Remove threads.h and replace its definitions with their C++11 equivalents (#5957)
[oweals/minetest.git] / src / itemdef.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2013 Kahrl <kahrl@gmx.net>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include "itemdef.h"
22
23 #include "nodedef.h"
24 #include "tool.h"
25 #include "inventory.h"
26 #ifndef SERVER
27 #include "mapblock_mesh.h"
28 #include "mesh.h"
29 #include "wieldmesh.h"
30 #include "client/tile.h"
31 #include "client.h"
32 #endif
33 #include "log.h"
34 #include "settings.h"
35 #include "util/serialize.h"
36 #include "util/container.h"
37 #include "util/thread.h"
38 #include <map>
39 #include <set>
40
41 #ifdef __ANDROID__
42 #include <GLES/gl.h>
43 #endif
44
45 /*
46         ItemDefinition
47 */
48 ItemDefinition::ItemDefinition()
49 {
50         resetInitial();
51 }
52
53 ItemDefinition::ItemDefinition(const ItemDefinition &def)
54 {
55         resetInitial();
56         *this = def;
57 }
58
59 ItemDefinition& ItemDefinition::operator=(const ItemDefinition &def)
60 {
61         if(this == &def)
62                 return *this;
63
64         reset();
65
66         type = def.type;
67         name = def.name;
68         description = def.description;
69         inventory_image = def.inventory_image;
70         wield_image = def.wield_image;
71         wield_scale = def.wield_scale;
72         stack_max = def.stack_max;
73         usable = def.usable;
74         liquids_pointable = def.liquids_pointable;
75         if(def.tool_capabilities)
76         {
77                 tool_capabilities = new ToolCapabilities(
78                                 *def.tool_capabilities);
79         }
80         groups = def.groups;
81         node_placement_prediction = def.node_placement_prediction;
82         sound_place = def.sound_place;
83         sound_place_failed = def.sound_place_failed;
84         range = def.range;
85         palette_image = def.palette_image;
86         color = def.color;
87         return *this;
88 }
89
90 ItemDefinition::~ItemDefinition()
91 {
92         reset();
93 }
94
95 void ItemDefinition::resetInitial()
96 {
97         // Initialize pointers to NULL so reset() does not delete undefined pointers
98         tool_capabilities = NULL;
99         reset();
100 }
101
102 void ItemDefinition::reset()
103 {
104         type = ITEM_NONE;
105         name = "";
106         description = "";
107         inventory_image = "";
108         wield_image = "";
109         palette_image = "";
110         color = video::SColor(0xFFFFFFFF);
111         wield_scale = v3f(1.0, 1.0, 1.0);
112         stack_max = 99;
113         usable = false;
114         liquids_pointable = false;
115         delete tool_capabilities;
116         tool_capabilities = NULL;
117         groups.clear();
118         sound_place = SimpleSoundSpec();
119         sound_place_failed = SimpleSoundSpec();
120         range = -1;
121
122         node_placement_prediction = "";
123 }
124
125 void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
126 {
127
128         writeU8(os, 3); // version (proto > 20)
129         writeU8(os, type);
130         os << serializeString(name);
131         os << serializeString(description);
132         os << serializeString(inventory_image);
133         os << serializeString(wield_image);
134         writeV3F1000(os, wield_scale);
135         writeS16(os, stack_max);
136         writeU8(os, usable);
137         writeU8(os, liquids_pointable);
138         std::string tool_capabilities_s = "";
139         if(tool_capabilities){
140                 std::ostringstream tmp_os(std::ios::binary);
141                 tool_capabilities->serialize(tmp_os, protocol_version);
142                 tool_capabilities_s = tmp_os.str();
143         }
144         os << serializeString(tool_capabilities_s);
145         writeU16(os, groups.size());
146         for (ItemGroupList::const_iterator
147                         i = groups.begin(); i != groups.end(); ++i){
148                 os << serializeString(i->first);
149                 writeS16(os, i->second);
150         }
151         os << serializeString(node_placement_prediction);
152         os << serializeString(sound_place.name);
153         writeF1000(os, sound_place.gain);
154         writeF1000(os, range);
155         os << serializeString(sound_place_failed.name);
156         writeF1000(os, sound_place_failed.gain);
157         os << serializeString(palette_image);
158         writeU32(os, color.color);
159 }
160
161 void ItemDefinition::deSerialize(std::istream &is)
162 {
163         // Reset everything
164         reset();
165
166         // Deserialize
167         int version = readU8(is);
168         if(version < 1 || version > 3)
