3 Copyright (C) 2010-11 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2011 Ciaran Gultnieks <ciaran@ciarang.com>
5 Copyright (C) 2011 teddydestodes <derkomtur@schattengang.net>
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License along
18 with this program; if not, write to the Free Software Foundation, Inc.,
19 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "guiKeyChangeMenu.h"
24 #include "serialization.h"
27 #include <IGUICheckBox.h>
28 #include <IGUIEditBox.h>
29 #include <IGUIButton.h>
30 #include <IGUIStaticText.h>
34 GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env,
35 gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) :
36 GUIModalMenu(env, parent, id, menumgr)
42 GUIKeyChangeMenu::~GUIKeyChangeMenu()
47 void GUIKeyChangeMenu::removeChildren()
49 const core::list<gui::IGUIElement*> &children = getChildren();
50 core::list<gui::IGUIElement*> children_copy;
51 for (core::list<gui::IGUIElement*>::ConstIterator i = children.begin(); i
52 != children.end(); i++)
54 children_copy.push_back(*i);
56 for (core::list<gui::IGUIElement*>::Iterator i = children_copy.begin(); i
57 != children_copy.end(); i++)
63 void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
71 Calculate new sizes and positions
76 core::rect < s32 > rect(screensize.X / 2 - size.X / 2,
77 screensize.Y / 2 - size.Y / 2, screensize.X / 2 + size.X / 2,
78 screensize.Y / 2 + size.Y / 2);
81 recalculateAbsolutePosition(false);
86 core::rect < s32 > rect(0, 0, 500, 20);
87 rect += topleft + v2s32(25, 3);
88 //gui::IGUIStaticText *t =
89 Environment->addStaticText(wgettext("KEYBINDINGS (If this menu screws up, see minetest.conf)"),
90 rect, false, true, this, -1);
91 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
97 core::rect < s32 > rect(0, 0, 100, 20);
98 rect += topleft + v2s32(offset.X, offset.Y);
99 Environment->addStaticText(wgettext("Forward"),
100 rect, false, true, this, -1);
101 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
105 core::rect < s32 > rect(0, 0, 100, 30);
106 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
107 this->forward = Environment->addButton(rect, this,
108 GUI_ID_KEY_FORWARD_BUTTON,
109 wgettext(key_forward.name()));
112 offset += v2s32(0, 25);
114 core::rect < s32 > rect(0, 0, 100, 20);
115 rect += topleft + v2s32(offset.X, offset.Y);
116 Environment->addStaticText(wgettext("Backward"),
117 rect, false, true, this, -1);
118 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
122 core::rect < s32 > rect(0, 0, 100, 30);
123 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
124 this->backward = Environment->addButton(rect, this,
125 GUI_ID_KEY_BACKWARD_BUTTON,
126 wgettext(key_backward.name()));
128 offset += v2s32(0, 25);
130 core::rect < s32 > rect(0, 0, 100, 20);
131 rect += topleft + v2s32(offset.X, offset.Y);
132 Environment->addStaticText(wgettext("Left"),
133 rect, false, true, this, -1);
134 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
138 core::rect < s32 > rect(0, 0, 100, 30);
139 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
140 this->left = Environment->addButton(rect, this, GUI_ID_KEY_LEFT_BUTTON,
141 wgettext(key_left.name()));
143 offset += v2s32(0, 25);
145 core::rect < s32 > rect(0, 0, 100, 20);
146 rect += topleft + v2s32(offset.X, offset.Y);
147 Environment->addStaticText(wgettext("Right"),
148 rect, false, true, this, -1);
149 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
153 core::rect < s32 > rect(0, 0, 100, 30);
154 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
155 this->right = Environment->addButton(rect, this,
156 GUI_ID_KEY_RIGHT_BUTTON,
157 wgettext(key_right.name()));
159 offset += v2s32(0, 25);
161 core::rect < s32 > rect(0, 0, 100, 20);
162 rect += topleft + v2s32(offset.X, offset.Y);
163 Environment->addStaticText(wgettext("Use"),
164 rect, false, true, this, -1);
