaa = g_settings->getU16("fsaa");
1317 video::E_DRIVER_TYPE driverType;
1319 std::string driverstring = g_settings->get("video_driver");
1321 if (driverstring == "null")
1322 driverType = video::EDT_NULL;
1323 else if (driverstring == "software")
1324 driverType = video::EDT_SOFTWARE;
1325 else if (driverstring == "burningsvideo")
1326 driverType = video::EDT_BURNINGSVIDEO;
1327 else if (driverstring == "direct3d8")
1328 driverType = video::EDT_DIRECT3D8;
1329 else if (driverstring == "direct3d9")
1330 driverType = video::EDT_DIRECT3D9;
1331 else if (driverstring == "opengl")
1332 driverType = video::EDT_OPENGL;
1333 #ifdef _IRR_COMPILE_WITH_OGLES1_
1334 else if (driverstring == "ogles1")
1335 driverType = video::EDT_OGLES1;
1337 #ifdef _IRR_COMPILE_WITH_OGLES2_
1338 else if (driverstring == "ogles2")
1339 driverType = video::EDT_OGLES2;
1342 errorstream << "WARNING: Invalid video_driver specified; defaulting "
1343 << "to opengl" << std::endl;
1344 driverType = video::EDT_OPENGL;
1348 List video modes if requested
1351 MyEventReceiver receiver;
1353 if (cmd_args.getFlag("videomodes")) {
1354 IrrlichtDevice *nulldevice;
1356 SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
1357 params.DriverType = video::EDT_NULL;
1358 params.WindowSize = core::dimension2d<u32>(640, 480);
1360 params.AntiAlias = fsaa;
1361 params.Fullscreen = false;
1362 params.Stencilbuffer = false;
1363 params.Vsync = vsync;
1364 params.EventReceiver = &receiver;
1365 params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
1367 nulldevice = createDeviceEx(params);
1369 if (nulldevice == 0)
1372 dstream << _("Available video modes (WxHxD):") << std::endl;
1374 video::IVideoModeList *videomode_list =
1375 nulldevice->getVideoModeList();
1377 if (videomode_list == 0) {
1382 s32 videomode_count = videomode_list->getVideoModeCount();
1383 core::dimension2d<u32> videomode_res;
1384 s32 videomode_depth;
1385 for (s32 i = 0; i < videomode_count; ++i) {
1386 videomode_res = videomode_list->getVideoModeResolution(i);
1387 videomode_depth = videomode_list->getVideoModeDepth(i);
1388 dstream<<videomode_res.Width << "x" << videomode_res.Height
1389 << "x" << videomode_depth << std::endl;
1392 dstream << _("Active video mode (WxHxD):") << std::endl;
1393 videomode_res = videomode_list->getDesktopResolution();
1394 videomode_depth = videomode_list->getDesktopDepth();
1395 dstream << videomode_res.Width << "x" << videomode_res.Height
1396 << "x" << videomode_depth << std::endl;
1404 Create device and exit if creation failed
1407 IrrlichtDevice *device;
1409 SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
1410 params.DriverType = driverType;
1411 params.WindowSize = core::dimension2d<u32>(screenW, screenH);
1413 params.AntiAlias = fsaa;
1414 params.Fullscreen = fullscreen;
1415 params.Stencilbuffer = false;
1416 params.Vsync = vsync;
1417 params.EventReceiver = &receiver;
1418 params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
1420 device = createDeviceEx(params);
1423 return 1; // could not create selected driver.
1426 // Map our log level to irrlicht engine one.
1427 static const irr::ELOG_LEVEL irr_log_level[5] = {
1432 #if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 8)
1439 ILogger* irr_logger = device->getLogger();
1440 irr_logger->setLogLevel(irr_log_level[loglevel]);
1442 porting::initIrrlicht(device);
1445 Continue initialization
1448 video::IVideoDriver* driver = device->getVideoDriver();
1451 This changes the minimum allowed number of vertices in a VBO.
1454 //driver->setMinHardwareBufferVertexCount(50);
1456 // Create time getter
1457 g_timegetter = new IrrlichtTimeGetter(device);
1459 // Create game callback for menus
1460 g_gamecallback = new MainGameCallback(device);
1463 Speed tests (done after irrlicht is loaded to get timer)
1465 if (cmd_args.getFlag("speedtests"))
1467 dstream << "Running speed tests" << std::endl;
1473 device->setResizable(true);
1475 bool random_input = g_settings->getBool("random_input")
1476 || cmd_args.getFlag("random-input");
1477 InputHandler *input = NULL;
1479 input = new RandomInputHandler();
1481 input = new RealInputHandler(device, &receiver);
1484 scene::ISceneManager* smgr = device->getSceneManager();
1486 guienv = device->getGUIEnvironment();
1487 gui::IGUISkin* skin = guienv->getSkin();
1488 std::string font_path = g_settings->get("font_path");
1489 gui::IGUIFont *font;
1491 bool use_freetype = g_settings->getBool("freetype");
1493 std::string fallback;
1494 if (is_yes(gettext("needs_fallback_font")))
1495 fallback = "fallback_";
1496 u16 font_size = g_settings->getU16(fallback + "font_size");
1497 font_path = g_settings->get(fallback + "font_path");
1498 u32 font_shadow = g_settings->getU16(fallback + "font_shadow");
1499 u32 font_shadow_alpha = g_settings->getU16(fallback + "font_shadow_alpha");
1500 font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size,
1501 true, true, font_shadow, font_shadow_alpha);
1503 font = guienv->getFont(font_path.c_str());
1506 font = guienv->getFont(font_path.c_str());
1509 skin->setFont(font);
1511 errorstream << "WARNING: Font file was not found."
