3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 (c) 2010 Perttu Ahola <celeron55@gmail.com>
24 #ifndef INVENTORY_HEADER
25 #define INVENTORY_HEADER
30 #include "common_irrlicht.h"
32 #include "mapblockobject.h"
40 virtual ~InventoryItem();
42 static InventoryItem* deSerialize(std::istream &is);
44 virtual const char* getName() const = 0;
45 // Shall write the name and the parameters
46 virtual void serialize(std::ostream &os) = 0;
47 // Shall make an exact clone of the item
48 virtual InventoryItem* clone() = 0;
50 // Shall return an image to show in the GUI (or NULL)
51 virtual video::ITexture * getImage() { return NULL; }
53 // Shall return a text to show in the GUI
54 virtual std::string getText() { return ""; }
59 #define MATERIAL_ITEM_MAX_COUNT 99
61 class MaterialItem : public InventoryItem
64 MaterialItem(u8 content, u16 count)
70 Implementation interface
72 virtual const char* getName() const
74 return "MaterialItem";
76 virtual void serialize(std::ostream &os)
78 //os.imbue(std::locale("C"));
81 os<<(unsigned int)m_content;
85 virtual InventoryItem* clone()
87 return new MaterialItem(m_content, m_count);
90 video::ITexture * getImage()
92 /*if(m_content == CONTENT_TORCH)
93 return g_texturecache.get("torch_on_floor");
95 u16 tile = content_tile(m_content, v3s16(1,0,0));
96 return g_tile_contents[tile].getTexture(0);*/
98 if(m_content >= USEFUL_CONTENT_COUNT)
101 return g_irrlicht->getTexture(g_content_inventory_textures[m_content]);
104 std::string getText()
106 std::ostringstream os;
123 if(m_count > MATERIAL_ITEM_MAX_COUNT)
125 return MATERIAL_ITEM_MAX_COUNT - m_count;
129 assert(m_count + count <= MATERIAL_ITEM_MAX_COUNT);
132 void remove(u16 count)
134 assert(m_count >= count);
142 class MapBlockObjectItem : public InventoryItem
145 /*MapBlockObjectItem(MapBlockObject *obj)
147 m_inventorystring = obj->getInventoryString();
149 MapBlockObjectItem(std::string inventorystring)
151 m_inventorystring = inventorystring;
155 Implementation interface
157 virtual const char* getName() const
161 virtual void serialize(std::ostream &os)
165 size_t t = m_inventorystring.find('|');
166 if(t == std::string::npos)
168 m_inventorystring[t] = '?';
172 os<<m_inventorystring;
175 virtual InventoryItem* clone()
177 return new MapBlockObjectItem(m_inventorystring);
181 video::ITexture * getImage();
183 std::string getText();
188 std::string getInventoryString()
190 return m_inventorystring;
193 MapBlockObject * createObject(v3f pos, f32 player_yaw, f32 player_pitch);
196 std::string m_inventorystring;
199 class ToolItem : public InventoryItem
202 ToolItem(std::string toolname, u16 wear)
204 m_toolname = toolname;
208 Implementation interface
210 virtual const char* getName() const
214 virtual void serialize(std::ostream &os)
222 virtual InventoryItem* clone()
224 return new ToolItem(m_toolname, m_wear);
227 video::ITexture * getImage()
229 std::string basename;
230 if(m_toolname == "WPick")
231 basename = "../data/tool_wpick.png";
232 else if(m_toolname == "STPick")
233 basename = "../data/tool_stpick.png";
234 // Default to cloud texture
236 basename = tile_texture_path_get(TILE_CLOUD);
239 Calculate some progress value with sane amount of
242 u32 maxprogress = 30;
243 u32 toolprogress = (65535-m_wear)/(65535/maxprogress);
245 // Make texture name for the new texture with a progress bar
246 std::ostringstream os;
247 os<<basename<<"-toolprogress-"<<toolprogress;
248 std::string finalname = os.str();
250 float value_f = (float)toolprogress / (float)maxprogress;
252 // Get such a texture
253 TextureMod *mod = new ProgressBarTextureMod(value_f);
254 return g_irrlicht->getTexture(TextureSpec(finalname, basename, mod));
257 std::string getText()
261 /*std::ostringstream os;
265 for(i=0; i<(65535-m_wear)/d; i++)
271 /*std::ostringstream os;
280 std::string getToolName()
289 std::string m_toolname;
296 InventoryList(std::string name, u32 size);
299 void serialize(std::ostream &os);
300 void deSerialize(std::istream &is);
302 InventoryList(const InventoryList &other);
303 InventoryList & operator = (const InventoryList &other);
305 std::string getName();
310 // Get pointer to item
311 InventoryItem * getItem(u32 i);
312 // Returns old item (or NULL). Parameter can be NULL.
313 InventoryItem * changeItem(u32 i, InventoryItem *newitem);
315 void deleteItem(u32 i);
316 // Adds an item to a suitable place. Returns false if failed.
317 bool addItem(InventoryItem *newitem);
318 // If possible, adds item to given slot. Returns true on success.
319 // Fails when slot is populated by a different kind of item.
320 bool addItem(u32 i, InventoryItem *newitem);
322 // Decrements amount of every material item
323 void decrementMaterials(u16 count);
325 void print(std::ostream &o);
328 core::array<InventoryItem*> m_items;
341 Inventory(const Inventory &other);
342 Inventory & operator = (const Inventory &other);
344 void serialize(std::ostream &os);
345 void deSerialize(std::istream &is);
347 InventoryList * addList(const std::string &name, u32 size);
348 InventoryList * getList(const std::string &name);
349 bool deleteList(const std::string &name);
350 // A shorthand for adding items
351 bool addItem(const std::string &listname, InventoryItem *newitem)
353 InventoryList *list = getList(listname);
356 return list->addItem(newitem);
361 s32 getListIndex(const std::string &name);
363 core::array<InventoryList*> m_lists;
366 #define IACTION_MOVE 0
368 struct InventoryAction
370 static InventoryAction * deSerialize(std::istream &is);
372 virtual u16 getType() const = 0;
373 virtual void serialize(std::ostream &os) = 0;
374 virtual void apply(Inventory *inventory) = 0;
377 struct IMoveAction : public InventoryAction
380 std::string from_name;
391 IMoveAction(std::istream &is)
395 std::getline(is, ts, ' ');
398 std::getline(is, from_name, ' ');
400 std::getline(is, ts, ' ');
403 std::getline(is, to_name, ' ');
405 std::getline(is, ts, ' ');
414 void serialize(std::ostream &os)
424 void apply(Inventory *inventory);