169                 throw SerializationError("unsupported ItemDefinition version");
170         type = (enum ItemType)readU8(is);
171         name = deSerializeString(is);
172         description = deSerializeString(is);
173         inventory_image = deSerializeString(is);
174         wield_image = deSerializeString(is);
175         wield_scale = readV3F1000(is);
176         stack_max = readS16(is);
177         usable = readU8(is);
178         liquids_pointable = readU8(is);
179         std::string tool_capabilities_s = deSerializeString(is);
180         if(!tool_capabilities_s.empty())
181         {
182                 std::istringstream tmp_is(tool_capabilities_s, std::ios::binary);
183                 tool_capabilities = new ToolCapabilities;
184                 tool_capabilities->deSerialize(tmp_is);
185         }
186         groups.clear();
187         u32 groups_size = readU16(is);
188         for(u32 i=0; i<groups_size; i++){
189                 std::string name = deSerializeString(is);
190                 int value = readS16(is);
191                 groups[name] = value;
192         }
193         if(version == 1){
194                 // We cant be sure that node_placement_prediction is send in version 1
195                 try{
196                         node_placement_prediction = deSerializeString(is);
197                 }catch(SerializationError &e) {};
198                 // Set the old default sound
199                 sound_place.name = "default_place_node";
200                 sound_place.gain = 0.5;
201         } else if(version >= 2) {
202                 node_placement_prediction = deSerializeString(is);
203                 //deserializeSimpleSoundSpec(sound_place, is);
204                 sound_place.name = deSerializeString(is);
205                 sound_place.gain = readF1000(is);
206         }
207         if(version == 3) {
208                 range = readF1000(is);
209         }
210         // If you add anything here, insert it primarily inside the try-catch
211         // block to not need to increase the version.
212         try {
213                 sound_place_failed.name = deSerializeString(is);
214                 sound_place_failed.gain = readF1000(is);
215                 palette_image = deSerializeString(is);
216                 color.set(readU32(is));
217         } catch(SerializationError &e) {};
218 }
219
220 /*
221         CItemDefManager
222 */
223
224 // SUGG: Support chains of aliases?
225
226 class CItemDefManager: public IWritableItemDefManager
227 {
228 #ifndef SERVER
229         struct ClientCached
230         {
231                 video::ITexture *inventory_texture;
232                 ItemMesh wield_mesh;
233                 Palette *palette;
234
235                 ClientCached():
236                         inventory_texture(NULL),
237                         wield_mesh(),
238                         palette(NULL)
239                 {}
240         };
241 #endif
242
243 public:
244         CItemDefManager()
245         {
246
247 #ifndef SERVER
248                 m_main_thread = std::this_thread::get_id();
249 #endif
250                 clear();
251         }
252         virtual ~CItemDefManager()
253         {
254 #ifndef SERVER
255                 const std::vector<ClientCached*> &values = m_clientcached.getValues();
256                 for(std::vector<ClientCached*>::const_iterator
257                                 i = values.begin(); i != values.end(); ++i)
258                 {
259                         ClientCached *cc = *i;
260                         if (cc->wield_mesh.mesh)
261                                 cc->wield_mesh.mesh->drop();
262                         delete cc;
263                 }
264
265 #endif
266                 for (std::map<std::string, ItemDefinition*>::iterator iter =
267                                 m_item_definitions.begin(); iter != m_item_definitions.end();
268                                 ++iter) {
269                         delete iter->second;
270                 }
271                 m_item_definitions.clear();
272         }
273         virtual const ItemDefinition& get(const std::string &name_) const
274         {
275                 // Convert name according to possible alias
276                 std::string name = getAlias(name_);
277                 // Get the definition
278                 std::map<std::string, ItemDefinition*>::const_iterator i;
279                 i = m_item_definitions.find(name);
280                 if(i == m_item_definitions.end())
281                         i = m_item_definitions.find("unknown");
282                 assert(i != m_item_definitions.end());
283                 return *(i->second);
284         }
285         virtual const std::string &getAlias(const std::string &name) const
