3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "guiFormSpecMenu.h"
22 #include "constants.h"
26 #include <IGUICheckBox.h>
27 #include <IGUIEditBox.h>
28 #include <IGUIButton.h>
29 #include <IGUIStaticText.h>
32 #include "tile.h" // ITextureSource
33 #include "util/string.h"
34 #include "util/numeric.h"
38 void drawItemStack(video::IVideoDriver *driver,
40 const ItemStack &item,
41 const core::rect<s32> &rect,
42 const core::rect<s32> *clip,
48 const ItemDefinition &def = item.getDefinition(gamedef->idef());
49 video::ITexture *texture = def.inventory_texture;
51 // Draw the inventory texture
54 const video::SColor color(255,255,255,255);
55 const video::SColor colors[] = {color,color,color,color};
56 driver->draw2DImage(texture, rect,
57 core::rect<s32>(core::position2d<s32>(0,0),
58 core::dimension2di(texture->getOriginalSize())),
62 if(def.type == ITEM_TOOL && item.wear != 0)
65 float barheight = rect.getHeight()/16;
66 float barpad_x = rect.getWidth()/16;
67 float barpad_y = rect.getHeight()/16;
68 core::rect<s32> progressrect(
69 rect.UpperLeftCorner.X + barpad_x,
70 rect.LowerRightCorner.Y - barpad_y - barheight,
71 rect.LowerRightCorner.X - barpad_x,
72 rect.LowerRightCorner.Y - barpad_y);
74 // Shrink progressrect by amount of tool damage
75 float wear = item.wear / 65535.0;
77 wear * progressrect.UpperLeftCorner.X +
78 (1-wear) * progressrect.LowerRightCorner.X;
80 // Compute progressbar color
84 video::SColor color(255,255,255,255);
85 int wear_i = MYMIN(floor(wear * 600), 511);
86 wear_i = MYMIN(wear_i + 10, 511);
88 color.set(255, wear_i, 255, 0);
90 color.set(255, 255, 511-wear_i, 0);
92 core::rect<s32> progressrect2 = progressrect;
93 progressrect2.LowerRightCorner.X = progressmid;
94 driver->draw2DRectangle(color, progressrect2, clip);
96 color = video::SColor(255,0,0,0);
97 progressrect2 = progressrect;
98 progressrect2.UpperLeftCorner.X = progressmid;
99 driver->draw2DRectangle(color, progressrect2, clip);
102 if(font != NULL && item.count >= 2)
104 // Get the item count as a string
105 std::string text = itos(item.count);
106 v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
107 v2s32 sdim(dim.X,dim.Y);
109 core::rect<s32> rect2(
110 /*rect.UpperLeftCorner,
111 core::dimension2d<u32>(rect.getWidth(), 15)*/
112 rect.LowerRightCorner - sdim,
116 video::SColor bgcolor(128,0,0,0);
117 driver->draw2DRectangle(bgcolor, rect2, clip);
119 video::SColor color(255,255,255,255);
120 font->draw(text.c_str(), rect2, color, false, false, clip);
128 GUIFormSpecMenu::GUIFormSpecMenu(gui::IGUIEnvironment* env,
129 gui::IGUIElement* parent, s32 id,
130 IMenuManager *menumgr,
131 InventoryManager *invmgr,
134 GUIModalMenu(env, parent, id, menumgr),
139 m_selected_item(NULL),
140 m_selected_amount(0),
141 m_selected_dragging(false),
142 m_tooltip_element(NULL)
146 GUIFormSpecMenu::~GUIFormSpecMenu()
150 delete m_selected_item;
155 void GUIFormSpecMenu::removeChildren()
157 const core::list<gui::IGUIElement*> &children = getChildren();
158 core::list<gui::IGUIElement*> children_copy;
159 for(core::list<gui::IGUIElement*>::ConstIterator
160 i = children.begin(); i != children.end(); i++)
162 children_copy.push_back(*i);
164 for(core::list<gui::IGUIElement*>::Iterator
165 i = children_copy.begin();
166 i != children_copy.end(); i++)
171 gui::IGUIElement *e = getElementFromId(256);
175 if(m_tooltip_element)
177 m_tooltip_element->remove();
178 m_tooltip_element = NULL;
182 void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
189 core::rect<s32> rect;
191 // Base position of contents of form
192 v2s32 basepos = getBasePos();
193 // State of basepos, 0 = not set, 1= set by formspec, 2 = set by size[] element
194 // Used to adjust form size automatically if needed
195 // A proceed button is added if there is no size[] element
198 /* Convert m_init_draw_spec to m_inventorylists */
200 m_inventorylists.clear();
204 Strfnd f(m_formspec_string);
205 while(f.atend() == false)
207 std::string type = trim(f.next("["));
208 if(type == "invsize" || type == "size")
211 invsize.X = stof(f.next(","));
214 invsize.Y = stof(f.next("]"));
217 invsize.Y = stof(f.next(";"));
220 infostream<<"Form size ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
