3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #pragma message ("Disabling unit tests")
24 #warning "Disabling unit tests"
27 #define ENABLE_TESTS 0
30 #define ENABLE_TESTS 1
34 #ifndef SERVER // Dedicated server isn't linked with Irrlicht
35 #pragma comment(lib, "Irrlicht.lib")
36 // This would get rid of the console window
37 //#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
39 #pragma comment(lib, "zlibwapi.lib")
40 #pragma comment(lib, "Shell32.lib")
43 #include "irrlicht.h" // createDevice
46 #include "mainmenumanager.h"
50 #include "irrlichttypes_extrabloated.h"
55 #include "constants.h"
61 #include "guiMainMenu.h"
66 #include "defaultsettings.h"
73 #include "xCGUITTFont.h"
75 #include "util/string.h"
77 #include "quicktune.h"
78 #include "serverlist.h"
79 #include "httpfetch.h"
80 #include "guiEngine.h"
81 #include "mapsector.h"
83 #include "database-sqlite3.h"
85 #include "database-leveldb.h"
88 #include "database-redis.h"
93 These are loaded from the config file.
95 Settings main_settings;
96 Settings *g_settings = &main_settings;
97 std::string g_settings_path;
100 Profiler main_profiler;
101 Profiler *g_profiler = &main_profiler;
103 // Menu clouds are created later
104 Clouds *g_menuclouds = 0;
105 irr::scene::ISceneManager *g_menucloudsmgr = 0;
112 std::ostream *dout_con_ptr = &dummyout;
113 std::ostream *derr_con_ptr = &verbosestream;
116 std::ostream *dout_server_ptr = &infostream;
117 std::ostream *derr_server_ptr = &errorstream;
120 std::ostream *dout_client_ptr = &infostream;
121 std::ostream *derr_client_ptr = &errorstream;
128 /* mainmenumanager.h */
130 gui::IGUIEnvironment* guienv = NULL;
131 gui::IGUIStaticText *guiroot = NULL;
132 MainMenuManager g_menumgr;
136 return (g_menumgr.menuCount() == 0);
139 // Passed to menus to allow disconnecting and exiting
140 MainGameCallback *g_gamecallback = NULL;
144 gettime.h implementation
151 /* Use imprecise system calls directly (from porting.h) */
152 return porting::getTime(PRECISION_MILLI);
155 u32 getTime(TimePrecision prec)
157 return porting::getTime(prec);
162 // A small helper class
166 virtual u32 getTime(TimePrecision prec) = 0;
169 // A precise irrlicht one
170 class IrrlichtTimeGetter: public TimeGetter
173 IrrlichtTimeGetter(IrrlichtDevice *device):
176 u32 getTime(TimePrecision prec)
178 if (prec == PRECISION_MILLI) {
181 return m_device->getTimer()->getRealTime();
183 return porting::getTime(prec);
187 IrrlichtDevice *m_device;
189 // Not so precise one which works without irrlicht
190 class SimpleTimeGetter: public TimeGetter
193 u32 getTime(TimePrecision prec)
195 return porting::getTime(prec);
199 // A pointer to a global instance of the time getter
201 TimeGetter *g_timegetter = NULL;
205 if(g_timegetter == NULL)
207 return g_timegetter->getTime(PRECISION_MILLI);
210 u32 getTime(TimePrecision prec) {
211 if (g_timegetter == NULL)
213 return g_timegetter->getTime(prec);
217 class StderrLogOutput: public ILogOutput
220 /* line: Full line with timestamp, level and thread */
221 void printLog(const std::string &line)
223 std::cerr<<line<<std::endl;
225 } main_stderr_log_out;
227 class DstreamNoStderrLogOutput: public ILogOutput
230 /* line: Full line with timestamp, level and thread */
231 void printLog(const std::string &line)
233 dstream_no_stderr<<line<<std::endl;
235 } main_dstream_no_stderr_log_out;
240 Event handler for Irrlicht
242 NOTE: Everything possible should be moved out from here,
243 probably to InputHandler and the_game
246 class MyEventReceiver : public IEventReceiver
249 // This is the one method that we have to implement
250 virtual bool OnEvent(const SEvent& event)
253 React to nothing here if a menu is active
255 if(noMenuActive() == false)
257 return g_menumgr.preprocessEvent(event);
260 // Remember whether each key is down or up
261 if(event.EventType == irr::EET_KEY_INPUT_EVENT)
263 if(event.KeyInput.PressedDown) {
264 keyIsDown.set(event.KeyInput);
265 keyWasDown.set(event.KeyInput);
267 keyIsDown.unset(event.KeyInput);
271 if(event.EventType == irr::EET_MOUSE_INPUT_EVENT)
273 if(noMenuActive() == false)
276 middle_active = false;
277 right_active = false;
281 left_active = event.MouseInput.isLeftPressed();
282 middle_active = event.MouseInput.isMiddlePressed();
283 right_active = event.MouseInput.isRightPressed();
285 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
289 if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
293 if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
