Sound: Add pitch option (#5960)
[oweals/minetest.git] / src / itemdef.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2013 Kahrl <kahrl@gmx.net>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include "itemdef.h"
22
23 #include "nodedef.h"
24 #include "tool.h"
25 #include "inventory.h"
26 #ifndef SERVER
27 #include "mapblock_mesh.h"
28 #include "mesh.h"
29 #include "wieldmesh.h"
30 #include "client/tile.h"
31 #include "client.h"
32 #endif
33 #include "log.h"
34 #include "settings.h"
35 #include "util/serialize.h"
36 #include "util/container.h"
37 #include "util/thread.h"
38 #include <map>
39 #include <set>
40
41 #ifdef __ANDROID__
42 #include <GLES/gl.h>
43 #endif
44
45 /*
46         ItemDefinition
47 */
48 ItemDefinition::ItemDefinition()
49 {
50         resetInitial();
51 }
52
53 ItemDefinition::ItemDefinition(const ItemDefinition &def)
54 {
55         resetInitial();
56         *this = def;
57 }
58
59 ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
60 {
61         if(this == &def)
62                 return *this;
63
64         reset();
65
66         type = def.type;
67         name = def.name;
68         description = def.description;
69         inventory_image = def.inventory_image;
70         wield_image = def.wield_image;
71         wield_scale = def.wield_scale;
72         stack_max = def.stack_max;
73         usable = def.usable;
74         liquids_pointable = def.liquids_pointable;
75         if(def.tool_capabilities)
76         {
77                 tool_capabilities = new ToolCapabilities(
78                                 *def.tool_capabilities);
79         }
80         groups = def.groups;
81         node_placement_prediction = def.node_placement_prediction;
82         sound_place = def.sound_place;
83         sound_place_failed = def.sound_place_failed;
84         range = def.range;
85         palette_image = def.palette_image;
86         color = def.color;
87         return *this;
88 }
89
90 ItemDefinition::~ItemDefinition()
91 {
92         reset();
93 }
94
95 void ItemDefinition::resetInitial()
96 {
97         // Initialize pointers to NULL so reset() does not delete undefined pointers
98         tool_capabilities = NULL;
99         reset();
100 }
101
102 void ItemDefinition::reset()
103 {
104         type = ITEM_NONE;
105         name = "";
106         description = "";
107         inventory_image = "";
108         wield_image = "";
109         palette_image = "";
110         color = video::SColor(0xFFFFFFFF);
111         wield_scale = v3f(1.0, 1.0, 1.0);
112         stack_max = 99;
113         usable = false;
114         liquids_pointable = false;
115         delete tool_capabilities;
116         tool_capabilities = NULL;
117         groups.clear();
118         sound_place = SimpleSoundSpec();
119         sound_place_failed = SimpleSoundSpec();
120         range = -1;
121
122         node_placement_prediction = "";
123 }
124
125 void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
126 {
127
128         writeU8(os, 3); // version (proto > 20)
129         writeU8(os, type);
130         os << serializeString(name);
131         os << serializeString(description);
132         os << serializeString(inventory_image);
133         os << serializeString(wield_image);
134         writeV3F1000(os, wield_scale);
135         writeS16(os, stack_max);
136         writeU8(os, usable);
137         writeU8(os, liquids_pointable);
138         std::string tool_capabilities_s = "";
139         if(tool_capabilities){
140                 std::ostringstream tmp_os(std::ios::binary);
141                 tool_capabilities->serialize(tmp_os, protocol_version);
142                 tool_capabilities_s = tmp_os.str();