222 padding = v2s32(screensize.Y/40, screensize.Y/40);
223 spacing = v2s32(screensize.Y/12, screensize.Y/13);
224 imgsize = v2s32(screensize.Y/15, screensize.Y/15);
226 padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X,
227 padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5)
229 rect = core::rect<s32>(
230 screensize.X/2 - size.X/2,
231 screensize.Y/2 - size.Y/2,
232 screensize.X/2 + size.X/2,
233 screensize.Y/2 + size.Y/2
236 recalculateAbsolutePosition(false);
237 basepos = getBasePos();
240 else if(type == "list")
242 std::string name = f.next(";");
243 InventoryLocation loc;
244 if(name == "context" || name == "current_name")
245 loc = m_current_inventory_location;
247 loc.deSerialize(name);
248 std::string listname = f.next(";");
250 pos.X += stof(f.next(",")) * (float)spacing.X;
251 pos.Y += stof(f.next(";")) * (float)spacing.Y;
253 geom.X = stoi(f.next(","));
254 geom.Y = stoi(f.next(";"));
255 infostream<<"list inv="<<name<<", listname="<<listname
256 <<", pos=("<<pos.X<<","<<pos.Y<<")"
257 <<", geom=("<<geom.X<<","<<geom.Y<<")"
259 std::string start_i_s = f.next("]");
262 start_i = stoi(start_i_s);
264 errorstream<<"WARNING: invalid use of list without a size[] element"<<std::endl;
265 m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom, start_i));
267 else if(type == "image")
270 pos.X += stof(f.next(",")) * (float)spacing.X;
271 pos.Y += stof(f.next(";")) * (float)spacing.Y;
273 geom.X = stof(f.next(",")) * (float)imgsize.X;
274 geom.Y = stof(f.next(";")) * (float)imgsize.Y;
275 std::string name = f.next("]");
276 infostream<<"image name="<<name
277 <<", pos=("<<pos.X<<","<<pos.Y<<")"
278 <<", geom=("<<geom.X<<","<<geom.Y<<")"
281 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
282 m_images.push_back(ImageDrawSpec(name, pos, geom));
284 else if(type == "field")
286 std::string fname = f.next(";");
287 std::string flabel = f.next(";");
289 if(fname.find(",") == std::string::npos && flabel.find(",") == std::string::npos)
293 rect = core::rect<s32>(
294 screensize.X/2 - 580/2,
295 screensize.Y/2 - 300/2,
296 screensize.X/2 + 580/2,
297 screensize.Y/2 + 300/2
300 recalculateAbsolutePosition(false);
301 basepos = getBasePos();
305 errorstream<<"WARNING: invalid use of unpositioned field in inventory"<<std::endl;
308 pos.Y = ((m_fields.size()+2)*60);
309 v2s32 size = DesiredRect.getSize();
310 rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
315 pos.X = stof(fname.substr(0,fname.find(","))) * (float)spacing.X;
316 pos.Y = stof(fname.substr(fname.find(",")+1)) * (float)spacing.Y;
318 geom.X = (stof(flabel.substr(0,flabel.find(","))) * (float)spacing.X)-(spacing.X-imgsize.X);
319 pos.Y += (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y)/2;
321 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
324 flabel = f.next(";");
326 errorstream<<"WARNING: invalid use of positioned field without a size[] element"<<std::endl;
330 std::string odefault = f.next("]");
331 std::string fdefault;
333 // fdefault may contain a variable reference, which
334 // needs to be resolved from the node metadata
336 fdefault = m_form_src->resolveText(odefault);
340 FieldSpec spec = FieldSpec(
341 narrow_to_wide(fname.c_str()),
342 narrow_to_wide(flabel.c_str()),
343 narrow_to_wide(fdefault.c_str()),
347 // three cases: field and no label, label and no field, label and field
351 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
352 Environment->setFocus(e);
355 evt.EventType = EET_KEY_INPUT_EVENT;
356 evt.KeyInput.Key = KEY_END;
357 evt.KeyInput.PressedDown = true;
360 else if (fname == "")
362 // set spec field id to 0, this stops submit searching for a value that isn't there
363 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
368 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
369 Environment->setFocus(e);
370 rect.UpperLeftCorner.Y -= 15;
371 rect.LowerRightCorner.Y -= 15;
372 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
375 evt.EventType = EET_KEY_INPUT_EVENT;
376 evt.KeyInput.Key = KEY_END;
377 evt.KeyInput.PressedDown = true;
381 m_fields.push_back(spec);
383 else if(type == "label")
386 pos.X += stof(f.next(",")) * (float)spacing.X;
387 pos.Y += stof(f.next(";")) * (float)spacing.Y;
389 rect = core::rect<s32>(pos.X, pos.Y+((imgsize.Y/2)-15), pos.X+300, pos.Y+((imgsize.Y/2)+15));
