3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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5 This program is free software; you can redistribute it and/or modify
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6 it under the terms of the GNU Lesser General Public License as published by
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7 the Free Software Foundation; either version 2.1 of the License, or
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8 (at your option) any later version.
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10 This program is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 GNU Lesser General Public License for more details.
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15 You should have received a copy of the GNU Lesser General Public License along
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16 with this program; if not, write to the Free Software Foundation, Inc.,
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17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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20 #include "guiPauseMenu.h"
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22 #include "serialization.h"
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23 #include "porting.h"
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26 #include <IGUICheckBox.h>
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27 #include <IGUIEditBox.h>
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28 #include <IGUIButton.h>
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29 #include <IGUIStaticText.h>
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30 #include <IGUIFont.h>
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31 #include "gettext.h"
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32 #include "util/string.h"
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34 GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
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35 gui::IGUIElement* parent, s32 id,
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36 IGameCallback *gamecallback,
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37 IMenuManager *menumgr,
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38 bool simple_singleplayer_mode):
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39 GUIModalMenu(env, parent, id, menumgr),
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40 m_gamecallback(gamecallback),
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41 m_simple_singleplayer_mode(simple_singleplayer_mode)
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45 GUIPauseMenu::~GUIPauseMenu()
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50 void GUIPauseMenu::removeChildren()
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53 gui::IGUIElement *e = getElementFromId(256);
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58 gui::IGUIElement *e = getElementFromId(257);
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63 gui::IGUIElement *e = getElementFromId(258);
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68 gui::IGUIElement *e = getElementFromId(259);
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73 gui::IGUIElement *e = getElementFromId(260);
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78 gui::IGUIElement *e = getElementFromId(261);
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84 void GUIPauseMenu::regenerateGui(v2u32 screensize)
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92 Calculate new sizes and positions
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94 core::rect<s32> rect(
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95 screensize.X/2 - 580/2,
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96 screensize.Y/2 - 300/2,
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97 screensize.X/2 + 580/2,
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98 screensize.Y/2 + 300/2
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101 DesiredRect = rect;
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102 recalculateAbsolutePosition(false);
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104 v2s32 size = rect.getSize();
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109 const s32 btn_height = 30;
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110 const s32 btn_gap = 20;
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111 const s32 btn_num = m_simple_singleplayer_mode ? 3 : 4;
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112 s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
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115 core::rect<s32> rect(0, 0, 140, btn_height);
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116 rect = rect + v2s32(size.X/2-140/2, btn_y);
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117 Environment->addButton(rect, this, 256,
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118 wgettext("Continue"));
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120 btn_y += btn_height + btn_gap;
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121 if(!m_simple_singleplayer_mode)
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124 core::rect<s32> rect(0, 0, 140, btn_height);
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125 rect = rect + v2s32(size.X/2-140/2, btn_y);
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126 Environment->addButton(rect, this, 261,
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127 wgettext("Change Password"));
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129 btn_y += btn_height + btn_gap;
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132 core::rect<s32> rect(0, 0, 140, btn_height);
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133 rect = rect + v2s32(size.X/2-140/2, btn_y);
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134 Environment->addButton(rect, this, 260,
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135 wgettext("Exit to Menu"));
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137 btn_y += btn_height + btn_gap;
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139 core::rect<s32> rect(0, 0, 140, btn_height);
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140 rect = rect + v2s32(size.X/2-140/2, btn_y);
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141 Environment->addButton(rect, this, 257,
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142 wgettext("Exit to OS"));
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146 core::rect<s32> rect(0, 0, 180, 240);
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147 rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
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148 Environment->addStaticText(chartowchar_t(gettext(
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149 "Default Controls:\n"
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151 "- Mouse left: dig/hit\n"
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152 "- Mouse right: place/use\n"
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153 "- Mouse wheel: select item\n"
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154 "- 0...9: select item\n"
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156 "- R: Toggle viewing all loaded chunks\n"
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157 "- I: Inventory menu\n"
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158 "- ESC: This menu\n"
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160 )), rect, false, true, this, 258);
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163 core::rect<s32> rect(0, 0, 180, 220);
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164 rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);
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166 v2u32 max_texture_size;
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168 video::IVideoDriver* driver = Environment->getVideoDriver();
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169 max_texture_size = driver->getMaxTextureSize();
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172 /*wchar_t text[200];
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173 swprintf(text, 200,
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175 L"by Perttu Ahola\n"
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176 L"celeron55@gmail.com\n\n"
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177 SWPRINTF_CHARSTRING L"\n"
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178 L"userdata path = "
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179 SWPRINTF_CHARSTRING
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182 porting::path_user.c_str()
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185 std::ostringstream os;
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187 os<<"by Perttu Ahola and contributors\n";
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188 os<<"celeron55@gmail.com\n";
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189 os<<BUILD_INFO<<"\n";
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190 os<<"path_user = "<<wrap_rows(porting::path_user, 20)<<"\n";
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192 Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);
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197 void GUIPauseMenu::drawMenu()
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199 gui::IGUISkin* skin = Environment->getSkin();
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202 video::IVideoDriver* driver = Environment->getVideoDriver();
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204 video::SColor bgcolor(140,0,0,0);
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205 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
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207 gui::IGUIElement::draw();
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210 bool GUIPauseMenu::OnEvent(const SEvent& event)
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213 if(event.EventType==EET_KEY_INPUT_EVENT)
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215 if(event.KeyInput.PressedDown)
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217 if(event.KeyInput.Key==KEY_ESCAPE)
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222 else if(event.KeyInput.Key==KEY_RETURN)
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229 if(event.EventType==EET_GUI_EVENT)
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231 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
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234 if(!canTakeFocus(event.GUIEvent.Element))
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236 dstream<<"GUIPauseMenu: Not allowing focus change."
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238 // Returning true disables focus change
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242 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
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244 switch(event.GUIEvent.Caller->getID())
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246 case 256: // continue
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248 // ALWAYS return immediately after quitMenu()
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252 m_gamecallback->changePassword();
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254 case 260: // disconnect
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255 m_gamecallback->disconnect();
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259 m_gamecallback->exitToOS();
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266 return Parent ? Parent->OnEvent(event) : false;
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