3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "guiFormSpecMenu.h"
22 #include "constants.h"
26 #include <IGUICheckBox.h>
27 #include <IGUIEditBox.h>
28 #include <IGUIButton.h>
29 #include <IGUIStaticText.h>
32 #include "tile.h" // ITextureSource
33 #include "util/string.h"
34 #include "util/numeric.h"
38 void drawItemStack(video::IVideoDriver *driver,
40 const ItemStack &item,
41 const core::rect<s32> &rect,
42 const core::rect<s32> *clip,
48 const ItemDefinition &def = item.getDefinition(gamedef->idef());
49 video::ITexture *texture = gamedef->idef()->getInventoryTexture(def.name, gamedef);
51 // Draw the inventory texture
54 const video::SColor color(255,255,255,255);
55 const video::SColor colors[] = {color,color,color,color};
56 driver->draw2DImage(texture, rect,
57 core::rect<s32>(core::position2d<s32>(0,0),
58 core::dimension2di(texture->getOriginalSize())),
62 if(def.type == ITEM_TOOL && item.wear != 0)
65 float barheight = rect.getHeight()/16;
66 float barpad_x = rect.getWidth()/16;
67 float barpad_y = rect.getHeight()/16;
68 core::rect<s32> progressrect(
69 rect.UpperLeftCorner.X + barpad_x,
70 rect.LowerRightCorner.Y - barpad_y - barheight,
71 rect.LowerRightCorner.X - barpad_x,
72 rect.LowerRightCorner.Y - barpad_y);
74 // Shrink progressrect by amount of tool damage
75 float wear = item.wear / 65535.0;
77 wear * progressrect.UpperLeftCorner.X +
78 (1-wear) * progressrect.LowerRightCorner.X;
80 // Compute progressbar color
84 video::SColor color(255,255,255,255);
85 int wear_i = MYMIN(floor(wear * 600), 511);
86 wear_i = MYMIN(wear_i + 10, 511);
88 color.set(255, wear_i, 255, 0);
90 color.set(255, 255, 511-wear_i, 0);
92 core::rect<s32> progressrect2 = progressrect;
93 progressrect2.LowerRightCorner.X = progressmid;
94 driver->draw2DRectangle(color, progressrect2, clip);
96 color = video::SColor(255,0,0,0);
97 progressrect2 = progressrect;
98 progressrect2.UpperLeftCorner.X = progressmid;
99 driver->draw2DRectangle(color, progressrect2, clip);
102 if(font != NULL && item.count >= 2)
104 // Get the item count as a string
105 std::string text = itos(item.count);
106 v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
107 v2s32 sdim(dim.X,dim.Y);
109 core::rect<s32> rect2(
110 /*rect.UpperLeftCorner,
111 core::dimension2d<u32>(rect.getWidth(), 15)*/
112 rect.LowerRightCorner - sdim,
116 video::SColor bgcolor(128,0,0,0);
117 driver->draw2DRectangle(bgcolor, rect2, clip);
119 video::SColor color(255,255,255,255);
120 font->draw(text.c_str(), rect2, color, false, false, clip);
128 GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,
129 gui::IGUIElement* parent, s32 id,
130 IMenuManager *menumgr,
131 InventoryManager *invmgr,
134 GUIModalMenu(dev->getGUIEnvironment(), parent, id, menumgr),
140 m_selected_item(NULL),
141 m_selected_amount(0),
142 m_selected_dragging(false),
143 m_tooltip_element(NULL)
147 GUIFormSpecMenu::~GUIFormSpecMenu()
151 delete m_selected_item;
156 void GUIFormSpecMenu::removeChildren()
158 const core::list<gui::IGUIElement*> &children = getChildren();
159 core::list<gui::IGUIElement*> children_copy;
160 for(core::list<gui::IGUIElement*>::ConstIterator
161 i = children.begin(); i != children.end(); i++)
163 children_copy.push_back(*i);
165 for(core::list<gui::IGUIElement*>::Iterator
166 i = children_copy.begin();
167 i != children_copy.end(); i++)
172 gui::IGUIElement *e = getElementFromId(256);
176 if(m_tooltip_element)
178 m_tooltip_element->remove();
179 m_tooltip_element = NULL;
183 void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
190 core::rect<s32> rect;
192 // Base position of contents of form
193 v2s32 basepos = getBasePos();
194 // State of basepos, 0 = not set, 1= set by formspec, 2 = set by size[] element
195 // Used to adjust form size automatically if needed
196 // A proceed button is added if there is no size[] element
199 /* Convert m_init_draw_spec to m_inventorylists */
201 m_inventorylists.clear();
203 m_backgrounds.clear();
204 m_itemimages.clear();
207 Strfnd f(m_formspec_string);
208 while(f.atend() == false)
210 std::string type = trim(f.next_esc("["));
211 if(type == "invsize" || type == "size")
214 invsize.X = stof(f.next_esc(","));
217 invsize.Y = stof(f.next_esc("]"));
220 invsize.Y = stof(f.next_esc(";"));
223 infostream<<"Form size ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
225 padding = v2s32(screensize.Y/40, screensize.Y/40);
226 spacing = v2s32(screensize.Y/12, screensize.Y/13);
227 imgsize = v2s32(screensize.Y/15, screensize.Y/15);
229 padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X,
