Merge branch 'master' of /media/Field/Software/minetest-queatz/minetest-sqlite/....
[oweals/minetest.git] / src / inventory.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 /*
21 (c) 2010 Perttu Ahola <celeron55@gmail.com>
22 */
23
24 #include "inventory.h"
25 #include "serialization.h"
26 #include "utility.h"
27 #include "debug.h"
28 #include <sstream>
29 #include "main.h"
30 #include "serverobject.h"
31 #include "content_mapnode.h"
32 #include "content_inventory.h"
33 #include "content_sao.h"
34 #include "player.h"
35
36 /*
37         InventoryItem
38 */
39
40 InventoryItem::InventoryItem(u16 count)
41 {
42         m_count = count;
43 }
44
45 InventoryItem::~InventoryItem()
46 {
47 }
48
49 content_t content_translate_from_19_to_internal(content_t c_from)
50 {
51         for(u32 i=0; i<sizeof(trans_table_19)/sizeof(trans_table_19[0]); i++)
52         {
53                 if(trans_table_19[i][1] == c_from)
54                 {
55                         return trans_table_19[i][0];
56                 }
57         }
58         return c_from;
59 }
60
61 InventoryItem* InventoryItem::deSerialize(std::istream &is)
62 {
63         DSTACK(__FUNCTION_NAME);
64
65         //is.imbue(std::locale("C"));
66         // Read name
67         std::string name;
68         std::getline(is, name, ' ');
69         
70         if(name == "MaterialItem")
71         {
72                 // u16 reads directly as a number (u8 doesn't)
73                 u16 material;
74                 is>>material;
75                 u16 count;
76                 is>>count;
77                 // Convert old materials
78                 if(material <= 0xff)
79                 {
80                         material = content_translate_from_19_to_internal(material);
81                 }
82                 if(material > MAX_CONTENT)
83                         throw SerializationError("Too large material number");
84                 return new MaterialItem(material, count);
85         }
86         else if(name == "MaterialItem2")
87         {
88                 u16 material;
89                 is>>material;
90                 u16 count;
91                 is>>count;
92                 if(material > MAX_CONTENT)
93                         throw SerializationError("Too large material number");
94                 return new MaterialItem(material, count);
95         }
96         else if(name == "MBOItem")
97         {
98                 std::string inventorystring;
99                 std::getline(is, inventorystring, '|');
100                 return new MapBlockObjectItem(inventorystring);
101         }
102         else if(name == "CraftItem")
103         {
104                 std::string subname;
105                 std::getline(is, subname, ' ');
106                 u16 count;
107                 is>>count;
108                 return new CraftItem(subname, count);
109         }
110         else if(name == "ToolItem")
111         {
112                 std::string toolname;
113                 std::getline(is, toolname, ' ');
114                 u16 wear;
115                 is>>wear;
116                 return new ToolItem(toolname, wear);
117         }
118         else
119         {
120                 dstream<<"Unknown InventoryItem name=\""<<name<<"\""<<std::endl;
121                 throw SerializationError("Unknown InventoryItem name");
122         }
123 }
124
125 ServerActiveObject* InventoryItem::createSAO(ServerEnvironment *env, u16 id, v3f pos)
126 {
127         /*
128                 Create an ItemSAO
129         */
130         // Get item string
131         std::ostringstream os(std::ios_base::binary);
132         serialize(os);
133         // Create object
134         ServerActiveObject *obj = new ItemSAO(env, 0, pos, os.str());
135         return obj;
136 }
137
138 /*
139         MaterialItem
140 */
141