165 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
169 core::rect < s32 > rect(0, 0, 100, 30);
170 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
171 this->use = Environment->addButton(rect, this, GUI_ID_KEY_USE_BUTTON,
172 wgettext(key_use.name()));
174 offset += v2s32(0, 25);
176 core::rect < s32 > rect(0, 0, 100, 20);
177 rect += topleft + v2s32(offset.X, offset.Y);
178 Environment->addStaticText(wgettext("Sneak"),
179 rect, false, true, this, -1);
180 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
184 core::rect < s32 > rect(0, 0, 100, 30);
185 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
186 this->sneak = Environment->addButton(rect, this,
187 GUI_ID_KEY_SNEAK_BUTTON,
188 wgettext(key_sneak.name()));
190 offset += v2s32(0, 25);
192 core::rect < s32 > rect(0, 0, 100, 20);
193 rect += topleft + v2s32(offset.X, offset.Y);
194 Environment->addStaticText(wgettext("Jump"), rect, false, true, this, -1);
195 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
199 core::rect < s32 > rect(0, 0, 100, 30);
200 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
201 this->jump = Environment->addButton(rect, this, GUI_ID_KEY_JUMP_BUTTON,
202 wgettext(key_jump.name()));
205 offset += v2s32(0, 25);
207 core::rect < s32 > rect(0, 0, 100, 20);
208 rect += topleft + v2s32(offset.X, offset.Y);
209 Environment->addStaticText(wgettext("Drop"), rect, false, true, this, -1);
210 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
214 core::rect < s32 > rect(0, 0, 100, 30);
215 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
216 this->dropbtn = Environment->addButton(rect, this, GUI_ID_KEY_DROP_BUTTON,
217 wgettext(key_drop.name()));
220 offset += v2s32(0, 25);
222 core::rect < s32 > rect(0, 0, 100, 20);
223 rect += topleft + v2s32(offset.X, offset.Y);
224 Environment->addStaticText(wgettext("Inventory"),
225 rect, false, true, this, -1);
226 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
230 core::rect < s32 > rect(0, 0, 100, 30);
231 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
232 this->inventory = Environment->addButton(rect, this,
233 GUI_ID_KEY_INVENTORY_BUTTON,
234 wgettext(key_inventory.name()));
236 offset += v2s32(0, 25);
238 core::rect < s32 > rect(0, 0, 100, 20);
239 rect += topleft + v2s32(offset.X, offset.Y);
240 Environment->addStaticText(wgettext("Chat"), rect, false, true, this, -1);
241 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
245 core::rect < s32 > rect(0, 0, 100, 30);
246 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
247 this->chat = Environment->addButton(rect, this, GUI_ID_KEY_CHAT_BUTTON,
248 wgettext(key_chat.name()));
250 offset += v2s32(0, 25);
252 core::rect < s32 > rect(0, 0, 100, 20);
253 rect += topleft + v2s32(offset.X, offset.Y);
254 Environment->addStaticText(wgettext("Command"), rect, false, true, this, -1);
255 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
259 core::rect < s32 > rect(0, 0, 100, 30);
260 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
261 this->cmd = Environment->addButton(rect, this, GUI_ID_KEY_CMD_BUTTON,
262 wgettext(key_cmd.name()));
264 offset += v2s32(0, 25);
266 core::rect < s32 > rect(0, 0, 100, 20);
267 rect += topleft + v2s32(offset.X, offset.Y);
268 Environment->addStaticText(wgettext("Console"), rect, false, true, this, -1);
269 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
273 core::rect < s32 > rect(0, 0, 100, 30);
274 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
275 this->console = Environment->addButton(rect, this, GUI_ID_KEY_CONSOLE_BUTTON,
276 wgettext(key_console.name()));
280 offset = v2s32(250, 40);
282 core::rect < s32 > rect(0, 0, 100, 20);
283 rect += topleft + v2s32(offset.X, offset.Y);
284 Environment->addStaticText(wgettext("Toggle fly"),
285 rect, false, true, this, -1);
286 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