230 padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5)
232 rect = core::rect<s32>(
233 screensize.X/2 - size.X/2,
234 screensize.Y/2 - size.Y/2,
235 screensize.X/2 + size.X/2,
236 screensize.Y/2 + size.Y/2
239 recalculateAbsolutePosition(false);
240 basepos = getBasePos();
243 else if(type == "list")
245 std::string name = f.next_esc(";");
246 InventoryLocation loc;
247 if(name == "context" || name == "current_name")
248 loc = m_current_inventory_location;
250 loc.deSerialize(name);
251 std::string listname = f.next_esc(";");
253 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
254 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
256 geom.X = stoi(f.next_esc(","));
257 geom.Y = stoi(f.next_esc(";"));
258 infostream<<"list inv="<<name<<", listname="<<listname
259 <<", pos=("<<pos.X<<","<<pos.Y<<")"
260 <<", geom=("<<geom.X<<","<<geom.Y<<")"
262 std::string start_i_s = f.next_esc("]");
265 start_i = stoi(start_i_s);
267 errorstream<<"WARNING: invalid use of list without a size[] element"<<std::endl;
268 m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom, start_i));
270 else if(type == "image")
273 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
274 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
276 geom.X = stof(f.next_esc(",")) * (float)imgsize.X;
277 geom.Y = stof(f.next_esc(";")) * (float)imgsize.Y;
278 std::string name = f.next_esc("]");
279 infostream<<"image name="<<name
280 <<", pos=("<<pos.X<<","<<pos.Y<<")"
281 <<", geom=("<<geom.X<<","<<geom.Y<<")"
284 errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
285 m_images.push_back(ImageDrawSpec(name, pos, geom));
287 else if(type == "item_image")
290 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
291 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
293 geom.X = stof(f.next_esc(",")) * (float)imgsize.X;
294 geom.Y = stof(f.next_esc(";")) * (float)imgsize.Y;
295 std::string name = f.next_esc("]");
296 infostream<<"item name="<<name
297 <<", pos=("<<pos.X<<","<<pos.Y<<")"
298 <<", geom=("<<geom.X<<","<<geom.Y<<")"
301 errorstream<<"WARNING: invalid use of item_image without a size[] element"<<std::endl;
302 m_itemimages.push_back(ImageDrawSpec(name, pos, geom));
304 else if(type == "background")
307 pos.X += stof(f.next_esc(",")) * (float)spacing.X - ((float)spacing.X-(float)imgsize.X)/2;
308 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y - ((float)spacing.Y-(float)imgsize.Y)/2;
310 geom.X = stof(f.next_esc(",")) * (float)spacing.X;
311 geom.Y = stof(f.next_esc(";")) * (float)spacing.Y;
312 std::string name = f.next_esc("]");
313 infostream<<"image name="<<name
314 <<", pos=("<<pos.X<<","<<pos.Y<<")"
315 <<", geom=("<<geom.X<<","<<geom.Y<<")"
318 errorstream<<"WARNING: invalid use of background without a size[] element"<<std::endl;
319 m_backgrounds.push_back(ImageDrawSpec(name, pos, geom));
321 else if(type == "field" || type == "textarea")
323 std::string fname = f.next_esc(";");
324 std::string flabel = f.next_esc(";");
326 if(fname.find(",") == std::string::npos && flabel.find(",") == std::string::npos)
328 if (type == "textarea")
329 errorstream<<"WARNING: Textarea connot be unpositioned"<<std::endl;
333 rect = core::rect<s32>(
334 screensize.X/2 - 580/2,
335 screensize.Y/2 - 300/2,
336 screensize.X/2 + 580/2,
337 screensize.Y/2 + 300/2
340 recalculateAbsolutePosition(false);
341 basepos = getBasePos();
345 errorstream<<"WARNING: invalid use of unpositioned "<<type<<" in inventory"<<std::endl;
348 pos.Y = ((m_fields.size()+2)*60);
349 v2s32 size = DesiredRect.getSize();
350 rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
355 pos.X = stof(fname.substr(0,fname.find(","))) * (float)spacing.X;
356 pos.Y = stof(fname.substr(fname.find(",")+1)) * (float)spacing.Y;
358 geom.X = (stof(flabel.substr(0,flabel.find(","))) * (float)spacing.X)-(spacing.X-imgsize.X);
359 if (type == "textarea")
361 geom.Y = (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y) - (spacing.Y-imgsize.Y);
366 pos.Y += (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y)/2;
371 rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
375 fname = f.next_esc(";");
376 flabel = f.next_esc(";");
378 errorstream<<"WARNING: invalid use of positioned "<<type<<" without a size[] element"<<std::endl;
382 std::string odefault = f.next_esc("]");
383 std::string fdefault;
385 // fdefault may contain a variable reference, which
386 // needs to be resolved from the node metadata
388 fdefault = m_form_src->resolveText(odefault);
392 fdefault = unescape_string(fdefault);