142 bool MaterialItem::isCookable() const
143 {
144         return item_material_is_cookable(m_content);
145 }
146
147 InventoryItem *MaterialItem::createCookResult() const
148 {
149         return item_material_create_cook_result(m_content);
150 }
151
152 /*
153         CraftItem
154 */
155
156 #ifndef SERVER
157 video::ITexture * CraftItem::getImage()
158 {
159         if(g_texturesource == NULL)
160                 return NULL;
161         
162         std::string name = item_craft_get_image_name(m_subname);
163
164         // Get such a texture
165         return g_texturesource->getTextureRaw(name);
166 }
167 #endif
168
169 ServerActiveObject* CraftItem::createSAO(ServerEnvironment *env, u16 id, v3f pos)
170 {
171         // Special cases
172         ServerActiveObject *obj = item_craft_create_object(m_subname, env, id, pos);
173         if(obj)
174                 return obj;
175         // Default
176         return InventoryItem::createSAO(env, id, pos);
177 }
178
179 u16 CraftItem::getDropCount() const
180 {
181         // Special cases
182         s16 dc = item_craft_get_drop_count(m_subname);
183         if(dc != -1)
184                 return dc;
185         // Default
186         return InventoryItem::getDropCount();
187 }
188
189 bool CraftItem::isCookable() const
190 {
191         return item_craft_is_cookable(m_subname);
192 }
193
194 InventoryItem *CraftItem::createCookResult() const
195 {
196         return item_craft_create_cook_result(m_subname);
197 }
198
199 bool CraftItem::use(ServerEnvironment *env, Player *player)
200 {
201         if(item_craft_is_eatable(m_subname))
202         {
203                 s16 hp_change = item_craft_eat_hp_change(m_subname);
204                 if(player->hp + hp_change > 20)
205                         player->hp = 20;
206                 else
207                         player->hp += hp_change;
208                 return true;
209         }
210         return false;
211 }
212
213 /*
214         MapBlockObjectItem DEPRECATED
215         TODO: Remove
216 */
217 #ifndef SERVER
218 video::ITexture * MapBlockObjectItem::getImage()
219 {
220         if(m_inventorystring.substr(0,3) == "Rat")
221                 return g_texturesource->getTextureRaw("rat.png");
222         
223         if(m_inventorystring.substr(0,4) == "Sign")
224                 return g_texturesource->getTextureRaw("sign.png");
225
226         return NULL;
227 }
228 #endif
229 std::string MapBlockObjectItem::getText()
230 {
231         if(m_inventorystring.substr(0,3) == "Rat")
232                 return "";
233         
234         if(m_inventorystring.substr(0,4) == "Sign")
235                 return "";
236
237         return "obj";
238 }
239
240 MapBlockObject * MapBlockObjectItem::createObject
241                 (v3f pos, f32 player_yaw, f32 player_pitch)
242 {
243         std::istringstream is(m_inventorystring);
244         std::string name;
245         std::getline(is, name, ' ');
246         
247         if(name == "None")
248         {
249                 return NULL;
250         }
251         else if(name == "Sign")
252         {
253                 std::string text;
254                 std::getline(is, text, '|');
255                 SignObject *obj = new SignObject(NULL, -1, pos);
256                 obj->setText(text);
257                 obj->setYaw(-player_yaw);
258                 return obj;
259         }
260         else if(name == "Rat")
261         {
262                 RatObject *obj = new RatObject(NULL, -1, pos);
263                 return obj;
264         }
265         else if(name == "ItemObj")
266         {
267                 /*
268                         Now we are an inventory item containing the serialization
269                         string of an object that contains the serialization
270                         string of an inventory item. Fuck this.
