3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 (c) 2010 Perttu Ahola <celeron55@gmail.com>
24 #ifndef INVENTORY_HEADER
25 #define INVENTORY_HEADER
30 #include "common_irrlicht.h"
32 #include "mapblockobject.h"
36 #define QUANTITY_ITEM_MAX_COUNT 99
41 InventoryItem(u16 count);
42 virtual ~InventoryItem();
44 static InventoryItem* deSerialize(std::istream &is);
46 virtual const char* getName() const = 0;
47 // Shall write the name and the parameters
48 virtual void serialize(std::ostream &os) = 0;
49 // Shall make an exact clone of the item
50 virtual InventoryItem* clone() = 0;
52 // Shall return an image to show in the GUI (or NULL)
53 virtual video::ITexture * getImage() { return NULL; }
55 // Shall return a text to show in the GUI
56 virtual std::string getText() { return ""; }
58 // Shall return true if the item can be add()ed to the other
59 virtual bool addableTo(InventoryItem *other)
71 void setCount(u16 count)
75 virtual u16 freeSpace()
81 assert(m_count + count <= QUANTITY_ITEM_MAX_COUNT);
84 void remove(u16 count)
86 assert(m_count >= count);
94 class MaterialItem : public InventoryItem
97 MaterialItem(u8 content, u16 count):
103 Implementation interface
105 virtual const char* getName() const
107 return "MaterialItem";
109 virtual void serialize(std::ostream &os)
111 //os.imbue(std::locale("C"));
114 os<<(unsigned int)m_content;
118 virtual InventoryItem* clone()
120 return new MaterialItem(m_content, m_count);
123 video::ITexture * getImage()
125 /*if(m_content >= USEFUL_CONTENT_COUNT)
128 return g_irrlicht->getTexture(g_content_inventory_texture_paths[m_content]);*/
130 return g_irrlicht->getTexture(content_features(m_content).inventory_texture);
133 std::string getText()
135 std::ostringstream os;
140 virtual bool addableTo(InventoryItem *other)
142 if(std::string(other->getName()) != "MaterialItem")
144 MaterialItem *m = (MaterialItem*)other;
145 if(m->getMaterial() != m_content)
151 if(m_count > QUANTITY_ITEM_MAX_COUNT)
153 return QUANTITY_ITEM_MAX_COUNT - m_count;
166 class MapBlockObjectItem : public InventoryItem
169 MapBlockObjectItem(std::string inventorystring):
172 m_inventorystring = inventorystring;
176 Implementation interface
178 virtual const char* getName() const
182 virtual void serialize(std::ostream &os)
186 size_t t = m_inventorystring.find('|');
187 if(t == std::string::npos)
189 m_inventorystring[t] = '?';
193 os<<m_inventorystring;
196 virtual InventoryItem* clone()
198 return new MapBlockObjectItem(m_inventorystring);
202 video::ITexture * getImage();
204 std::string getText();
209 std::string getInventoryString()
211 return m_inventorystring;
214 MapBlockObject * createObject(v3f pos, f32 player_yaw, f32 player_pitch);
217 std::string m_inventorystring;
221 An item that is used as a mid-product when crafting.
225 class CraftItem : public InventoryItem
228 CraftItem(std::string subname, u16 count):
234 Implementation interface
236 virtual const char* getName() const
240 virtual void serialize(std::ostream &os)
248 virtual InventoryItem* clone()
250 return new CraftItem(m_subname, m_count);
253 video::ITexture * getImage()
257 if(m_subname == "Stick")
259 else if(m_subname == "lump_of_coal")
260 name = "lump_of_coal.png";
261 else if(m_subname == "lump_of_iron")
262 name = "lump_of_iron.png";
266 // Get such a texture
267 return g_irrlicht->getTexture(name);
270 std::string getText()
272 std::ostringstream os;
276 virtual bool addableTo(InventoryItem *other)
278 if(std::string(other->getName()) != "CraftItem")
280 CraftItem *m = (CraftItem*)other;
281 if(m->m_subname != m_subname)
287 if(m_count > QUANTITY_ITEM_MAX_COUNT)
289 return QUANTITY_ITEM_MAX_COUNT - m_count;
294 std::string getSubName()
299 std::string m_subname;
302 class ToolItem : public InventoryItem
305 ToolItem(std::string toolname, u16 wear):
308 m_toolname = toolname;
312 Implementation interface
314 virtual const char* getName() const
318 virtual void serialize(std::ostream &os)
326 virtual InventoryItem* clone()
328 return new ToolItem(m_toolname, m_wear);
331 video::ITexture * getImage()
333 std::string basename;
334 if(m_toolname == "WPick")
