3 Copyright (C) 2010-12 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiMainMenu.h"
21 #include "guiKeyChangeMenu.h"
22 #include "guiCreateWorld.h"
23 #include "guiMessageMenu.h"
24 #include "guiConfirmMenu.h"
26 #include "serialization.h"
28 #include <IGUICheckBox.h>
29 #include <IGUIEditBox.h>
30 #include <IGUIButton.h>
31 #include <IGUIStaticText.h>
33 #include <IGUIListBox.h>
34 #include <IGUITabControl.h>
35 #include <IGUIImage.h>
37 #include "guiPauseMenu.h"
39 #include "tile.h" // getTexturePath
41 #include "util/string.h"
44 struct CreateWorldDestMainMenu : public CreateWorldDest
46 CreateWorldDestMainMenu(GUIMainMenu *menu):
49 void accepted(std::wstring name, std::string gameid)
51 std::string name_narrow = wide_to_narrow(name);
52 if(!string_allowed_blacklist(name_narrow, WORLDNAME_BLACKLISTED_CHARS))
54 m_menu->displayMessageMenu(wgettext("Cannot create world: Name contains invalid characters"));
57 std::vector<WorldSpec> worlds = getAvailableWorlds();
58 for(std::vector<WorldSpec>::iterator i = worlds.begin();
59 i != worlds.end(); i++)
61 if((*i).name == name_narrow)
63 m_menu->displayMessageMenu(wgettext("Cannot create world: A world by this name already exists"));
67 m_menu->createNewWorld(name, gameid);
72 struct ConfirmDestDeleteWorld : public ConfirmDest
74 ConfirmDestDeleteWorld(WorldSpec spec, GUIMainMenu *menu,
75 const std::vector<std::string> &paths):
80 void answer(bool answer)
84 m_menu->deleteWorld(m_paths);
88 std::vector<std::string> m_paths;
93 GUI_ID_QUIT_BUTTON = 101,
98 GUI_ID_SMOOTH_LIGHTING_CB,
100 GUI_ID_OPAQUE_WATER_CB,
102 GUI_ID_ANISOTROPIC_CB,
107 GUI_ID_JOIN_GAME_BUTTON,
108 GUI_ID_CHANGE_KEYS_BUTTON,
109 GUI_ID_DELETE_WORLD_BUTTON,
110 GUI_ID_CREATE_WORLD_BUTTON,
111 GUI_ID_CONFIGURE_WORLD_BUTTON,
112 GUI_ID_WORLD_LISTBOX,
125 GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
126 gui::IGUIElement* parent, s32 id,
127 IMenuManager *menumgr,
129 IGameCallback *gamecallback
131 GUIModalMenu(env, parent, id, menumgr),
134 m_gamecallback(gamecallback),
135 m_is_regenerating(false)
139 this->parent = parent;
141 this->menumgr = menumgr;
144 GUIMainMenu::~GUIMainMenu()
149 void GUIMainMenu::removeChildren()
151 const core::list<gui::IGUIElement*> &children = getChildren();
152 core::list<gui::IGUIElement*> children_copy;
153 for(core::list<gui::IGUIElement*>::ConstIterator
154 i = children.begin(); i != children.end(); i++)
156 children_copy.push_back(*i);
158 for(core::list<gui::IGUIElement*>::Iterator
159 i = children_copy.begin();
160 i != children_copy.end(); i++)
166 void GUIMainMenu::regenerateGui(v2u32 screensize)
168 m_is_regenerating = true;
170 Read stuff from elements into m_data
180 Calculate new sizes and positions
183 v2s32 size(screensize.X, screensize.Y);
185 core::rect<s32> rect(
186 screensize.X/2 - size.X/2,
187 screensize.Y/2 - size.Y/2,
188 screensize.X/2 + size.X/2,
189 screensize.Y/2 + size.Y/2
193 recalculateAbsolutePosition(false);
195 //v2s32 size = rect.getSize();
204 //if(m_data->selected_tab != TAB_CREDITS)
206 core::rect<s32> rect(0, 0, size.X, 40);
208 Environment->addStaticText(narrow_to_wide(
209 "Minetest-c55 " VERSION_STRING).c_str(),
210 rect, false, true, this, -1);
213 //v2s32 center(size.X/2, size.Y/2);
214 v2s32 c800(size.X/2-400, size.Y/2-300);
216 m_topleft_client = c800 + v2s32(90, 70+50+30);
