Adding background to Formspec
[oweals/minetest.git] / src / guiFormSpecMenu.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20
21 #include "guiFormSpecMenu.h"
22 #include "constants.h"
23 #include "gamedef.h"
24 #include "keycode.h"
25 #include "strfnd.h"
26 #include <IGUICheckBox.h>
27 #include <IGUIEditBox.h>
28 #include <IGUIButton.h>
29 #include <IGUIStaticText.h>
30 #include <IGUIFont.h>
31 #include "log.h"
32 #include "tile.h" // ITextureSource
33 #include "util/string.h"
34 #include "util/numeric.h"
35
36 #include "gettext.h"
37
38 void drawItemStack(video::IVideoDriver *driver,
39                 gui::IGUIFont *font,
40                 const ItemStack &item,
41                 const core::rect<s32> &rect,
42                 const core::rect<s32> *clip,
43                 IGameDef *gamedef)
44 {
45         if(item.empty())
46                 return;
47         
48         const ItemDefinition &def = item.getDefinition(gamedef->idef());
49         video::ITexture *texture = def.inventory_texture;
50
51         // Draw the inventory texture
52         if(texture != NULL)
53         {
54                 const video::SColor color(255,255,255,255);
55                 const video::SColor colors[] = {color,color,color,color};
56                 driver->draw2DImage(texture, rect,
57                         core::rect<s32>(core::position2d<s32>(0,0),
58                         core::dimension2di(texture->getOriginalSize())),
59                         clip, colors, true);
60         }
61
62         if(def.type == ITEM_TOOL && item.wear != 0)
63         {
64                 // Draw a progressbar
65                 float barheight = rect.getHeight()/16;
66                 float barpad_x = rect.getWidth()/16;
67                 float barpad_y = rect.getHeight()/16;
68                 core::rect<s32> progressrect(
69                         rect.UpperLeftCorner.X + barpad_x,
70                         rect.LowerRightCorner.Y - barpad_y - barheight,
71                         rect.LowerRightCorner.X - barpad_x,
72                         rect.LowerRightCorner.Y - barpad_y);
73
74                 // Shrink progressrect by amount of tool damage
75                 float wear = item.wear / 65535.0;
76                 int progressmid =
77                         wear * progressrect.UpperLeftCorner.X +
78                         (1-wear) * progressrect.LowerRightCorner.X;
79
80                 // Compute progressbar color
81                 //   wear = 0.0: green
82                 //   wear = 0.5: yellow
83                 //   wear = 1.0: red
84                 video::SColor color(255,255,255,255);
85                 int wear_i = MYMIN(floor(wear * 600), 511);
86                 wear_i = MYMIN(wear_i + 10, 511);
87                 if(wear_i <= 255)
88                         color.set(255, wear_i, 255, 0);
89                 else
90                         color.set(255, 255, 511-wear_i, 0);
91
92                 core::rect<s32> progressrect2 = progressrect;
93                 progressrect2.LowerRightCorner.X = progressmid;
94                 driver->draw2DRectangle(color, progressrect2, clip);
95
96                 color = video::SColor(255,0,0,0);
97                 progressrect2 = progressrect;
98                 progressrect2.UpperLeftCorner.X = progressmid;
99                 driver->draw2DRectangle(color, progressrect2, clip);
100         }
101
102         if(font != NULL && item.count >= 2)
103         {
104                 // Get the item count as a string
105                 std::string text = itos(item.count);
106                 v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
107                 v2s32 sdim(dim.X,dim.Y);
108
109                 core::rect<s32> rect2(
110                         /*rect.UpperLeftCorner,
111                         core::dimension2d<u32>(rect.getWidth(), 15)*/
112                         rect.LowerRightCorner - sdim,
113                         sdim
114                 );
115
116                 video::SColor bgcolor(128,0,0,0);
117                 driver->draw2DRectangle(bgcolor, rect2, clip);
118
119                 video::SColor color(255,255,255,255);
120                 font->draw(text.c_str(), rect2, color, false, false, clip);
121         }
122 }
123
124 /*
125         GUIFormSpecMenu
126 */
127
128 GUIFormSpecMenu::GUIFormSpecMenu(gui::IGUIEnvironment* env,
129                 gui::IGUIElement* parent, s32 id,
130                 IMenuManager *menumgr,
131                 InventoryManager *invmgr,
132                 IGameDef *gamedef
133 ):
134         GUIModalMenu(env, parent, id, menumgr),
135         m_invmgr(invmgr),
136         m_gamedef(gamedef),
137         m_form_src(NULL),
138         m_text_dst(NULL),
139         m_selected_item(NULL),
140         m_selected_amount(0),
141         m_selected_dragging(false),
142         m_tooltip_element(NULL)
143 {
144 }
145
146 GUIFormSpecMenu::~GUIFormSpecMenu()
147 {
148         removeChildren();
149
150         delete m_selected_item;
151         delete m_form_src;
152         delete m_text_dst;
153 }
154
155 void GUIFormSpecMenu::removeChildren()
156 {
157         const core::list<gui::IGUIElement*> &children = getChildren();
158         core::list<gui::IGUIElement*> children_copy;
159         for(core::list<gui::IGUIElement*>::ConstIterator
160                         i = children.begin(); i != children.end(); i++)
161         {
162                 children_copy.push_back(*i);
163         }
164         for(core::list<gui::IGUIElement*>::Iterator
165                         i = children_copy.begin();
166                         i != children_copy.end(); i++)
167         {
168                 (*i)->remove();
169         }
170         /*{
171                 gui::IGUIElement *e = getElementFromId(256);
172                 if(e != NULL)
173                         e->remove();
174         }*/
175         if(m_tooltip_element)
176         {
177                 m_tooltip_element->remove();
178                 m_tooltip_element = NULL;
179         }
180 }
181
182 void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
183 {
184         // Remove children
185         removeChildren();
186         
187         v2s32 size(100,100);
188         s32 helptext_h = 15;
189         core::rect<s32> rect;
190
191         // Base position of contents of form
192         v2s32 basepos = getBasePos();
193         // State of basepos, 0 = not set, 1= set by formspec, 2 = set by size[] element
194         // Used to adjust form size automatically if needed
195         // A proceed button is added if there is no size[] element
196         int bp_set = 0;
197         
198         /* Convert m_init_draw_spec to m_inventorylists */
199         
200         m_inventorylists.clear();
201         m_images.clear();
202         m_backgrounds.clear();
203         m_fields.clear();
204
205         Strfnd f(m_formspec_string);
206         while(f.atend() == false)
207         {
208                 std::string type = trim(f.next("["));
209                 if(type == "invsize" || type == "size")
210                 {
211                         v2f invsize;
212                         invsize.X = stof(f.next(","));
213                         if(type == "size")
214                         {
215                                 invsize.Y = stof(f.next("]"));
216                         }
217                         else{
218                                 invsize.Y = stof(f.next(";"));
219                                 f.next("]");
220                         }
221                         infostream<<"Form size ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
222
223                         padding = v2s32(screensize.Y/40, screensize.Y/40);