297 if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
299 rightreleased = true;
301 if(event.MouseInput.Event == EMIE_MOUSE_WHEEL)
303 mouse_wheel += event.MouseInput.Wheel;
307 if(event.EventType == irr::EET_LOG_TEXT_EVENT)
309 dstream<<"Irrlicht log: "<<event.LogEvent.Text<<std::endl;
312 /* always return false in order to continue processing events */
316 bool IsKeyDown(const KeyPress &keyCode) const
318 return keyIsDown[keyCode];
321 // Checks whether a key was down and resets the state
322 bool WasKeyDown(const KeyPress &keyCode)
324 bool b = keyWasDown[keyCode];
326 keyWasDown.unset(keyCode);
343 rightclicked = false;
344 leftreleased = false;
345 rightreleased = false;
348 middle_active = false;
349 right_active = false;
372 // The current state of keys
374 // Whether a key has been pressed or not
379 Separated input handler
382 class RealInputHandler : public InputHandler
385 RealInputHandler(IrrlichtDevice *device, MyEventReceiver *receiver):
390 virtual bool isKeyDown(const KeyPress &keyCode)
392 return m_receiver->IsKeyDown(keyCode);
394 virtual bool wasKeyDown(const KeyPress &keyCode)
396 return m_receiver->WasKeyDown(keyCode);
398 virtual v2s32 getMousePos()
400 return m_device->getCursorControl()->getPosition();
402 virtual void setMousePos(s32 x, s32 y)
404 m_device->getCursorControl()->setPosition(x, y);
407 virtual bool getLeftState()
409 return m_receiver->left_active;
411 virtual bool getRightState()
413 return m_receiver->right_active;
416 virtual bool getLeftClicked()
418 return m_receiver->leftclicked;
420 virtual bool getRightClicked()
422 return m_receiver->rightclicked;
424 virtual void resetLeftClicked()
426 m_receiver->leftclicked = false;
428 virtual void resetRightClicked()
430 m_receiver->rightclicked = false;
433 virtual bool getLeftReleased()
435 return m_receiver->leftreleased;
437 virtual bool getRightReleased()
439 return m_receiver->rightreleased;
441 virtual void resetLeftReleased()
443 m_receiver->leftreleased = false;
445 virtual void resetRightReleased()
447 m_receiver->rightreleased = false;
450 virtual s32 getMouseWheel()
452 return m_receiver->getMouseWheel();
457 m_receiver->clearInput();
460 IrrlichtDevice *m_device;
461 MyEventReceiver *m_receiver;
464 class RandomInputHandler : public InputHandler
472 rightclicked = false;
473 leftreleased = false;
474 rightreleased = false;
477 virtual bool isKeyDown(const KeyPress &keyCode)
479 return keydown[keyCode];
481 virtual bool wasKeyDown(const KeyPress &keyCode)
485 virtual v2s32 getMousePos()
489 virtual void setMousePos(s32 x, s32 y)
491 mousepos = v2s32(x,y);
494 virtual bool getLeftState()
498 virtual bool getRightState()
503 virtual bool getLeftClicked()
507 virtual bool getRightClicked()
511 virtual void resetLeftClicked()
515 virtual void resetRightClicked()
517 rightclicked = false;
520 virtual bool getLeftReleased()
524 virtual bool getRightReleased()
526 return rightreleased;
528 virtual void resetLeftReleased()
530 leftreleased = false;
532 virtual void resetRightReleased()
534 rightreleased = false;
537 virtual s32 getMouseWheel()
542 virtual void step(float dtime)
545 static float counter1 = 0;
549 counter1 = 0.1*Rand(1, 40);
550 keydown.toggle(getKeySetting("keymap_jump"));
554 static float counter1 = 0;
558 counter1 = 0.1*Rand(1, 40);
559 keydown.toggle(getKeySetting("keymap_special1"));
563 static float counter1 = 0;
567 counter1 = 0.1*Rand(1, 40);
568 keydown.toggle(getKeySetting("keymap_forward"));
572 static float counter1 = 0;
576 counter1 = 0.1*Rand(1, 40);
577 keydown.toggle(getKeySetting("keymap_left"));
581 static float counter1 = 0;
585 counter1 = 0.1*Rand(1, 20);
586 mousespeed = v2s32(Rand(-20,20), Rand(-15,20));
590 static float counter1 = 0;
594 counter1 = 0.1*Rand(1, 30);
595 leftdown = !leftdown;
603 static float counter1 = 0;
607 counter1 = 0.1*Rand(1, 15);
608 rightdown = !rightdown;
612 rightreleased = true;
615 mousepos += mousespeed;
618 s32 Rand(s32 min, s32 max)
620 return (myrand()%(max-min+1))+min;
636 // These are defined global so that they're not optimized too much.
637 // Can't change them to volatile.
642 std::string tempstring;
643 std::string tempstring2;
648 infostream<<"The following test should take around 20ms."<<std::endl;
649 TimeTaker timer("Testing std::string speed");
650 const u32 jj = 10000;
651 for(u32 j=0; j<jj; j++)
656 for(u32 i=0; i<ii; i++){
657 tempstring2 += "asd";
659 for(u32 i=0; i<ii+1; i++){
661 if(tempstring == tempstring2)
667 infostream<<"All of the following tests should take around 100ms each."