217 m_size_client = v2s32(620, 270);
219 m_size_server = v2s32(620, 140);
221 if(m_data->selected_tab == TAB_ADVANCED)
223 m_topleft_client = c800 + v2s32(90, 70+50+30);
224 m_size_client = v2s32(620, 200);
226 m_size_server = v2s32(620, 140);
229 m_topleft_server = m_topleft_client + v2s32(0, m_size_client.Y+20);
234 core::rect<s32> rect(0, 0, m_size_client.X, 30);
235 rect += m_topleft_client + v2s32(0, -30);
236 gui::IGUITabControl *e = Environment->addTabControl(
237 rect, this, true, true, GUI_ID_TAB_CONTROL);
238 e->addTab(wgettext("Singleplayer"));
239 e->addTab(wgettext("Multiplayer"));
240 e->addTab(wgettext("Advanced"));
241 e->addTab(wgettext("Settings"));
242 e->addTab(wgettext("Credits"));
243 e->setActiveTab(m_data->selected_tab);
247 if(m_data->selected_tab == TAB_SINGLEPLAYER)
251 core::rect<s32> rect(0, 0, 10, m_size_client.Y);
252 rect += m_topleft_client + v2s32(15, 0);
253 //const wchar_t *text = L"H\nY\nB\nR\nI\nD";
254 const wchar_t *text = L"T\nA\nP\nE\n\nA\nN\nD\n\nG\nL\nU\nE";
255 gui::IGUIStaticText *t =
256 Environment->addStaticText(text, rect, false, false, this, -1);
257 t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
260 // World selection listbox
261 u32 world_sel_h = 160;
262 u32 world_sel_w = 365;
263 //s32 world_sel_x = 50;
264 s32 world_sel_x = m_size_client.X-world_sel_w-30;
265 s32 world_sel_y = 30;
266 u32 world_button_count = 3;
267 u32 world_button_w = (world_sel_w)/world_button_count - bs
268 + bs/(world_button_count-1);
270 core::rect<s32> rect(0, 0, world_sel_w-4, 20);
271 rect += m_topleft_client + v2s32(world_sel_x+4, world_sel_y-20);
272 /*gui::IGUIStaticText *e =*/ Environment->addStaticText(
273 wgettext("Select World:"),
274 rect, false, true, this, -1);
275 /*e->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);*/
278 core::rect<s32> rect(0, 0, world_sel_w, world_sel_h);
279 rect += m_topleft_client + v2s32(world_sel_x, world_sel_y);
280 gui::IGUIListBox *e = Environment->addListBox(rect, this,
281 GUI_ID_WORLD_LISTBOX);
282 e->setDrawBackground(true);
283 for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
284 i != m_data->worlds.end(); i++){
285 e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
287 e->setSelected(m_data->selected_world);
288 Environment->setFocus(e);
290 // Delete world button
292 core::rect<s32> rect(0, 0, world_button_w, 30);
293 rect += m_topleft_client + v2s32(world_sel_x, world_sel_y+world_sel_h+0);
294 Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
297 // Create world button
299 core::rect<s32> rect(0, 0, world_button_w, 30);
300 rect += m_topleft_client + v2s32(world_sel_x+world_button_w+bs, world_sel_y+world_sel_h+0);
301 Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
304 // Configure world button
306 core::rect<s32> rect(0, 0, world_button_w, 30);
307 rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*2,
308 world_sel_y+world_sel_h+0);
309 Environment->addButton(rect, this, GUI_ID_CONFIGURE_WORLD_BUTTON,
310 wgettext("Configure"));
314 /*core::rect<s32> rect(0, 0, world_button_w, 30);
315 rect += m_topleft_client + v2s32(world_sel_x+(world_button_w+bs)*3,
316 world_sel_y+world_sel_h+0);*/
318 /*core::rect<s32> rect(0, 0, bw, 30);
319 rect += m_topleft_client + v2s32(m_size_client.X-bw-30,
320 m_size_client.Y-30-15);*/
