3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "guiInventoryMenu.h"
22 #include "constants.h"
24 void drawInventoryItem(gui::IGUIEnvironment* env,
25 InventoryItem *item, core::rect<s32> rect,
26 const core::rect<s32> *clip)
28 gui::IGUISkin* skin = env->getSkin();
31 video::IVideoDriver* driver = env->getVideoDriver();
33 video::ITexture *texture = NULL;
37 texture = item->getImage();
42 const video::SColor color(255,255,255,255);
43 const video::SColor colors[] = {color,color,color,color};
44 driver->draw2DImage(texture, rect,
45 core::rect<s32>(core::position2d<s32>(0,0),
46 core::dimension2di(texture->getOriginalSize())),
51 video::SColor bgcolor(128,128,128,128);
52 driver->draw2DRectangle(bgcolor, rect, clip);
57 gui::IGUIFont *font = skin->getFont();
60 core::rect<s32> rect2(rect.UpperLeftCorner,
61 (core::dimension2d<u32>(rect.getWidth(), 15)));
63 video::SColor bgcolor(128,0,0,0);
64 driver->draw2DRectangle(bgcolor, rect2, clip);
66 font->draw(item->getText().c_str(), rect2,
67 video::SColor(255,255,255,255), false, false,
77 GUIInventorySlot::GUIInventorySlot(gui::IGUIEnvironment* env,
78 gui::IGUIElement* parent, s32 id, core::rect<s32> rect):
79 IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rect)
84 void GUIInventorySlot::draw()
89 drawInventoryItem(Environment, m_item, AbsoluteRect,
90 &AbsoluteClippingRect);
92 gui::IGUIElement::draw();
95 bool GUIInventorySlot::OnEvent(const SEvent& event)
98 return IGUIElement::OnEvent(event);*/
100 switch(event.EventType)
102 case EET_MOUSE_INPUT_EVENT:
103 if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
105 dstream<<"Slot pressed"<<std::endl;
109 if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
111 dstream<<"Slot released"<<std::endl;
119 return Parent ? Parent->OnEvent(event) : false;
126 GUIInventoryMenu::GUIInventoryMenu(gui::IGUIEnvironment* env,
127 gui::IGUIElement* parent, s32 id,
128 Inventory *inventory):
129 IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
130 core::rect<s32>(0,0,100,100))
132 m_inventory = inventory;
133 m_screensize_old = v2u32(0,0);
140 GUIInventoryMenu::~GUIInventoryMenu()
144 void GUIInventoryMenu::resizeGui()
146 video::IVideoDriver* driver = Environment->getVideoDriver();
147 v2u32 screensize = driver->getScreenSize();
148 if(screensize == m_screensize_old)
150 m_screensize_old = screensize;
152 for(u32 i=0; i<m_slots.size(); i++)
154 m_slots[i]->remove();
158 core::rect<s32> rect(
159 screensize.X/2 - 560/2,
160 screensize.Y/2 - 300/2,
161 screensize.X/2 + 560/2,
162 screensize.Y/2 + 300/2
166 recalculateAbsolutePosition(false);
168 //v2s32 size = rect.getSize();
170 core::rect<s32> imgsize(0,0,48,48);
171 v2s32 basepos(30, 30);
172 for(s32 i=0; i<PLAYER_INVENTORY_SIZE; i++)
177 core::rect<s32> rect = imgsize + basepos + p;
178 GUIInventorySlot *item =
179 new GUIInventorySlot(Environment, this, -1, rect);
180 m_slots.push_back(item);
186 void GUIInventoryMenu::update()
188 for(s32 i=0; i<PLAYER_INVENTORY_SIZE; i++)
190 m_slots[i]->setItem(m_inventory->getItem(i));
194 void GUIInventoryMenu::draw()
199 gui::IGUISkin* skin = Environment->getSkin();
202 video::IVideoDriver* driver = Environment->getVideoDriver();
204 video::SColor bgcolor(140,0,0,0);
205 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
207 gui::IGUIElement::draw();
210 bool GUIInventoryMenu::OnEvent(const SEvent& event)
212 if(event.EventType==EET_KEY_INPUT_EVENT)
214 if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
219 if(event.KeyInput.Key==KEY_KEY_I && event.KeyInput.PressedDown)
225 if(event.EventType==EET_MOUSE_INPUT_EVENT)
227 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
231 if(event.EventType==EET_GUI_EVENT)
233 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
236 if(!canTakeFocus(event.GUIEvent.Element))
238 dstream<<"GUIInventoryMenu: Not allowing focus change."
240 // Returning true disables focus change
244 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
246 /*switch(event.GUIEvent.Caller->getID())
248 case 256: // continue
258 return Parent ? Parent->OnEvent(event) : false;