671 TimeTaker timer("Testing floating-point conversion speed");
673 for(u32 i=0; i<4000000; i++){
680 TimeTaker timer("Testing floating-point vector speed");
682 tempv3f1 = v3f(1,2,3);
683 tempv3f2 = v3f(4,5,6);
684 for(u32 i=0; i<10000000; i++){
685 tempf += tempv3f1.dotProduct(tempv3f2);
686 tempv3f2 += v3f(7,8,9);
691 TimeTaker timer("Testing std::map speed");
693 std::map<v2s16, f32> map1;
696 for(s16 y=0; y<ii; y++){
697 for(s16 x=0; x<ii; x++){
698 map1[v2s16(x,y)] = tempf;
702 for(s16 y=ii-1; y>=0; y--){
703 for(s16 x=0; x<ii; x++){
704 tempf = map1[v2s16(x,y)];
710 infostream<<"Around 5000/ms should do well here."<<std::endl;
711 TimeTaker timer("Testing mutex speed");
724 while(timer.getTimerTime() < 10);
726 u32 dtime = timer.stop();
727 u32 per_ms = n / dtime;
728 infostream<<"Done. "<<dtime<<"ms, "
729 <<per_ms<<"/ms"<<std::endl;
733 static void print_worldspecs(const std::vector<WorldSpec> &worldspecs,
736 for(u32 i=0; i<worldspecs.size(); i++){
737 std::string name = worldspecs[i].name;
738 std::string path = worldspecs[i].path;
739 if(name.find(" ") != std::string::npos)
740 name = std::string("'") + name + "'";
741 path = std::string("'") + path + "'";
742 name = padStringRight(name, 14);
743 os<<" "<<name<<" "<<path<<std::endl;
747 int main(int argc, char *argv[])
755 log_add_output_maxlev(&main_stderr_log_out, LMT_ACTION);
756 log_add_output_all_levs(&main_dstream_no_stderr_log_out);
758 log_register_thread("main");
763 // List all allowed options
764 std::map<std::string, ValueSpec> allowed_options;
765 allowed_options.insert(std::make_pair("help", ValueSpec(VALUETYPE_FLAG,
766 _("Show allowed options"))));
767 allowed_options.insert(std::make_pair("version", ValueSpec(VALUETYPE_FLAG,
768 _("Show version information"))));
769 allowed_options.insert(std::make_pair("config", ValueSpec(VALUETYPE_STRING,
770 _("Load configuration from specified file"))));
771 allowed_options.insert(std::make_pair("port", ValueSpec(VALUETYPE_STRING,
772 _("Set network port (UDP)"))));
773 allowed_options.insert(std::make_pair("disable-unittests", ValueSpec(VALUETYPE_FLAG,
774 _("Disable unit tests"))));
775 allowed_options.insert(std::make_pair("enable-unittests", ValueSpec(VALUETYPE_FLAG,
776 _("Enable unit tests"))));
777 allowed_options.insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING,
778 _("Same as --world (deprecated)"))));
779 allowed_options.insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING,
780 _("Set world path (implies local game) ('list' lists all)"))));
781 allowed_options.insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING,
782 _("Set world by name (implies local game)"))));
783 allowed_options.insert(std::make_pair("quiet", ValueSpec(VALUETYPE_FLAG,
784 _("Print to console errors only"))));
785 allowed_options.insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG,
786 _("Print more information to console"))));
787 allowed_options.insert(std::make_pair("verbose", ValueSpec(VALUETYPE_FLAG,
788 _("Print even more information to console"))));
789 allowed_options.insert(std::make_pair("trace", ValueSpec(VALUETYPE_FLAG,
790 _("Print enormous amounts of information to log and console"))));
791 allowed_options.insert(std::make_pair("logfile", ValueSpec(VALUETYPE_STRING,
792 _("Set logfile path ('' = no logging)"))));
793 allowed_options.insert(std::make_pair("gameid", ValueSpec(VALUETYPE_STRING,
794 _("Set gameid (\"--gameid list\" prints available ones)"))));
795 allowed_options.insert(std::make_pair("migrate", ValueSpec(VALUETYPE_STRING,
796 _("Migrate from current map backend to another (Only works when using minetestserver or with --server)"))));
798 allowed_options.insert(std::make_pair("videomodes", ValueSpec(VALUETYPE_FLAG,
799 _("Show available video modes"))));
800 allowed_options.insert(std::make_pair("speedtests", ValueSpec(VALUETYPE_FLAG,
801 _("Run speed tests"))));
802 allowed_options.insert(std::make_pair("address", ValueSpec(VALUETYPE_STRING,
803 _("Address to connect to. ('' = local game)"))));
804 allowed_options.insert(std::make_pair("random-input", ValueSpec(VALUETYPE_FLAG,
805 _("Enable random user input, for testing"))));
806 allowed_options.insert(std::make_pair("server", ValueSpec(VALUETYPE_FLAG,
807 _("Run dedicated server"))));
808 allowed_options.insert(std::make_pair("name", ValueSpec(VALUETYPE_STRING,
809 _("Set player name"))));
810 allowed_options.insert(std::make_pair("password", ValueSpec(VALUETYPE_STRING,
811 _("Set password"))));
812 allowed_options.insert(std::make_pair("go", ValueSpec(VALUETYPE_FLAG,
813 _("Disable main menu"))));
815 allowed_options.insert(std::make_pair("daemon", ValueSpec(VALUETYPE_FLAG,
816 _("Daemonize minetestserver"))));
821 bool ret = cmd_args.parseCommandLine(argc, argv, allowed_options);
823 if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1"))
825 dstream<<_("Allowed options:")<<std::endl;
826 for(std::map<std::string, ValueSpec>::iterator
827 i = allowed_options.begin();
828 i != allowed_options.end(); ++i)
830 std::ostringstream os1(std::ios::binary);
831 os1<<" --"<<i->first;
832 if(i->second.type == VALUETYPE_FLAG)
836 dstream<<padStringRight(os1.str(), 24);
838 if(i->second.help != NULL)