290 core::rect < s32 > rect(0, 0, 100, 30);
291 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
292 this->fly = Environment->addButton(rect, this, GUI_ID_KEY_FLY_BUTTON,
293 wgettext(key_fly.name()));
295 offset += v2s32(0, 25);
297 core::rect < s32 > rect(0, 0, 100, 20);
298 rect += topleft + v2s32(offset.X, offset.Y);
299 Environment->addStaticText(wgettext("Toggle fast"),
300 rect, false, true, this, -1);
301 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
305 core::rect < s32 > rect(0, 0, 100, 30);
306 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
307 this->fast = Environment->addButton(rect, this, GUI_ID_KEY_FAST_BUTTON,
308 wgettext(key_fast.name()));
310 offset += v2s32(0, 25);
312 core::rect < s32 > rect(0, 0, 100, 20);
313 rect += topleft + v2s32(offset.X, offset.Y);
314 Environment->addStaticText(wgettext("Range select"),
315 rect, false, true, this, -1);
316 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
320 core::rect < s32 > rect(0, 0, 100, 30);
321 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
322 this->range = Environment->addButton(rect, this,
323 GUI_ID_KEY_RANGE_BUTTON,
324 wgettext(key_range.name()));
327 offset += v2s32(0, 25);
329 core::rect < s32 > rect(0, 0, 100, 20);
330 rect += topleft + v2s32(offset.X, offset.Y);
331 Environment->addStaticText(wgettext("Print stacks"),
332 rect, false, true, this, -1);
333 //t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
337 core::rect < s32 > rect(0, 0, 100, 30);
338 rect += topleft + v2s32(offset.X + 105, offset.Y - 5);
339 this->dump = Environment->addButton(rect, this, GUI_ID_KEY_DUMP_BUTTON,
340 wgettext(key_dump.name()));
343 core::rect < s32 > rect(0, 0, 100, 30);
344 rect += topleft + v2s32(size.X - 100 - 20, size.Y - 40);
345 Environment->addButton(rect, this, GUI_ID_BACK_BUTTON,
349 core::rect < s32 > rect(0, 0, 100, 30);
350 rect += topleft + v2s32(size.X - 100 - 20 - 100 - 20, size.Y - 40);
351 Environment->addButton(rect, this, GUI_ID_ABORT_BUTTON,
357 void GUIKeyChangeMenu::drawMenu()
359 gui::IGUISkin* skin = Environment->getSkin();
362 video::IVideoDriver* driver = Environment->getVideoDriver();
364 video::SColor bgcolor(140, 0, 0, 0);
367 core::rect < s32 > rect(0, 0, 620, 620);
368 rect += AbsoluteRect.UpperLeftCorner;
369 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
372 gui::IGUIElement::draw();
375 bool GUIKeyChangeMenu::acceptInput()
377 g_settings->set("keymap_forward", key_forward.sym());
378 g_settings->set("keymap_backward", key_backward.sym());
379 g_settings->set("keymap_left", key_left.sym());
380 g_settings->set("keymap_right", key_right.sym());
381 g_settings->set("keymap_jump", key_jump.sym());
382 g_settings->set("keymap_sneak", key_sneak.sym());
383 g_settings->set("keymap_drop", key_drop.sym());
384 g_settings->set("keymap_inventory", key_inventory.sym());
385 g_settings->set("keymap_chat", key_chat.sym());
386 g_settings->set("keymap_cmd", key_cmd.sym());
387 g_settings->set("keymap_console", key_console.sym());
388 g_settings->set("keymap_rangeselect", key_range.sym());
389 g_settings->set("keymap_freemove", key_fly.sym());
390 g_settings->set("keymap_fastmove", key_fast.sym());
391 g_settings->set("keymap_special1", key_use.sym());
392 g_settings->set("keymap_print_debug_stacks", key_dump.sym());
396 void GUIKeyChangeMenu::init_keys()
398 key_forward = getKeySetting("keymap_forward");
399 key_backward = getKeySetting("keymap_backward");
400 key_left = getKeySetting("keymap_left");
401 key_right = getKeySetting("keymap_right");
402 key_jump = getKeySetting("keymap_jump");
403 key_sneak = getKeySetting("keymap_sneak");
404 key_drop = getKeySetting("keymap_drop");
405 key_inventory = getKeySetting("keymap_inventory");
406 key_chat = getKeySetting("keymap_chat");
407 key_cmd = getKeySetting("keymap_cmd");
408 key_console = getKeySetting("keymap_console");