321 core::rect<s32> rect(0, 0, bw, 30);
322 rect += m_topleft_client + v2s32(world_sel_x+world_sel_w-bw,
323 world_sel_y+world_sel_h+30+bs);
324 Environment->addButton(rect, this,
325 GUI_ID_JOIN_GAME_BUTTON, wgettext("Play"));
329 //s32 option_x = 50+world_sel_w+20;
333 core::rect<s32> rect(0, 0, option_w, 30);
334 rect += m_topleft_client + v2s32(option_x, option_y+20*0);
335 Environment->addCheckBox(m_data->creative_mode, rect, this,
336 GUI_ID_CREATIVE_CB, wgettext("Creative Mode"));
339 core::rect<s32> rect(0, 0, option_w, 30);
340 rect += m_topleft_client + v2s32(option_x, option_y+20*1);
341 Environment->addCheckBox(m_data->enable_damage, rect, this,
342 GUI_ID_DAMAGE_CB, wgettext("Enable Damage"));
346 else if(m_data->selected_tab == TAB_MULTIPLAYER)
351 core::rect<s32> rect(0, 0, 10, m_size_client.Y);
352 rect += m_topleft_client + v2s32(15, 0);
353 const wchar_t *text = L"C\nL\nI\nE\nN\nT";
354 gui::IGUIStaticText *t =
355 Environment->addStaticText(text, rect, false, false, this, -1);
356 t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
358 // Nickname + password
360 core::rect<s32> rect(0, 0, 110, 20);
361 rect += m_topleft_client + v2s32(35+30, 50+6);
362 Environment->addStaticText(wgettext("Name/Password"),
363 rect, false, true, this, -1);
367 core::rect<s32> rect(0, 0, 230, 30);
368 rect += m_topleft_client + v2s32(160+30, 50);
369 gui::IGUIElement *e =
370 Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
371 if(m_data->name == L"")
372 Environment->setFocus(e);
375 core::rect<s32> rect(0, 0, 120, 30);
376 rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
377 gui::IGUIEditBox *e =
378 Environment->addEditBox(L"", rect, true, this, 264);
379 e->setPasswordBox(true);
380 if(m_data->name != L"" && m_data->address != L"")
381 Environment->setFocus(e);
387 core::rect<s32> rect(0, 0, 110, 20);
388 rect += m_topleft_client + v2s32(35+30, 100+6);
389 Environment->addStaticText(wgettext("Address/Port"),
390 rect, false, true, this, -1);
394 core::rect<s32> rect(0, 0, 230, 30);
395 rect += m_topleft_client + v2s32(160+30, 100);
396 gui::IGUIElement *e =
397 Environment->addEditBox(m_data->address.c_str(), rect, true,
398 this, GUI_ID_ADDRESS_INPUT);
399 if(m_data->name != L"" && m_data->address == L"")
400 Environment->setFocus(e);
403 core::rect<s32> rect(0, 0, 120, 30);
404 rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
405 Environment->addEditBox(m_data->port.c_str(), rect, true,
406 this, GUI_ID_PORT_INPUT);
411 core::rect<s32> rect(0, 0, 180, 30);
412 rect += m_topleft_client + v2s32(m_size_client.X-180-30,
413 m_size_client.Y-30-15);
414 Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
415 wgettext("Start Game / Connect"));
419 else if(m_data->selected_tab == TAB_ADVANCED)
424 core::rect<s32> rect(0, 0, 10, m_size_client.Y);
425 rect += m_topleft_client + v2s32(15, 0);
426 const wchar_t *text = L"C\nL\nI\nE\nN\nT";
427 gui::IGUIStaticText *t =
428 Environment->addStaticText(text, rect, false, false, this, -1);
429 t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
431 // Nickname + password
433 core::rect<s32> rect(0, 0, 110, 20);
434 rect += m_topleft_client + v2s32(35+30, 35+6);
435 Environment->addStaticText(wgettext("Name/Password"),
436 rect, false, true, this, -1);
440 core::rect<s32> rect(0, 0, 230, 30);