391 std::string flabel = f.next("]");
393 errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
395 FieldSpec spec = FieldSpec(
397 narrow_to_wide(flabel.c_str()),
401 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
402 m_fields.push_back(spec);
404 else if(type == "button" || type == "button_exit")
407 pos.X += stof(f.next(",")) * (float)spacing.X;
408 pos.Y += stof(f.next(";")) * (float)spacing.Y;
410 geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
411 pos.Y += (stof(f.next(";")) * (float)imgsize.Y)/2;
413 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
415 std::string fname = f.next(";");
416 std::string flabel = f.next("]");
418 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
420 FieldSpec spec = FieldSpec(
421 narrow_to_wide(fname.c_str()),
422 narrow_to_wide(flabel.c_str()),
426 spec.is_button = true;
427 if(type == "button_exit")
429 Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
430 m_fields.push_back(spec);
432 else if(type == "image_button" || type == "image_button_exit")
435 pos.X += stof(f.next(",")) * (float)spacing.X;
436 pos.Y += stof(f.next(";")) * (float)spacing.Y;
438 geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
439 geom.Y = (stof(f.next(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
441 rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
443 std::string fimage = f.next(";");
444 std::string fname = f.next(";");
445 std::string flabel = f.next("]");
447 errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;
449 FieldSpec spec = FieldSpec(
450 narrow_to_wide(fname.c_str()),
451 narrow_to_wide(flabel.c_str()),
452 narrow_to_wide(fimage.c_str()),
455 spec.is_button = true;
456 if(type == "image_button_exit")
459 video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
460 gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
461 e->setImage(texture);
462 e->setPressedImage(texture);
463 e->setScaleImage(true);
465 m_fields.push_back(spec);
470 std::string ts = f.next("]");
471 infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
476 // If there's inventory, put the usage string at the bottom
477 if (m_inventorylists.size())
480 core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
481 rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
482 size.Y-rect.getHeight()-5);
483 const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
484 Environment->addStaticText(text, rect, false, true, this, 256);
487 // If there's fields, add a Proceed button
488 if (m_fields.size() && bp_set != 2)
490 // if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields
491 rect = core::rect<s32>(
492 screensize.X/2 - 580/2,
493 screensize.Y/2 - 300/2,
494 screensize.X/2 + 580/2,
495 screensize.Y/2 + 240/2+(m_fields.size()*60)
498 recalculateAbsolutePosition(false);
499 basepos = getBasePos();
504 pos.Y = ((m_fields.size()+2)*60);
506 v2s32 size = DesiredRect.getSize();
507 rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
508 Environment->addButton(rect, this, 257, wgettext("Proceed"));
514 // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
515 m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
516 m_tooltip_element->enableOverrideColor(true);
517 m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
518 m_tooltip_element->setDrawBackground(true);
519 m_tooltip_element->setDrawBorder(true);
520 m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
521 m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
522 m_tooltip_element->setWordWrap(false);
526 GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
528 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
530 for(u32 i=0; i<m_inventorylists.size(); i++)
532 const ListDrawSpec &s = m_inventorylists[i];
534 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
536 s32 item_i = i + s.start_item_i;
537 s32 x = (i%s.geom.X) * spacing.X;
538 s32 y = (i/s.geom.X) * spacing.Y;
540 core::rect<s32> rect = imgrect + s.pos + p0;
541 if(rect.isPointInside(p))
543 return ItemSpec(s.inventoryloc, s.listname, item_i);
548 return ItemSpec(InventoryLocation(), "", -1);
551 void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
553 video::IVideoDriver* driver = Environment->getVideoDriver();
556 gui::IGUIFont *font = NULL;