393 flabel = unescape_string(flabel);
395 FieldSpec spec = FieldSpec(
396 narrow_to_wide(fname.c_str()),
397 narrow_to_wide(flabel.c_str()),
398 narrow_to_wide(fdefault.c_str()),
402 // three cases: field name and no label, label and field, label name and no field
406 // spec field id to 0, this stops submit searching for a value that isn't there
407 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
412 e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
413 Environment->setFocus(e);
415 if (type == "textarea")
417 e->setMultiLine(true);
418 e->setTextAlignment(gui::EGUIA_UPPERLEFT, gui::EGUIA_UPPERLEFT);
421 evt.EventType = EET_KEY_INPUT_EVENT;
422 evt.KeyInput.Key = KEY_END;
423 evt.KeyInput.PressedDown = true;
424 evt.KeyInput.Char = 0;
425 evt.KeyInput.Control = 0;
426 evt.KeyInput.Shift = 0;
432 rect.UpperLeftCorner.Y -= 15;
433 rect.LowerRightCorner.Y = rect.UpperLeftCorner.Y + 15;
434 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
438 m_fields.push_back(spec);
440 else if(type == "label")
443 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
444 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
446 rect = core::rect<s32>(pos.X, pos.Y+((imgsize.Y/2)-15), pos.X+300, pos.Y+((imgsize.Y/2)+15));
448 std::string flabel = f.next_esc("]");
450 errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
452 flabel = unescape_string(flabel);
454 FieldSpec spec = FieldSpec(
456 narrow_to_wide(flabel.c_str()),
460 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
461 m_fields.push_back(spec);
463 else if(type == "button" || type == "button_exit")
466 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
467 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
469 geom.X = (stof(f.next_esc(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
470 pos.Y += (stof(f.next_esc(";")) * (float)imgsize.Y)/2;
472 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
474 std::string fname = f.next_esc(";");
475 std::string flabel = f.next_esc("]");
477 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
479 flabel = unescape_string(flabel);
481 FieldSpec spec = FieldSpec(
482 narrow_to_wide(fname.c_str()),
483 narrow_to_wide(flabel.c_str()),
487 spec.is_button = true;
488 if(type == "button_exit")
490 Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
491 m_fields.push_back(spec);
493 else if(type == "image_button" || type == "image_button_exit")
496 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
497 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
499 geom.X = (stof(f.next_esc(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
500 geom.Y = (stof(f.next_esc(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
502 rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
504 std::string fimage = f.next_esc(";");
505 std::string fname = f.next_esc(";");
506 std::string flabel = f.next_esc("]");
508 errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;
510 flabel = unescape_string(flabel);
512 FieldSpec spec = FieldSpec(
513 narrow_to_wide(fname.c_str()),
514 narrow_to_wide(flabel.c_str()),
515 narrow_to_wide(fimage.c_str()),
518 spec.is_button = true;
519 if(type == "image_button_exit")
522 video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
523 gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
524 e->setUseAlphaChannel(true);
525 e->setImage(texture);
526 e->setPressedImage(texture);
527 e->setScaleImage(true);
529 m_fields.push_back(spec);
531 else if(type == "item_image_button")
534 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
535 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
537 geom.X = (stof(f.next_esc(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
538 geom.Y = (stof(f.next_esc(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
539 rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
540 std::string fimage = f.next_esc(";");
541 std::string fname = f.next_esc(";");
542 std::string flabel = f.next_esc("]");
544 errorstream<<"WARNING: invalid use of item_image_button without a size[] element"<<std::endl;
545 IItemDefManager *idef = m_gamedef->idef();
547 item.deSerialize(fimage, idef);
548 video::ITexture *texture = idef->getInventoryTexture(item.getDefinition(idef).name, m_gamedef);
549 std::string tooltip = item.getDefinition(idef).description;
550 flabel = unescape_string(flabel);
551 FieldSpec spec = FieldSpec(
552 narrow_to_wide(fname.c_str()),
553 narrow_to_wide(flabel.c_str()),
554 narrow_to_wide(fimage.c_str()),
557 gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