409 key_range = getKeySetting("keymap_rangeselect");
410 key_fly = getKeySetting("keymap_freemove");
411 key_fast = getKeySetting("keymap_fastmove");
412 key_use = getKeySetting("keymap_special1");
413 key_dump = getKeySetting("keymap_print_debug_stacks");
416 bool GUIKeyChangeMenu::resetMenu()
422 case GUI_ID_KEY_FORWARD_BUTTON:
423 this->forward->setText(
424 wgettext(key_forward.name()));
426 case GUI_ID_KEY_BACKWARD_BUTTON:
427 this->backward->setText(
428 wgettext(key_backward.name()));
430 case GUI_ID_KEY_LEFT_BUTTON:
431 this->left->setText(wgettext(key_left.name()));
433 case GUI_ID_KEY_RIGHT_BUTTON:
434 this->right->setText(wgettext(key_right.name()));
436 case GUI_ID_KEY_JUMP_BUTTON:
437 this->jump->setText(wgettext(key_jump.name()));
439 case GUI_ID_KEY_SNEAK_BUTTON:
440 this->sneak->setText(wgettext(key_sneak.name()));
442 case GUI_ID_KEY_DROP_BUTTON:
443 this->dropbtn->setText(wgettext(key_drop.name()));
445 case GUI_ID_KEY_INVENTORY_BUTTON:
446 this->inventory->setText(
447 wgettext(key_inventory.name()));
449 case GUI_ID_KEY_CHAT_BUTTON:
450 this->chat->setText(wgettext(key_chat.name()));
452 case GUI_ID_KEY_CMD_BUTTON:
453 this->cmd->setText(wgettext(key_cmd.name()));
455 case GUI_ID_KEY_CONSOLE_BUTTON:
456 this->console->setText(wgettext(key_console.name()));
458 case GUI_ID_KEY_RANGE_BUTTON:
459 this->range->setText(wgettext(key_range.name()));
461 case GUI_ID_KEY_FLY_BUTTON:
462 this->fly->setText(wgettext(key_fly.name()));
464 case GUI_ID_KEY_FAST_BUTTON:
465 this->fast->setText(wgettext(key_fast.name()));
467 case GUI_ID_KEY_USE_BUTTON:
468 this->use->setText(wgettext(key_use.name()));
470 case GUI_ID_KEY_DUMP_BUTTON:
471 this->dump->setText(wgettext(key_dump.name()));
479 bool GUIKeyChangeMenu::OnEvent(const SEvent& event)
481 if (event.EventType == EET_KEY_INPUT_EVENT && activeKey >= 0
482 && event.KeyInput.PressedDown)
485 KeyPress kp(event.KeyInput);
487 if (activeKey == GUI_ID_KEY_FORWARD_BUTTON)
489 this->forward->setText(wgettext(kp.name()));
490 this->key_forward = kp;
492 else if (activeKey == GUI_ID_KEY_BACKWARD_BUTTON)
494 this->backward->setText(wgettext(kp.name()));
495 this->key_backward = kp;
497 else if (activeKey == GUI_ID_KEY_LEFT_BUTTON)
499 this->left->setText(wgettext(kp.name()));
502 else if (activeKey == GUI_ID_KEY_RIGHT_BUTTON)
504 this->right->setText(wgettext(kp.name()));
505 this->key_right = kp;
507 else if (activeKey == GUI_ID_KEY_JUMP_BUTTON)
509 this->jump->setText(wgettext(kp.name()));
512 else if (activeKey == GUI_ID_KEY_SNEAK_BUTTON)
514 this->sneak->setText(wgettext(kp.name()));
515 this->key_sneak = kp;
517 else if (activeKey == GUI_ID_KEY_DROP_BUTTON)
519 this->dropbtn->setText(wgettext(kp.name()));
522 else if (activeKey == GUI_ID_KEY_INVENTORY_BUTTON)
524 this->inventory->setText(wgettext(kp.name()));
525 this->key_inventory = kp;
527 else if (activeKey == GUI_ID_KEY_CHAT_BUTTON)
529 this->chat->setText(wgettext(kp.name()));
532 else if (activeKey == GUI_ID_KEY_CMD_BUTTON)
534 this->cmd->setText(wgettext(kp.name()));
537 else if (activeKey == GUI_ID_KEY_CONSOLE_BUTTON)
539 this->console->setText(wgettext(kp.name()));
540 this->key_console = kp;
542 else if (activeKey == GUI_ID_KEY_RANGE_BUTTON)
544 this->range->setText(wgettext(kp.name()));
545 this->key_range = kp;
547 else if (activeKey == GUI_ID_KEY_FLY_BUTTON)
549 this->fly->setText(wgettext(kp.name()));
552 else if (activeKey == GUI_ID_KEY_FAST_BUTTON)
554 this->fast->setText(wgettext(kp.name()));
557 else if (activeKey == GUI_ID_KEY_USE_BUTTON)
559 this->use->setText(wgettext(kp.name()));
562 else if (activeKey == GUI_ID_KEY_DUMP_BUTTON)
564 this->dump->setText(wgettext(kp.name()));
571 if (event.EventType == EET_GUI_EVENT)
573 if (event.GUIEvent.EventType == gui::EGET_ELEMENT_FOCUS_LOST
576 if (!canTakeFocus(event.GUIEvent.Element))
578 dstream << "GUIMainMenu: Not allowing focus change."
