3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "guiFormSpecMenu.h"
22 #include "constants.h"
26 #include <IGUICheckBox.h>
27 #include <IGUIEditBox.h>
28 #include <IGUIButton.h>
29 #include <IGUIStaticText.h>
32 #include "tile.h" // ITextureSource
33 #include "util/string.h"
34 #include "util/numeric.h"
38 void drawItemStack(video::IVideoDriver *driver,
40 const ItemStack &item,
41 const core::rect<s32> &rect,
42 const core::rect<s32> *clip,
48 const ItemDefinition &def = item.getDefinition(gamedef->idef());
49 video::ITexture *texture = def.inventory_texture;
51 // Draw the inventory texture
54 const video::SColor color(255,255,255,255);
55 const video::SColor colors[] = {color,color,color,color};
56 driver->draw2DImage(texture, rect,
57 core::rect<s32>(core::position2d<s32>(0,0),
58 core::dimension2di(texture->getOriginalSize())),
62 if(def.type == ITEM_TOOL && item.wear != 0)
65 float barheight = rect.getHeight()/16;
66 float barpad_x = rect.getWidth()/16;
67 float barpad_y = rect.getHeight()/16;
68 core::rect<s32> progressrect(
69 rect.UpperLeftCorner.X + barpad_x,
70 rect.LowerRightCorner.Y - barpad_y - barheight,
71 rect.LowerRightCorner.X - barpad_x,
72 rect.LowerRightCorner.Y - barpad_y);
74 // Shrink progressrect by amount of tool damage
75 float wear = item.wear / 65535.0;
77 wear * progressrect.UpperLeftCorner.X +
78 (1-wear) * progressrect.LowerRightCorner.X;
80 // Compute progressbar color
84 video::SColor color(255,255,255,255);
85 int wear_i = MYMIN(floor(wear * 600), 511);
86 wear_i = MYMIN(wear_i + 10, 511);
88 color.set(255, wear_i, 255, 0);
90 color.set(255, 255, 511-wear_i, 0);
92 core::rect<s32> progressrect2 = progressrect;
93 progressrect2.LowerRightCorner.X = progressmid;
94 driver->draw2DRectangle(color, progressrect2, clip);
96 color = video::SColor(255,0,0,0);
97 progressrect2 = progressrect;
98 progressrect2.UpperLeftCorner.X = progressmid;
99 driver->draw2DRectangle(color, progressrect2, clip);
102 if(font != NULL && item.count >= 2)
104 // Get the item count as a string
105 std::string text = itos(item.count);
106 v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
107 v2s32 sdim(dim.X,dim.Y);
109 core::rect<s32> rect2(
110 /*rect.UpperLeftCorner,
111 core::dimension2d<u32>(rect.getWidth(), 15)*/
112 rect.LowerRightCorner - sdim,
116 video::SColor bgcolor(128,0,0,0);
117 driver->draw2DRectangle(bgcolor, rect2, clip);
119 video::SColor color(255,255,255,255);
120 font->draw(text.c_str(), rect2, color, false, false, clip);
128 GUIFormSpecMenu::GUIFormSpecMenu(gui::IGUIEnvironment* env,
129 gui::IGUIElement* parent, s32 id,
130 IMenuManager *menumgr,
131 InventoryManager *invmgr,
134 GUIModalMenu(env, parent, id, menumgr),
139 m_selected_item(NULL),
140 m_selected_amount(0),
141 m_selected_dragging(false),
142 m_tooltip_element(NULL)
146 GUIFormSpecMenu::~GUIFormSpecMenu()
150 delete m_selected_item;
155 void GUIFormSpecMenu::removeChildren()
157 const core::list<gui::IGUIElement*> &children = getChildren();
158 core::list<gui::IGUIElement*> children_copy;
159 for(core::list<gui::IGUIElement*>::ConstIterator
160 i = children.begin(); i != children.end(); i++)
162 children_copy.push_back(*i);
164 for(core::list<gui::IGUIElement*>::Iterator
165 i = children_copy.begin();
166 i != children_copy.end(); i++)
171 gui::IGUIElement *e = getElementFromId(256);
175 if(m_tooltip_element)
177 m_tooltip_element->remove();
178 m_tooltip_element = NULL;
182 void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
189 core::rect<s32> rect;
191 // Base position of contents of form
192 v2s32 basepos = getBasePos();
193 // State of basepos, 0 = not set, 1= set by formspec, 2 = set by size[] element
194 // Used to adjust form size automatically if needed
195 // A proceed button is added if there is no size[] element
198 /* Convert m_init_draw_spec to m_inventorylists */
200 m_inventorylists.clear();
202 m_backgrounds.clear();
205 Strfnd f(m_formspec_string);
206 while(f.atend() == false)
208 std::string type = trim(f.next("["));
209 if(type == "invsize" || type == "size")
212 invsize.X = stof(f.next(","));
