3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiMainMenu.h"
21 #include "guiKeyChangeMenu.h"
23 #include "serialization.h"
30 GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
31 gui::IGUIElement* parent, s32 id,
32 IMenuManager *menumgr,
34 IGameCallback *gamecallback
36 GUIModalMenu(env, parent, id, menumgr),
39 m_gamecallback(gamecallback)
43 this->parent = parent;
45 this->menumgr = menumgr;
48 GUIMainMenu::~GUIMainMenu()
53 void GUIMainMenu::removeChildren()
55 const core::list<gui::IGUIElement*> &children = getChildren();
56 core::list<gui::IGUIElement*> children_copy;
57 for(core::list<gui::IGUIElement*>::ConstIterator
58 i = children.begin(); i != children.end(); i++)
60 children_copy.push_back(*i);
62 for(core::list<gui::IGUIElement*>::Iterator
63 i = children_copy.begin();
64 i != children_copy.end(); i++)
70 void GUIMainMenu::regenerateGui(v2u32 screensize)
72 std::wstring text_name;
73 std::wstring text_address;
74 std::wstring text_port;
82 gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
84 text_name = e->getText();
86 text_name = m_data->name;
89 gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
91 text_address = e->getText();
93 text_address = m_data->address;
96 gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
98 text_port = e->getText();
100 text_port = m_data->port;
103 gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
104 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
105 fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
107 fancy_trees = m_data->fancy_trees;
110 gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
111 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
112 smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
114 smooth_lighting = m_data->smooth_lighting;
119 gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
120 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
121 creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
123 creative_mode = m_data->creative_mode;
126 gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
127 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
128 enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
130 enable_damage = m_data->enable_damage;
139 Calculate new sizes and positions
142 v2s32 size(620, 430);
144 core::rect<s32> rect(
145 screensize.X/2 - size.X/2,
146 screensize.Y/2 - size.Y/2,
147 screensize.X/2 + size.X/2,
148 screensize.Y/2 + size.Y/2
152 recalculateAbsolutePosition(false);
154 //v2s32 size = rect.getSize();
164 v2s32 topleft_client(40, 0);
165 v2s32 size_client = size - v2s32(40, 0);
169 core::rect<s32> rect(0, 0, 20, 125);
170 rect += topleft_client + v2s32(-15, 60);
171 const wchar_t *text = L"C\nL\nI\nE\nN\nT";
172 //gui::IGUIStaticText *t =
173 Environment->addStaticText(text, rect, false, true, this, -1);
174 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
177 // Nickname + password
179 core::rect<s32> rect(0, 0, 110, 20);
180 rect += topleft_client + v2s32(35, 50+6);
181 Environment->addStaticText(wgettext("Name/Password"),
182 rect, false, true, this, -1);
186 core::rect<s32> rect(0, 0, 230, 30);
187 rect += topleft_client + v2s32(160, 50);
188 gui::IGUIElement *e =
189 Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
191 Environment->setFocus(e);
194 core::rect<s32> rect(0, 0, 120, 30);
195 rect += topleft_client + v2s32(size_client.X-60-100, 50);
196 gui::IGUIEditBox *e =
197 Environment->addEditBox(L"", rect, true, this, 264);
198 e->setPasswordBox(true);
199 if(text_name != L"" && text_address != L"")
200 Environment->setFocus(e);
206 core::rect<s32> rect(0, 0, 110, 20);
207 rect += topleft_client + v2s32(35, 100+6);
208 Environment->addStaticText(wgettext("Address/Port"),
209 rect, false, true, this, -1);
213 core::rect<s32> rect(0, 0, 230, 30);
214 rect += topleft_client + v2s32(160, 100);
215 gui::IGUIElement *e =
216 Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
217 if(text_name != L"" && text_address == L"")
218 Environment->setFocus(e);
221 core::rect<s32> rect(0, 0, 120, 30);
222 //rect += topleft_client + v2s32(160+250+20, 125);
223 rect += topleft_client + v2s32(size_client.X-60-100, 100);
224 Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
228 core::rect<s32> rect(0, 0, 400, 20);
229 rect += topleft_client + v2s32(160, 100+35);
230 Environment->addStaticText(wgettext("Leave address blank to start a local server."),
231 rect, false, true, this, -1);
234 core::rect<s32> rect(0, 0, 250, 30);
235 rect += topleft_client + v2s32(35, 150);