143         }
144         os << serializeString(tool_capabilities_s);
145         writeU16(os, groups.size());
146         for (ItemGroupList::const_iterator
147                         i = groups.begin(); i != groups.end(); ++i){
148                 os << serializeString(i->first);
149                 writeS16(os, i->second);
150         }
151         os << serializeString(node_placement_prediction);
152         os << serializeString(sound_place.name);
153         writeF1000(os, sound_place.gain);
154         writeF1000(os, range);
155         os << serializeString(sound_place_failed.name);
156         writeF1000(os, sound_place_failed.gain);
157         os << serializeString(palette_image);
158         writeU32(os, color.color);
159         writeF1000(os, sound_place.pitch);
160         writeF1000(os, sound_place_failed.pitch);
161 }
162
163 void ItemDefinition::deSerialize(std::istream &is)
164 {
165         // Reset everything
166         reset();
167
168         // Deserialize
169         int version = readU8(is);
170         if(version < 1 || version > 3)
171                 throw SerializationError("unsupported ItemDefinition version");
172         type = (enum ItemType)readU8(is);
173         name = deSerializeString(is);
174         description = deSerializeString(is);
175         inventory_image = deSerializeString(is);
176         wield_image = deSerializeString(is);
177         wield_scale = readV3F1000(is);
178         stack_max = readS16(is);
179         usable = readU8(is);
180         liquids_pointable = readU8(is);
181         std::string tool_capabilities_s = deSerializeString(is);
182         if(!tool_capabilities_s.empty())
183         {
184                 std::istringstream tmp_is(tool_capabilities_s, std::ios::binary);
185                 tool_capabilities = new ToolCapabilities;
186                 tool_capabilities->deSerialize(tmp_is);
187         }
188         groups.clear();
189         u32 groups_size = readU16(is);
190         for(u32 i=0; i<groups_size; i++){
191                 std::string name = deSerializeString(is);
192                 int value = readS16(is);
193                 groups[name] = value;
194         }
195         if(version == 1){
196                 // We cant be sure that node_placement_prediction is send in version 1
197                 try{
198                         node_placement_prediction = deSerializeString(is);
199                 }catch(SerializationError &e) {};
200                 // Set the old default sound
201                 sound_place.name = "default_place_node";
202                 sound_place.gain = 0.5;
203         } else if(version >= 2) {
204                 node_placement_prediction = deSerializeString(is);
205                 //deserializeSimpleSoundSpec(sound_place, is);
206                 sound_place.name = deSerializeString(is);
207                 sound_place.gain = readF1000(is);
208         }
209         if(version == 3) {
210                 range = readF1000(is);
211         }
212         // If you add anything here, insert it primarily inside the try-catch
213         // block to not need to increase the version.
214         try {
215                 sound_place_failed.name = deSerializeString(is);
216                 sound_place_failed.gain = readF1000(is);
217                 palette_image = deSerializeString(is);
218                 color.set(readU32(is));
219                 sound_place.pitch = readF1000(is);
220                 sound_place_failed.pitch = readF1000(is);
221         } catch(SerializationError &e) {};
222 }
223
224 /*
225         CItemDefManager
226 */
227
228 // SUGG: Support chains of aliases?