224                         spacing = v2s32(screensize.Y/12, screensize.Y/13);
225                         imgsize = v2s32(screensize.Y/15, screensize.Y/15);
226                         size = v2s32(
227                                 padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X,
228                                 padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5)
229                         );
230                         rect = core::rect<s32>(
231                                         screensize.X/2 - size.X/2,
232                                         screensize.Y/2 - size.Y/2,
233                                         screensize.X/2 + size.X/2,
234                                         screensize.Y/2 + size.Y/2
235                         );
236                         DesiredRect = rect;
237                         recalculateAbsolutePosition(false);
238                         basepos = getBasePos();
239                         bp_set = 2;
240                 }
241                 else if(type == "list")
242                 {
243                         std::string name = f.next(";");
244                         InventoryLocation loc;
245                         if(name == "context" || name == "current_name")
246                                 loc = m_current_inventory_location;
247                         else
248                                 loc.deSerialize(name);
249                         std::string listname = f.next(";");
250                         v2s32 pos = basepos;
251                         pos.X += stof(f.next(",")) * (float)spacing.X;
252                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
253                         v2s32 geom;
254                         geom.X = stoi(f.next(","));
255                         geom.Y = stoi(f.next(";"));
256                         infostream<<"list inv="<<name<<", listname="<<listname
257                                         <<", pos=("<<pos.X<<","<<pos.Y<<")"
258                                         <<", geom=("<<geom.X<<","<<geom.Y<<")"
259                                         <<std::endl;
260                         std::string start_i_s = f.next("]");
261                         s32 start_i = 0;
262                         if(start_i_s != "")
263                                 start_i = stoi(start_i_s);
264                         if(bp_set != 2)
265                                 errorstream<<"WARNING: invalid use of list without a size[] element"<<std::endl;
266                         m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom, start_i));
267                 }
268                 else if(type == "image")
269                 {
270                         v2s32 pos = basepos;
271                         pos.X += stof(f.next(",")) * (float)spacing.X;
272                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
273                         v2s32 geom;
274                         geom.X = stof(f.next(",")) * (float)imgsize.X;
275                         geom.Y = stof(f.next(";")) * (float)imgsize.Y;
276                         std::string name = f.next("]");
277                         infostream<<"image name="<<name
278                                         <<", pos=("<<pos.X<<","<<pos.Y<<")"
279                                         <<", geom=("<<geom.X<<","<<geom.Y<<")"
280                                         <<std::endl;
281                         if(bp_set != 2)
282                                 errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
283                         m_images.push_back(ImageDrawSpec(name, pos, geom));
284                 }
285                 else if(type == "background")
286                 {
287                         v2s32 pos = basepos;
288                         pos.X += stof(f.next(",")) * (float)spacing.X - ((float)spacing.X-(float)imgsize.X)/2;
289                         pos.Y += stof(f.next(";")) * (float)spacing.Y - ((float)spacing.Y-(float)imgsize.Y)/2;
290                         v2s32 geom;
291                         geom.X = stof(f.next(",")) * (float)spacing.X;
292                         geom.Y = stof(f.next(";")) * (float)spacing.Y;
293                         std::string name = f.next("]");
294                         infostream<<"image name="<<name
295                                         <<", pos=("<<pos.X<<","<<pos.Y<<")"
296                                         <<", geom=("<<geom.X<<","<<geom.Y<<")"
297                                         <<std::endl;
298                         if(bp_set != 2)
299                                 errorstream<<"WARNING: invalid use of background without a size[] element"<<std::endl;
300                         m_backgrounds.push_back(ImageDrawSpec(name, pos, geom));
301                 }
302                 else if(type == "field")
303                 {
304                         std::string fname = f.next(";");
305                         std::string flabel = f.next(";");
306                         
307                         if(fname.find(",") == std::string::npos && flabel.find(",") == std::string::npos)
308                         {
309                                 if(!bp_set)
310                                 {
311                                         rect = core::rect<s32>(
312                                                 screensize.X/2 - 580/2,
313                                                 screensize.Y/2 - 300/2,
314                                                 screensize.X/2 + 580/2,
315                                                 screensize.Y/2 + 300/2
316                                         );
317                                         DesiredRect = rect;
318                                         recalculateAbsolutePosition(false);
319                                         basepos = getBasePos();
320                                         bp_set = 1;
321                                 }
322                                 else if(bp_set == 2)
323                                         errorstream<<"WARNING: invalid use of unpositioned field in inventory"<<std::endl;
324
325                                 v2s32 pos = basepos;
326                                 pos.Y = ((m_fields.size()+2)*60);
327                                 v2s32 size = DesiredRect.getSize();
328                                 rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
329                         }
330                         else
331                         {
332                                 v2s32 pos;
333                                 pos.X = stof(fname.substr(0,fname.find(","))) * (float)spacing.X;
334                                 pos.Y = stof(fname.substr(fname.find(",")+1)) * (float)spacing.Y;
335                                 v2s32 geom;
336                                 geom.X = (stof(flabel.substr(0,flabel.find(","))) * (float)spacing.X)-(spacing.X-imgsize.X);
337                                 pos.Y += (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y)/2;
338
339                                 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
340                                 
341                                 fname = f.next(";");
342                                 flabel = f.next(";");
343                                 if(bp_set != 2)
344                                         errorstream<<"WARNING: invalid use of positioned field without a size[] element"<<std::endl;
345                                 
346                         }
347
348                         std::string odefault = f.next("]");
349                         std::string fdefault;
350                         
351                         // fdefault may contain a variable reference, which