580 // Returning true disables focus change
584 if (event.GUIEvent.EventType == gui::EGET_BUTTON_CLICKED)
586 if(event.GUIEvent.Caller->getID() != GUI_ID_BACK_BUTTON &&
587 event.GUIEvent.Caller->getID() != GUI_ID_ABORT_BUTTON)
592 switch (event.GUIEvent.Caller->getID())
594 case GUI_ID_BACK_BUTTON: //back
598 case GUI_ID_ABORT_BUTTON: //abort
601 case GUI_ID_KEY_FORWARD_BUTTON:
603 activeKey = event.GUIEvent.Caller->getID();
604 this->forward->setText(wgettext("press Key"));
606 case GUI_ID_KEY_BACKWARD_BUTTON:
608 activeKey = event.GUIEvent.Caller->getID();
609 this->backward->setText(wgettext("press Key"));
611 case GUI_ID_KEY_LEFT_BUTTON:
613 activeKey = event.GUIEvent.Caller->getID();
614 this->left->setText(wgettext("press Key"));
616 case GUI_ID_KEY_RIGHT_BUTTON:
618 activeKey = event.GUIEvent.Caller->getID();
619 this->right->setText(wgettext("press Key"));
621 case GUI_ID_KEY_USE_BUTTON:
623 activeKey = event.GUIEvent.Caller->getID();
624 this->use->setText(wgettext("press Key"));
626 case GUI_ID_KEY_FLY_BUTTON:
628 activeKey = event.GUIEvent.Caller->getID();
629 this->fly->setText(wgettext("press Key"));
631 case GUI_ID_KEY_FAST_BUTTON:
633 activeKey = event.GUIEvent.Caller->getID();
634 this->fast->setText(wgettext("press Key"));
636 case GUI_ID_KEY_JUMP_BUTTON:
638 activeKey = event.GUIEvent.Caller->getID();
639 this->jump->setText(wgettext("press Key"));
641 case GUI_ID_KEY_DROP_BUTTON:
643 activeKey = event.GUIEvent.Caller->getID();
644 this->dropbtn->setText(wgettext("press Key"));
646 case GUI_ID_KEY_CHAT_BUTTON:
648 activeKey = event.GUIEvent.Caller->getID();
649 this->chat->setText(wgettext("press Key"));
651 case GUI_ID_KEY_CMD_BUTTON:
653 activeKey = event.GUIEvent.Caller->getID();
654 this->cmd->setText(wgettext("press Key"));
656 case GUI_ID_KEY_CONSOLE_BUTTON:
658 activeKey = event.GUIEvent.Caller->getID();
659 this->console->setText(wgettext("press Key"));
661 case GUI_ID_KEY_SNEAK_BUTTON:
663 activeKey = event.GUIEvent.Caller->getID();
664 this->sneak->setText(wgettext("press Key"));
666 case GUI_ID_KEY_INVENTORY_BUTTON:
668 activeKey = event.GUIEvent.Caller->getID();
669 this->inventory->setText(wgettext("press Key"));
671 case GUI_ID_KEY_DUMP_BUTTON:
673 activeKey = event.GUIEvent.Caller->getID();
674 this->dump->setText(wgettext("press Key"));
676 case GUI_ID_KEY_RANGE_BUTTON:
678 activeKey = event.GUIEvent.Caller->getID();
679 this->range->setText(wgettext("press Key"));
687 return Parent ? Parent->OnEvent(event) : false;