271                 */
272                 //assert(0);
273                 dstream<<__FUNCTION_NAME<<": WARNING: Ignoring ItemObj "
274                                 <<"because an item-object should never be inside "
275                                 <<"an object-item."<<std::endl;
276                 return NULL;
277         }
278         else
279         {
280                 return NULL;
281         }
282 }
283
284 /*
285         Inventory
286 */
287
288 InventoryList::InventoryList(std::string name, u32 size)
289 {
290         m_name = name;
291         m_size = size;
292         clearItems();
293         //m_dirty = false;
294 }
295
296 InventoryList::~InventoryList()
297 {
298         for(u32 i=0; i<m_items.size(); i++)
299         {
300                 if(m_items[i])
301                         delete m_items[i];
302         }
303 }
304
305 void InventoryList::clearItems()
306 {
307         for(u32 i=0; i<m_items.size(); i++)
308         {
309                 if(m_items[i])
310                         delete m_items[i];
311         }
312
313         m_items.clear();
314
315         for(u32 i=0; i<m_size; i++)
316         {
317                 m_items.push_back(NULL);
318         }
319
320         //setDirty(true);
321 }
322
323 void InventoryList::serialize(std::ostream &os) const
324 {
325         //os.imbue(std::locale("C"));
326         
327         for(u32 i=0; i<m_items.size(); i++)
328         {
329                 InventoryItem *item = m_items[i];
330                 if(item != NULL)
331                 {
332                         os<<"Item ";
333                         item->serialize(os);
334                 }
335                 else
336                 {
337                         os<<"Empty";
338                 }
339                 os<<"\n";
340         }
341
342         os<<"EndInventoryList\n";
343 }
344
345 void InventoryList::deSerialize(std::istream &is)
346 {
347         //is.imbue(std::locale("C"));
348
349         clearItems();
350         u32 item_i = 0;
351
352         for(;;)
353         {
354                 std::string line;
355                 std::getline(is, line, '\n');
356
357                 std::istringstream iss(line);
358                 //iss.imbue(std::locale("C"));
359
360                 std::string name;
361                 std::getline(iss, name, ' ');
362
363                 if(name == "EndInventoryList")
364                 {
365                         break;
366                 }
367                 // This is a temporary backwards compatibility fix
368                 else if(name == "end")
369                 {
370                         break;
371                 }
372                 else if(name == "Item")
373                 {
374                         if(item_i > getSize() - 1)
375                                 throw SerializationError("too many items");
376                         InventoryItem *item = InventoryItem::deSerialize(iss);
377                         m_items[item_i++] = item;
378                 }
379                 else if(name == "Empty")
380                 {
381                         if(item_i > getSize() - 1)
382                                 throw SerializationError("too many items");
383                         m_items[item_i++] = NULL;
384                 }
385                 else
386                 {
387                         throw SerializationError("Unknown inventory identifier");
388                 }
389         }
390 }
391
392 InventoryList::InventoryList(const InventoryList &other)
393 {
394         /*
395                 Do this so that the items get cloned. Otherwise the pointers
396                 in the array will just get copied.
397         */
398         *this = other;
399 }
400
401 InventoryList & InventoryList::operator = (const InventoryList &other)
402 {
403         m_name = other.m_name;
404         m_size = other.m_size;
405         clearItems();
406         for(u32 i=0; i<other.m_items.size(); i++)
407         {
408                 InventoryItem *item = other.m_items[i];
409                 if(item != NULL)
410                 {
411                         m_items[i] = item->clone();
412                 }
413         }
414         //setDirty(true);
415
416         return *this;
417 }
418
419 const std::string &InventoryList::getName() const
420 {
421         return m_name;
422 }
423
424 u32 InventoryList::getSize()
425 {
426         return m_items.size();
427 }
428
429 u32 InventoryList::getUsedSlots()
430 {
431         u32 num = 0;
432         for(u32 i=0; i<m_items.size(); i++)
433         {
434                 InventoryItem *item = m_items[i];