557 gui::IGUISkin* skin = Environment->getSkin();
559 font = skin->getFont();
561 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
563 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
564 <<"The inventory location "
565 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
569 InventoryList *ilist = inv->getList(s.listname);
571 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
572 <<"The inventory list \""<<s.listname<<"\" @ \""
573 <<s.inventoryloc.dump()<<"\" doesn't exist"
578 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
580 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
582 u32 item_i = i + s.start_item_i;
583 if(item_i >= ilist->getSize())
585 s32 x = (i%s.geom.X) * spacing.X;
586 s32 y = (i/s.geom.X) * spacing.Y;
588 core::rect<s32> rect = imgrect + s.pos + p;
591 item = ilist->getItem(item_i);
593 bool selected = m_selected_item
594 && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv
595 && m_selected_item->listname == s.listname
596 && m_selected_item->i == i;
597 bool hovering = rect.isPointInside(m_pointer);
601 if(hovering && m_selected_item)
603 video::SColor bgcolor(255,192,192,192);
604 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
608 video::SColor bgcolor(255,128,128,128);
609 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
618 item.takeItem(m_selected_amount);
622 drawItemStack(driver, font, item,
623 rect, &AbsoluteClippingRect, m_gamedef);
627 std::string tooltip_text = "";
628 if(hovering && !m_selected_item)
629 tooltip_text = item.getDefinition(m_gamedef->idef()).description;
630 if(tooltip_text != "")
632 m_tooltip_element->setVisible(true);
633 this->bringToFront(m_tooltip_element);
634 m_tooltip_element->setText(narrow_to_wide(tooltip_text).c_str());
635 s32 tooltip_x = m_pointer.X + 15;
636 s32 tooltip_y = m_pointer.Y + 15;
637 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
638 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
639 m_tooltip_element->setRelativePosition(core::rect<s32>(
640 core::position2d<s32>(tooltip_x, tooltip_y),
641 core::dimension2d<s32>(tooltip_width, tooltip_height)));
647 void GUIFormSpecMenu::drawSelectedItem()
652 video::IVideoDriver* driver = Environment->getVideoDriver();
655 gui::IGUIFont *font = NULL;
656 gui::IGUISkin* skin = Environment->getSkin();
658 font = skin->getFont();
660 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
662 InventoryList *list = inv->getList(m_selected_item->listname);
664 ItemStack stack = list->getItem(m_selected_item->i);
665 stack.count = m_selected_amount;
667 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
668 core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
669 drawItemStack(driver, font, stack, rect, NULL, m_gamedef);
672 void GUIFormSpecMenu::drawMenu()
675 std::string newform = m_form_src->getForm();
676 if(newform != m_formspec_string){
677 m_formspec_string = newform;
678 regenerateGui(m_screensize_old);
682 updateSelectedItem();
684 gui::IGUISkin* skin = Environment->getSkin();
687 video::IVideoDriver* driver = Environment->getVideoDriver();
689 video::SColor bgcolor(140,0,0,0);
690 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
692 m_tooltip_element->setVisible(false);
697 for(u32 i=0; i<m_images.size(); i++)
699 const ImageDrawSpec &spec = m_images[i];
700 video::ITexture *texture =
701 m_gamedef->tsrc()->getTextureRaw(spec.name);
702 // Image size on screen
703 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
704 // Image rectangle on screen
705 core::rect<s32> rect = imgrect + spec.pos;
706 const video::SColor color(255,255,255,255);
707 const video::SColor colors[] = {color,color,color,color};
708 driver->draw2DImage(texture, rect,
709 core::rect<s32>(core::position2d<s32>(0,0),
710 core::dimension2di(texture->getOriginalSize())),
711 NULL/*&AbsoluteClippingRect*/, colors, true);
716 Phase 0: Item slot rectangles
717 Phase 1: Item images; prepare tooltip
719 for(int phase=0; phase<=1; phase++)
720 for(u32 i=0; i<m_inventorylists.size(); i++)
722 drawList(m_inventorylists[i], phase);
726 Draw dragged item stack
733 gui::IGUIElement::draw();
736 void GUIFormSpecMenu::updateSelectedItem()
738 // WARNING: BLACK MAGIC
739 // See if there is a stack suited for our current guess.