335 basename = "tool_wpick.png";
336 else if(m_toolname == "STPick")
337 basename = "tool_stpick.png";
338 else if(m_toolname == "MesePick")
339 basename = "tool_mesepick.png";
341 basename = "cloud.png";
344 Calculate a progress value with sane amount of
347 u32 maxprogress = 30;
348 u32 toolprogress = (65535-m_wear)/(65535/maxprogress);
350 float value_f = (float)toolprogress / (float)maxprogress;
351 std::ostringstream os;
352 os<<"[progressbar"<<value_f;
355 spec.addTid(g_irrlicht->getTextureId(basename));
356 spec.addTid(g_irrlicht->getTextureId(os.str()));
357 return g_irrlicht->getTexture(spec);
359 /*// Make texture name for the new texture with a progress bar
360 float value_f = (float)toolprogress / (float)maxprogress;
361 std::ostringstream os;
362 os<<basename<<"[[mod:progressbar"<<value_f;
363 return g_irrlicht->getTexture(os.str());*/
365 /*// Make texture name for the new texture with a progress bar
366 std::ostringstream os;
367 os<<basename<<"-toolprogress-"<<toolprogress;
368 std::string finalname = os.str();
370 float value_f = (float)toolprogress / (float)maxprogress;
372 // Get such a texture
373 TextureMod *mod = new ProgressBarTextureMod(value_f);
374 return g_irrlicht->getTexture(TextureSpec(finalname, basename, mod));*/
377 std::string getText()
381 /*std::ostringstream os;
385 for(i=0; i<(65535-m_wear)/d; i++)
391 /*std::ostringstream os;
400 std::string getToolName()
408 // Returns true if weared out
409 bool addWear(u16 add)
411 if(m_wear >= 65535 - add)
423 std::string m_toolname;
430 InventoryList(std::string name, u32 size);
433 void serialize(std::ostream &os);
434 void deSerialize(std::istream &is);
436 InventoryList(const InventoryList &other);
437 InventoryList & operator = (const InventoryList &other);
439 std::string getName();
444 // Get pointer to item
445 InventoryItem * getItem(u32 i);
446 // Returns old item (or NULL). Parameter can be NULL.
447 InventoryItem * changeItem(u32 i, InventoryItem *newitem);
449 void deleteItem(u32 i);
450 // Adds an item to a suitable place. Returns leftover item.
451 // If all went into the list, returns NULL.
452 InventoryItem * addItem(InventoryItem *newitem);
454 // If possible, adds item to given slot.
455 // If cannot be added at all, returns the item back.
456 // If can be added partly, decremented item is returned back.
457 // If can be added fully, NULL is returned.
458 InventoryItem * addItem(u32 i, InventoryItem *newitem);
460 // Takes some items from a slot.
461 // If there are not enough, takes as many as it can.
462 // Returns NULL if couldn't take any.
463 InventoryItem * takeItem(u32 i, u32 count);
465 // Decrements amount of every material item
466 void decrementMaterials(u16 count);
468 void print(std::ostream &o);
471 core::array<InventoryItem*> m_items;
484 Inventory(const Inventory &other);
485 Inventory & operator = (const Inventory &other);
487 void serialize(std::ostream &os);
488 void deSerialize(std::istream &is);
490 InventoryList * addList(const std::string &name, u32 size);
491 InventoryList * getList(const std::string &name);
492 bool deleteList(const std::string &name);
493 // A shorthand for adding items.
494 // Returns NULL if the item was fully added, leftover otherwise.
495 InventoryItem * addItem(const std::string &listname, InventoryItem *newitem)
497 InventoryList *list = getList(listname);
500 return list->addItem(newitem);
505 s32 getListIndex(const std::string &name);
507 core::array<InventoryList*> m_lists;
510 #define IACTION_MOVE 0
512 struct InventoryAction
514 static InventoryAction * deSerialize(std::istream &is);
516 virtual u16 getType() const = 0;
517 virtual void serialize(std::ostream &os) = 0;
518 virtual void apply(Inventory *inventory) = 0;
521 struct IMoveAction : public InventoryAction
523 // count=0 means "everything"
525 std::string from_name;
536 IMoveAction(std::istream &is)
540 std::getline(is, ts, ' ');
543 std::getline(is, from_name, ' ');
545 std::getline(is, ts, ' ');
548 std::getline(is, to_name, ' ');
550 std::getline(is, ts, ' ');
559 void serialize(std::ostream &os)
569 void apply(Inventory *inventory);