435                 if(item != NULL)
436                         num++;
437         }
438         return num;
439 }
440
441 u32 InventoryList::getFreeSlots()
442 {
443         return getSize() - getUsedSlots();
444 }
445
446 const InventoryItem * InventoryList::getItem(u32 i) const
447 {
448         if(i > m_items.size() - 1)
449                 return NULL;
450         return m_items[i];
451 }
452
453 InventoryItem * InventoryList::getItem(u32 i)
454 {
455         if(i > m_items.size() - 1)
456                 return NULL;
457         return m_items[i];
458 }
459
460 InventoryItem * InventoryList::changeItem(u32 i, InventoryItem *newitem)
461 {
462         assert(i < m_items.size());
463
464         InventoryItem *olditem = m_items[i];
465         m_items[i] = newitem;
466         //setDirty(true);
467         return olditem;
468 }
469
470 void InventoryList::deleteItem(u32 i)
471 {
472         assert(i < m_items.size());
473         InventoryItem *item = changeItem(i, NULL);
474         if(item)
475                 delete item;
476 }
477
478 InventoryItem * InventoryList::addItem(InventoryItem *newitem)
479 {
480         if(newitem == NULL)
481                 return NULL;
482         
483         /*
484                 First try to find if it could be added to some existing items
485         */
486         for(u32 i=0; i<m_items.size(); i++)
487         {
488                 // Ignore empty slots
489                 if(m_items[i] == NULL)
490                         continue;
491                 // Try adding
492                 newitem = addItem(i, newitem);
493                 if(newitem == NULL)
494                         return NULL; // All was eaten
495         }
496
497         /*
498                 Then try to add it to empty slots
499         */
500         for(u32 i=0; i<m_items.size(); i++)
501         {
502                 // Ignore unempty slots
503                 if(m_items[i] != NULL)
504                         continue;
505                 // Try adding
506                 newitem = addItem(i, newitem);
507                 if(newitem == NULL)
508                         return NULL; // All was eaten
509         }
510
511         // Return leftover
512         return newitem;
513 }
514
515 InventoryItem * InventoryList::addItem(u32 i, InventoryItem *newitem)
516 {
517         if(newitem == NULL)
518                 return NULL;
519         
520         //setDirty(true);
521         
522         // If it is an empty position, it's an easy job.
523         InventoryItem *to_item = getItem(i);
524         if(to_item == NULL)
525         {
526                 m_items[i] = newitem;
527                 return NULL;
528         }
529         
530         // If not addable, return the item
531         if(newitem->addableTo(to_item) == false)
532                 return newitem;
533         
534         // If the item fits fully in the slot, add counter and delete it
535         if(newitem->getCount() <= to_item->freeSpace())
536         {
537                 to_item->add(newitem->getCount());
538                 delete newitem;
539                 return NULL;
540         }
541         // Else the item does not fit fully. Add all that fits and return
542         // the rest.
543         else
544         {
545                 u16 freespace = to_item->freeSpace();
546                 to_item->add(freespace);
547                 newitem->remove(freespace);
548                 return newitem;
549         }
550 }
551
552 bool InventoryList::itemFits(const u32 i, const InventoryItem *newitem)
553 {
554         // If it is an empty position, it's an easy job.
555         const InventoryItem *to_item = getItem(i);
556         if(to_item == NULL)
557         {
558                 return true;
559         }
560         
561         // If not addable, fail
562         if(newitem->addableTo(to_item) == false)
563                 return false;
564         
565         // If the item fits fully in the slot, pass
566         if(newitem->getCount() <= to_item->freeSpace())
567         {
568                 return true;
569         }
570
571         return false;
572 }
573
574 bool InventoryList::roomForItem(const InventoryItem *item)
575 {
576         for(u32 i=0; i<m_items.size(); i++)
577                 if(itemFits(i, item))
578                         return true;
579         return false;
580 }
581
582 bool InventoryList::roomForCookedItem(const InventoryItem *item)
583 {
584         if(!item)
585                 return false;
586         const InventoryItem *cook = item->createCookResult();
587         if(!cook)
588                 return false;
589         bool room = roomForItem(cook);