740 // If such stack does not exist, clear the guess.
741 if(m_selected_content_guess.name != "")
744 for(u32 i=0; i<m_inventorylists.size() && !found; i++){
745 const ListDrawSpec &s = m_inventorylists[i];
746 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
749 InventoryList *list = inv->getList(s.listname);
752 for(s32 i=0; i<s.geom.X*s.geom.Y && !found; i++){
753 u32 item_i = i + s.start_item_i;
754 if(item_i >= list->getSize())
756 ItemStack stack = list->getItem(item_i);
757 if(stack.name == m_selected_content_guess.name &&
758 stack.count == m_selected_content_guess.count){
761 // If guessed stack is already selected, all is fine
762 if(m_selected_item->inventoryloc == s.inventoryloc &&
763 m_selected_item->listname == s.listname &&
764 m_selected_item->i == (s32)item_i &&
765 m_selected_amount == stack.count){
768 delete m_selected_item;
769 m_selected_item = NULL;
771 infostream<<"Client: Changing selected content guess to "
772 <<s.inventoryloc.dump()<<" "<<s.listname
773 <<" "<<item_i<<std::endl;
774 m_selected_item = new ItemSpec(s.inventoryloc, s.listname, item_i);
775 m_selected_amount = stack.count;
781 infostream<<"Client: Discarding selected content guess: "
782 <<m_selected_content_guess.getItemString()<<std::endl;
783 m_selected_content_guess.name = "";
786 // If the selected stack has become empty for some reason, deselect it.
787 // If the selected stack has become smaller, adjust m_selected_amount.
790 bool selection_valid = false;
791 if(m_selected_item->isValid())
793 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
796 InventoryList *list = inv->getList(m_selected_item->listname);
797 if(list && (u32) m_selected_item->i < list->getSize())
799 ItemStack stack = list->getItem(m_selected_item->i);
800 if(m_selected_amount > stack.count)
801 m_selected_amount = stack.count;
803 selection_valid = true;
809 delete m_selected_item;
810 m_selected_item = NULL;
811 m_selected_amount = 0;
812 m_selected_dragging = false;
816 // If craftresult is nonempty and nothing else is selected, select it now.
819 for(u32 i=0; i<m_inventorylists.size(); i++)
821 const ListDrawSpec &s = m_inventorylists[i];
822 if(s.listname == "craftpreview")
824 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
825 InventoryList *list = inv->getList("craftresult");
826 if(list && list->getSize() >= 1 && !list->getItem(0).empty())
828 m_selected_item = new ItemSpec;
829 m_selected_item->inventoryloc = s.inventoryloc;
830 m_selected_item->listname = "craftresult";
831 m_selected_item->i = 0;
832 m_selected_amount = 0;
833 m_selected_dragging = false;
840 // If craftresult is selected, keep the whole stack selected
841 if(m_selected_item && m_selected_item->listname == "craftresult")
843 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
845 InventoryList *list = inv->getList(m_selected_item->listname);
847 m_selected_amount = list->getItem(m_selected_item->i).count;
851 void GUIFormSpecMenu::acceptInput()
855 std::map<std::string, std::string> fields;
857 for(u32 i=0; i<m_fields.size(); i++)
859 const FieldSpec &s = m_fields[i];
864 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(s.flabel.c_str());
868 e = getElementFromId(s.fid);
871 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(e->getText());
876 m_text_dst->gotText(fields);
880 bool GUIFormSpecMenu::OnEvent(const SEvent& event)
882 if(event.EventType==EET_KEY_INPUT_EVENT)
884 KeyPress kp(event.KeyInput);
885 if (event.KeyInput.PressedDown && (kp == EscapeKey ||
886 kp == getKeySetting("keymap_inventory")))
891 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
898 if(event.EventType==EET_MOUSE_INPUT_EVENT
899 && event.MouseInput.Event == EMIE_MOUSE_MOVED)
902 m_pointer = v2s32(event.MouseInput.X, event.MouseInput.Y);
904 if(event.EventType==EET_MOUSE_INPUT_EVENT
905 && event.MouseInput.Event != EMIE_MOUSE_MOVED)
907 // Mouse event other than movement
909 v2s32 p(event.MouseInput.X, event.MouseInput.Y);
912 // Get selected item and hovered/clicked item (s)
914 updateSelectedItem();
915 ItemSpec s = getItemAtPos(p);
917 Inventory *inv_selected = NULL;