229
230 class CItemDefManager: public IWritableItemDefManager
231 {
232 #ifndef SERVER
233         struct ClientCached
234         {
235                 video::ITexture *inventory_texture;
236                 ItemMesh wield_mesh;
237                 Palette *palette;
238
239                 ClientCached():
240                         inventory_texture(NULL),
241                         wield_mesh(),
242                         palette(NULL)
243                 {}
244         };
245 #endif
246
247 public:
248         CItemDefManager()
249         {
250
251 #ifndef SERVER
252                 m_main_thread = std::this_thread::get_id();
253 #endif
254                 clear();
255         }
256         virtual ~CItemDefManager()
257         {
258 #ifndef SERVER
259                 const std::vector<ClientCached*> &values = m_clientcached.getValues();
260                 for(std::vector<ClientCached*>::const_iterator
261                                 i = values.begin(); i != values.end(); ++i)
262                 {
263                         ClientCached *cc = *i;
264                         if (cc->wield_mesh.mesh)
265                                 cc->wield_mesh.mesh->drop();
266                         delete cc;
267                 }
268
269 #endif
270                 for (std::map<std::string, ItemDefinition*>::iterator iter =
271                                 m_item_definitions.begin(); iter != m_item_definitions.end();
272                                 ++iter) {
273                         delete iter->second;
274                 }
275                 m_item_definitions.clear();
276         }
277         virtual const ItemDefinition& get(const std::string &name_) const
278         {
279                 // Convert name according to possible alias
280                 std::string name = getAlias(name_);
281                 // Get the definition
282                 std::map<std::string, ItemDefinition*>::const_iterator i;
283                 i = m_item_definitions.find(name);
284                 if(i == m_item_definitions.end())
285                         i = m_item_definitions.find("unknown");
286                 assert(i != m_item_definitions.end());
287                 return *(i->second);
288         }
289         virtual const std::string &getAlias(const std::string &name) const
290         {
291                 StringMap::const_iterator it = m_aliases.find(name);
292                 if (it != m_aliases.end())
293                         return it->second;
294                 return name;
295         }
296         virtual void getAll(std::set<std::string> &result) const
297         {
298                 result.clear();
299                 for(std::map<std::string, ItemDefinition *>::const_iterator
300                                 it = m_item_definitions.begin();
301                                 it != m_item_definitions.end(); ++it) {
302                         result.insert(it->first);
303                 }
304                 for (StringMap::const_iterator
305                                 it = m_aliases.begin();
306                                 it != m_aliases.end(); ++it) {
307                         result.insert(it->first);
308                 }
309         }
310         virtual bool isKnown(const std::string &name_) const
311         {
312                 // Convert name according to possible alias
313                 std::string name = getAlias(name_);
314                 // Get the definition
315                 std::map<std::string, ItemDefinition*>::const_iterator i;
316                 return m_item_definitions.find(name) != m_item_definitions.end();
317         }
318 #ifndef SERVER
319 public:
320         ClientCached* createClientCachedDirect(const std::string &name,
321                         Client *client) const
322         {
323                 infostream<<"Lazily creating item texture and mesh for \""
324                                 <<name<<"\""<<std::endl;
325
326                 // This is not thread-safe
327                 sanity_check(std::this_thread::get_id() == m_main_thread);
328
329                 // Skip if already in cache
330                 ClientCached *cc = NULL;
331                 m_clientcached.get(name, &cc);
332                 if(cc)
333                         return cc;
334
335                 ITextureSource *tsrc = client->getTextureSource();
336                 const ItemDefinition &def = get(name);
337
338                 // Create new ClientCached
339                 cc = new ClientCached();
340
341                 // Create an inventory texture
342                 cc->inventory_texture = NULL;
343                 if(def.inventory_image != "")
344                         cc->inventory_texture = tsrc->getTexture(def.inventory_image);
345
346                 ItemStack item = ItemStack();
347                 item.name = def.name;
348
349                 getItemMesh(client, item, &(cc->wield_mesh));
350
351                 cc->palette = tsrc->getPalette(def.palette_image);
352
353                 // Put in cache
354                 m_clientcached.set(name, cc);
355
356                 return cc;
357         }
358         ClientCached* getClientCached(const std::string &name,
359                         Client *client) const
360         {
361                 ClientCached *cc = NULL;
362                 m_clientcached.get(name, &cc);
363                 if (cc)
364                         return cc;
365