839 dstream<<i->second.help;
843 return cmd_args.getFlag("help") ? 0 : 1;
846 if(cmd_args.getFlag("version"))
849 dstream<<"minetestserver "<<minetest_version_hash<<std::endl;
851 dstream<<"Minetest "<<minetest_version_hash<<std::endl;
852 dstream<<"Using Irrlicht "<<IRRLICHT_SDK_VERSION<<std::endl;
854 dstream<<"Build info: "<<minetest_build_info<<std::endl;
859 Low-level initialization
862 // Quiet mode, print errors only
863 if(cmd_args.getFlag("quiet")){
864 log_remove_output(&main_stderr_log_out);
865 log_add_output_maxlev(&main_stderr_log_out, LMT_ERROR);
867 // If trace is enabled, enable logging of certain things
868 if(cmd_args.getFlag("trace")){
869 dstream<<_("Enabling trace level debug output")<<std::endl;
870 log_trace_level_enabled = true;
871 dout_con_ptr = &verbosestream; // this is somewhat old crap
872 socket_enable_debug_output = true; // socket doesn't use log.h
874 // In certain cases, output info level on stderr
875 if(cmd_args.getFlag("info") || cmd_args.getFlag("verbose") ||
876 cmd_args.getFlag("trace") || cmd_args.getFlag("speedtests"))
877 log_add_output(&main_stderr_log_out, LMT_INFO);
878 // In certain cases, output verbose level on stderr
879 if(cmd_args.getFlag("verbose") || cmd_args.getFlag("trace"))
880 log_add_output(&main_stderr_log_out, LMT_VERBOSE);
882 porting::signal_handler_init();
883 bool &kill = *porting::signal_handler_killstatus();
885 porting::initializePaths();
887 // Create user data directory
888 fs::CreateDir(porting::path_user);
890 infostream<<"path_share = "<<porting::path_share<<std::endl;
891 infostream<<"path_user = "<<porting::path_user<<std::endl;
893 // Initialize debug stacks
895 DSTACK(__FUNCTION_NAME);
898 BEGIN_DEBUG_EXCEPTION_HANDLER
900 // List gameids if requested
901 if(cmd_args.exists("gameid") && cmd_args.get("gameid") == "list")
903 std::set<std::string> gameids = getAvailableGameIds();
904 for(std::set<std::string>::const_iterator i = gameids.begin();
905 i != gameids.end(); i++)
906 dstream<<(*i)<<std::endl;
910 // List worlds if requested
911 if(cmd_args.exists("world") && cmd_args.get("world") == "list"){
912 dstream<<_("Available worlds:")<<std::endl;
913 std::vector<WorldSpec> worldspecs = getAvailableWorlds();
914 print_worldspecs(worldspecs, dstream);
918 // Print startup message
919 infostream<<PROJECT_NAME<<
920 " "<<_("with")<<" SER_FMT_VER_HIGHEST_READ="<<(int)SER_FMT_VER_HIGHEST_READ
921 <<", "<<minetest_build_info
925 if (cmd_args.exists("daemon")) {
926 porting::daemonize();
934 // Initialize default settings
935 set_default_settings(g_settings);
937 // Initialize sockets
939 atexit(sockets_cleanup);
945 // Path of configuration file in use
946 g_settings_path = "";
948 if(cmd_args.exists("config"))
950 bool r = g_settings->readConfigFile(cmd_args.get("config").c_str());
953 errorstream<<"Could not read configuration from \""
954 <<cmd_args.get("config")<<"\""<<std::endl;
957 g_settings_path = cmd_args.get("config");
961 std::vector<std::string> filenames;
962 filenames.push_back(porting::path_user +
963 DIR_DELIM + "minetest.conf");
964 // Legacy configuration file location
965 filenames.push_back(porting::path_user +
966 DIR_DELIM + ".." + DIR_DELIM + "minetest.conf");
968 // Try also from a lower level (to aid having the same configuration
969 // for many RUN_IN_PLACE installs)
970 filenames.push_back(porting::path_user +
971 DIR_DELIM + ".." + DIR_DELIM + ".." + DIR_DELIM + "minetest.conf");
974 for(u32 i=0; i<filenames.size(); i++)
976 bool r = g_settings->readConfigFile(filenames[i].c_str());
979 g_settings_path = filenames[i];
984 // If no path found, use the first one (menu creates the file)
985 if(g_settings_path == "")
986 g_settings_path = filenames[0];
989 // Initialize debug streams
990 #define DEBUGFILE "debug.txt"
992 std::string logfile = DEBUGFILE;
994 std::string logfile = porting::path_user+DIR_DELIM+DEBUGFILE;
996 if(cmd_args.exists("logfile"))
997 logfile = cmd_args.get("logfile");
999 log_remove_output(&main_dstream_no_stderr_log_out);
1000 int loglevel = g_settings->getS32("debug_log_level");
1002 if (loglevel == 0) //no logging
1004 else if (loglevel > 0 && loglevel <= LMT_NUM_VALUES)
1005 log_add_output_maxlev(&main_dstream_no_stderr_log_out, (LogMessageLevel)(loglevel - 1));
1008 debugstreams_init(false, logfile.c_str());
1010 debugstreams_init(false, NULL);
1012 infostream<<"logfile = "<<logfile<<std::endl;
1014 // Initialize random seed
1018 // Initialize HTTP fetcher
1019 httpfetch_init(g_settings->getS32("curl_parallel_limit"));
1025 if((ENABLE_TESTS && cmd_args.getFlag("disable-unittests") == false)
1026 || cmd_args.getFlag("enable-unittests") == true)
1031 init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),g_settings->get("language"),argc,argv);
1033 init_gettext((porting::path_share + DIR_DELIM + "locale").c_str(),g_settings->get("language"));
1042 if(cmd_args.exists("port"))
1043 port = cmd_args.getU16("port");
1044 else if(g_settings->exists("port"))
1045 port = g_settings->getU16("port");
1050 std::string commanded_world = "";
1051 if(cmd_args.exists("world"))
1052 commanded_world = cmd_args.get("world");
1053 else if(cmd_args.exists("map-dir"))
1054 commanded_world = cmd_args.get("map-dir");