590         delete cook;
591         return room;
592 }
593
594 InventoryItem * InventoryList::takeItem(u32 i, u32 count)
595 {
596         if(count == 0)
597                 return NULL;
598         
599         //setDirty(true);
600
601         InventoryItem *item = getItem(i);
602         // If it is an empty position, return NULL
603         if(item == NULL)
604                 return NULL;
605         
606         if(count >= item->getCount())
607         {
608                 // Get the item by swapping NULL to its place
609                 return changeItem(i, NULL);
610         }
611         else
612         {
613                 InventoryItem *item2 = item->clone();
614                 item->remove(count);
615                 item2->setCount(count);
616                 return item2;
617         }
618         
619         return false;
620 }
621
622 void InventoryList::decrementMaterials(u16 count)
623 {
624         for(u32 i=0; i<m_items.size(); i++)
625         {
626                 InventoryItem *item = takeItem(i, count);
627                 if(item)
628                         delete item;
629         }
630 }
631
632 void InventoryList::print(std::ostream &o)
633 {
634         o<<"InventoryList:"<<std::endl;
635         for(u32 i=0; i<m_items.size(); i++)
636         {
637                 InventoryItem *item = m_items[i];
638                 if(item != NULL)
639                 {
640                         o<<i<<": ";
641                         item->serialize(o);
642                         o<<"\n";
643                 }
644         }
645 }
646
647 /*
648         Inventory
649 */
650
651 Inventory::~Inventory()
652 {
653         clear();
654 }
655
656 void Inventory::clear()
657 {
658         for(u32 i=0; i<m_lists.size(); i++)
659         {
660                 delete m_lists[i];
661         }
662         m_lists.clear();
663 }
664
665 Inventory::Inventory()
666 {
667 }
668
669 Inventory::Inventory(const Inventory &other)
670 {
671         *this = other;
672 }
673
674 Inventory & Inventory::operator = (const Inventory &other)
675 {
676         clear();
677         for(u32 i=0; i<other.m_lists.size(); i++)
678         {
679                 m_lists.push_back(new InventoryList(*other.m_lists[i]));
680         }
681         return *this;
682 }
683
684 void Inventory::serialize(std::ostream &os) const
685 {
686         for(u32 i=0; i<m_lists.size(); i++)
687         {
688                 InventoryList *list = m_lists[i];
689                 os<<"List "<<list->getName()<<" "<<list->getSize()<<"\n";
690                 list->serialize(os);
691         }
692
693         os<<"EndInventory\n";
694 }
695
696 void Inventory::deSerialize(std::istream &is)
697 {
698         clear();
699
700         for(;;)
701         {
702                 std::string line;
703                 std::getline(is, line, '\n');
704
705                 std::istringstream iss(line);
706
707                 std::string name;
708                 std::getline(iss, name, ' ');
709
710                 if(name == "EndInventory")
711                 {
712                         break;
713                 }
714                 // This is a temporary backwards compatibility fix
715                 else if(name == "end")
716                 {
717                         break;
718                 }
719                 else if(name == "List")
720                 {
721                         std::string listname;
722                         u32 listsize;
723
724                         std::getline(iss, listname, ' ');
725                         iss>>listsize;
726
727                         InventoryList *list = new InventoryList(listname, listsize);
728                         list->deSerialize(is);
729
730                         m_lists.push_back(list);
731                 }
732                 else
733                 {
734                         throw SerializationError("Unknown inventory identifier");
735                 }
736         }
737 }
738
739 InventoryList * Inventory::addList(const std::string &name, u32 size)
740 {
741         s32 i = getListIndex(name);
742         if(i != -1)
743         {
744                 if(m_lists[i]->getSize() != size)
745                 {
746                         delete m_lists[i];
747                         m_lists[i] = new InventoryList(name, size);
748                 }
749                 return m_lists[i];
750         }
751         else
752         {
753                 m_lists.push_back(new InventoryList(name, size));
754                 return m_lists.getLast();
755         }
756 }
757
758 InventoryList * Inventory::getList(const std::string &name)
