added gettext support
[oweals/minetest.git] / src / guiMainMenu.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiMainMenu.h"
21 #include "guiKeyChangeMenu.h"
22 #include "debug.h"
23 #include "serialization.h"
24 #include <string>
25
26
27
28 #include "gettext.h"
29
30 GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
31                 gui::IGUIElement* parent, s32 id,
32                 IMenuManager *menumgr,
33                 MainMenuData *data,
34                 IGameCallback *gamecallback
35 ):
36         GUIModalMenu(env, parent, id, menumgr),
37         m_data(data),
38         m_accepted(false),
39         m_gamecallback(gamecallback)
40 {
41         assert(m_data);
42         this->env = env;
43         this->parent = parent;
44         this->id = id;
45         this->menumgr = menumgr;
46 }
47
48 GUIMainMenu::~GUIMainMenu()
49 {
50         removeChildren();
51 }
52
53 void GUIMainMenu::removeChildren()
54 {
55         const core::list<gui::IGUIElement*> &children = getChildren();
56         core::list<gui::IGUIElement*> children_copy;
57         for(core::list<gui::IGUIElement*>::ConstIterator
58                         i = children.begin(); i != children.end(); i++)
59         {
60                 children_copy.push_back(*i);
61         }
62         for(core::list<gui::IGUIElement*>::Iterator
63                         i = children_copy.begin();
64                         i != children_copy.end(); i++)
65         {
66                 (*i)->remove();
67         }
68 }
69
70 void GUIMainMenu::regenerateGui(v2u32 screensize)
71 {
72         std::wstring text_name;
73         std::wstring text_address;
74         std::wstring text_port;
75         bool creative_mode;
76         bool enable_damage;
77         bool fancy_trees;
78         bool smooth_lighting;
79         
80         // Client options
81         {
82                 gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
83                 if(e != NULL)
84                         text_name = e->getText();
85                 else
86                         text_name = m_data->name;
87         }
88         {
89                 gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
90                 if(e != NULL)
91                         text_address = e->getText();
92                 else
93                         text_address = m_data->address;
94         }
95         {
96                 gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
97                 if(e != NULL)
98                         text_port = e->getText();
99                 else
100                         text_port = m_data->port;
101         }
102         {
103                 gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
104                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
105                         fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
106                 else
107                         fancy_trees = m_data->fancy_trees;
108         }
109         {
110                 gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
111                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
112                         smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
113                 else
114                         smooth_lighting = m_data->smooth_lighting;
115         }
116         
117         // Server options
118         {
119                 gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
120                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
121                         creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
122                 else
123                         creative_mode = m_data->creative_mode;
124         }
125         {
126                 gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
127                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
128                         enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
129                 else
130                         enable_damage = m_data->enable_damage;
131         }
132
133         /*
134                 Remove stuff
135         */
136         removeChildren();
137         
138         /*
139                 Calculate new sizes and positions
140         */
141         
142         v2s32 size(620, 430);
143
144         core::rect<s32> rect(
145                         screensize.X/2 - size.X/2,
146                         screensize.Y/2 - size.Y/2,
147                         screensize.X/2 + size.X/2,
148                         screensize.Y/2 + size.Y/2
149         );
150
151         DesiredRect = rect;
152         recalculateAbsolutePosition(false);
153
154         //v2s32 size = rect.getSize();
155
156         /*
157                 Add stuff
158         */
159
160         /*
161                 Client section
162         */
163
164         v2s32 topleft_client(40, 0);
165         v2s32 size_client = size - v2s32(40, 0);
166         
167         {
168                 core::rect<s32> rect(0, 0, 20, 125);
169                 rect += topleft_client + v2s32(-15, 60);
170                 const wchar_t *text = L"C\nL\nI\nE\nN\nT";
171                 //gui::IGUIStaticText *t =
172                 Environment->addStaticText(text, rect, false, true, this, -1);
173                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
174         }
175
176         // Nickname + password
177         {
178                 core::rect<s32> rect(0, 0, 110, 20);
179                 rect += topleft_client + v2s32(35, 50+6);
180                 Environment->addStaticText(chartowchar_t(gettext("Name/Password")), rect, false, true, this, -1);
181         }
182         {
183                 core::rect<s32> rect(0, 0, 230, 30);
184                 rect += topleft_client + v2s32(160, 50);
185                 gui::IGUIElement *e = 
186                 Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
187                 if(text_name == L"")
188                         Environment->setFocus(e);
189         }
190         {
191                 core::rect<s32> rect(0, 0, 120, 30);
192                 rect += topleft_client + v2s32(size_client.X-60-100, 50);
193                 gui::IGUIEditBox *e =
194                 Environment->addEditBox(L"", rect, true, this, 264);
195                 e->setPasswordBox(true);
196
197         }
198         // Address + port
199         {
200                 core::rect<s32> rect(0, 0, 110, 20);
201                 rect += topleft_client + v2s32(35, 100+6);
202                 Environment->addStaticText(chartowchar_t(gettext("Address/Port")), rect, false, true, this, -1);
203         }
204         {
205                 core::rect<s32> rect(0, 0, 230, 30);
206                 rect += topleft_client + v2s32(160, 100);
207                 gui::IGUIElement *e = 
208                 Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
209                 if(text_name != L"")
210                         Environment->setFocus(e);
211         }
212         {
213                 core::rect<s32> rect(0, 0, 120, 30);
214                 //rect += topleft_client + v2s32(160+250+20, 125);
215                 rect += topleft_client + v2s32(size_client.X-60-100, 100);
216                 Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
217         }
218         {
219                 core::rect<s32> rect(0, 0, 400, 20);
220                 Environment->addStaticText(chartowchar_t(gettext("Leave address blank to start a local server.")), rect, false, true, this, -1);
221         }
222         {
223                 core::rect<s32> rect(0, 0, 250, 30);
224                 rect += topleft_client + v2s32(35, 150);
225                 Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
226                         chartowchar_t(gettext("Fancy trees"))); 
227         }
228         {
229                 core::rect<s32> rect(0, 0, 250, 30);
230                 rect += topleft_client + v2s32(35, 150+30);
231                 Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
232                                 chartowchar_t(gettext("Smooth Lighting")));