215 invsize.Y = stof(f.next("]"));
218 invsize.Y = stof(f.next(";"));
221 infostream<<"Form size ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
223 padding = v2s32(screensize.Y/40, screensize.Y/40);
224 spacing = v2s32(screensize.Y/12, screensize.Y/13);
225 imgsize = v2s32(screensize.Y/15, screensize.Y/15);
227 padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X,
228 padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5)
230 rect = core::rect<s32>(
231 screensize.X/2 - size.X/2,
232 screensize.Y/2 - size.Y/2,
233 screensize.X/2 + size.X/2,
234 screensize.Y/2 + size.Y/2
237 recalculateAbsolutePosition(false);
238 basepos = getBasePos();
241 else if(type == "list")
243 std::string name = f.next(";");
244 InventoryLocation loc;
245 if(name == "context" || name == "current_name")
246 loc = m_current_inventory_location;
248 loc.deSerialize(name);
249 std::string listname = f.next(";");
251 pos.X += stof(f.next(",")) * (float)spacing.X;
252 pos.Y += stof(f.next(";")) * (float)spacing.Y;
254 geom.X = stoi(f.next(","));
255 geom.Y = stoi(f.next(";"));
256 infostream<<"list inv="<<name<<", listname="<<listname
257 <<", pos=("<<pos.X<<","<<pos.Y<<")"
258 <<", geom=("<<geom.X<<","<<geom.Y<<")"
260 std::string start_i_s = f.next("]");
263 start_i = stoi(start_i_s);
265 errorstream<<"WARNING: invalid use of list without a size[] element"<<std::endl;
266 m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom, start_i));
268 else if(type == "image")
271 pos.X += stof(f.next(",")) * (float)spacing.X;
272 pos.Y += stof(f.next(";")) * (float)spacing.Y;
274 geom.X = stof(f.next(",")) * (float)imgsize.X;
275 geom.Y = stof(f.next(";")) * (float)imgsize.Y;
276 std::string name = f.next("]");
277 infostream<<"image name="<<name
278 <<", pos=("<<pos.X<<","<<pos.Y<<")"
279 <<", geom=("<<geom.X<<","<<geom.Y<<")"
282 errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
283 m_images.push_back(ImageDrawSpec(name, pos, geom));
285 else if(type == "background")
288 pos.X += stof(f.next(",")) * (float)spacing.X - ((float)spacing.X-(float)imgsize.X)/2;
289 pos.Y += stof(f.next(";")) * (float)spacing.Y - ((float)spacing.Y-(float)imgsize.Y)/2;
291 geom.X = stof(f.next(",")) * (float)spacing.X;
292 geom.Y = stof(f.next(";")) * (float)spacing.Y;
293 std::string name = f.next("]");
294 infostream<<"image name="<<name
295 <<", pos=("<<pos.X<<","<<pos.Y<<")"
296 <<", geom=("<<geom.X<<","<<geom.Y<<")"
299 errorstream<<"WARNING: invalid use of background without a size[] element"<<std::endl;
300 m_backgrounds.push_back(ImageDrawSpec(name, pos, geom));
302 else if(type == "field")
304 std::string fname = f.next(";");
305 std::string flabel = f.next(";");
307 if(fname.find(",") == std::string::npos && flabel.find(",") == std::string::npos)
311 rect = core::rect<s32>(
312 screensize.X/2 - 580/2,
313 screensize.Y/2 - 300/2,
314 screensize.X/2 + 580/2,
315 screensize.Y/2 + 300/2
318 recalculateAbsolutePosition(false);
319 basepos = getBasePos();
323 errorstream<<"WARNING: invalid use of unpositioned field in inventory"<<std::endl;
326 pos.Y = ((m_fields.size()+2)*60);
327 v2s32 size = DesiredRect.getSize();
328 rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
333 pos.X = stof(fname.substr(0,fname.find(","))) * (float)spacing.X;
334 pos.Y = stof(fname.substr(fname.find(",")+1)) * (float)spacing.Y;
336 geom.X = (stof(flabel.substr(0,flabel.find(","))) * (float)spacing.X)-(spacing.X-imgsize.X);
337 pos.Y += (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y)/2;
339 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
342 flabel = f.next(";");
344 errorstream<<"WARNING: invalid use of positioned field without a size[] element"<<std::endl;
348 std::string odefault = f.next("]");
349 std::string fdefault;
351 // fdefault may contain a variable reference, which
352 // needs to be resolved from the node metadata
354 fdefault = m_form_src->resolveText(odefault);
358 FieldSpec spec = FieldSpec(
359 narrow_to_wide(fname.c_str()),
360 narrow_to_wide(flabel.c_str()),
361 narrow_to_wide(fdefault.c_str()),
365 // three cases: field and no label, label and no field, label and field