558 e->setUseAlphaChannel(true);
559 e->setImage(texture);
560 e->setPressedImage(texture);
561 e->setScaleImage(true);
562 spec.is_button = true;
563 rect+=basepos-padding;
566 spec.tooltip=tooltip;
567 m_fields.push_back(spec);
572 std::string ts = f.next_esc("]");
573 infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
578 // If there's inventory, put the usage string at the bottom
579 if (m_inventorylists.size())
582 core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
583 rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
584 size.Y-rect.getHeight()-5);
585 const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
586 Environment->addStaticText(text, rect, false, true, this, 256);
590 // If there's fields, add a Proceed button
591 if (m_fields.size() && bp_set != 2)
593 // if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields
594 rect = core::rect<s32>(
595 screensize.X/2 - 580/2,
596 screensize.Y/2 - 300/2,
597 screensize.X/2 + 580/2,
598 screensize.Y/2 + 240/2+(m_fields.size()*60)
601 recalculateAbsolutePosition(false);
602 basepos = getBasePos();
607 pos.Y = ((m_fields.size()+2)*60);
609 v2s32 size = DesiredRect.getSize();
610 rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
611 wchar_t* text = wgettext("Proceed");
612 Environment->addButton(rect, this, 257, text);
619 // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
620 m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
621 m_tooltip_element->enableOverrideColor(true);
622 m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
623 m_tooltip_element->setDrawBackground(true);
624 m_tooltip_element->setDrawBorder(true);
625 m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
626 m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
627 m_tooltip_element->setWordWrap(false);
631 GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
633 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
635 for(u32 i=0; i<m_inventorylists.size(); i++)
637 const ListDrawSpec &s = m_inventorylists[i];
639 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
641 s32 item_i = i + s.start_item_i;
642 s32 x = (i%s.geom.X) * spacing.X;
643 s32 y = (i/s.geom.X) * spacing.Y;
645 core::rect<s32> rect = imgrect + s.pos + p0;
646 if(rect.isPointInside(p))
648 return ItemSpec(s.inventoryloc, s.listname, item_i);
653 return ItemSpec(InventoryLocation(), "", -1);
656 void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
658 video::IVideoDriver* driver = Environment->getVideoDriver();
661 gui::IGUIFont *font = NULL;
662 gui::IGUISkin* skin = Environment->getSkin();
664 font = skin->getFont();
666 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
668 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
669 <<"The inventory location "
670 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
674 InventoryList *ilist = inv->getList(s.listname);
676 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
677 <<"The inventory list \""<<s.listname<<"\" @ \""
678 <<s.inventoryloc.dump()<<"\" doesn't exist"
683 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
685 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
687 u32 item_i = i + s.start_item_i;
688 if(item_i >= ilist->getSize())
690 s32 x = (i%s.geom.X) * spacing.X;
691 s32 y = (i/s.geom.X) * spacing.Y;
693 core::rect<s32> rect = imgrect + s.pos + p;
696 item = ilist->getItem(item_i);
698 bool selected = m_selected_item
699 && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv
700 && m_selected_item->listname == s.listname
701 && m_selected_item->i == item_i;
702 bool hovering = rect.isPointInside(m_pointer);
706 if(hovering && m_selected_item)
708 video::SColor bgcolor(255,192,192,192);
709 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
713 video::SColor bgcolor(255,128,128,128);
714 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
723 item.takeItem(m_selected_amount);
727 drawItemStack(driver, font, item,
728 rect, &AbsoluteClippingRect, m_gamedef);
732 std::string tooltip_text = "";
733 if(hovering && !m_selected_item)
734 tooltip_text = item.getDefinition(m_gamedef->idef()).description;
735 if(tooltip_text != "")
737 m_tooltip_element->setVisible(true);
738 this->bringToFront(m_tooltip_element);
739 m_tooltip_element->setText(narrow_to_wide(tooltip_text).c_str());
740 s32 tooltip_x = m_pointer.X + 15;
741 s32 tooltip_y = m_pointer.Y + 15;
742 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
743 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
744 m_tooltip_element->setRelativePosition(core::rect<s32>(