1055 else if(cmd_args.exists("nonopt0")) // First nameless argument
1056 commanded_world = cmd_args.get("nonopt0");
1057 else if(g_settings->exists("map-dir"))
1058 commanded_world = g_settings->get("map-dir");
1061 std::string commanded_worldname = "";
1062 if(cmd_args.exists("worldname"))
1063 commanded_worldname = cmd_args.get("worldname");
1065 // Strip world.mt from commanded_world
1067 std::string worldmt = "world.mt";
1068 if(commanded_world.size() > worldmt.size() &&
1069 commanded_world.substr(commanded_world.size()-worldmt.size())
1071 dstream<<_("Supplied world.mt file - stripping it off.")<<std::endl;
1072 commanded_world = commanded_world.substr(
1073 0, commanded_world.size()-worldmt.size());
1077 // If a world name was specified, convert it to a path
1078 if(commanded_worldname != ""){
1079 // Get information about available worlds
1080 std::vector<WorldSpec> worldspecs = getAvailableWorlds();
1082 for(u32 i=0; i<worldspecs.size(); i++){
1083 std::string name = worldspecs[i].name;
1084 if(name == commanded_worldname){
1085 if(commanded_world != ""){
1086 dstream<<_("--worldname takes precedence over previously "
1087 "selected world.")<<std::endl;
1089 commanded_world = worldspecs[i].path;
1095 dstream<<_("World")<<" '"<<commanded_worldname<<_("' not "
1096 "available. Available worlds:")<<std::endl;
1097 print_worldspecs(worldspecs, dstream);
1103 SubgameSpec commanded_gamespec;
1104 if(cmd_args.exists("gameid")){
1105 std::string gameid = cmd_args.get("gameid");
1106 commanded_gamespec = findSubgame(gameid);
1107 if(!commanded_gamespec.isValid()){
1108 errorstream<<"Game \""<<gameid<<"\" not found"<<std::endl;
1115 Run dedicated server if asked to or no other option
1118 bool run_dedicated_server = true;
1120 bool run_dedicated_server = cmd_args.getFlag("server");
1122 g_settings->set("server_dedicated", run_dedicated_server ? "true" : "false");
1123 if(run_dedicated_server)
1125 DSTACK("Dedicated server branch");
1126 // Create time getter if built with Irrlicht
1128 g_timegetter = new SimpleTimeGetter();
1132 std::string world_path;
1133 verbosestream<<_("Determining world path")<<std::endl;
1134 bool is_legacy_world = false;
1135 // If a world was commanded, use it
1136 if(commanded_world != ""){
1137 world_path = commanded_world;
1138 infostream<<"Using commanded world path ["<<world_path<<"]"
1141 // No world was specified; try to select it automatically
1144 // Get information about available worlds
1145 std::vector<WorldSpec> worldspecs = getAvailableWorlds();
1146 // If a world name was specified, select it
1147 if(commanded_worldname != ""){
1149 for(u32 i=0; i<worldspecs.size(); i++){
1150 std::string name = worldspecs[i].name;
1151 if(name == commanded_worldname){
1152 world_path = worldspecs[i].path;
1156 if(world_path == ""){
1157 dstream<<_("World")<<" '"<<commanded_worldname<<"' "<<_("not "
1158 "available. Available worlds:")<<std::endl;
1159 print_worldspecs(worldspecs, dstream);
1163 // If there is only a single world, use it
1164 if(worldspecs.size() == 1){
1165 world_path = worldspecs[0].path;
1166 dstream<<_("Automatically selecting world at")<<" ["
1167 <<world_path<<"]"<<std::endl;
1168 // If there are multiple worlds, list them
1169 } else if(worldspecs.size() > 1){
1170 dstream<<_("Multiple worlds are available.")<<std::endl;
1171 dstream<<_("Please select one using --worldname <name>"
1172 " or --world <path>")<<std::endl;
1173 print_worldspecs(worldspecs, dstream);
1175 // If there are no worlds, automatically create a new one
1177 // This is the ultimate default world path
1178 world_path = porting::path_user + DIR_DELIM + "worlds" +
1179 DIR_DELIM + "world";
1180 infostream<<"Creating default world at ["
1181 <<world_path<<"]"<<std::endl;
1185 if(world_path == ""){
1186 errorstream<<"No world path specified or found."<<std::endl;
1189 verbosestream<<_("Using world path")<<" ["<<world_path<<"]"<<std::endl;
1191 // We need a gamespec.
1192 SubgameSpec gamespec;
1193 verbosestream<<_("Determining gameid/gamespec")<<std::endl;
1194 // If world doesn't exist
1195 if(!getWorldExists(world_path))
1197 // Try to take gamespec from command line
1198 if(commanded_gamespec.isValid()){
1199 gamespec = commanded_gamespec;
1200 infostream<<"Using commanded gameid ["<<gamespec.id<<"]"<<std::endl;
1202 // Otherwise we will be using "minetest"
1204 gamespec = findSubgame(g_settings->get("default_game"));
1205 infostream<<"Using default gameid ["<<gamespec.id<<"]"<<std::endl;
1211 std::string world_gameid = getWorldGameId(world_path, is_legacy_world);
1212 // If commanded to use a gameid, do so
1213 if(commanded_gamespec.isValid()){
1214 gamespec = commanded_gamespec;
1215 if(commanded_gamespec.id != world_gameid){
1216 errorstream<<"WARNING: Using commanded gameid ["
1217 <<gamespec.id<<"]"<<" instead of world gameid ["
1218 <<world_gameid<<"]"<<std::endl;
1221 // If world contains an embedded game, use it;
1222 // Otherwise find world from local system.
1223 gamespec = findWorldSubgame(world_path);
1224 infostream<<"Using world gameid ["<<gamespec.id<<"]"<<std::endl;
1227 if(!gamespec.isValid()){
1228 errorstream<<"Subgame ["<<gamespec.id<<"] could not be found."