352                         // needs to be resolved from the node metadata
353                         if(m_form_src)
354                                 fdefault = m_form_src->resolveText(odefault);
355                         else
356                                 fdefault = odefault;
357
358                         FieldSpec spec = FieldSpec(
359                                 narrow_to_wide(fname.c_str()),
360                                 narrow_to_wide(flabel.c_str()),
361                                 narrow_to_wide(fdefault.c_str()),
362                                 258+m_fields.size()
363                         );
364                         
365                         // three cases: field and no label, label and no field, label and field
366                         if (flabel == "") 
367                         {
368                                 spec.send = true;
369                                 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
370                                 Environment->setFocus(e);
371
372                                 irr::SEvent evt;
373                                 evt.EventType = EET_KEY_INPUT_EVENT;
374                                 evt.KeyInput.Key = KEY_END;
375                                 evt.KeyInput.PressedDown = true;
376                                 e->OnEvent(evt);
377                         }
378                         else if (fname == "")
379                         {
380                                 // set spec field id to 0, this stops submit searching for a value that isn't there
381                                 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
382                         }
383                         else
384                         {
385                                 spec.send = true;
386                                 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
387                                 Environment->setFocus(e);
388                                 rect.UpperLeftCorner.Y -= 15;
389                                 rect.LowerRightCorner.Y -= 15;
390                                 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
391
392                                 irr::SEvent evt;
393                                 evt.EventType = EET_KEY_INPUT_EVENT;
394                                 evt.KeyInput.Key = KEY_END;
395                                 evt.KeyInput.PressedDown = true;
396                                 e->OnEvent(evt);
397                         }
398                         
399                         m_fields.push_back(spec);
400                 }
401                 else if(type == "label")
402                 {
403                         v2s32 pos = padding;
404                         pos.X += stof(f.next(",")) * (float)spacing.X;
405                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
406
407                         rect = core::rect<s32>(pos.X, pos.Y+((imgsize.Y/2)-15), pos.X+300, pos.Y+((imgsize.Y/2)+15));
408                         
409                         std::string flabel = f.next("]");
410                         if(bp_set != 2)
411                                 errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
412
413                         FieldSpec spec = FieldSpec(
414                                 narrow_to_wide(""),
415                                 narrow_to_wide(flabel.c_str()),
416                                 narrow_to_wide(""),
417                                 258+m_fields.size()
418                         );
419                         Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
420                         m_fields.push_back(spec);
421                 }
422                 else if(type == "button" || type == "button_exit")
423                 {
424                         v2s32 pos = padding;
425                         pos.X += stof(f.next(",")) * (float)spacing.X;
426                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
427                         v2s32 geom;
428                         geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
429                         pos.Y += (stof(f.next(";")) * (float)imgsize.Y)/2;
430
431                         rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
432                         
433                         std::string fname = f.next(";");
434                         std::string flabel = f.next("]");
435                         if(bp_set != 2)
436                                 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
437
438                         FieldSpec spec = FieldSpec(
439                                 narrow_to_wide(fname.c_str()),
440                                 narrow_to_wide(flabel.c_str()),
441                                 narrow_to_wide(""),
442                                 258+m_fields.size()
443                         );
444                         spec.is_button = true;
445                         if(type == "button_exit")
446                                 spec.is_exit = true;
447                         Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
448                         m_fields.push_back(spec);
449                 }
450                 else if(type == "image_button" || type == "image_button_exit")
451                 {
452                         v2s32 pos = padding;
453                         pos.X += stof(f.next(",")) * (float)spacing.X;
454                         pos.Y += stof(f.next(";")) * (float)spacing.Y;
455                         v2s32 geom;
456                         geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
457                         geom.Y = (stof(f.next(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
458
459                         rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
460                         
461                         std::string fimage = f.next(";");
462                         std::string fname = f.next(";");
463                         std::string flabel = f.next("]");
464                         if(bp_set != 2)
465                                 errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;
466
467                         FieldSpec spec = FieldSpec(
468                                 narrow_to_wide(fname.c_str()),
469                                 narrow_to_wide(flabel.c_str()),
470                                 narrow_to_wide(fimage.c_str()),
471                                 258+m_fields.size()
472                         );
473                         spec.is_button = true;
474                         if(type == "image_button_exit")
475                                 spec.is_exit = true;
476                         
477                         video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
478                         gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
479                         e->setImage(texture);
480                         e->setPressedImage(texture);
481                         e->setScaleImage(true);
482                         
483                         m_fields.push_back(spec);
484                 }
485                 else
486                 {
487                         // Ignore others
488                         std::string ts = f.next("]");
489                         infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
490                                         <<std::endl;
491                 }
492         }
493
494         // If there's inventory, put the usage string at the bottom
495         if (m_inventorylists.size())
496         {
497                 changeCtype("");
498                 core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