745 core::position2d<s32>(tooltip_x, tooltip_y),
746 core::dimension2d<s32>(tooltip_width, tooltip_height)));
752 void GUIFormSpecMenu::drawSelectedItem()
757 video::IVideoDriver* driver = Environment->getVideoDriver();
760 gui::IGUIFont *font = NULL;
761 gui::IGUISkin* skin = Environment->getSkin();
763 font = skin->getFont();
765 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
767 InventoryList *list = inv->getList(m_selected_item->listname);
769 ItemStack stack = list->getItem(m_selected_item->i);
770 stack.count = m_selected_amount;
772 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
773 core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
774 drawItemStack(driver, font, stack, rect, NULL, m_gamedef);
777 void GUIFormSpecMenu::drawMenu()
780 std::string newform = m_form_src->getForm();
781 if(newform != m_formspec_string){
782 m_formspec_string = newform;
783 regenerateGui(m_screensize_old);
787 m_pointer = m_device->getCursorControl()->getPosition();
789 updateSelectedItem();
791 gui::IGUISkin* skin = Environment->getSkin();
794 video::IVideoDriver* driver = Environment->getVideoDriver();
796 video::SColor bgcolor(140,0,0,0);
797 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
799 m_tooltip_element->setVisible(false);
804 for(u32 i=0; i<m_backgrounds.size(); i++)
806 const ImageDrawSpec &spec = m_backgrounds[i];
807 video::ITexture *texture =
808 m_gamedef->tsrc()->getTextureRaw(spec.name);
809 // Image size on screen
810 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
811 // Image rectangle on screen
812 core::rect<s32> rect = imgrect + spec.pos;
813 const video::SColor color(255,255,255,255);
814 const video::SColor colors[] = {color,color,color,color};
815 driver->draw2DImage(texture, rect,
816 core::rect<s32>(core::position2d<s32>(0,0),
817 core::dimension2di(texture->getOriginalSize())),
818 NULL/*&AbsoluteClippingRect*/, colors, true);
824 for(u32 i=0; i<m_images.size(); i++)
826 const ImageDrawSpec &spec = m_images[i];
827 video::ITexture *texture =
828 m_gamedef->tsrc()->getTextureRaw(spec.name);
829 // Image size on screen
830 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
831 // Image rectangle on screen
832 core::rect<s32> rect = imgrect + spec.pos;
833 const video::SColor color(255,255,255,255);
834 const video::SColor colors[] = {color,color,color,color};
835 driver->draw2DImage(texture, rect,
836 core::rect<s32>(core::position2d<s32>(0,0),
837 core::dimension2di(texture->getOriginalSize())),
838 NULL/*&AbsoluteClippingRect*/, colors, true);
844 for(u32 i=0; i<m_itemimages.size(); i++)
846 const ImageDrawSpec &spec = m_itemimages[i];
847 IItemDefManager *idef = m_gamedef->idef();
849 item.deSerialize(spec.name, idef);
850 video::ITexture *texture = idef->getInventoryTexture(item.getDefinition(idef).name, m_gamedef);
851 // Image size on screen
852 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
853 // Image rectangle on screen
854 core::rect<s32> rect = imgrect + spec.pos;
855 const video::SColor color(255,255,255,255);
856 const video::SColor colors[] = {color,color,color,color};
857 driver->draw2DImage(texture, rect,
858 core::rect<s32>(core::position2d<s32>(0,0),
859 core::dimension2di(texture->getOriginalSize())),
860 NULL/*&AbsoluteClippingRect*/, colors, true);
865 Phase 0: Item slot rectangles
866 Phase 1: Item images; prepare tooltip
867 If backgrounds used, do not draw Item slot rectangles
870 if (m_backgrounds.size() > 0) start_phase=1;
871 for(int phase=start_phase; phase<=1; phase++)
872 for(u32 i=0; i<m_inventorylists.size(); i++)
874 drawList(m_inventorylists[i], phase);
880 gui::IGUIElement::draw();
883 Draw fields/buttons tooltips
885 for(u32 i=0; i<m_fields.size(); i++)
887 const FieldSpec &spec = m_fields[i];
888 if (spec.tooltip != "")
890 core::rect<s32> rect = spec.rect;
891 if (rect.isPointInside(m_pointer))
893 m_tooltip_element->setVisible(true);
894 this->bringToFront(m_tooltip_element);
895 m_tooltip_element->setText(narrow_to_wide(spec.tooltip).c_str());
896 s32 tooltip_x = m_pointer.X + 15;
897 s32 tooltip_y = m_pointer.Y + 15;
898 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
899 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
900 m_tooltip_element->setRelativePosition(core::rect<s32>(
901 core::position2d<s32>(tooltip_x, tooltip_y),
902 core::dimension2d<s32>(tooltip_width, tooltip_height)));
908 Draw dragged item stack
913 void GUIFormSpecMenu::updateSelectedItem()
915 // If the selected stack has become empty for some reason, deselect it.