441 rect += m_topleft_client + v2s32(160+30, 35);
442 gui::IGUIElement *e =
443 Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
444 if(m_data->name == L"")
445 Environment->setFocus(e);
448 core::rect<s32> rect(0, 0, 120, 30);
449 rect += m_topleft_client + v2s32(m_size_client.X-60-100, 35);
450 gui::IGUIEditBox *e =
451 Environment->addEditBox(L"", rect, true, this, 264);
452 e->setPasswordBox(true);
453 if(m_data->name != L"" && m_data->address != L"")
454 Environment->setFocus(e);
460 core::rect<s32> rect(0, 0, 110, 20);
461 rect += m_topleft_client + v2s32(35+30, 75+6);
462 Environment->addStaticText(wgettext("Address/Port"),
463 rect, false, true, this, -1);
467 core::rect<s32> rect(0, 0, 230, 30);
468 rect += m_topleft_client + v2s32(160+30, 75);
469 gui::IGUIElement *e =
470 Environment->addEditBox(m_data->address.c_str(), rect, true,
471 this, GUI_ID_ADDRESS_INPUT);
472 if(m_data->name != L"" && m_data->address == L"")
473 Environment->setFocus(e);
476 core::rect<s32> rect(0, 0, 120, 30);
477 rect += m_topleft_client + v2s32(m_size_client.X-60-100, 75);
478 Environment->addEditBox(m_data->port.c_str(), rect, true,
479 this, GUI_ID_PORT_INPUT);
483 core::rect<s32> rect(0, 0, 400, 20);
484 rect += m_topleft_client + v2s32(160+30, 75+35);
485 Environment->addStaticText(wgettext("Leave address blank to start a local server."),
486 rect, false, true, this, -1);
490 core::rect<s32> rect(0, 0, 180, 30);
491 rect += m_topleft_client + v2s32(m_size_client.X-180-30,
492 m_size_client.Y-30-20);
493 Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
494 wgettext("Start Game / Connect"));
501 core::rect<s32> rect(0, 0, 10, m_size_server.Y);
502 rect += m_topleft_server + v2s32(15, 0);
503 const wchar_t *text = L"S\nE\nR\nV\nE\nR";
504 gui::IGUIStaticText *t =
505 Environment->addStaticText(text, rect, false, false, this, -1);
506 t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
510 core::rect<s32> rect(0, 0, 250, 30);
511 rect += m_topleft_server + v2s32(30+20+250+20, 20);
512 Environment->addCheckBox(m_data->creative_mode, rect, this, GUI_ID_CREATIVE_CB,
513 wgettext("Creative Mode"));
516 core::rect<s32> rect(0, 0, 250, 30);
517 rect += m_topleft_server + v2s32(30+20+250+20, 40);
518 Environment->addCheckBox(m_data->enable_damage, rect, this, GUI_ID_DAMAGE_CB,
519 wgettext("Enable Damage"));
521 // Delete world button
523 core::rect<s32> rect(0, 0, 130, 30);
524 rect += m_topleft_server + v2s32(30+20+250+20, 90);
525 Environment->addButton(rect, this, GUI_ID_DELETE_WORLD_BUTTON,
526 wgettext("Delete world"));
528 // Create world button
530 core::rect<s32> rect(0, 0, 130, 30);
531 rect += m_topleft_server + v2s32(30+20+250+20+140, 90);
532 Environment->addButton(rect, this, GUI_ID_CREATE_WORLD_BUTTON,
533 wgettext("Create world"));
535 // World selection listbox
537 core::rect<s32> rect(0, 0, 250, 120);
538 rect += m_topleft_server + v2s32(30+20, 10);
539 gui::IGUIListBox *e = Environment->addListBox(rect, this,
540 GUI_ID_WORLD_LISTBOX);
541 e->setDrawBackground(true);
542 for(std::vector<WorldSpec>::const_iterator i = m_data->worlds.begin();
543 i != m_data->worlds.end(); i++){
544 e->addItem(narrow_to_wide(i->name+" ["+i->gameid+"]").c_str());
546 e->setSelected(m_data->selected_world);
550 else if(m_data->selected_tab == TAB_SETTINGS)
553 core::rect<s32> rect(0, 0, 10, m_size_client.Y);