233         }
234         // Start game button
235         {
236                 core::rect<s32> rect(0, 0, 180, 30);
237                 //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
238                 rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
239                 Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, chartowchar_t(gettext("Start Game / Connect")));
240         }
241
242         // Key change button
243         {
244                 core::rect<s32> rect(0, 0, 100, 30);
245                 //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
246                 rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25);
247                 Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON, chartowchar_t(gettext("Change keys")));
248         }
249         /*
250                 Server section
251         */
252
253         v2s32 topleft_server(40, 250);
254         v2s32 size_server = size - v2s32(40, 0);
255         
256         {
257                 core::rect<s32> rect(0, 0, 20, 125);
258                 rect += topleft_server + v2s32(-15, 40);
259                 const wchar_t *text = L"S\nE\nR\nV\nE\nR";
260                 //gui::IGUIStaticText *t =
261                 Environment->addStaticText(text, rect, false, true, this, -1);
262                 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
263         }
264
265         // Server parameters
266         {
267                 core::rect<s32> rect(0, 0, 250, 30);
268                 rect += topleft_server + v2s32(35, 30);
269                 Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB, chartowchar_t(gettext("Creative Mode")));
270         }
271         {
272                 core::rect<s32> rect(0, 0, 250, 30);
273                 rect += topleft_server + v2s32(35, 60);
274                 Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB, chartowchar_t(gettext("Enable Damage")));
275         }
276         // Map delete button
277         {
278                 core::rect<s32> rect(0, 0, 130, 30);
279                 //rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
280                 rect += topleft_server + v2s32(40, 100+25);
281                 Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON, chartowchar_t(gettext("Delete map")));
282         }
283 }
284
285 void GUIMainMenu::drawMenu()
286 {
287         gui::IGUISkin* skin = Environment->getSkin();
288         if (!skin)
289                 return;
290         video::IVideoDriver* driver = Environment->getVideoDriver();
291         
292         /*video::SColor bgcolor(140,0,0,0);
293         driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);*/
294
295         video::SColor bgcolor(140,0,0,0);
296
297         {
298                 core::rect<s32> rect(0, 0, 620, 230);
299                 rect += AbsoluteRect.UpperLeftCorner;
300                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
301         }
302
303         {
304                 core::rect<s32> rect(0, 250, 620, 430);
305                 rect += AbsoluteRect.UpperLeftCorner;
306                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
307         }
308
309         gui::IGUIElement::draw();
310 }
311
312 void GUIMainMenu::acceptInput()
313 {
314         {
315                 gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
316                 if(e != NULL)
317                         m_data->name = e->getText();
318         }
319         {
320                 gui::IGUIElement *e = getElementFromId(264);
321                 if(e != NULL)
322                         m_data->password = e->getText();
323         }
324         {
325                 gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
326                 if(e != NULL)
327                         m_data->address = e->getText();
328         }
329         {
330                 gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
331                 if(e != NULL)
332                         m_data->port = e->getText();
333         }
334         {
335                 gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
336                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
337                         m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
338         }
339         {
340                 gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
341                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
342                         m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
343         }
344         {
345                 gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
346                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
347                         m_data->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
348         }
349         {
350                 gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
351                 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
352                         m_data->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
353         }
354         
355         m_accepted = true;
356 }
357
358 bool GUIMainMenu::OnEvent(const SEvent& event)
359 {
360         if(event.EventType==EET_KEY_INPUT_EVENT)
361         {
362                 if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
363                 {
364                         m_gamecallback->exitToOS();
365                         quitMenu();
366                         return true;
367                 }
368                 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
369                 {
370                         acceptInput();
371                         quitMenu();
372                         return true;
373                 }
374         }
375         if(event.EventType==EET_GUI_EVENT)
376         {
377                 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
378                                 && isVisible())
379                 {
380                         if(!canTakeFocus(event.GUIEvent.Element))
381                         {
382                                 dstream<<"GUIMainMenu: Not allowing focus change."
383                                                 <<std::endl;
384                                 // Returning true disables focus change
385                                 return true;
386                         }
387                 }
388                 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
389                 {
390                         switch(event.GUIEvent.Caller->getID())
391                         {
392                         case GUI_ID_JOIN_GAME_BUTTON: // Start game
393                                 acceptInput();
394                                 quitMenu();
395                                 return true;
396                         case GUI_ID_CHANGE_KEYS_BUTTON: {
397                                 GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
398                                 kmenu->drop();
399                                 return true;
400                         }
401                         case GUI_ID_DELETE_MAP_BUTTON: // Delete map
402                                 // Don't accept input data, just set deletion request
403                                 m_data->delete_map = true;
404                                 m_accepted = true;
405                                 quitMenu();
406                                 return true;
407                         }
408                 }
409                 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
410                 {
411                         switch(event.GUIEvent.Caller->getID())
412                         {
413                                 case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264:
414                                 acceptInput();
415                                 quitMenu();
416                                 return true;
417                         }
418                 }
419         }
420
421         return Parent ? Parent->OnEvent(event) : false;
422 }
423