369 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
370 Environment->setFocus(e);
373 evt.EventType = EET_KEY_INPUT_EVENT;
374 evt.KeyInput.Key = KEY_END;
375 evt.KeyInput.PressedDown = true;
378 else if (fname == "")
380 // set spec field id to 0, this stops submit searching for a value that isn't there
381 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
386 gui::IGUIElement *e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
387 Environment->setFocus(e);
388 rect.UpperLeftCorner.Y -= 15;
389 rect.LowerRightCorner.Y -= 15;
390 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
393 evt.EventType = EET_KEY_INPUT_EVENT;
394 evt.KeyInput.Key = KEY_END;
395 evt.KeyInput.PressedDown = true;
399 m_fields.push_back(spec);
401 else if(type == "label")
404 pos.X += stof(f.next(",")) * (float)spacing.X;
405 pos.Y += stof(f.next(";")) * (float)spacing.Y;
407 rect = core::rect<s32>(pos.X, pos.Y+((imgsize.Y/2)-15), pos.X+300, pos.Y+((imgsize.Y/2)+15));
409 std::string flabel = f.next("]");
411 errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
413 FieldSpec spec = FieldSpec(
415 narrow_to_wide(flabel.c_str()),
419 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
420 m_fields.push_back(spec);
422 else if(type == "button" || type == "button_exit")
425 pos.X += stof(f.next(",")) * (float)spacing.X;
426 pos.Y += stof(f.next(";")) * (float)spacing.Y;
428 geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
429 pos.Y += (stof(f.next(";")) * (float)imgsize.Y)/2;
431 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
433 std::string fname = f.next(";");
434 std::string flabel = f.next("]");
436 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
438 FieldSpec spec = FieldSpec(
439 narrow_to_wide(fname.c_str()),
440 narrow_to_wide(flabel.c_str()),
444 spec.is_button = true;
445 if(type == "button_exit")
447 Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
448 m_fields.push_back(spec);
450 else if(type == "image_button" || type == "image_button_exit")
453 pos.X += stof(f.next(",")) * (float)spacing.X;
454 pos.Y += stof(f.next(";")) * (float)spacing.Y;
456 geom.X = (stof(f.next(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
457 geom.Y = (stof(f.next(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
459 rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
461 std::string fimage = f.next(";");
462 std::string fname = f.next(";");
463 std::string flabel = f.next("]");
465 errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;
467 FieldSpec spec = FieldSpec(
468 narrow_to_wide(fname.c_str()),
469 narrow_to_wide(flabel.c_str()),
470 narrow_to_wide(fimage.c_str()),
473 spec.is_button = true;
474 if(type == "image_button_exit")
477 video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
478 gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
479 e->setImage(texture);
480 e->setPressedImage(texture);
481 e->setScaleImage(true);
483 m_fields.push_back(spec);
488 std::string ts = f.next("]");
489 infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
494 // If there's inventory, put the usage string at the bottom
495 if (m_inventorylists.size())
498 core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
499 rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
500 size.Y-rect.getHeight()-5);
501 const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
502 Environment->addStaticText(text, rect, false, true, this, 256);
505 // If there's fields, add a Proceed button
506 if (m_fields.size() && bp_set != 2)
508 // if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields
509 rect = core::rect<s32>(
510 screensize.X/2 - 580/2,
511 screensize.Y/2 - 300/2,
512 screensize.X/2 + 580/2,
513 screensize.Y/2 + 240/2+(m_fields.size()*60)
516 recalculateAbsolutePosition(false);
517 basepos = getBasePos();
522 pos.Y = ((m_fields.size()+2)*60);
524 v2s32 size = DesiredRect.getSize();
525 rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
526 Environment->addButton(rect, this, 257, wgettext("Proceed"));
532 // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