554 rect += m_topleft_client + v2s32(15, 0);
555 const wchar_t *text = L"S\nE\nT\nT\nI\nN\nG\nS";
556 gui::IGUIStaticText *t =
557 Environment->addStaticText(text, rect, false, false, this, -1);
558 t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
564 core::rect<s32> rect(0, 0, option_w, 30);
565 rect += m_topleft_client + v2s32(option_x, option_y);
566 Environment->addCheckBox(m_data->fancy_trees, rect, this,
567 GUI_ID_FANCYTREE_CB, wgettext("Fancy trees"));
570 core::rect<s32> rect(0, 0, option_w, 30);
571 rect += m_topleft_client + v2s32(option_x, option_y+20);
572 Environment->addCheckBox(m_data->smooth_lighting, rect, this,
573 GUI_ID_SMOOTH_LIGHTING_CB, wgettext("Smooth Lighting"));
576 core::rect<s32> rect(0, 0, option_w, 30);
577 rect += m_topleft_client + v2s32(option_x, option_y+20*2);
578 Environment->addCheckBox(m_data->clouds_3d, rect, this,
579 GUI_ID_3D_CLOUDS_CB, wgettext("3D Clouds"));
582 core::rect<s32> rect(0, 0, option_w, 30);
583 rect += m_topleft_client + v2s32(option_x, option_y+20*3);
584 Environment->addCheckBox(m_data->opaque_water, rect, this,
585 GUI_ID_OPAQUE_WATER_CB, wgettext("Opaque water"));
589 // Anisotropic/mipmap/bi-/trilinear settings
592 core::rect<s32> rect(0, 0, option_w+20, 30);
593 rect += m_topleft_client + v2s32(option_x+175, option_y);
594 Environment->addCheckBox(m_data->mip_map, rect, this,
595 GUI_ID_MIPMAP_CB, wgettext("Mip-Mapping"));
599 core::rect<s32> rect(0, 0, option_w+20, 30);
600 rect += m_topleft_client + v2s32(option_x+175, option_y+20);
601 Environment->addCheckBox(m_data->anisotropic_filter, rect, this,
602 GUI_ID_ANISOTROPIC_CB, wgettext("Anisotropic Filtering"));
606 core::rect<s32> rect(0, 0, option_w+20, 30);
607 rect += m_topleft_client + v2s32(option_x+175, option_y+20*2);
608 Environment->addCheckBox(m_data->bilinear_filter, rect, this,
609 GUI_ID_BILINEAR_CB, wgettext("Bi-Linear Filtering"));
613 core::rect<s32> rect(0, 0, option_w+20, 30);
614 rect += m_topleft_client + v2s32(option_x+175, option_y+20*3);
615 Environment->addCheckBox(m_data->trilinear_filter, rect, this,
616 GUI_ID_TRILINEAR_CB, wgettext("Tri-Linear Filtering"));
621 core::rect<s32> rect(0, 0, 120, 30);
622 /*rect += m_topleft_client + v2s32(m_size_client.X-120-30,
623 m_size_client.Y-30-20);*/
624 rect += m_topleft_client + v2s32(option_x, option_y+120);
625 Environment->addButton(rect, this,
626 GUI_ID_CHANGE_KEYS_BUTTON, wgettext("Change keys"));
630 else if(m_data->selected_tab == TAB_CREDITS)
634 core::rect<s32> rect(0, 0, 10, m_size_client.Y);
635 rect += m_topleft_client + v2s32(15, 0);
636 const wchar_t *text = L"C\nR\nE\nD\nI\nT\nS";
637 gui::IGUIStaticText *t =
638 Environment->addStaticText(text, rect, false, false, this, -1);
639 t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
642 core::rect<s32> rect(0, 0, 454, 250);
643 rect += m_topleft_client + v2s32(110, 50+35);
644 Environment->addStaticText(narrow_to_wide(
645 "Minetest-c55 " VERSION_STRING "\n"
646 "http://minetest.net/\n"
648 "by Perttu Ahola <celeron55@gmail.com>\n"
649 "and contributors: tango_, kahrl (kaaaaaahrl?), erlehmann (the hippie), SpeedProg, JacobF (sqlite worlds), teddydestodes, marktraceur, darkrose, Jonathan Neuschäfer (who the hell?), Felix Krausse (broke liquids, IIRC), sfan5... and >10 more random people."