286         {
287                 StringMap::const_iterator it = m_aliases.find(name);
288                 if (it != m_aliases.end())
289                         return it->second;
290                 return name;
291         }
292         virtual void getAll(std::set<std::string> &result) const
293         {
294                 result.clear();
295                 for(std::map<std::string, ItemDefinition *>::const_iterator
296                                 it = m_item_definitions.begin();
297                                 it != m_item_definitions.end(); ++it) {
298                         result.insert(it->first);
299                 }
300                 for (StringMap::const_iterator
301                                 it = m_aliases.begin();
302                                 it != m_aliases.end(); ++it) {
303                         result.insert(it->first);
304                 }
305         }
306         virtual bool isKnown(const std::string &name_) const
307         {
308                 // Convert name according to possible alias
309                 std::string name = getAlias(name_);
310                 // Get the definition
311                 std::map<std::string, ItemDefinition*>::const_iterator i;
312                 return m_item_definitions.find(name) != m_item_definitions.end();
313         }
314 #ifndef SERVER
315 public:
316         ClientCached* createClientCachedDirect(const std::string &name,
317                         Client *client) const
318         {
319                 infostream<<"Lazily creating item texture and mesh for \""
320                                 <<name<<"\""<<std::endl;
321
322                 // This is not thread-safe
323                 sanity_check(std::this_thread::get_id() == m_main_thread);
324
325                 // Skip if already in cache
326                 ClientCached *cc = NULL;
327                 m_clientcached.get(name, &cc);
328                 if(cc)
329                         return cc;
330
331                 ITextureSource *tsrc = client->getTextureSource();
332                 const ItemDefinition &def = get(name);
333
334                 // Create new ClientCached
335                 cc = new ClientCached();
336
337                 // Create an inventory texture
338                 cc->inventory_texture = NULL;
339                 if(def.inventory_image != "")
340                         cc->inventory_texture = tsrc->getTexture(def.inventory_image);
341
342                 ItemStack item = ItemStack();
343                 item.name = def.name;
344
345                 getItemMesh(client, item, &(cc->wield_mesh));
346
347                 cc->palette = tsrc->getPalette(def.palette_image);
348
349                 // Put in cache
350                 m_clientcached.set(name, cc);
351
352                 return cc;
353         }
354         ClientCached* getClientCached(const std::string &name,
355                         Client *client) const
356         {
357                 ClientCached *cc = NULL;
358                 m_clientcached.get(name, &cc);
359                 if (cc)
360                         return cc;
361
362                 if (std::this_thread::get_id() == m_main_thread) {
363                         return createClientCachedDirect(name, client);
364                 } else {
365                         // We're gonna ask the result to be put into here
366                         static ResultQueue<std::string, ClientCached*, u8, u8> result_queue;
367
368                         // Throw a request in
369                         m_get_clientcached_queue.add(name, 0, 0, &result_queue);
370                         try{
371                                 while(true) {
372                                         // Wait result for a second
373                                         GetResult<std::string, ClientCached*, u8, u8>
374                                                 result = result_queue.pop_front(1000);
375
376                                         if (result.key == name) {
377                                                 return result.item;
378                                         }
379                                 }
380                         }
381                         catch(ItemNotFoundException &e)
382                         {
383                                 errorstream<<"Waiting for clientcached " << name << " timed out."<<std::endl;
384                                 return &m_dummy_clientcached;
385                         }
386                 }
387         }
388         // Get item inventory texture
389         virtual video::ITexture* getInventoryTexture(const std::string &name,