918 Inventory *inv_s = NULL;
922 inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc);
923 assert(inv_selected);
924 assert(inv_selected->getList(m_selected_item->listname) != NULL);
931 inv_s = m_invmgr->getInventory(s.inventoryloc);
934 errorstream<<"InventoryMenu: The selected inventory location "
935 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
937 s.i = -1; // make it invalid again
941 InventoryList *list = inv_s->getList(s.listname);
943 verbosestream<<"InventoryMenu: The selected inventory list \""
944 <<s.listname<<"\" does not exist"<<std::endl;
945 s.i = -1; // make it invalid again
949 if((u32)s.i >= list->getSize()){
950 infostream<<"InventoryMenu: The selected inventory list \""
951 <<s.listname<<"\" is too small (i="<<s.i<<", size="
952 <<list->getSize()<<")"<<std::endl;
953 s.i = -1; // make it invalid again
957 s_count = list->getItem(s.i).count;
960 bool identical = (m_selected_item != NULL) && s.isValid() &&
961 (inv_selected == inv_s) &&
962 (m_selected_item->listname == s.listname) &&
963 (m_selected_item->i == s.i);
965 // buttons: 0 = left, 1 = right, 2 = middle
966 // up/down: 0 = down (press), 1 = up (release), 2 = unknown event
969 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
970 { button = 0; updown = 0; }
971 else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
972 { button = 1; updown = 0; }
973 else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
974 { button = 2; updown = 0; }
975 else if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
976 { button = 0; updown = 1; }
977 else if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
978 { button = 1; updown = 1; }
979 else if(event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP)
980 { button = 2; updown = 1; }
982 // Set this number to a positive value to generate a move action
983 // from m_selected_item to s.
986 // Set this number to a positive value to generate a drop action
987 // from m_selected_item.
990 // Set this number to a positive value to generate a craft action at s.
991 u32 craft_amount = 0;
995 // Some mouse button has been pressed
997 //infostream<<"Mouse button "<<button<<" pressed at p=("
998 // <<p.X<<","<<p.Y<<")"<<std::endl;
1000 m_selected_dragging = false;
1002 if(s.isValid() && s.listname == "craftpreview")
1004 // Craft preview has been clicked: craft
1005 craft_amount = (button == 2 ? 10 : 1);
1007 else if(m_selected_item == NULL)
1011 // Non-empty stack has been clicked: select it
1012 m_selected_item = new ItemSpec(s);
1014 if(button == 1) // right
1015 m_selected_amount = (s_count + 1) / 2;
1016 else if(button == 2) // middle
1017 m_selected_amount = MYMIN(s_count, 10);
1019 m_selected_amount = s_count;
1021 m_selected_dragging = true;
1024 else // m_selected_item != NULL
1026 assert(m_selected_amount >= 1);
1030 // Clicked a slot: move
1031 if(button == 1) // right
1033 else if(button == 2) // middle
1034 move_amount = MYMIN(m_selected_amount, 10);
1036 move_amount = m_selected_amount;
1040 if(move_amount >= m_selected_amount)
1041 m_selected_amount = 0;
1043 m_selected_amount -= move_amount;
1047 else if(getAbsoluteClippingRect().isPointInside(m_pointer))
1049 // Clicked somewhere else: deselect
1050 m_selected_amount = 0;
1054 // Clicked outside of the window: drop
1055 if(button == 1) // right
1057 else if(button == 2) // middle
1058 drop_amount = MYMIN(m_selected_amount, 10);
1060 drop_amount = m_selected_amount;
1064 else if(updown == 1)
1066 // Some mouse button has been released
1068 //infostream<<"Mouse button "<<button<<" released at p=("
1069 // <<p.X<<","<<p.Y<<")"<<std::endl;
1071 if(m_selected_item != NULL && m_selected_dragging && s.isValid())
1075 // Dragged to different slot: move all selected
1076 move_amount = m_selected_amount;
1079 else if(m_selected_item != NULL && m_selected_dragging &&
1080 !(getAbsoluteClippingRect().isPointInside(m_pointer)))
1082 // Dragged outside of window: drop all selected
1083 drop_amount = m_selected_amount;
1086 m_selected_dragging = false;
1089 // Possibly send inventory action to server
1092 // Send IACTION_MOVE