236 Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
237 wgettext("Fancy trees"));
240 core::rect<s32> rect(0, 0, 250, 30);
241 rect += topleft_client + v2s32(35, 150+30);
242 Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
243 wgettext("Smooth Lighting"));
247 core::rect<s32> rect(0, 0, 180, 30);
248 //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
249 rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
250 Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
251 wgettext("Start Game / Connect"));
256 core::rect<s32> rect(0, 0, 100, 30);
257 //rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
258 rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25);
259 Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
260 wgettext("Change keys"));
266 v2s32 topleft_server(40, 250);
267 v2s32 size_server = size - v2s32(40, 0);
270 core::rect<s32> rect(0, 0, 20, 125);
271 rect += topleft_server + v2s32(-15, 40);
272 const wchar_t *text = L"S\nE\nR\nV\nE\nR";
273 //gui::IGUIStaticText *t =
274 Environment->addStaticText(text, rect, false, true, this, -1);
275 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
280 core::rect<s32> rect(0, 0, 250, 30);
281 rect += topleft_server + v2s32(35, 30);
282 Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB,
283 wgettext("Creative Mode"));
286 core::rect<s32> rect(0, 0, 250, 30);
287 rect += topleft_server + v2s32(35, 60);
288 Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB,
289 wgettext("Enable Damage"));
293 core::rect<s32> rect(0, 0, 130, 30);
294 //rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
295 rect += topleft_server + v2s32(40, 100+25);
296 Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON,
297 wgettext("Delete map"));
302 void GUIMainMenu::drawMenu()
304 gui::IGUISkin* skin = Environment->getSkin();
307 video::IVideoDriver* driver = Environment->getVideoDriver();
309 /*video::SColor bgcolor(140,0,0,0);
310 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);*/
312 video::SColor bgcolor(140,0,0,0);
315 core::rect<s32> rect(0, 0, 620, 230);
316 rect += AbsoluteRect.UpperLeftCorner;
317 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
321 core::rect<s32> rect(0, 250, 620, 430);
322 rect += AbsoluteRect.UpperLeftCorner;
323 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
326 gui::IGUIElement::draw();
329 void GUIMainMenu::acceptInput()
332 gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
334 m_data->name = e->getText();
337 gui::IGUIElement *e = getElementFromId(264);
339 m_data->password = e->getText();
342 gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
344 m_data->address = e->getText();
347 gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
349 m_data->port = e->getText();
352 gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
353 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
354 m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
357 gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
358 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
359 m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
362 gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
363 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
364 m_data->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
367 gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
368 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
369 m_data->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
375 bool GUIMainMenu::OnEvent(const SEvent& event)
377 if(event.EventType==EET_KEY_INPUT_EVENT)
379 if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
381 m_gamecallback->exitToOS();
385 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
392 if(event.EventType==EET_GUI_EVENT)
394 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
397 if(!canTakeFocus(event.GUIEvent.Element))
399 dstream<<"GUIMainMenu: Not allowing focus change."
401 // Returning true disables focus change
405 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
407 switch(event.GUIEvent.Caller->getID())
409 case GUI_ID_JOIN_GAME_BUTTON: // Start game
413 case GUI_ID_CHANGE_KEYS_BUTTON: {
414 GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
418 case GUI_ID_DELETE_MAP_BUTTON: // Delete map
419 // Don't accept input data, just set deletion request
420 m_data->delete_map = true;
426 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
428 switch(event.GUIEvent.Caller->getID())
430 case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264:
438 return Parent ? Parent->OnEvent(event) : false;