759 {
760         s32 i = getListIndex(name);
761         if(i == -1)
762                 return NULL;
763         return m_lists[i];
764 }
765
766 const InventoryList * Inventory::getList(const std::string &name) const
767 {
768         s32 i = getListIndex(name);
769         if(i == -1)
770                 return NULL;
771         return m_lists[i];
772 }
773
774 const s32 Inventory::getListIndex(const std::string &name) const
775 {
776         for(u32 i=0; i<m_lists.size(); i++)
777         {
778                 if(m_lists[i]->getName() == name)
779                         return i;
780         }
781         return -1;
782 }
783
784 /*
785         InventoryAction
786 */
787
788 InventoryAction * InventoryAction::deSerialize(std::istream &is)
789 {
790         std::string type;
791         std::getline(is, type, ' ');
792
793         InventoryAction *a = NULL;
794
795         if(type == "Move")
796         {
797                 a = new IMoveAction(is);
798         }
799
800         return a;
801 }
802
803 void IMoveAction::apply(InventoryContext *c, InventoryManager *mgr)
804 {
805 #if 1
806
807         /*dstream<<"from_inv="<<from_inv<<" to_inv="<<to_inv<<std::endl;
808         dstream<<"from_list="<<from_list<<" to_list="<<to_list<<std::endl;
809         dstream<<"from_i="<<from_i<<" to_i="<<to_i<<std::endl;*/
810
811         Inventory *inv_from = mgr->getInventory(c, from_inv);
812         Inventory *inv_to = mgr->getInventory(c, to_inv);
813
814         if(!inv_from || !inv_to)
815         {
816                 dstream<<__FUNCTION_NAME<<": Operation not allowed "
817                                 <<"(inventories not found)"<<std::endl;
818                 return;
819         }
820
821         InventoryList *list_from = inv_from->getList(from_list);
822         InventoryList *list_to = inv_to->getList(to_list);
823
824         /*dstream<<"list_from="<<list_from<<" list_to="<<list_to
825                         <<std::endl;*/
826         /*if(list_from)
827                 dstream<<" list_from->getItem(from_i)="<<list_from->getItem(from_i)
828                                 <<std::endl;
829         if(list_to)
830                 dstream<<" list_to->getItem(to_i)="<<list_to->getItem(to_i)
831                                 <<std::endl;*/
832         
833         /*
834                 If a list doesn't exist or the source item doesn't exist
835         */
836         if(!list_from || !list_to)
837         {
838                 dstream<<__FUNCTION_NAME<<": Operation not allowed "
839                                 <<"(a list doesn't exist)"
840                                 <<std::endl;
841                 return;
842         }
843         if(list_from->getItem(from_i) == NULL)
844         {
845                 dstream<<__FUNCTION_NAME<<": Operation not allowed "
846                                 <<"(the source item doesn't exist)"
847                                 <<std::endl;
848                 return;
849         }
850         /*
851                 If the source and the destination slots are the same
852         */
853         if(inv_from == inv_to && list_from == list_to && from_i == to_i)
854         {
855                 dstream<<__FUNCTION_NAME<<": Operation not allowed "
856                                 <<"(source and the destination slots are the same)"<<std::endl;
857                 return;
858         }
859         
860         // Take item from source list
861         InventoryItem *item1 = NULL;
862         if(count == 0)
863                 item1 = list_from->changeItem(from_i, NULL);
864         else
865                 item1 = list_from->takeItem(from_i, count);
866
867         // Try to add the item to destination list
868         InventoryItem *olditem = item1;
869         item1 = list_to->addItem(to_i, item1);
870
871         // If something is returned, the item was not fully added
872         if(item1 != NULL)
873         {
874                 // If olditem is returned, nothing was added.
875                 bool nothing_added = (item1 == olditem);
876                 
877                 // If something else is returned, part of the item was left unadded.
878                 // Add the other part back to the source item
879                 list_from->addItem(from_i, item1);
880
881                 // If olditem is returned, nothing was added.
882                 // Swap the items
883                 if(nothing_added)
884                 {
885                         // Take item from source list
886                         item1 = list_from->changeItem(from_i, NULL);
887                         // Adding was not possible, swap the items.