1232 verbosestream<<_("Using gameid")<<" ["<<gamespec.id<<"]"<<std::endl;
1235 std::string bind_str = g_settings->get("bind_address");
1236 Address bind_addr(0,0,0,0, port);
1238 if (g_settings->getBool("ipv6_server")) {
1239 bind_addr.setAddress((IPv6AddressBytes*) NULL);
1242 bind_addr.Resolve(bind_str.c_str());
1243 } catch (ResolveError &e) {
1244 infostream << "Resolving bind address \"" << bind_str
1245 << "\" failed: " << e.what()
1246 << " -- Listening on all addresses." << std::endl;
1248 if(bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) {
1249 errorstream << "Unable to listen on "
1250 << bind_addr.serializeString()
1251 << L" because IPv6 is disabled" << std::endl;
1256 Server server(world_path, gamespec, false, bind_addr.isIPv6());
1258 // Database migration
1259 if (cmd_args.exists("migrate")) {
1260 std::string migrate_to = cmd_args.get("migrate");
1262 bool success = world_mt.readConfigFile((world_path + DIR_DELIM + "world.mt").c_str());
1264 errorstream << "Cannot read world.mt" << std::endl;
1267 if (!world_mt.exists("backend")) {
1268 errorstream << "Please specify your current backend in world.mt file:"
1269 << std::endl << " backend = {sqlite3|leveldb|redis|dummy}" << std::endl;
1272 std::string backend = world_mt.get("backend");
1274 if (backend == migrate_to) {
1275 errorstream << "Cannot migrate: new backend is same as the old one" << std::endl;
1278 if (migrate_to == "sqlite3")
1279 new_db = new Database_SQLite3(&(ServerMap&)server.getMap(), world_path);
1281 else if (migrate_to == "leveldb")
1282 new_db = new Database_LevelDB(&(ServerMap&)server.getMap(), world_path);
1285 else if (migrate_to == "redis")
1286 new_db = new Database_Redis(&(ServerMap&)server.getMap(), world_path);
1289 errorstream << "Migration to " << migrate_to << " is not supported" << std::endl;
1293 std::list<v3s16> blocks;
1294 ServerMap &old_map = ((ServerMap&)server.getMap());
1295 old_map.listAllLoadableBlocks(blocks);
1297 new_db->beginSave();
1298 for (std::list<v3s16>::iterator i = blocks.begin(); i != blocks.end(); ++i) {
1299 MapBlock *block = old_map.loadBlock(*i);
1300 new_db->saveBlock(block);
1301 MapSector *sector = old_map.getSectorNoGenerate(v2s16(i->X, i->Z));
1302 sector->deleteBlock(block);
1304 if (count % 500 == 0)
1305 actionstream << "Migrated " << count << " blocks "
1306 << (100.0 * count / blocks.size()) << "% completed" << std::endl;
1311 actionstream << "Successfully migrated " << count << " blocks" << std::endl;
1312 world_mt.set("backend", migrate_to);
1313 if(!world_mt.updateConfigFile((world_path + DIR_DELIM + "world.mt").c_str()))
1314 errorstream<<"Failed to update world.mt!"<<std::endl;
1316 actionstream<<"world.mt updated"<<std::endl;
1321 server.start(bind_addr);
1324 dedicated_server_loop(server, kill);
1329 #ifndef SERVER // Exclude from dedicated server build
1335 std::string address = g_settings->get("address");
1336 if(commanded_world != "")
1338 else if(cmd_args.exists("address"))
1339 address = cmd_args.get("address");
1341 std::string playername = g_settings->get("name");
1342 if(cmd_args.exists("name"))
1343 playername = cmd_args.get("name");
1345 bool skip_main_menu = cmd_args.getFlag("go");
1348 Device initialization
1351 // Resolution selection
1353 bool fullscreen = g_settings->getBool("fullscreen");
1354 u16 screenW = g_settings->getU16("screenW");
1355 u16 screenH = g_settings->getU16("screenH");
1359 bool vsync = g_settings->getBool("vsync");
1360 u16 bits = g_settings->getU16("fullscreen_bpp");
1361 u16 fsaa = g_settings->getU16("fsaa");
1365 video::E_DRIVER_TYPE driverType;
1367 std::string driverstring = g_settings->get("video_driver");
1369 if(driverstring == "null")
1370 driverType = video::EDT_NULL;
1371 else if(driverstring == "software")
1372 driverType = video::EDT_SOFTWARE;
1373 else if(driverstring == "burningsvideo")
1374 driverType = video::EDT_BURNINGSVIDEO;
1375 else if(driverstring == "direct3d8")
1376 driverType = video::EDT_DIRECT3D8;
1377 else if(driverstring == "direct3d9")
1378 driverType = video::EDT_DIRECT3D9;
1379 else if(driverstring == "opengl")
1380 driverType = video::EDT_OPENGL;
1381 #ifdef _IRR_COMPILE_WITH_OGLES1_
1382 else if(driverstring == "ogles1")
1383 driverType = video::EDT_OGLES1;
1385 #ifdef _IRR_COMPILE_WITH_OGLES2_
1386 else if(driverstring == "ogles2")
1387 driverType = video::EDT_OGLES2;
1391 errorstream<<"WARNING: Invalid video_driver specified; defaulting "
1392 "to opengl"<<std::endl;
1393 driverType = video::EDT_OPENGL;
1397 List video modes if requested
1400 MyEventReceiver receiver;
1402 if(cmd_args.getFlag("videomodes")){
1403 IrrlichtDevice *nulldevice;
1405 SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
1406 params.DriverType = video::EDT_NULL;
1407 params.WindowSize = core::dimension2d<u32>(640, 480);
1409 params.AntiAlias = fsaa;
1410 params.Fullscreen = false;
1411 params.Stencilbuffer = false;
1412 params.Vsync = vsync;
1413 params.EventReceiver = &receiver;
1414 params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
1416 nulldevice = createDeviceEx(params);
1421 dstream<<_("Available video modes (WxHxD):")<<std::endl;
1423 video::IVideoModeList *videomode_list =
1424 nulldevice->getVideoModeList();
1426 if(videomode_list == 0){
1431 s32 videomode_count = videomode_list->getVideoModeCount();
1432 core::dimension2d<u32> videomode_res;
1433 s32 videomode_depth;
1434 for (s32 i = 0; i < videomode_count; ++i){
1435 videomode_res = videomode_list->getVideoModeResolution(i);
1436 videomode_depth = videomode_list->getVideoModeDepth(i);
1437 dstream<<videomode_res.Width<<"x"<<videomode_res.Height
1438 <<"x"<<videomode_depth<<std::endl;
1441 dstream<<_("Active video mode (WxHxD):")<<std::endl;
1442 videomode_res = videomode_list->getDesktopResolution();
1443 videomode_depth = videomode_list->getDesktopDepth();
1444 dstream<<videomode_res.Width<<"x"<<videomode_res.Height
1445 <<"x"<<videomode_depth<<std::endl;
1453 Create device and exit if creation failed
1456 IrrlichtDevice *device;
1458 SIrrlichtCreationParameters params = SIrrlichtCreationParameters();
1459 params.DriverType = driverType;
1460 params.WindowSize = core::dimension2d<u32>(screenW, screenH);
1462 params.AntiAlias = fsaa;
1463 params.Fullscreen = fullscreen;
1464 params.Stencilbuffer = false;
1465 params.Vsync = vsync;
1466 params.EventReceiver = &receiver;
1467 params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu");
1469 device = createDeviceEx(params);
1472 return 1; // could not create selected driver.