366                 if (std::this_thread::get_id() == m_main_thread) {
367                         return createClientCachedDirect(name, client);
368                 } else {
369                         // We're gonna ask the result to be put into here
370                         static ResultQueue<std::string, ClientCached*, u8, u8> result_queue;
371
372                         // Throw a request in
373                         m_get_clientcached_queue.add(name, 0, 0, &result_queue);
374                         try{
375                                 while(true) {
376                                         // Wait result for a second
377                                         GetResult<std::string, ClientCached*, u8, u8>
378                                                 result = result_queue.pop_front(1000);
379
380                                         if (result.key == name) {
381                                                 return result.item;
382                                         }
383                                 }
384                         }
385                         catch(ItemNotFoundException &e)
386                         {
387                                 errorstream<<"Waiting for clientcached " << name << " timed out."<<std::endl;
388                                 return &m_dummy_clientcached;
389                         }
390                 }
391         }
392         // Get item inventory texture
393         virtual video::ITexture* getInventoryTexture(const std::string &name,
394                         Client *client) const
395         {
396                 ClientCached *cc = getClientCached(name, client);
397                 if(!cc)
398                         return NULL;
399                 return cc->inventory_texture;
400         }
401         // Get item wield mesh
402         virtual ItemMesh* getWieldMesh(const std::string &name,
403                         Client *client) const
404         {
405                 ClientCached *cc = getClientCached(name, client);
406                 if(!cc)
407                         return NULL;
408                 return &(cc->wield_mesh);
409         }
410
411         // Get item palette
412         virtual Palette* getPalette(const std::string &name,
413                         Client *client) const
414         {
415                 ClientCached *cc = getClientCached(name, client);
416                 if(!cc)
417                         return NULL;
418                 return cc->palette;
419         }
420
421         virtual video::SColor getItemstackColor(const ItemStack &stack,
422                 Client *client) const
423         {
424                 // Look for direct color definition
425                 const std::string &colorstring = stack.metadata.getString("color", 0);
426                 video::SColor directcolor;
427                 if ((colorstring != "")
428                                 && parseColorString(colorstring, directcolor, true))
429                         return directcolor;
430                 // See if there is a palette
431                 Palette *palette = getPalette(stack.name, client);
432                 const std::string &index = stack.metadata.getString("palette_index", 0);
433                 if ((palette != NULL) && (index != ""))
434                         return (*palette)[mystoi(index, 0, 255)];
435                 // Fallback color
436                 return get(stack.name).color;
437         }
438 #endif
439         void clear()
440         {
441                 for(std::map<std::string, ItemDefinition*>::const_iterator
442                                 i = m_item_definitions.begin();
443                                 i != m_item_definitions.end(); ++i)
444                 {
445                         delete i->second;
446                 }
447                 m_item_definitions.clear();
448                 m_aliases.clear();
449
450                 // Add the four builtin items:
451                 //   "" is the hand
452                 //   "unknown" is returned whenever an undefined item
453                 //     is accessed (is also the unknown node)
454                 //   "air" is the air node
455                 //   "ignore" is the ignore node
456
457                 ItemDefinition* hand_def = new ItemDefinition;
458                 hand_def->name = "";
459                 hand_def->wield_image = "wieldhand.png";
460                 hand_def->tool_capabilities = new ToolCapabilities;
461                 m_item_definitions.insert(std::make_pair("", hand_def));
462
463                 ItemDefinition* unknown_def = new ItemDefinition;
464                 unknown_def->type = ITEM_NODE;
465                 unknown_def->name = "unknown";
466                 m_item_definitions.insert(std::make_pair("unknown", unknown_def));
467
468                 ItemDefinition* air_def = new ItemDefinition;
469                 air_def->type = ITEM_NODE;
470                 air_def->name = "air";
471                 m_item_definitions.insert(std::make_pair("air", air_def));
472
473                 ItemDefinition* ignore_def = new ItemDefinition;
474                 ignore_def->type = ITEM_NODE;
475                 ignore_def->name = "ignore";
476                 m_item_definitions.insert(std::make_pair("ignore", ignore_def));
477         }
478         virtual void registerItem(const ItemDefinition &def)
479         {
480                 verbosestream<<"ItemDefManager: registering \""<<def.name<<"\""<<std::endl;