533 m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
534 m_tooltip_element->enableOverrideColor(true);
535 m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
536 m_tooltip_element->setDrawBackground(true);
537 m_tooltip_element->setDrawBorder(true);
538 m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
539 m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
540 m_tooltip_element->setWordWrap(false);
544 GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
546 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
548 for(u32 i=0; i<m_inventorylists.size(); i++)
550 const ListDrawSpec &s = m_inventorylists[i];
552 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
554 s32 item_i = i + s.start_item_i;
555 s32 x = (i%s.geom.X) * spacing.X;
556 s32 y = (i/s.geom.X) * spacing.Y;
558 core::rect<s32> rect = imgrect + s.pos + p0;
559 if(rect.isPointInside(p))
561 return ItemSpec(s.inventoryloc, s.listname, item_i);
566 return ItemSpec(InventoryLocation(), "", -1);
569 void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
571 video::IVideoDriver* driver = Environment->getVideoDriver();
574 gui::IGUIFont *font = NULL;
575 gui::IGUISkin* skin = Environment->getSkin();
577 font = skin->getFont();
579 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
581 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
582 <<"The inventory location "
583 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
587 InventoryList *ilist = inv->getList(s.listname);
589 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
590 <<"The inventory list \""<<s.listname<<"\" @ \""
591 <<s.inventoryloc.dump()<<"\" doesn't exist"
596 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
598 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
600 u32 item_i = i + s.start_item_i;
601 if(item_i >= ilist->getSize())
603 s32 x = (i%s.geom.X) * spacing.X;
604 s32 y = (i/s.geom.X) * spacing.Y;
606 core::rect<s32> rect = imgrect + s.pos + p;
609 item = ilist->getItem(item_i);
611 bool selected = m_selected_item
612 && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv
613 && m_selected_item->listname == s.listname
614 && m_selected_item->i == i;
615 bool hovering = rect.isPointInside(m_pointer);
619 if(hovering && m_selected_item)
621 video::SColor bgcolor(255,192,192,192);
622 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
626 video::SColor bgcolor(255,128,128,128);
627 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
636 item.takeItem(m_selected_amount);
640 drawItemStack(driver, font, item,
641 rect, &AbsoluteClippingRect, m_gamedef);
645 std::string tooltip_text = "";
646 if(hovering && !m_selected_item)
647 tooltip_text = item.getDefinition(m_gamedef->idef()).description;
648 if(tooltip_text != "")
650 m_tooltip_element->setVisible(true);
651 this->bringToFront(m_tooltip_element);
652 m_tooltip_element->setText(narrow_to_wide(tooltip_text).c_str());
653 s32 tooltip_x = m_pointer.X + 15;
654 s32 tooltip_y = m_pointer.Y + 15;
655 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
656 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
657 m_tooltip_element->setRelativePosition(core::rect<s32>(
658 core::position2d<s32>(tooltip_x, tooltip_y),
659 core::dimension2d<s32>(tooltip_width, tooltip_height)));
665 void GUIFormSpecMenu::drawSelectedItem()
670 video::IVideoDriver* driver = Environment->getVideoDriver();
673 gui::IGUIFont *font = NULL;
674 gui::IGUISkin* skin = Environment->getSkin();
676 font = skin->getFont();
678 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
680 InventoryList *list = inv->getList(m_selected_item->listname);
682 ItemStack stack = list->getItem(m_selected_item->i);
683 stack.count = m_selected_amount;
685 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
686 core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
687 drawItemStack(driver, font, stack, rect, NULL, m_gamedef);
690 void GUIFormSpecMenu::drawMenu()
693 std::string newform = m_form_src->getForm();
694 if(newform != m_formspec_string){
695 m_formspec_string = newform;
696 regenerateGui(m_screensize_old);
700 updateSelectedItem();