916 // If the selected stack has become inaccessible, deselect it.
917 // If the selected stack has become smaller, adjust m_selected_amount.
918 ItemStack selected = verifySelectedItem();
920 // WARNING: BLACK MAGIC
921 // See if there is a stack suited for our current guess.
922 // If such stack does not exist, clear the guess.
923 if(m_selected_content_guess.name != "" &&
924 selected.name == m_selected_content_guess.name &&
925 selected.count == m_selected_content_guess.count){
926 // Selected item fits the guess. Skip the black magic.
928 else if(m_selected_content_guess.name != ""){
930 for(u32 i=0; i<m_inventorylists.size() && !found; i++){
931 const ListDrawSpec &s = m_inventorylists[i];
932 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
935 InventoryList *list = inv->getList(s.listname);
938 for(s32 i=0; i<s.geom.X*s.geom.Y && !found; i++){
939 u32 item_i = i + s.start_item_i;
940 if(item_i >= list->getSize())
942 ItemStack stack = list->getItem(item_i);
943 if(stack.name == m_selected_content_guess.name &&
944 stack.count == m_selected_content_guess.count){
946 infostream<<"Client: Changing selected content guess to "
947 <<s.inventoryloc.dump()<<" "<<s.listname
948 <<" "<<item_i<<std::endl;
949 delete m_selected_item;
950 m_selected_item = new ItemSpec(s.inventoryloc, s.listname, item_i);
951 m_selected_amount = stack.count;
956 infostream<<"Client: Discarding selected content guess: "
957 <<m_selected_content_guess.getItemString()<<std::endl;
958 m_selected_content_guess.name = "";
962 // If craftresult is nonempty and nothing else is selected, select it now.
965 for(u32 i=0; i<m_inventorylists.size(); i++)
967 const ListDrawSpec &s = m_inventorylists[i];
968 if(s.listname == "craftpreview")
970 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
971 InventoryList *list = inv->getList("craftresult");
972 if(list && list->getSize() >= 1 && !list->getItem(0).empty())
974 m_selected_item = new ItemSpec;
975 m_selected_item->inventoryloc = s.inventoryloc;
976 m_selected_item->listname = "craftresult";
977 m_selected_item->i = 0;
978 m_selected_amount = 0;
979 m_selected_dragging = false;
986 // If craftresult is selected, keep the whole stack selected
987 if(m_selected_item && m_selected_item->listname == "craftresult")
989 m_selected_amount = verifySelectedItem().count;
993 ItemStack GUIFormSpecMenu::verifySelectedItem()
995 // If the selected stack has become empty for some reason, deselect it.
996 // If the selected stack has become inaccessible, deselect it.
997 // If the selected stack has become smaller, adjust m_selected_amount.
998 // Return the selected stack.