888                         InventoryItem *item2 = list_to->changeItem(to_i, item1);
889                         // Put item from destination list to the source list
890                         list_from->changeItem(from_i, item2);
891                 }
892         }
893
894         mgr->inventoryModified(c, from_inv);
895         if(from_inv != to_inv)
896                 mgr->inventoryModified(c, to_inv);
897 #endif
898 }
899
900 /*
901         Craft checking system
902 */
903
904 bool ItemSpec::checkItem(const InventoryItem *item) const
905 {
906         if(type == ITEM_NONE)
907         {
908                 // Has to be no item
909                 if(item != NULL)
910                         return false;
911                 return true;
912         }
913         
914         // There should be an item
915         if(item == NULL)
916                 return false;
917
918         std::string itemname = item->getName();
919
920         if(type == ITEM_MATERIAL)
921         {
922                 if(itemname != "MaterialItem")
923                         return false;
924                 MaterialItem *mitem = (MaterialItem*)item;
925                 if(mitem->getMaterial() != num)
926                         return false;
927         }
928         else if(type == ITEM_CRAFT)
929         {
930                 if(itemname != "CraftItem")
931                         return false;
932                 CraftItem *mitem = (CraftItem*)item;
933                 if(mitem->getSubName() != name)
934                         return false;
935         }
936         else if(type == ITEM_TOOL)
937         {
938                 // Not supported yet
939                 assert(0);
940         }
941         else if(type == ITEM_MBO)
942         {
943                 // Not supported yet
944                 assert(0);
945         }
946         else
947         {
948                 // Not supported yet
949                 assert(0);
950         }
951         return true;
952 }
953
954 bool checkItemCombination(InventoryItem const * const *items, const ItemSpec *specs)
955 {
956         u16 items_min_x = 100;
957         u16 items_max_x = 100;
958         u16 items_min_y = 100;
959         u16 items_max_y = 100;
960         for(u16 y=0; y<3; y++)
961         for(u16 x=0; x<3; x++)
962         {
963                 if(items[y*3 + x] == NULL)
964                         continue;
965                 if(items_min_x == 100 || x < items_min_x)
966                         items_min_x = x;
967                 if(items_min_y == 100 || y < items_min_y)
968                         items_min_y = y;
969                 if(items_max_x == 100 || x > items_max_x)
970                         items_max_x = x;
971                 if(items_max_y == 100 || y > items_max_y)
972                         items_max_y = y;
973         }
974         // No items at all, just return false
975         if(items_min_x == 100)
976                 return false;
977         
978         u16 items_w = items_max_x - items_min_x + 1;
979         u16 items_h = items_max_y - items_min_y + 1;
980
981         u16 specs_min_x = 100;
982         u16 specs_max_x = 100;
983         u16 specs_min_y = 100;
984         u16 specs_max_y = 100;
985         for(u16 y=0; y<3; y++)
986         for(u16 x=0; x<3; x++)
987         {
988                 if(specs[y*3 + x].type == ITEM_NONE)
989                         continue;
990                 if(specs_min_x == 100 || x < specs_min_x)
991                         specs_min_x = x;
992                 if(specs_min_y == 100 || y < specs_min_y)
993                         specs_min_y = y;
994                 if(specs_max_x == 100 || x > specs_max_x)
995                         specs_max_x = x;
996                 if(specs_max_y == 100 || y > specs_max_y)
997                         specs_max_y = y;
998         }
999         // No specs at all, just return false
1000         if(specs_min_x == 100)
1001                 return false;
1002
1003         u16 specs_w = specs_max_x - specs_min_x + 1;
1004         u16 specs_h = specs_max_y - specs_min_y + 1;
1005
1006         // Different sizes
1007         if(items_w != specs_w || items_h != specs_h)
1008                 return false;
1009
1010         for(u16 y=0; y<specs_h; y++)
1011         for(u16 x=0; x<specs_w; x++)
1012         {
1013                 u16 items_x = items_min_x + x;
1014                 u16 items_y = items_min_y + y;
1015                 u16 specs_x = specs_min_x + x;
1016                 u16 specs_y = specs_min_y + y;
1017                 const InventoryItem *item = items[items_y * 3 + items_x];
1018                 const ItemSpec &spec = specs[specs_y * 3 + specs_x];
1019
1020                 if(spec.checkItem(item) == false)
1021                         return false;
1022         }
1023
1024         return true;
1025 }
1026         
1027 //END