1512 << " Using default font." << std::endl;
1513 // If font was not found, this will get us one
1514 font = skin->getFont();
1517 u32 text_height = font->getDimension(L"Hello, world!").Height;
1518 infostream << "text_height=" << text_height << std::endl;
1520 skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255, 255, 255, 255));
1521 skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255, 0, 0, 0));
1522 skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255, 0, 0, 0));
1523 skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255, 70, 100, 50));
1524 skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255, 255, 255, 255));
1526 #if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2
1527 // Irrlicht 1.8 input colours
1528 skin->setColor(gui::EGDC_EDITABLE, video::SColor(255, 128, 128, 128));
1529 skin->setColor(gui::EGDC_FOCUSED_EDITABLE, video::SColor(255, 96, 134, 49));
1533 // Create the menu clouds
1534 if (!g_menucloudsmgr)
1535 g_menucloudsmgr = smgr->createNewSceneManager();
1537 g_menuclouds = new Clouds(g_menucloudsmgr->getRootSceneNode(),
1538 g_menucloudsmgr, -1, rand(), 100);
1539 g_menuclouds->update(v2f(0, 0), video::SColor(255, 200, 200, 255));
1540 scene::ICameraSceneNode* camera;
1541 camera = g_menucloudsmgr->addCameraSceneNode(0,
1542 v3f(0, 0, 0), v3f(0, 60, 100));
1543 camera->setFarValue(10000);
1549 ChatBackend chat_backend;
1552 If an error occurs, this is set to something and the
1553 menu-game loop is restarted. It is then displayed before
1556 std::wstring error_message = L"";
1558 // The password entered during the menu screen,
1559 std::string password;
1561 bool first_loop = true;
1566 while (device->run() && kill == false)
1568 // Set the window caption
1569 wchar_t* text = wgettext("Main Menu");
1570 device->setWindowCaption((std::wstring(L"Minetest [") + text + L"]").c_str());
1573 // This is used for catching disconnects
1578 Clear everything from the GUIEnvironment
1583 We need some kind of a root node to be able to add
1584 custom gui elements directly on the screen.
1585 Otherwise they won't be automatically drawn.
1587 guiroot = guienv->addStaticText(L"",
1588 core::rect<s32>(0, 0, 10000, 10000));
1590 SubgameSpec gamespec;
1591 WorldSpec worldspec;
1592 bool simple_singleplayer_mode = false;
1594 // These are set up based on the menu and other things
1595 std::string current_playername = "inv£lid";
1596 std::string current_password = "";
1597 std::string current_address = "does-not-exist";
1598 int current_port = 0;
1601 Out-of-game menu loop.
1603 Loop quits when menu returns proper parameters.
1605 while (kill == false) {
1606 // If skip_main_menu, only go through here once
1607 if (skip_main_menu && !first_loop) {
1613 // Cursor can be non-visible when coming from the game
1614 device->getCursorControl()->setVisible(true);
1615 // Some stuff are left to scene manager when coming from the game
1619 // Initialize menu data
1620 MainMenuData menudata;
1621 menudata.address = address;
1622 menudata.name = playername;
1623 menudata.port = itos(port);
1624 menudata.errormessage = wide_to_narrow(error_message);
1625 error_message = L"";
1626 if (cmd_args.exists("password"))
1627 menudata.password = cmd_args.get("password");
1629 driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, g_settings->getBool("mip_map"));
1631 menudata.enable_public = g_settings->getBool("server_announce");
1633 std::vector<WorldSpec> worldspecs = getAvailableWorlds();
1635 // If a world was commanded, append and select it
1636 if (commanded_world != "") {
1638 std::string gameid = getWorldGameId(commanded_world, true);
1639 std::string name = _("[--world parameter]");
1641 gameid = g_settings->get("default_game");
1644 //TODO find within worldspecs and set config
1647 if (skip_main_menu == false) {
1648 video::IVideoDriver* driver = device->getVideoDriver();
1650 infostream << "Waiting for other menus" << std::endl;
1651 while (device->run() && kill == false) {
1654 driver->beginScene(true, true,
1655 video::SColor(255, 128, 128, 128));
1658 // On some computers framerate doesn't seem to be
1659 // automatically limited
1662 infostream << "Waited for other menus" << std::endl;
1664 GUIEngine* temp = new GUIEngine(device, guiroot,
1665 &g_menumgr, smgr, &menudata, kill);
1668 //once finished you'll never end up here
1672 if (menudata.errormessage != "") {
1673 error_message = narrow_to_wide(menudata.errormessage);
1677 //update worldspecs (necessary as new world may have been created)