499                 rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
500                                 size.Y-rect.getHeight()-5);
501                 const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
502                 Environment->addStaticText(text, rect, false, true, this, 256);
503                 changeCtype("C");
504         }
505         // If there's fields, add a Proceed button
506         if (m_fields.size() && bp_set != 2) 
507         {
508                 // if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields
509                 rect = core::rect<s32>(
510                         screensize.X/2 - 580/2,
511                         screensize.Y/2 - 300/2,
512                         screensize.X/2 + 580/2,
513                         screensize.Y/2 + 240/2+(m_fields.size()*60)
514                 );
515                 DesiredRect = rect;
516                 recalculateAbsolutePosition(false);
517                 basepos = getBasePos();
518
519                 changeCtype("");
520                 {
521                         v2s32 pos = basepos;
522                         pos.Y = ((m_fields.size()+2)*60);
523
524                         v2s32 size = DesiredRect.getSize();
525                         rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
526                         Environment->addButton(rect, this, 257, wgettext("Proceed"));
527                 }
528                 changeCtype("C");
529         }
530         // Add tooltip
531         {
532                 // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
533                 m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
534                 m_tooltip_element->enableOverrideColor(true);
535                 m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
536                 m_tooltip_element->setDrawBackground(true);
537                 m_tooltip_element->setDrawBorder(true);
538                 m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
539                 m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
540                 m_tooltip_element->setWordWrap(false);
541         }
542 }
543
544 GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
545 {
546         core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
547         
548         for(u32 i=0; i<m_inventorylists.size(); i++)
549         {
550                 const ListDrawSpec &s = m_inventorylists[i];
551
552                 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
553                 {
554                         s32 item_i = i + s.start_item_i;
555                         s32 x = (i%s.geom.X) * spacing.X;
556                         s32 y = (i/s.geom.X) * spacing.Y;
557                         v2s32 p0(x,y);
558                         core::rect<s32> rect = imgrect + s.pos + p0;
559                         if(rect.isPointInside(p))
560                         {
561                                 return ItemSpec(s.inventoryloc, s.listname, item_i);
562                         }
563                 }
564         }
565
566         return ItemSpec(InventoryLocation(), "", -1);
567 }
568
569 void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
570 {
571         video::IVideoDriver* driver = Environment->getVideoDriver();
572
573         // Get font
574         gui::IGUIFont *font = NULL;
575         gui::IGUISkin* skin = Environment->getSkin();
576         if (skin)
577                 font = skin->getFont();
578         
579         Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
580         if(!inv){
581                 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
582                                 <<"The inventory location "
583                                 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
584                                 <<std::endl;
585                 return;
586         }
587         InventoryList *ilist = inv->getList(s.listname);
588         if(!ilist){
589                 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
590                                 <<"The inventory list \""<<s.listname<<"\" @ \""
591                                 <<s.inventoryloc.dump()<<"\" doesn't exist"
592                                 <<std::endl;
593                 return;
594         }
595         
596         core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
597         
598         for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
599         {
600                 u32 item_i = i + s.start_item_i;
601                 if(item_i >= ilist->getSize())
602                         break;
603                 s32 x = (i%s.geom.X) * spacing.X;
604                 s32 y = (i/s.geom.X) * spacing.Y;
605                 v2s32 p(x,y);
606                 core::rect<s32> rect = imgrect + s.pos + p;
607                 ItemStack item;
608                 if(ilist)
609                         item = ilist->getItem(item_i);
610
611                 bool selected = m_selected_item
612                         && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv
613                         && m_selected_item->listname == s.listname
614                         && m_selected_item->i == i;
615                 bool hovering = rect.isPointInside(m_pointer);
616
617                 if(phase == 0)
618                 {
619                         if(hovering && m_selected_item)
620                         {
621                                 video::SColor bgcolor(255,192,192,192);
622                                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
623                         }
624                         else
625                         {
626                                 video::SColor bgcolor(255,128,128,128);
627                                 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
628                         }
629                 }
630
631                 if(phase == 1)
632                 {
633                         // Draw item stack
634                         if(selected)
635                         {
636                                 item.takeItem(m_selected_amount);
637                         }
638                         if(!item.empty())
639                         {
640                                 drawItemStack(driver, font, item,
641                                                 rect, &AbsoluteClippingRect, m_gamedef);
642                         }
643
644                         // Draw tooltip
645                         std::string tooltip_text = "";
646                         if(hovering && !m_selected_item)
647                                 tooltip_text = item.getDefinition(m_gamedef->idef()).description;
648                         if(tooltip_text != "")
649                         {
650                                 m_tooltip_element->setVisible(true);
651                                 this->bringToFront(m_tooltip_element);
652                                 m_tooltip_element->setText(narrow_to_wide(tooltip_text).c_str());
653                                 s32 tooltip_x = m_pointer.X + 15;
654                                 s32 tooltip_y = m_pointer.Y + 15;
655                                 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
656                                 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
657                                 m_tooltip_element->setRelativePosition(core::rect<s32>(
658                                                 core::position2d<s32>(tooltip_x, tooltip_y),
659                                                 core::dimension2d<s32>(tooltip_width, tooltip_height)));
660                         }
661                 }