390                         Client *client) const
391         {
392                 ClientCached *cc = getClientCached(name, client);
393                 if(!cc)
394                         return NULL;
395                 return cc->inventory_texture;
396         }
397         // Get item wield mesh
398         virtual ItemMesh* getWieldMesh(const std::string &name,
399                         Client *client) const
400         {
401                 ClientCached *cc = getClientCached(name, client);
402                 if(!cc)
403                         return NULL;
404                 return &(cc->wield_mesh);
405         }
406
407         // Get item palette
408         virtual Palette* getPalette(const std::string &name,
409                         Client *client) const
410         {
411                 ClientCached *cc = getClientCached(name, client);
412                 if(!cc)
413                         return NULL;
414                 return cc->palette;
415         }
416
417         virtual video::SColor getItemstackColor(const ItemStack &stack,
418                 Client *client) const
419         {
420                 // Look for direct color definition
421                 const std::string &colorstring = stack.metadata.getString("color", 0);
422                 video::SColor directcolor;
423                 if ((colorstring != "")
424                                 && parseColorString(colorstring, directcolor, true))
425                         return directcolor;
426                 // See if there is a palette
427                 Palette *palette = getPalette(stack.name, client);
428                 const std::string &index = stack.metadata.getString("palette_index", 0);
429                 if ((palette != NULL) && (index != ""))
430                         return (*palette)[mystoi(index, 0, 255)];
431                 // Fallback color
432                 return get(stack.name).color;
433         }
434 #endif
435         void clear()
436         {
437                 for(std::map<std::string, ItemDefinition*>::const_iterator
438                                 i = m_item_definitions.begin();
439                                 i != m_item_definitions.end(); ++i)
440                 {
441                         delete i->second;
442                 }
443                 m_item_definitions.clear();
444                 m_aliases.clear();
445
446                 // Add the four builtin items:
447                 //   "" is the hand
448                 //   "unknown" is returned whenever an undefined item
449                 //     is accessed (is also the unknown node)
450                 //   "air" is the air node
451                 //   "ignore" is the ignore node
452
453                 ItemDefinition* hand_def = new ItemDefinition;
454                 hand_def->name = "";
455                 hand_def->wield_image = "wieldhand.png";
456                 hand_def->tool_capabilities = new ToolCapabilities;
457                 m_item_definitions.insert(std::make_pair("", hand_def));
458
459                 ItemDefinition* unknown_def = new ItemDefinition;
460                 unknown_def->type = ITEM_NODE;
461                 unknown_def->name = "unknown";
462                 m_item_definitions.insert(std::make_pair("unknown", unknown_def));
463
464                 ItemDefinition* air_def = new ItemDefinition;
465                 air_def->type = ITEM_NODE;
466                 air_def->name = "air";
467                 m_item_definitions.insert(std::make_pair("air", air_def));
468
469                 ItemDefinition* ignore_def = new ItemDefinition;
470                 ignore_def->type = ITEM_NODE;
471                 ignore_def->name = "ignore";
472                 m_item_definitions.insert(std::make_pair("ignore", ignore_def));
473         }
474         virtual void registerItem(const ItemDefinition &def)
475         {
476                 verbosestream<<"ItemDefManager: registering \""<<def.name<<"\""<<std::endl;
477                 // Ensure that the "" item (the hand) always has ToolCapabilities
478                 if(def.name == "")
479                         FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities");
480
481                 if(m_item_definitions.count(def.name) == 0)
482                         m_item_definitions[def.name] = new ItemDefinition(def);
483                 else
484                         *(m_item_definitions[def.name]) = def;
485
486                 // Remove conflicting alias if it exists
487                 bool alias_removed = (m_aliases.erase(def.name) != 0);
488                 if(alias_removed)
489                         infostream<<"ItemDefManager: erased alias "<<def.name
490                                         <<" because item was defined"<<std::endl;