702 gui::IGUISkin* skin = Environment->getSkin();
705 video::IVideoDriver* driver = Environment->getVideoDriver();
707 video::SColor bgcolor(140,0,0,0);
708 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
710 m_tooltip_element->setVisible(false);
715 for(u32 i=0; i<m_backgrounds.size(); i++)
717 const ImageDrawSpec &spec = m_backgrounds[i];
718 video::ITexture *texture =
719 m_gamedef->tsrc()->getTextureRaw(spec.name);
720 // Image size on screen
721 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
722 // Image rectangle on screen
723 core::rect<s32> rect = imgrect + spec.pos;
724 const video::SColor color(255,255,255,255);
725 const video::SColor colors[] = {color,color,color,color};
726 driver->draw2DImage(texture, rect,
727 core::rect<s32>(core::position2d<s32>(0,0),
728 core::dimension2di(texture->getOriginalSize())),
729 NULL/*&AbsoluteClippingRect*/, colors, true);
735 for(u32 i=0; i<m_images.size(); i++)
737 const ImageDrawSpec &spec = m_images[i];
738 video::ITexture *texture =
739 m_gamedef->tsrc()->getTextureRaw(spec.name);
740 // Image size on screen
741 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
742 // Image rectangle on screen
743 core::rect<s32> rect = imgrect + spec.pos;
744 const video::SColor color(255,255,255,255);
745 const video::SColor colors[] = {color,color,color,color};
746 driver->draw2DImage(texture, rect,
747 core::rect<s32>(core::position2d<s32>(0,0),
748 core::dimension2di(texture->getOriginalSize())),
749 NULL/*&AbsoluteClippingRect*/, colors, true);
754 Phase 0: Item slot rectangles
755 Phase 1: Item images; prepare tooltip
756 If backgrounds used, do not draw Item slot rectangles
759 if (m_backgrounds.size() > 0) start_phase=1;
760 for(int phase=start_phase; phase<=1; phase++)
761 for(u32 i=0; i<m_inventorylists.size(); i++)
763 drawList(m_inventorylists[i], phase);
767 Draw dragged item stack
774 gui::IGUIElement::draw();
777 void GUIFormSpecMenu::updateSelectedItem()
779 // WARNING: BLACK MAGIC
780 // See if there is a stack suited for our current guess.
781 // If such stack does not exist, clear the guess.
782 if(m_selected_content_guess.name != "")
785 for(u32 i=0; i<m_inventorylists.size() && !found; i++){
786 const ListDrawSpec &s = m_inventorylists[i];
787 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
790 InventoryList *list = inv->getList(s.listname);
793 for(s32 i=0; i<s.geom.X*s.geom.Y && !found; i++){
794 u32 item_i = i + s.start_item_i;
795 if(item_i >= list->getSize())
797 ItemStack stack = list->getItem(item_i);
798 if(stack.name == m_selected_content_guess.name &&
799 stack.count == m_selected_content_guess.count){
802 // If guessed stack is already selected, all is fine
803 if(m_selected_item->inventoryloc == s.inventoryloc &&
804 m_selected_item->listname == s.listname &&
805 m_selected_item->i == (s32)item_i &&
806 m_selected_amount == stack.count){
809 delete m_selected_item;
810 m_selected_item = NULL;
812 infostream<<"Client: Changing selected content guess to "
813 <<s.inventoryloc.dump()<<" "<<s.listname
814 <<" "<<item_i<<std::endl;
815 m_selected_item = new ItemSpec(s.inventoryloc, s.listname, item_i);
816 m_selected_amount = stack.count;
822 infostream<<"Client: Discarding selected content guess: "
823 <<m_selected_content_guess.getItemString()<<std::endl;
824 m_selected_content_guess.name = "";
827 // If the selected stack has become empty for some reason, deselect it.
828 // If the selected stack has become smaller, adjust m_selected_amount.
831 bool selection_valid = false;
832 if(m_selected_item->isValid())
834 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
837 InventoryList *list = inv->getList(m_selected_item->listname);
838 if(list && (u32) m_selected_item->i < list->getSize())
840 ItemStack stack = list->getItem(m_selected_item->i);
841 if(m_selected_amount > stack.count)
842 m_selected_amount = stack.count;
844 selection_valid = true;
850 delete m_selected_item;
851 m_selected_item = NULL;
852 m_selected_amount = 0;
853 m_selected_dragging = false;
857 // If craftresult is nonempty and nothing else is selected, select it now.