662         }
663 }
664
665 void GUIFormSpecMenu::drawSelectedItem()
666 {
667         if(!m_selected_item)
668                 return;
669
670         video::IVideoDriver* driver = Environment->getVideoDriver();
671
672         // Get font
673         gui::IGUIFont *font = NULL;
674         gui::IGUISkin* skin = Environment->getSkin();
675         if (skin)
676                 font = skin->getFont();
677         
678         Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
679         assert(inv);
680         InventoryList *list = inv->getList(m_selected_item->listname);
681         assert(list);
682         ItemStack stack = list->getItem(m_selected_item->i);
683         stack.count = m_selected_amount;
684
685         core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
686         core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
687         drawItemStack(driver, font, stack, rect, NULL, m_gamedef);
688 }
689
690 void GUIFormSpecMenu::drawMenu()
691 {
692         if(m_form_src){
693                 std::string newform = m_form_src->getForm();
694                 if(newform != m_formspec_string){
695                         m_formspec_string = newform;
696                         regenerateGui(m_screensize_old);
697                 }
698         }
699
700         updateSelectedItem();
701
702         gui::IGUISkin* skin = Environment->getSkin();
703         if (!skin)
704                 return;
705         video::IVideoDriver* driver = Environment->getVideoDriver();
706         
707         video::SColor bgcolor(140,0,0,0);
708         driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
709
710         m_tooltip_element->setVisible(false);
711
712         /*
713                 Draw backgrounds
714         */
715         for(u32 i=0; i<m_backgrounds.size(); i++)
716         {
717                 const ImageDrawSpec &spec = m_backgrounds[i];
718                 video::ITexture *texture =
719                                 m_gamedef->tsrc()->getTextureRaw(spec.name);
720                 // Image size on screen
721                 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
722                 // Image rectangle on screen
723                 core::rect<s32> rect = imgrect + spec.pos;
724                 const video::SColor color(255,255,255,255);
725                 const video::SColor colors[] = {color,color,color,color};
726                 driver->draw2DImage(texture, rect,
727                         core::rect<s32>(core::position2d<s32>(0,0),
728                                         core::dimension2di(texture->getOriginalSize())),
729                         NULL/*&AbsoluteClippingRect*/, colors, true);
730         }
731         
732         /*
733                 Draw images
734         */
735         for(u32 i=0; i<m_images.size(); i++)
736         {
737                 const ImageDrawSpec &spec = m_images[i];
738                 video::ITexture *texture =
739                                 m_gamedef->tsrc()->getTextureRaw(spec.name);
740                 // Image size on screen
741                 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
742                 // Image rectangle on screen
743                 core::rect<s32> rect = imgrect + spec.pos;
744                 const video::SColor color(255,255,255,255);
745                 const video::SColor colors[] = {color,color,color,color};
746                 driver->draw2DImage(texture, rect,
747                         core::rect<s32>(core::position2d<s32>(0,0),
748                                         core::dimension2di(texture->getOriginalSize())),
749                         NULL/*&AbsoluteClippingRect*/, colors, true);
750         }
751
752         /*
753                 Draw items
754                 Phase 0: Item slot rectangles
755                 Phase 1: Item images; prepare tooltip
756                 If backgrounds used, do not draw Item slot rectangles
757         */
758         int start_phase=0;
759         if (m_backgrounds.size() > 0) start_phase=1;
760         for(int phase=start_phase; phase<=1; phase++)
761         for(u32 i=0; i<m_inventorylists.size(); i++)
762         {
763                 drawList(m_inventorylists[i], phase);
764         }
765
766         /*
767                 Draw dragged item stack
768         */
769         drawSelectedItem();
770
771         /*
772                 Call base class
773         */
774         gui::IGUIElement::draw();
775 }
776
777 void GUIFormSpecMenu::updateSelectedItem()
778 {
779         // WARNING: BLACK MAGIC
780         // See if there is a stack suited for our current guess.
781         // If such stack does not exist, clear the guess.
782         if(m_selected_content_guess.name != "")
783         {
784                 bool found = false;
785                 for(u32 i=0; i<m_inventorylists.size() && !found; i++){
786                         const ListDrawSpec &s = m_inventorylists[i];
787                         Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
788                         if(!inv)
789                                 continue;
790                         InventoryList *list = inv->getList(s.listname);
791                         if(!list)
792                                 continue;
793                         for(s32 i=0; i<s.geom.X*s.geom.Y && !found; i++){
794                                 u32 item_i = i + s.start_item_i;
795                                 if(item_i >= list->getSize())
796                                         continue;
797                                 ItemStack stack = list->getItem(item_i);
798                                 if(stack.name == m_selected_content_guess.name &&
799                                                 stack.count == m_selected_content_guess.count){
800                                         found = true;
801                                         if(m_selected_item){
802                                                 // If guessed stack is already selected, all is fine
803                                                 if(m_selected_item->inventoryloc == s.inventoryloc &&
804                                                                 m_selected_item->listname == s.listname &&
805                                                                 m_selected_item->i == (s32)item_i &&
806                                                                 m_selected_amount == stack.count){
807                                                         break;
808                                                 }
809                                                 delete m_selected_item;
810                                                 m_selected_item = NULL;
811                                         }
812                                         infostream<<"Client: Changing selected content guess to "
813                                                         <<s.inventoryloc.dump()<<" "<<s.listname
814                                                         <<" "<<item_i<<std::endl;
815                                         m_selected_item = new ItemSpec(s.inventoryloc, s.listname, item_i);
816                                         m_selected_amount = stack.count;
817                                         break;
818                                 }
819                         }
820                 }
821                 if(!found){
822                         infostream<<"Client: Discarding selected content guess: "
823                                         <<m_selected_content_guess.getItemString()<<std::endl;
824                         m_selected_content_guess.name = "";
825                 }
826         }
827         // If the selected stack has become empty for some reason, deselect it.