491         }
492         virtual void unregisterItem(const std::string &name)
493         {
494                 verbosestream<<"ItemDefManager: unregistering \""<<name<<"\""<<std::endl;
495
496                 delete m_item_definitions[name];
497                 m_item_definitions.erase(name);
498         }
499         virtual void registerAlias(const std::string &name,
500                         const std::string &convert_to)
501         {
502                 if (m_item_definitions.find(name) == m_item_definitions.end()) {
503                         verbosestream<<"ItemDefManager: setting alias "<<name
504                                 <<" -> "<<convert_to<<std::endl;
505                         m_aliases[name] = convert_to;
506                 }
507         }
508         void serialize(std::ostream &os, u16 protocol_version)
509         {
510                 writeU8(os, 0); // version
511                 u16 count = m_item_definitions.size();
512                 writeU16(os, count);
513
514                 for (std::map<std::string, ItemDefinition *>::const_iterator
515                                 it = m_item_definitions.begin();
516                                 it != m_item_definitions.end(); ++it) {
517                         ItemDefinition *def = it->second;
518                         // Serialize ItemDefinition and write wrapped in a string
519                         std::ostringstream tmp_os(std::ios::binary);
520                         def->serialize(tmp_os, protocol_version);
521                         os << serializeString(tmp_os.str());
522                 }
523
524                 writeU16(os, m_aliases.size());
525
526                 for (StringMap::const_iterator
527                                 it = m_aliases.begin();
528                                 it != m_aliases.end(); ++it) {
529                         os << serializeString(it->first);
530                         os << serializeString(it->second);
531                 }
532         }
533         void deSerialize(std::istream &is)
534         {
535                 // Clear everything
536                 clear();
537                 // Deserialize
538                 int version = readU8(is);
539                 if(version != 0)
540                         throw SerializationError("unsupported ItemDefManager version");
541                 u16 count = readU16(is);
542                 for(u16 i=0; i<count; i++)
543                 {
544                         // Deserialize a string and grab an ItemDefinition from it
545                         std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
546                         ItemDefinition def;
547                         def.deSerialize(tmp_is);
548                         // Register
549                         registerItem(def);
550                 }
551                 u16 num_aliases = readU16(is);
552                 for(u16 i=0; i<num_aliases; i++)
553                 {
554                         std::string name = deSerializeString(is);
555                         std::string convert_to = deSerializeString(is);
556                         registerAlias(name, convert_to);
557                 }
558         }
559         void processQueue(IGameDef *gamedef)
560         {
561 #ifndef SERVER
562                 //NOTE this is only thread safe for ONE consumer thread!
563                 while(!m_get_clientcached_queue.empty())
564                 {
565                         GetRequest<std::string, ClientCached*, u8, u8>
566                                         request = m_get_clientcached_queue.pop();
567
568                         m_get_clientcached_queue.pushResult(request,
569                                         createClientCachedDirect(request.key, (Client *)gamedef));
570                 }
571 #endif
572         }
573 private:
574         // Key is name
575         std::map<std::string, ItemDefinition*> m_item_definitions;
576         // Aliases
577         StringMap m_aliases;
578 #ifndef SERVER
579         // The id of the thread that is allowed to use irrlicht directly
580         std::thread::id m_main_thread;
581         // A reference to this can be returned when nothing is found, to avoid NULLs
582         mutable ClientCached m_dummy_clientcached;
583         // Cached textures and meshes
584         mutable MutexedMap<std::string, ClientCached*> m_clientcached;
585         // Queued clientcached fetches (to be processed by the main thread)
586         mutable RequestQueue<std::string, ClientCached*, u8, u8> m_get_clientcached_queue;
587 #endif
588 };
589
590 IWritableItemDefManager* createItemDefManager()
591 {
592         return new CItemDefManager();
593 }