1002 if(m_selected_item->isValid())
1004 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
1007 InventoryList *list = inv->getList(m_selected_item->listname);
1008 if(list && (u32) m_selected_item->i < list->getSize())
1010 ItemStack stack = list->getItem(m_selected_item->i);
1011 if(m_selected_amount > stack.count)
1012 m_selected_amount = stack.count;
1019 // selection was not valid
1020 delete m_selected_item;
1021 m_selected_item = NULL;
1022 m_selected_amount = 0;
1023 m_selected_dragging = false;
1028 void GUIFormSpecMenu::acceptInput()
1032 std::map<std::string, std::string> fields;
1033 gui::IGUIElement *e;
1034 for(u32 i=0; i<m_fields.size(); i++)
1036 const FieldSpec &s = m_fields[i];
1041 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(s.flabel.c_str());
1045 e = getElementFromId(s.fid);
1048 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(e->getText());
1053 m_text_dst->gotText(fields);
1057 bool GUIFormSpecMenu::OnEvent(const SEvent& event)
1059 if(event.EventType==EET_KEY_INPUT_EVENT)
1061 KeyPress kp(event.KeyInput);
1062 if (event.KeyInput.PressedDown && (kp == EscapeKey ||
1063 kp == getKeySetting("keymap_inventory")))
1068 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
1075 if(event.EventType==EET_MOUSE_INPUT_EVENT
1076 && event.MouseInput.Event != EMIE_MOUSE_MOVED)
1078 // Mouse event other than movement
1080 // Get selected item and hovered/clicked item (s)
1082 updateSelectedItem();
1083 ItemSpec s = getItemAtPos(m_pointer);
1085 Inventory *inv_selected = NULL;
1086 Inventory *inv_s = NULL;
1090 inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc);
1091 assert(inv_selected);
1092 assert(inv_selected->getList(m_selected_item->listname) != NULL);
1099 inv_s = m_invmgr->getInventory(s.inventoryloc);
1102 errorstream<<"InventoryMenu: The selected inventory location "
1103 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
1105 s.i = -1; // make it invalid again
1109 InventoryList *list = inv_s->getList(s.listname);
1111 verbosestream<<"InventoryMenu: The selected inventory list \""
1112 <<s.listname<<"\" does not exist"<<std::endl;
1113 s.i = -1; // make it invalid again
1117 if((u32)s.i >= list->getSize()){
1118 infostream<<"InventoryMenu: The selected inventory list \""
1119 <<s.listname<<"\" is too small (i="<<s.i<<", size="
1120 <<list->getSize()<<")"<<std::endl;
1121 s.i = -1; // make it invalid again
1125 s_count = list->getItem(s.i).count;
1128 bool identical = (m_selected_item != NULL) && s.isValid() &&
1129 (inv_selected == inv_s) &&
1130 (m_selected_item->listname == s.listname) &&
1131 (m_selected_item->i == s.i);
1133 // buttons: 0 = left, 1 = right, 2 = middle
1134 // up/down: 0 = down (press), 1 = up (release), 2 = unknown event
1137 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
1138 { button = 0; updown = 0; }
1139 else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
1140 { button = 1; updown = 0; }
1141 else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
1142 { button = 2; updown = 0; }
1143 else if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
1144 { button = 0; updown = 1; }
1145 else if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
1146 { button = 1; updown = 1; }
1147 else if(event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP)
1148 { button = 2; updown = 1; }
1150 // Set this number to a positive value to generate a move action
1151 // from m_selected_item to s.
1152 u32 move_amount = 0;
1154 // Set this number to a positive value to generate a drop action
1155 // from m_selected_item.
1156 u32 drop_amount = 0;
1158 // Set this number to a positive value to generate a craft action at s.
1159 u32 craft_amount = 0;
1163 // Some mouse button has been pressed
1165 //infostream<<"Mouse button "<<button<<" pressed at p=("
1166 // <<p.X<<","<<p.Y<<")"<<std::endl;
1168 m_selected_dragging = false;
1170 if(s.isValid() && s.listname == "craftpreview")
1172 // Craft preview has been clicked: craft
1173 craft_amount = (button == 2 ? 10 : 1);
1175 else if(m_selected_item == NULL)
1179 // Non-empty stack has been clicked: select it
1180 m_selected_item = new ItemSpec(s);
1182 if(button == 1) // right
1183 m_selected_amount = (s_count + 1) / 2;
1184 else if(button == 2) // middle
1185 m_selected_amount = MYMIN(s_count, 10);
1187 m_selected_amount = s_count;
1189 m_selected_dragging = true;
1192 else // m_selected_item != NULL
1194 assert(m_selected_amount >= 1);
1198 // Clicked a slot: move
1199 if(button == 1) // right
1201 else if(button == 2) // middle
1202 move_amount = MYMIN(m_selected_amount, 10);
1204 move_amount = m_selected_amount;
1208 if(move_amount >= m_selected_amount)
1209 m_selected_amount = 0;
1211 m_selected_amount -= move_amount;
1215 else if(getAbsoluteClippingRect().isPointInside(m_pointer))
1217 // Clicked somewhere else: deselect
1218 m_selected_amount = 0;
1222 // Clicked outside of the window: drop