828         // If the selected stack has become smaller, adjust m_selected_amount.
829         if(m_selected_item)
830         {
831                 bool selection_valid = false;
832                 if(m_selected_item->isValid())
833                 {
834                         Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
835                         if(inv)
836                         {
837                                 InventoryList *list = inv->getList(m_selected_item->listname);
838                                 if(list && (u32) m_selected_item->i < list->getSize())
839                                 {
840                                         ItemStack stack = list->getItem(m_selected_item->i);
841                                         if(m_selected_amount > stack.count)
842                                                 m_selected_amount = stack.count;
843                                         if(!stack.empty())
844                                                 selection_valid = true;
845                                 }
846                         }
847                 }
848                 if(!selection_valid)
849                 {
850                         delete m_selected_item;
851                         m_selected_item = NULL;
852                         m_selected_amount = 0;
853                         m_selected_dragging = false;
854                 }
855         }
856
857         // If craftresult is nonempty and nothing else is selected, select it now.
858         if(!m_selected_item)
859         {
860                 for(u32 i=0; i<m_inventorylists.size(); i++)
861                 {
862                         const ListDrawSpec &s = m_inventorylists[i];
863                         if(s.listname == "craftpreview")
864                         {
865                                 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
866                                 InventoryList *list = inv->getList("craftresult");
867                                 if(list && list->getSize() >= 1 && !list->getItem(0).empty())
868                                 {
869                                         m_selected_item = new ItemSpec;
870                                         m_selected_item->inventoryloc = s.inventoryloc;
871                                         m_selected_item->listname = "craftresult";
872                                         m_selected_item->i = 0;
873                                         m_selected_amount = 0;
874                                         m_selected_dragging = false;
875                                         break;
876                                 }
877                         }
878                 }
879         }
880
881         // If craftresult is selected, keep the whole stack selected
882         if(m_selected_item && m_selected_item->listname == "craftresult")
883         {
884                 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
885                 assert(inv);
886                 InventoryList *list = inv->getList(m_selected_item->listname);
887                 assert(list);
888                 m_selected_amount = list->getItem(m_selected_item->i).count;
889         }
890 }
891
892 void GUIFormSpecMenu::acceptInput()
893 {
894         if(m_text_dst)
895         {
896                 std::map<std::string, std::string> fields;
897                 gui::IGUIElement *e;
898                 for(u32 i=0; i<m_fields.size(); i++)
899                 {
900                         const FieldSpec &s = m_fields[i];
901                         if(s.send) 
902                         {
903                                 if(s.is_button)
904                                 {
905                                         fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(s.flabel.c_str());
906                                 }
907                                 else
908                                 {
909                                         e = getElementFromId(s.fid);
910                                         if(e != NULL)
911                                         {
912                                                 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(e->getText());
913                                         }
914                                 }
915                         }
916                 }
917                 m_text_dst->gotText(fields);
918         }
919 }
920
921 bool GUIFormSpecMenu::OnEvent(const SEvent& event)
922 {
923         if(event.EventType==EET_KEY_INPUT_EVENT)
924         {
925                 KeyPress kp(event.KeyInput);
926                 if (event.KeyInput.PressedDown && (kp == EscapeKey ||
927                         kp == getKeySetting("keymap_inventory")))
928                 {
929                         quitMenu();
930                         return true;
931                 }
932                 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
933                 {
934                         acceptInput();
935                         quitMenu();
936                         return true;
937                 }
938         }
939         if(event.EventType==EET_MOUSE_INPUT_EVENT
940                         && event.MouseInput.Event == EMIE_MOUSE_MOVED)
941         {
942                 // Mouse moved
943                 m_pointer = v2s32(event.MouseInput.X, event.MouseInput.Y);
944         }
945         if(event.EventType==EET_MOUSE_INPUT_EVENT
946                         && event.MouseInput.Event != EMIE_MOUSE_MOVED)
947         {
948                 // Mouse event other than movement
949
950                 v2s32 p(event.MouseInput.X, event.MouseInput.Y);
951                 m_pointer = p;
952
953                 // Get selected item and hovered/clicked item (s)
954
955                 updateSelectedItem();
956                 ItemSpec s = getItemAtPos(p);
957
958                 Inventory *inv_selected = NULL;
959                 Inventory *inv_s = NULL;
960
961                 if(m_selected_item)
962                 {
963                         inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc);
964                         assert(inv_selected);
965                         assert(inv_selected->getList(m_selected_item->listname) != NULL);
966                 }
967
968                 u32 s_count = 0;
969
970                 if(s.isValid())
971                 do{ // breakable
972                         inv_s = m_invmgr->getInventory(s.inventoryloc);
973
974                         if(!inv_s){
975                                 errorstream<<"InventoryMenu: The selected inventory location "
976                                                 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
977                                                 <<std::endl;
978                                 s.i = -1;  // make it invalid again
979                                 break;
980                         }
981
982                         InventoryList *list = inv_s->getList(s.listname);
983                         if(list == NULL){
984                                 verbosestream<<"InventoryMenu: The selected inventory list \""
985                                                 <<s.listname<<"\" does not exist"<<std::endl;
986                                 s.i = -1;  // make it invalid again
987                                 break;
988                         }
989
990                         if((u32)s.i >= list->getSize()){
991                                 infostream<<"InventoryMenu: The selected inventory list \""
992                                                 <<s.listname<<"\" is too small (i="<<s.i<<", size="
993                                                 <<list->getSize()<<")"<<std::endl;
994                                 s.i = -1;  // make it invalid again
995                                 break;
996                         }
997
998                         s_count = list->getItem(s.i).count;
999                 }while(0);
1000
1001                 bool identical = (m_selected_item != NULL) && s.isValid() &&
1002                         (inv_selected == inv_s) &&
1003                         (m_selected_item->listname == s.listname) &&
1004                         (m_selected_item->i == s.i);
1005
1006                 // buttons: 0 = left, 1 = right, 2 = middle
1007                 // up/down: 0 = down (press), 1 = up (release), 2 = unknown event
1008                 int button = 0;
1009                 int updown = 2;
1010                 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
1011                         { button = 0; updown = 0; }
1012                 else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
1013                         { button = 1; updown = 0; }
1014                 else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
1015                         { button = 2; updown = 0; }
1016                 else if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
1017                         { button = 0; updown = 1; }
1018                 else if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
1019                         { button = 1; updown = 1; }
1020                 else if(event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP)
1021                         { button = 2; updown = 1; }
1022
1023                 // Set this number to a positive value to generate a move action
1024                 // from m_selected_item to s.