650 ).c_str(), rect, false, true, this, -1);
654 m_is_regenerating = false;
657 void GUIMainMenu::drawMenu()
659 gui::IGUISkin* skin = Environment->getSkin();
662 video::IVideoDriver* driver = Environment->getVideoDriver();
664 /*video::SColor bgcolor(140,0,0,0);
665 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);*/
667 video::SColor bgcolor(140,0,0,0);
669 if(getTab() == TAB_SINGLEPLAYER)
672 core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
673 rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
674 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
677 else if(getTab() == TAB_MULTIPLAYER)
680 core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
681 rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
682 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
685 else if(getTab() == TAB_ADVANCED)
688 core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
689 rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
690 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
693 core::rect<s32> rect(0, 0, m_size_server.X, m_size_server.Y);
694 rect += AbsoluteRect.UpperLeftCorner + m_topleft_server;
695 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
698 else if(getTab() == TAB_SETTINGS)
701 core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
702 rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
703 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
706 else if(getTab() == TAB_CREDITS)
709 core::rect<s32> rect(0, 0, m_size_client.X, m_size_client.Y);
710 rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
711 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
713 video::ITexture *logotexture =
714 driver->getTexture(getTexturePath("menulogo.png").c_str());
717 v2s32 logosize(logotexture->getOriginalSize().Width,
718 logotexture->getOriginalSize().Height);
720 core::rect<s32> rect(0,0,logosize.X,logosize.Y);
721 rect += AbsoluteRect.UpperLeftCorner + m_topleft_client;
722 rect += v2s32(130, 50);
723 driver->draw2DImage(logotexture, rect,
724 core::rect<s32>(core::position2d<s32>(0,0),
725 core::dimension2di(logotexture->getSize())),
730 gui::IGUIElement::draw();
733 void GUIMainMenu::readInput(MainMenuData *dst)
736 gui::IGUIElement *e = getElementFromId(GUI_ID_TAB_CONTROL);
737 if(e != NULL && e->getType() == gui::EGUIET_TAB_CONTROL)
738 dst->selected_tab = ((gui::IGUITabControl*)e)->getActiveTab();
740 if(dst->selected_tab == TAB_SINGLEPLAYER)
742 dst->simple_singleplayer_mode = true;
746 dst->simple_singleplayer_mode = false;
748 gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
750 dst->name = e->getText();
753 gui::IGUIElement *e = getElementFromId(264);
755 dst->password = e->getText();
758 gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
760 dst->address = e->getText();
763 gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
765 dst->port = e->getText();
769 gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
770 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
771 dst->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
774 gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
775 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
776 dst->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
779 gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
780 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
781 dst->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
784 gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
785 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
786 dst->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
789 gui::IGUIElement *e = getElementFromId(GUI_ID_3D_CLOUDS_CB);
790 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
791 dst->clouds_3d = ((gui::IGUICheckBox*)e)->isChecked();
794 gui::IGUIElement *e = getElementFromId(GUI_ID_OPAQUE_WATER_CB);
795 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
796 dst->opaque_water = ((gui::IGUICheckBox*)e)->isChecked();
800 gui::IGUIElement *e = getElementFromId(GUI_ID_MIPMAP_CB);
801 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
802 dst->mip_map = ((gui::IGUICheckBox*)e)->isChecked();
806 gui::IGUIElement *e = getElementFromId(GUI_ID_ANISOTROPIC_CB);
807 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
808 dst->anisotropic_filter = ((gui::IGUICheckBox*)e)->isChecked();
812 gui::IGUIElement *e = getElementFromId(GUI_ID_BILINEAR_CB);
813 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
814 dst->bilinear_filter = ((gui::IGUICheckBox*)e)->isChecked();
818 gui::IGUIElement *e = getElementFromId(GUI_ID_TRILINEAR_CB);
819 if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
820 dst->trilinear_filter = ((gui::IGUICheckBox*)e)->isChecked();
824 gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
825 if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
826 dst->selected_world = ((gui::IGUIListBox*)e)->getSelected();
830 void GUIMainMenu::acceptInput()
836 bool GUIMainMenu::OnEvent(const SEvent& event)
838 if(event.EventType==EET_KEY_INPUT_EVENT)
840 if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
842 m_gamecallback->exitToOS();
846 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
853 if(event.EventType==EET_GUI_EVENT)
855 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
858 if(!canTakeFocus(event.GUIEvent.Element))
860 dstream<<"GUIMainMenu: Not allowing focus change."