1475 // Map our log level to irrlicht engine one.
1476 static const irr::ELOG_LEVEL irr_log_level[5] = {
1481 #if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 8)
1488 ILogger* irr_logger = device->getLogger();
1489 irr_logger->setLogLevel(irr_log_level[loglevel]);
1491 porting::initIrrlicht(device);
1494 Continue initialization
1497 video::IVideoDriver* driver = device->getVideoDriver();
1500 This changes the minimum allowed number of vertices in a VBO.
1503 //driver->setMinHardwareBufferVertexCount(50);
1505 // Create time getter
1506 g_timegetter = new IrrlichtTimeGetter(device);
1508 // Create game callback for menus
1509 g_gamecallback = new MainGameCallback(device);
1512 Speed tests (done after irrlicht is loaded to get timer)
1514 if(cmd_args.getFlag("speedtests"))
1516 dstream<<"Running speed tests"<<std::endl;
1522 device->setResizable(true);
1524 bool random_input = g_settings->getBool("random_input")
1525 || cmd_args.getFlag("random-input");
1526 InputHandler *input = NULL;
1528 input = new RandomInputHandler();
1530 input = new RealInputHandler(device, &receiver);
1533 scene::ISceneManager* smgr = device->getSceneManager();
1535 guienv = device->getGUIEnvironment();
1536 gui::IGUISkin* skin = guienv->getSkin();
1537 std::string font_path = g_settings->get("font_path");
1538 gui::IGUIFont *font;
1540 bool use_freetype = g_settings->getBool("freetype");
1542 std::string fallback;
1543 if (is_yes(gettext("needs_fallback_font")))
1544 fallback = "fallback_";
1545 u16 font_size = g_settings->getU16(fallback + "font_size");
1546 font_path = g_settings->get(fallback + "font_path");
1547 u32 font_shadow = g_settings->getU16(fallback + "font_shadow");
1548 u32 font_shadow_alpha = g_settings->getU16(fallback + "font_shadow_alpha");
1549 font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size, true, true, font_shadow, font_shadow_alpha);
1551 font = guienv->getFont(font_path.c_str());
1554 font = guienv->getFont(font_path.c_str());
1557 skin->setFont(font);
1559 errorstream<<"WARNING: Font file was not found."
1560 " Using default font."<<std::endl;
1561 // If font was not found, this will get us one
1562 font = skin->getFont();
1565 u32 text_height = font->getDimension(L"Hello, world!").Height;
1566 infostream<<"text_height="<<text_height<<std::endl;
1568 //skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,0,0,0));
1569 skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255,255,255,255));
1570 //skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(0,0,0,0));
1571 //skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(0,0,0,0));
1572 skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255,0,0,0));
1573 skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255,0,0,0));
1574 skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255,70,100,50));
1575 skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255,255,255,255));
1577 #if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2
1578 // Irrlicht 1.8 input colours
1579 skin->setColor(gui::EGDC_EDITABLE, video::SColor(255,128,128,128));
1580 skin->setColor(gui::EGDC_FOCUSED_EDITABLE, video::SColor(255,96,134,49));
1584 // Create the menu clouds
1585 if (!g_menucloudsmgr)
1586 g_menucloudsmgr = smgr->createNewSceneManager();
1588 g_menuclouds = new Clouds(g_menucloudsmgr->getRootSceneNode(),
1589 g_menucloudsmgr, -1, rand(), 100);
1590 g_menuclouds->update(v2f(0, 0), video::SColor(255,200,200,255));
1591 scene::ICameraSceneNode* camera;
1592 camera = g_menucloudsmgr->addCameraSceneNode(0,
1593 v3f(0,0,0), v3f(0, 60, 100));
1594 camera->setFarValue(10000);
1600 ChatBackend chat_backend;
1603 If an error occurs, this is set to something and the
1604 menu-game loop is restarted. It is then displayed before
1607 std::wstring error_message = L"";
1609 // The password entered during the menu screen,
1610 std::string password;
1612 bool first_loop = true;
1617 while(device->run() && kill == false)
1619 // Set the window caption
1620 wchar_t* text = wgettext("Main Menu");
1621 device->setWindowCaption((std::wstring(L"Minetest [")+text+L"]").c_str());
1624 // This is used for catching disconnects
1629 Clear everything from the GUIEnvironment
1634 We need some kind of a root node to be able to add
1635 custom gui elements directly on the screen.
1636 Otherwise they won't be automatically drawn.
1638 guiroot = guienv->addStaticText(L"",
1639 core::rect<s32>(0, 0, 10000, 10000));
1641 SubgameSpec gamespec;
1642 WorldSpec worldspec;
1643 bool simple_singleplayer_mode = false;
1645 // These are set up based on the menu and other things
1646 std::string current_playername = "inv£lid";
1647 std::string current_password = "";
1648 std::string current_address = "does-not-exist";
1649 int current_port = 0;