1025                 u32 move_amount = 0;
1026
1027                 // Set this number to a positive value to generate a drop action
1028                 // from m_selected_item.
1029                 u32 drop_amount = 0;
1030
1031                 // Set this number to a positive value to generate a craft action at s.
1032                 u32 craft_amount = 0;
1033
1034                 if(updown == 0)
1035                 {
1036                         // Some mouse button has been pressed
1037
1038                         //infostream<<"Mouse button "<<button<<" pressed at p=("
1039                         //      <<p.X<<","<<p.Y<<")"<<std::endl;
1040
1041                         m_selected_dragging = false;
1042
1043                         if(s.isValid() && s.listname == "craftpreview")
1044                         {
1045                                 // Craft preview has been clicked: craft
1046                                 craft_amount = (button == 2 ? 10 : 1);
1047                         }
1048                         else if(m_selected_item == NULL)
1049                         {
1050                                 if(s_count != 0)
1051                                 {
1052                                         // Non-empty stack has been clicked: select it
1053                                         m_selected_item = new ItemSpec(s);
1054
1055                                         if(button == 1)  // right
1056                                                 m_selected_amount = (s_count + 1) / 2;
1057                                         else if(button == 2)  // middle
1058                                                 m_selected_amount = MYMIN(s_count, 10);
1059                                         else  // left
1060                                                 m_selected_amount = s_count;
1061
1062                                         m_selected_dragging = true;
1063                                 }
1064                         }
1065                         else  // m_selected_item != NULL
1066                         {
1067                                 assert(m_selected_amount >= 1);
1068
1069                                 if(s.isValid())
1070                                 {
1071                                         // Clicked a slot: move
1072                                         if(button == 1)  // right
1073                                                 move_amount = 1;
1074                                         else if(button == 2)  // middle
1075                                                 move_amount = MYMIN(m_selected_amount, 10);
1076                                         else  // left
1077                                                 move_amount = m_selected_amount;
1078
1079                                         if(identical)
1080                                         {
1081                                                 if(move_amount >= m_selected_amount)
1082                                                         m_selected_amount = 0;
1083                                                 else
1084                                                         m_selected_amount -= move_amount;
1085                                                 move_amount = 0;
1086                                         }
1087                                 }
1088                                 else if(getAbsoluteClippingRect().isPointInside(m_pointer))
1089                                 {
1090                                         // Clicked somewhere else: deselect
1091                                         m_selected_amount = 0;
1092                                 }
1093                                 else
1094                                 {
1095                                         // Clicked outside of the window: drop
1096                                         if(button == 1)  // right
1097                                                 drop_amount = 1;
1098                                         else if(button == 2)  // middle
1099                                                 drop_amount = MYMIN(m_selected_amount, 10);
1100                                         else  // left
1101                                                 drop_amount = m_selected_amount;
1102                                 }
1103                         }
1104                 }
1105                 else if(updown == 1)
1106                 {
1107                         // Some mouse button has been released
1108
1109                         //infostream<<"Mouse button "<<button<<" released at p=("
1110                         //      <<p.X<<","<<p.Y<<")"<<std::endl;
1111
1112                         if(m_selected_item != NULL && m_selected_dragging && s.isValid())
1113                         {
1114                                 if(!identical)
1115                                 {
1116                                         // Dragged to different slot: move all selected
1117                                         move_amount = m_selected_amount;
1118                                 }
1119                         }
1120                         else if(m_selected_item != NULL && m_selected_dragging &&
1121                                 !(getAbsoluteClippingRect().isPointInside(m_pointer)))
1122                         {
1123                                 // Dragged outside of window: drop all selected
1124                                 drop_amount = m_selected_amount;
1125                         }
1126
1127                         m_selected_dragging = false;
1128                 }
1129
1130                 // Possibly send inventory action to server
1131                 if(move_amount > 0)
1132                 {
1133                         // Send IACTION_MOVE
1134
1135                         assert(m_selected_item && m_selected_item->isValid());
1136                         assert(s.isValid());
1137
1138                         assert(inv_selected && inv_s);
1139                         InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1140                         InventoryList *list_to = inv_s->getList(s.listname);
1141                         assert(list_from && list_to);
1142                         ItemStack stack_from = list_from->getItem(m_selected_item->i);
1143                         ItemStack stack_to = list_to->getItem(s.i);
1144
1145                         // Check how many items can be moved
1146                         move_amount = stack_from.count = MYMIN(move_amount, stack_from.count);
1147                         ItemStack leftover = stack_to.addItem(stack_from, m_gamedef->idef());
1148                         // If source stack cannot be added to destination stack at all,
1149                         // they are swapped
1150                         if(leftover.count == stack_from.count && leftover.name == stack_from.name)
1151                         {
1152                                 m_selected_amount = stack_to.count;
1153                                 // In case the server doesn't directly swap them but instead
1154                                 // moves stack_to somewhere else, set this