862 // Returning true disables focus change
866 if(event.GUIEvent.EventType==gui::EGET_TAB_CHANGED)
868 if(!m_is_regenerating)
869 regenerateGui(m_screensize_old);
872 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
874 switch(event.GUIEvent.Caller->getID())
876 case GUI_ID_JOIN_GAME_BUTTON: {
879 if(cur.address == L"" && getTab() == TAB_MULTIPLAYER){
880 (new GUIMessageMenu(env, parent, -1, menumgr,
881 wgettext("Address required."))
889 case GUI_ID_CHANGE_KEYS_BUTTON: {
890 GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
894 case GUI_ID_DELETE_WORLD_BUTTON: {
897 if(cur.selected_world == -1){
898 (new GUIMessageMenu(env, parent, -1, menumgr,
899 wgettext("Cannot delete world: Nothing selected"))
902 WorldSpec spec = m_data->worlds[cur.selected_world];
903 // Get files and directories involved
904 std::vector<std::string> paths;
905 paths.push_back(spec.path);
906 fs::GetRecursiveSubPaths(spec.path, paths);
907 // Launch confirmation dialog
908 ConfirmDestDeleteWorld *dest = new
909 ConfirmDestDeleteWorld(spec, this, paths);
910 std::wstring text = wgettext("Delete world");
912 text += narrow_to_wide(spec.name);
914 text += wgettext("Files to be deleted");
916 for(u32 i=0; i<paths.size(); i++){
917 if(i == 3){ text += L"..."; break; }
918 text += narrow_to_wide(paths[i]) + L"\n";
920 (new GUIConfirmMenu(env, parent, -1, menumgr, dest,
921 text.c_str()))->drop();
925 case GUI_ID_CREATE_WORLD_BUTTON: {
926 std::vector<SubgameSpec> games = getAvailableGames();
927 if(games.size() == 0){
928 GUIMessageMenu *menu = new GUIMessageMenu(env, parent,
930 wgettext("Cannot create world: No games found"));
933 CreateWorldDest *dest = new CreateWorldDestMainMenu(this);
934 GUICreateWorld *menu = new GUICreateWorld(env, parent, -1,
935 menumgr, dest, games);
940 case GUI_ID_CONFIGURE_WORLD_BUTTON: {
941 GUIMessageMenu *menu = new GUIMessageMenu(env, parent,
943 wgettext("Nothing here"));
949 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
951 switch(event.GUIEvent.Caller->getID())
953 case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264:
959 if(event.GUIEvent.EventType==gui::EGET_LISTBOX_SELECTED_AGAIN)
961 switch(event.GUIEvent.Caller->getID())
963 case GUI_ID_WORLD_LISTBOX:
965 if(getTab() != TAB_SINGLEPLAYER)
966 m_data->address = L""; // Force local game
973 return Parent ? Parent->OnEvent(event) : false;
976 void GUIMainMenu::createNewWorld(std::wstring name, std::string gameid)
981 m_data->create_world_name = name;
982 m_data->create_world_gameid = gameid;
986 void GUIMainMenu::deleteWorld(const std::vector<std::string> &paths)
989 bool did = fs::DeletePaths(paths);
991 GUIMessageMenu *menu = new GUIMessageMenu(env, parent,
992 -1, menumgr, wgettext("Failed to delete all world files"));
995 // Quit menu to refresh it
997 m_data->only_refresh = true;
1001 int GUIMainMenu::getTab()
1003 gui::IGUIElement *e = getElementFromId(GUI_ID_TAB_CONTROL);
1004 if(e != NULL && e->getType() == gui::EGUIET_TAB_CONTROL)
1005 return ((gui::IGUITabControl*)e)->getActiveTab();
1006 return TAB_SINGLEPLAYER; // Default
1009 void GUIMainMenu::displayMessageMenu(std::wstring msg)
1011 (new GUIMessageMenu(env, parent, -1, menumgr, msg))->drop();