1652 Out-of-game menu loop.
1654 Loop quits when menu returns proper parameters.
1656 while(kill == false)
1658 // If skip_main_menu, only go through here once
1659 if(skip_main_menu && !first_loop){
1665 // Cursor can be non-visible when coming from the game
1666 device->getCursorControl()->setVisible(true);
1667 // Some stuff are left to scene manager when coming from the game
1671 // Initialize menu data
1672 MainMenuData menudata;
1673 menudata.address = address;
1674 menudata.name = playername;
1675 menudata.port = itos(port);
1676 menudata.errormessage = wide_to_narrow(error_message);
1677 error_message = L"";
1678 if(cmd_args.exists("password"))
1679 menudata.password = cmd_args.get("password");
1681 driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, g_settings->getBool("mip_map"));
1683 menudata.enable_public = g_settings->getBool("server_announce");
1685 std::vector<WorldSpec> worldspecs = getAvailableWorlds();
1687 // If a world was commanded, append and select it
1688 if(commanded_world != ""){
1690 std::string gameid = getWorldGameId(commanded_world, true);
1691 std::string name = _("[--world parameter]");
1693 gameid = g_settings->get("default_game");
1696 //TODO find within worldspecs and set config
1699 if(skip_main_menu == false)
1701 video::IVideoDriver* driver = device->getVideoDriver();
1703 infostream<<"Waiting for other menus"<<std::endl;
1704 while(device->run() && kill == false)
1708 driver->beginScene(true, true,
1709 video::SColor(255,128,128,128));
1712 // On some computers framerate doesn't seem to be
1713 // automatically limited
1716 infostream<<"Waited for other menus"<<std::endl;
1718 GUIEngine* temp = new GUIEngine(device, guiroot, &g_menumgr,smgr,&menudata,kill);
1721 //once finished you'll never end up here
1725 if(menudata.errormessage != ""){
1726 error_message = narrow_to_wide(menudata.errormessage);
1730 //update worldspecs (necessary as new world may have been created)
1731 worldspecs = getAvailableWorlds();
1733 if (menudata.name == "")
1734 menudata.name = std::string("Guest") + itos(myrand_range(1000,9999));
1736 playername = menudata.name;
1738 password = translatePassword(playername, narrow_to_wide(menudata.password));
1739 //infostream<<"Main: password hash: '"<<password<<"'"<<std::endl;
1741 address = menudata.address;
1742 int newport = stoi(menudata.port);
1746 simple_singleplayer_mode = menudata.simple_singleplayer_mode;
1749 g_settings->set("name", playername);
1751 if((menudata.selected_world >= 0) &&
1752 (menudata.selected_world < (int)worldspecs.size()))
1753 g_settings->set("selected_world_path",
1754 worldspecs[menudata.selected_world].path);
1756 // Break out of menu-game loop to shut down cleanly
1757 if(device->run() == false || kill == true)
1760 current_playername = playername;
1761 current_password = password;
1762 current_address = address;
1763 current_port = port;
1765 // If using simple singleplayer mode, override
1766 if(simple_singleplayer_mode){
1767 current_playername = "singleplayer";
1768 current_password = "";
1769 current_address = "";
1770 current_port = myrand_range(49152, 65535);
1772 else if (address != "")
1774 ServerListSpec server;
1775 server["name"] = menudata.servername;
1776 server["address"] = menudata.address;
1777 server["port"] = menudata.port;
1778 server["description"] = menudata.serverdescription;
1779 ServerList::insert(server);
1782 // Set world path to selected one
1783 if ((menudata.selected_world >= 0) &&
1784 (menudata.selected_world < (int)worldspecs.size())) {
1785 worldspec = worldspecs[menudata.selected_world];
1786 infostream<<"Selected world: "<<worldspec.name
1787 <<" ["<<worldspec.path<<"]"<<std::endl;
1791 if(current_address == "")
1793 if(menudata.selected_world == -1){
1794 error_message = wgettext("No world selected and no address "
1795 "provided. Nothing to do.");
1796 errorstream<<wide_to_narrow(error_message)<<std::endl;
1799 // Load gamespec for required game
1800 gamespec = findWorldSubgame(worldspec.path);
1801 if(!gamespec.isValid() && !commanded_gamespec.isValid()){
1802 error_message = wgettext("Could not find or load game \"")
1803 + narrow_to_wide(worldspec.gameid) + L"\"";
1804 errorstream<<wide_to_narrow(error_message)<<std::endl;
1807 if(commanded_gamespec.isValid() &&
1808 commanded_gamespec.id != worldspec.gameid){
1809 errorstream<<"WARNING: Overriding gamespec from \""
1810 <<worldspec.gameid<<"\" to \""
1811 <<commanded_gamespec.id<<"\""<<std::endl;
1812 gamespec = commanded_gamespec;
1815 if(!gamespec.isValid()){
1816 error_message = wgettext("Invalid gamespec.");
1817 error_message += L" (world_gameid="
1818 +narrow_to_wide(worldspec.gameid)+L")";
1819 errorstream<<wide_to_narrow(error_message)<<std::endl;
1828 // Break out of menu-game loop to shut down cleanly
1829 if(device->run() == false || kill == true) {
1830 if(g_settings_path != "") {
1831 g_settings->updateConfigFile(
1832 g_settings_path.c_str());
1854 simple_singleplayer_mode
1859 catch(con::PeerNotFoundException &e)
1861 error_message = wgettext("Connection error (timed out?)");
1862 errorstream<<wide_to_narrow(error_message)<<std::endl;
1865 catch(std::exception &e)
1867 std::string narrow_message = "Some exception: \"";
1868 narrow_message += e.what();
1869 narrow_message += "\"";
1870 errorstream<<narrow_message<<std::endl;
1871 error_message = narrow_to_wide(narrow_message);
1875 // If no main menu, show error and exit
1878 if(error_message != L""){
1879 verbosestream<<"error_message = "
1880 <<wide_to_narrow(error_message)<<std::endl;
1888 g_menuclouds->drop();
1889 g_menucloudsmgr->drop();
1894 In the end, delete the Irrlicht device.
1905 // Update configuration file
1906 if(g_settings_path != "")
1907 g_settings->updateConfigFile(g_settings_path.c_str());
1909 // Print modified quicktune values
1911 bool header_printed = false;
1912 std::vector<std::string> names = getQuicktuneNames();
1913 for(u32 i=0; i<names.size(); i++){
1914 QuicktuneValue val = getQuicktuneValue(names[i]);
1917 if(!header_printed){
1918 dstream<<"Modified quicktune values:"<<std::endl;
1919 header_printed = true;
1921 dstream<<names[i]<<" = "<<val.getString()<<std::endl;
1925 // Stop httpfetch thread (if started)
1926 httpfetch_cleanup();
1928 END_DEBUG_EXCEPTION_HANDLER(errorstream)
1930 debugstreams_deinit();
1934 if (cmd_args.exists("daemon"))
1936 porting::cleanup_pid();