1678 worldspecs = getAvailableWorlds();
1680 if (menudata.name == "")
1681 menudata.name = std::string("Guest") + itos(myrand_range(1000,9999));
1683 playername = menudata.name;
1685 password = translatePassword(playername, narrow_to_wide(menudata.password));
1686 //infostream<<"Main: password hash: '"<<password<<"'"<<std::endl;
1688 address = menudata.address;
1689 int newport = stoi(menudata.port);
1693 simple_singleplayer_mode = menudata.simple_singleplayer_mode;
1696 g_settings->set("name", playername);
1698 if ((menudata.selected_world >= 0) &&
1699 (menudata.selected_world < (int)worldspecs.size()))
1700 g_settings->set("selected_world_path",
1701 worldspecs[menudata.selected_world].path);
1703 // Break out of menu-game loop to shut down cleanly
1704 if (device->run() == false || kill == true)
1707 current_playername = playername;
1708 current_password = password;
1709 current_address = address;
1710 current_port = port;
1712 // If using simple singleplayer mode, override
1713 if (simple_singleplayer_mode) {
1714 current_playername = "singleplayer";
1715 current_password = "";
1716 current_address = "";
1717 current_port = myrand_range(49152, 65535);
1718 } else if (address != "") {
1719 ServerListSpec server;
1720 server["name"] = menudata.servername;
1721 server["address"] = menudata.address;
1722 server["port"] = menudata.port;
1723 server["description"] = menudata.serverdescription;
1724 ServerList::insert(server);
1727 // Set world path to selected one
1728 if ((menudata.selected_world >= 0) &&
1729 (menudata.selected_world < (int)worldspecs.size())) {
1730 worldspec = worldspecs[menudata.selected_world];
1731 infostream<<"Selected world: "<<worldspec.name
1732 <<" ["<<worldspec.path<<"]"<<std::endl;
1736 if (current_address == "") {
1737 if (menudata.selected_world == -1) {
1738 error_message = wgettext("No world selected and no address "
1739 "provided. Nothing to do.");
1740 errorstream << wide_to_narrow(error_message) << std::endl;
1743 // Load gamespec for required game
1744 gamespec = findWorldSubgame(worldspec.path);
1745 if (!gamespec.isValid() && !commanded_gamespec.isValid()) {
1746 error_message = wgettext("Could not find or load game \"")
1747 + narrow_to_wide(worldspec.gameid) + L"\"";
1748 errorstream << wide_to_narrow(error_message) << std::endl;
1751 if (commanded_gamespec.isValid() &&
1752 commanded_gamespec.id != worldspec.gameid) {
1753 errorstream<<"WARNING: Overriding gamespec from \""
1754 << worldspec.gameid << "\" to \""
1755 << commanded_gamespec.id << "\"" << std::endl;
1756 gamespec = commanded_gamespec;
1759 if (!gamespec.isValid()) {
1760 error_message = wgettext("Invalid gamespec.");
1761 error_message += L" (world_gameid="
1762 + narrow_to_wide(worldspec.gameid) + L")";
1763 errorstream << wide_to_narrow(error_message) << std::endl;
1772 // Break out of menu-game loop to shut down cleanly
1773 if (device->run() == false || kill == true) {
1774 if (g_settings_path != "") {
1775 g_settings->updateConfigFile(g_settings_path.c_str());
1797 simple_singleplayer_mode
1802 catch(con::PeerNotFoundException &e)
1804 error_message = wgettext("Connection error (timed out?)");
1805 errorstream << wide_to_narrow(error_message) << std::endl;
1808 catch(std::exception &e)
1810 std::string narrow_message = "Some exception: \"";
1811 narrow_message += e.what();
1812 narrow_message += "\"";
1813 errorstream << narrow_message << std::endl;
1814 error_message = narrow_to_wide(narrow_message);
1818 // If no main menu, show error and exit
1819 if (skip_main_menu) {
1820 if (error_message != L"") {
1821 verbosestream << "error_message = "
1822 << wide_to_narrow(error_message) << std::endl;
1830 g_menuclouds->drop();
1831 g_menucloudsmgr->drop();
1836 In the end, delete the Irrlicht device.
1847 // Update configuration file
1848 if (g_settings_path != "")
1849 g_settings->updateConfigFile(g_settings_path.c_str());
1851 // Print modified quicktune values
1853 bool header_printed = false;
1854 std::vector<std::string> names = getQuicktuneNames();
1855 for(u32 i = 0; i < names.size(); i++) {
1856 QuicktuneValue val = getQuicktuneValue(names[i]);
1859 if (!header_printed) {
1860 dstream << "Modified quicktune values:" << std::endl;
1861 header_printed = true;
1863 dstream<<names[i] << " = " << val.getString() << std::endl;
1867 // Stop httpfetch thread (if started)
1868 httpfetch_cleanup();
1870 END_DEBUG_EXCEPTION_HANDLER(errorstream)
1872 debugstreams_deinit();