1155                                 m_selected_content_guess = stack_to;
1156                                 m_selected_content_guess_inventory = s.inventoryloc;
1157                         }
1158                         // Source stack goes fully into destination stack
1159                         else if(leftover.empty())
1160                         {
1161                                 m_selected_amount -= move_amount;
1162                                 m_selected_content_guess = ItemStack(); // Clear
1163                         }
1164                         // Source stack goes partly into destination stack
1165                         else
1166                         {
1167                                 move_amount -= leftover.count;
1168                                 m_selected_amount -= move_amount;
1169                                 m_selected_content_guess = ItemStack(); // Clear
1170                         }
1171
1172                         infostream<<"Handing IACTION_MOVE to manager"<<std::endl;
1173                         IMoveAction *a = new IMoveAction();
1174                         a->count = move_amount;
1175                         a->from_inv = m_selected_item->inventoryloc;
1176                         a->from_list = m_selected_item->listname;
1177                         a->from_i = m_selected_item->i;
1178                         a->to_inv = s.inventoryloc;
1179                         a->to_list = s.listname;
1180                         a->to_i = s.i;
1181                         m_invmgr->inventoryAction(a);
1182                 }
1183                 else if(drop_amount > 0)
1184                 {
1185                         m_selected_content_guess = ItemStack(); // Clear
1186
1187                         // Send IACTION_DROP
1188
1189                         assert(m_selected_item && m_selected_item->isValid());
1190                         assert(inv_selected);
1191                         InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1192                         assert(list_from);
1193                         ItemStack stack_from = list_from->getItem(m_selected_item->i);
1194
1195                         // Check how many items can be dropped
1196                         drop_amount = stack_from.count = MYMIN(drop_amount, stack_from.count);
1197                         assert(drop_amount > 0 && drop_amount <= m_selected_amount);
1198                         m_selected_amount -= drop_amount;
1199
1200                         infostream<<"Handing IACTION_DROP to manager"<<std::endl;
1201                         IDropAction *a = new IDropAction();
1202                         a->count = drop_amount;
1203                         a->from_inv = m_selected_item->inventoryloc;
1204                         a->from_list = m_selected_item->listname;
1205                         a->from_i = m_selected_item->i;
1206                         m_invmgr->inventoryAction(a);
1207                 }
1208                 else if(craft_amount > 0)
1209                 {
1210                         m_selected_content_guess = ItemStack(); // Clear
1211
1212                         // Send IACTION_CRAFT
1213
1214                         assert(s.isValid());
1215                         assert(inv_s);
1216
1217                         infostream<<"Handing IACTION_CRAFT to manager"<<std::endl;
1218                         ICraftAction *a = new ICraftAction();
1219                         a->count = craft_amount;
1220                         a->craft_inv = s.inventoryloc;
1221                         m_invmgr->inventoryAction(a);
1222                 }
1223
1224                 // If m_selected_amount has been decreased to zero, deselect
1225                 if(m_selected_amount == 0)
1226                 {
1227                         delete m_selected_item;
1228                         m_selected_item = NULL;
1229                         m_selected_amount = 0;
1230                         m_selected_dragging = false;
1231                         m_selected_content_guess = ItemStack();
1232                 }
1233         }
1234         if(event.EventType==EET_GUI_EVENT)
1235         {
1236                 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
1237                                 && isVisible())
1238                 {
1239                         if(!canTakeFocus(event.GUIEvent.Element))
1240                         {
1241                                 infostream<<"GUIFormSpecMenu: Not allowing focus change."
1242                                                 <<std::endl;
1243                                 // Returning true disables focus change
1244                                 return true;
1245                         }
1246                 }
1247                 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
1248                 {
1249                         switch(event.GUIEvent.Caller->getID())
1250                         {
1251                         case 257:
1252                                 acceptInput();
1253                                 quitMenu();
1254                                 // quitMenu deallocates menu
1255                                 return true;
1256                         }
1257                         // find the element that was clicked
1258                         for(u32 i=0; i<m_fields.size(); i++)
1259                         {
1260                                 FieldSpec &s = m_fields[i];
1261                                 // if its a button, set the send field so 
1262                                 // lua knows which button was pressed
1263                                 if (s.is_button && s.fid == event.GUIEvent.Caller->getID())
1264                                 {
1265                                         s.send = true;
1266                                         acceptInput();
1267                                         if(s.is_exit){
1268                                                 quitMenu();
1269                                                 return true;
1270                                         }else{
1271                                                 s.send = false;
1272                                                 // Restore focus to the full form
1273                                                 Environment->setFocus(this);
1274                                                 return true;
1275                                         }
1276                                 }
1277                         }
1278                 }
1279                 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
1280                 {
1281                         if(event.GUIEvent.Caller->getID() > 257)
1282                         {
1283                                 acceptInput();
1284                                 quitMenu();
1285                                 // quitMenu deallocates menu
1286                                 return true;
1287                         }
1288                 }
1289         }
1290
1291         return Parent ? Parent->OnEvent(event) : false;
1292 }
1293