1223 if(button == 1) // right
1225 else if(button == 2) // middle
1226 drop_amount = MYMIN(m_selected_amount, 10);
1228 drop_amount = m_selected_amount;
1232 else if(updown == 1)
1234 // Some mouse button has been released
1236 //infostream<<"Mouse button "<<button<<" released at p=("
1237 // <<p.X<<","<<p.Y<<")"<<std::endl;
1239 if(m_selected_item != NULL && m_selected_dragging && s.isValid())
1243 // Dragged to different slot: move all selected
1244 move_amount = m_selected_amount;
1247 else if(m_selected_item != NULL && m_selected_dragging &&
1248 !(getAbsoluteClippingRect().isPointInside(m_pointer)))
1250 // Dragged outside of window: drop all selected
1251 drop_amount = m_selected_amount;
1254 m_selected_dragging = false;
1257 // Possibly send inventory action to server
1260 // Send IACTION_MOVE
1262 assert(m_selected_item && m_selected_item->isValid());
1263 assert(s.isValid());
1265 assert(inv_selected && inv_s);
1266 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1267 InventoryList *list_to = inv_s->getList(s.listname);
1268 assert(list_from && list_to);
1269 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1270 ItemStack stack_to = list_to->getItem(s.i);
1272 // Check how many items can be moved
1273 move_amount = stack_from.count = MYMIN(move_amount, stack_from.count);
1274 ItemStack leftover = stack_to.addItem(stack_from, m_gamedef->idef());
1275 // If source stack cannot be added to destination stack at all,
1277 if(leftover.count == stack_from.count && leftover.name == stack_from.name)
1279 m_selected_amount = stack_to.count;
1280 // In case the server doesn't directly swap them but instead
1281 // moves stack_to somewhere else, set this
1282 m_selected_content_guess = stack_to;
1283 m_selected_content_guess_inventory = s.inventoryloc;
1285 // Source stack goes fully into destination stack
1286 else if(leftover.empty())
1288 m_selected_amount -= move_amount;
1289 m_selected_content_guess = ItemStack(); // Clear
1291 // Source stack goes partly into destination stack
1294 move_amount -= leftover.count;
1295 m_selected_amount -= move_amount;
1296 m_selected_content_guess = ItemStack(); // Clear
1299 infostream<<"Handing IACTION_MOVE to manager"<<std::endl;
1300 IMoveAction *a = new IMoveAction();
1301 a->count = move_amount;
1302 a->from_inv = m_selected_item->inventoryloc;
1303 a->from_list = m_selected_item->listname;
1304 a->from_i = m_selected_item->i;
1305 a->to_inv = s.inventoryloc;
1306 a->to_list = s.listname;
1308 m_invmgr->inventoryAction(a);
1310 else if(drop_amount > 0)
1312 m_selected_content_guess = ItemStack(); // Clear
1314 // Send IACTION_DROP
1316 assert(m_selected_item && m_selected_item->isValid());
1317 assert(inv_selected);
1318 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1320 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1322 // Check how many items can be dropped
1323 drop_amount = stack_from.count = MYMIN(drop_amount, stack_from.count);
1324 assert(drop_amount > 0 && drop_amount <= m_selected_amount);
1325 m_selected_amount -= drop_amount;
1327 infostream<<"Handing IACTION_DROP to manager"<<std::endl;
1328 IDropAction *a = new IDropAction();
1329 a->count = drop_amount;
1330 a->from_inv = m_selected_item->inventoryloc;
1331 a->from_list = m_selected_item->listname;
1332 a->from_i = m_selected_item->i;
1333 m_invmgr->inventoryAction(a);
1335 else if(craft_amount > 0)
1337 m_selected_content_guess = ItemStack(); // Clear
1339 // Send IACTION_CRAFT
1341 assert(s.isValid());
1344 infostream<<"Handing IACTION_CRAFT to manager"<<std::endl;
1345 ICraftAction *a = new ICraftAction();
1346 a->count = craft_amount;
1347 a->craft_inv = s.inventoryloc;
1348 m_invmgr->inventoryAction(a);
1351 // If m_selected_amount has been decreased to zero, deselect
1352 if(m_selected_amount == 0)
1354 delete m_selected_item;
1355 m_selected_item = NULL;
1356 m_selected_amount = 0;
1357 m_selected_dragging = false;
1358 m_selected_content_guess = ItemStack();
1361 if(event.EventType==EET_GUI_EVENT)
1363 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
1366 if(!canTakeFocus(event.GUIEvent.Element))
1368 infostream<<"GUIFormSpecMenu: Not allowing focus change."
1370 // Returning true disables focus change
1374 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
1376 switch(event.GUIEvent.Caller->getID())
1381 // quitMenu deallocates menu
1384 // find the element that was clicked
1385 for(u32 i=0; i<m_fields.size(); i++)
1387 FieldSpec &s = m_fields[i];
1388 // if its a button, set the send field so
1389 // lua knows which button was pressed
1390 if (s.is_button && s.fid == event.GUIEvent.Caller->getID())
1399 // Restore focus to the full form
1400 Environment->setFocus(this);
1406 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
1408 if(event.GUIEvent.Caller->getID() > 257)
1412 // quitMenu deallocates menu
1418 return Parent ? Parent->OnEvent(event) : false;