1094 assert(m_selected_item && m_selected_item->isValid());
1095 assert(s.isValid());
1097 assert(inv_selected && inv_s);
1098 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1099 InventoryList *list_to = inv_s->getList(s.listname);
1100 assert(list_from && list_to);
1101 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1102 ItemStack stack_to = list_to->getItem(s.i);
1104 // Check how many items can be moved
1105 move_amount = stack_from.count = MYMIN(move_amount, stack_from.count);
1106 ItemStack leftover = stack_to.addItem(stack_from, m_gamedef->idef());
1107 // If source stack cannot be added to destination stack at all,
1109 if(leftover.count == stack_from.count && leftover.name == stack_from.name)
1111 m_selected_amount = stack_to.count;
1112 // In case the server doesn't directly swap them but instead
1113 // moves stack_to somewhere else, set this
1114 m_selected_content_guess = stack_to;
1115 m_selected_content_guess_inventory = s.inventoryloc;
1117 // Source stack goes fully into destination stack
1118 else if(leftover.empty())
1120 m_selected_amount -= move_amount;
1121 m_selected_content_guess = ItemStack(); // Clear
1123 // Source stack goes partly into destination stack
1126 move_amount -= leftover.count;
1127 m_selected_amount -= move_amount;
1128 m_selected_content_guess = ItemStack(); // Clear
1131 infostream<<"Handing IACTION_MOVE to manager"<<std::endl;
1132 IMoveAction *a = new IMoveAction();
1133 a->count = move_amount;
1134 a->from_inv = m_selected_item->inventoryloc;
1135 a->from_list = m_selected_item->listname;
1136 a->from_i = m_selected_item->i;
1137 a->to_inv = s.inventoryloc;
1138 a->to_list = s.listname;
1140 m_invmgr->inventoryAction(a);
1142 else if(drop_amount > 0)
1144 m_selected_content_guess = ItemStack(); // Clear
1146 // Send IACTION_DROP
1148 assert(m_selected_item && m_selected_item->isValid());
1149 assert(inv_selected);
1150 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1152 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1154 // Check how many items can be dropped
1155 drop_amount = stack_from.count = MYMIN(drop_amount, stack_from.count);
1156 assert(drop_amount > 0 && drop_amount <= m_selected_amount);
1157 m_selected_amount -= drop_amount;
1159 infostream<<"Handing IACTION_DROP to manager"<<std::endl;
1160 IDropAction *a = new IDropAction();
1161 a->count = drop_amount;
1162 a->from_inv = m_selected_item->inventoryloc;
1163 a->from_list = m_selected_item->listname;
1164 a->from_i = m_selected_item->i;
1165 m_invmgr->inventoryAction(a);
1167 else if(craft_amount > 0)
1169 m_selected_content_guess = ItemStack(); // Clear
1171 // Send IACTION_CRAFT
1173 assert(s.isValid());
1176 infostream<<"Handing IACTION_CRAFT to manager"<<std::endl;
1177 ICraftAction *a = new ICraftAction();
1178 a->count = craft_amount;
1179 a->craft_inv = s.inventoryloc;
1180 m_invmgr->inventoryAction(a);
1183 // If m_selected_amount has been decreased to zero, deselect
1184 if(m_selected_amount == 0)
1186 delete m_selected_item;
1187 m_selected_item = NULL;
1188 m_selected_amount = 0;
1189 m_selected_dragging = false;
1190 m_selected_content_guess = ItemStack();
1193 if(event.EventType==EET_GUI_EVENT)
1195 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
1198 if(!canTakeFocus(event.GUIEvent.Element))
1200 infostream<<"GUIFormSpecMenu: Not allowing focus change."
1202 // Returning true disables focus change
1206 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
1208 switch(event.GUIEvent.Caller->getID())
1213 // quitMenu deallocates menu
1216 // find the element that was clicked
1217 for(u32 i=0; i<m_fields.size(); i++)
1219 FieldSpec &s = m_fields[i];
1220 // if its a button, set the send field so
1221 // lua knows which button was pressed
1222 if (s.is_button && s.fid == event.GUIEvent.Caller->getID())
1231 // Restore focus to the full form
1232 Environment->setFocus(this);
1238 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
1240 if(event.GUIEvent.Caller->getID() > 257)
1244 // quitMenu deallocates menu
1250 return Parent ? Parent->OnEvent(event) : false;