481                 // Ensure that the "" item (the hand) always has ToolCapabilities
482                 if(def.name == "")
483                         FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities");
484
485                 if(m_item_definitions.count(def.name) == 0)
486                         m_item_definitions[def.name] = new ItemDefinition(def);
487                 else
488                         *(m_item_definitions[def.name]) = def;
489
490                 // Remove conflicting alias if it exists
491                 bool alias_removed = (m_aliases.erase(def.name) != 0);
492                 if(alias_removed)
493                         infostream<<"ItemDefManager: erased alias "<<def.name
494                                         <<" because item was defined"<<std::endl;
495         }
496         virtual void unregisterItem(const std::string &name)
497         {
498                 verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl;
499
500                 delete m_item_definitions[name];
501                 m_item_definitions.erase(name);
502         }
503         virtual void registerAlias(const std::string &name,
504                         const std::string &convert_to)
505         {
506                 if (m_item_definitions.find(name) == m_item_definitions.end()) {
507                         verbosestream<<"ItemDefManager: setting alias "<<name
508                                 <<" -> "<<convert_to<<std::endl;
509                         m_aliases[name] = convert_to;
510                 }
511         }
512         void serialize(std::ostream &os, u16 protocol_version)
513         {
514                 writeU8(os, 0); // version
515                 u16 count = m_item_definitions.size();
516                 writeU16(os, count);
517
518                 for (std::map<std::string, ItemDefinition *>::const_iterator
519                                 it = m_item_definitions.begin();
520                                 it != m_item_definitions.end(); ++it) {
521                         ItemDefinition *def = it->second;
522                         // Serialize ItemDefinition and write wrapped in a string
523                         std::ostringstream tmp_os(std::ios::binary);
524                         def->serialize(tmp_os, protocol_version);
525                         os << serializeString(tmp_os.str());
526                 }
527
528                 writeU16(os, m_aliases.size());
529
530                 for (StringMap::const_iterator
531                                 it = m_aliases.begin();
532                                 it != m_aliases.end(); ++it) {
533                         os << serializeString(it->first);
534                         os << serializeString(it->second);
535                 }
536         }
537         void deSerialize(std::istream &is)
538         {
539                 // Clear everything
540                 clear();
541                 // Deserialize
542                 int version = readU8(is);
543                 if(version != 0)
544                         throw SerializationError("unsupported ItemDefManager version");
545                 u16 count = readU16(is);
546                 for(u16 i=0; i<count; i++)
547                 {
548                         // Deserialize a string and grab an ItemDefinition from it
549                         std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
550                         ItemDefinition def;
551                         def.deSerialize(tmp_is);
552                         // Register
553                         registerItem(def);
554                 }
555                 u16 num_aliases = readU16(is);
556                 for(u16 i=0; i<num_aliases; i++)
557                 {
558                         std::string name = deSerializeString(is);
559                         std::string convert_to = deSerializeString(is);
560                         registerAlias(name, convert_to);
561                 }
562         }
563         void processQueue(IGameDef *gamedef)
564         {
565 #ifndef SERVER
566                 //NOTE this is only thread safe for ONE consumer thread!
567                 while(!m_get_clientcached_queue.empty())
568                 {
569                         GetRequest<std::string, ClientCached*, u8, u8>
570                                         request = m_get_clientcached_queue.pop();
571
572                         m_get_clientcached_queue.pushResult(request,
573                                         createClientCachedDirect(request.key, (Client *)gamedef));
574                 }
575 #endif
576         }
577 private:
578         // Key is name
579         std::map<std::string, ItemDefinition*> m_item_definitions;
580         // Aliases
581         StringMap m_aliases;
582 #ifndef SERVER
583         // The id of the thread that is allowed to use irrlicht directly
584         std::thread::id m_main_thread;
585         // A reference to this can be returned when nothing is found, to avoid NULLs
586         mutable ClientCached m_dummy_clientcached;
587         // Cached textures and meshes
588         mutable MutexedMap<std::string, ClientCached*> m_clientcached;
589         // Queued clientcached fetches (to be processed by the main thread)
590         mutable RequestQueue<std::string, ClientCached*, u8, u8> m_get_clientcached_queue;
591 #endif
592 };
593
594 IWritableItemDefManager* createItemDefManager()
595 {
596         return new CItemDefManager();
597 }