860 for(u32 i=0; i<m_inventorylists.size(); i++)
862 const ListDrawSpec &s = m_inventorylists[i];
863 if(s.listname == "craftpreview")
865 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
866 InventoryList *list = inv->getList("craftresult");
867 if(list && list->getSize() >= 1 && !list->getItem(0).empty())
869 m_selected_item = new ItemSpec;
870 m_selected_item->inventoryloc = s.inventoryloc;
871 m_selected_item->listname = "craftresult";
872 m_selected_item->i = 0;
873 m_selected_amount = 0;
874 m_selected_dragging = false;
881 // If craftresult is selected, keep the whole stack selected
882 if(m_selected_item && m_selected_item->listname == "craftresult")
884 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
886 InventoryList *list = inv->getList(m_selected_item->listname);
888 m_selected_amount = list->getItem(m_selected_item->i).count;
892 void GUIFormSpecMenu::acceptInput()
896 std::map<std::string, std::string> fields;
898 for(u32 i=0; i<m_fields.size(); i++)
900 const FieldSpec &s = m_fields[i];
905 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(s.flabel.c_str());
909 e = getElementFromId(s.fid);
912 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(e->getText());
917 m_text_dst->gotText(fields);
921 bool GUIFormSpecMenu::OnEvent(const SEvent& event)
923 if(event.EventType==EET_KEY_INPUT_EVENT)
925 KeyPress kp(event.KeyInput);
926 if (event.KeyInput.PressedDown && (kp == EscapeKey ||
927 kp == getKeySetting("keymap_inventory")))
932 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
939 if(event.EventType==EET_MOUSE_INPUT_EVENT
940 && event.MouseInput.Event == EMIE_MOUSE_MOVED)
943 m_pointer = v2s32(event.MouseInput.X, event.MouseInput.Y);
945 if(event.EventType==EET_MOUSE_INPUT_EVENT
946 && event.MouseInput.Event != EMIE_MOUSE_MOVED)
948 // Mouse event other than movement
950 v2s32 p(event.MouseInput.X, event.MouseInput.Y);
953 // Get selected item and hovered/clicked item (s)
955 updateSelectedItem();
956 ItemSpec s = getItemAtPos(p);
958 Inventory *inv_selected = NULL;
959 Inventory *inv_s = NULL;
963 inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc);
964 assert(inv_selected);
965 assert(inv_selected->getList(m_selected_item->listname) != NULL);
972 inv_s = m_invmgr->getInventory(s.inventoryloc);
975 errorstream<<"InventoryMenu: The selected inventory location "
976 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
978 s.i = -1; // make it invalid again
982 InventoryList *list = inv_s->getList(s.listname);
984 verbosestream<<"InventoryMenu: The selected inventory list \""
985 <<s.listname<<"\" does not exist"<<std::endl;
986 s.i = -1; // make it invalid again
990 if((u32)s.i >= list->getSize()){
991 infostream<<"InventoryMenu: The selected inventory list \""
992 <<s.listname<<"\" is too small (i="<<s.i<<", size="
993 <<list->getSize()<<")"<<std::endl;
994 s.i = -1; // make it invalid again
998 s_count = list->getItem(s.i).count;
1001 bool identical = (m_selected_item != NULL) && s.isValid() &&
1002 (inv_selected == inv_s) &&
1003 (m_selected_item->listname == s.listname) &&
1004 (m_selected_item->i == s.i);
1006 // buttons: 0 = left, 1 = right, 2 = middle
1007 // up/down: 0 = down (press), 1 = up (release), 2 = unknown event
1010 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
1011 { button = 0; updown = 0; }
1012 else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
1013 { button = 1; updown = 0; }
1014 else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
1015 { button = 2; updown = 0; }
1016 else if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
1017 { button = 0; updown = 1; }
1018 else if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
1019 { button = 1; updown = 1; }
1020 else if(event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP)
1021 { button = 2; updown = 1; }
1023 // Set this number to a positive value to generate a move action
1024 // from m_selected_item to s.
1025 u32 move_amount = 0;
1027 // Set this number to a positive value to generate a drop action
1028 // from m_selected_item.
1029 u32 drop_amount = 0;
1031 // Set this number to a positive value to generate a craft action at s.
1032 u32 craft_amount = 0;
1036 // Some mouse button has been pressed
1038 //infostream<<"Mouse button "<<button<<" pressed at p=("
1039 // <<p.X<<","<<p.Y<<")"<<std::endl;
1041 m_selected_dragging = false;
1043 if(s.isValid() && s.listname == "craftpreview")
1045 // Craft preview has been clicked: craft
1046 craft_amount = (button == 2 ? 10 : 1);
1048 else if(m_selected_item == NULL)
1052 // Non-empty stack has been clicked: select it
1053 m_selected_item = new ItemSpec(s);
1055 if(button == 1) // right
1056 m_selected_amount = (s_count + 1) / 2;
1057 else if(button == 2) // middle
1058 m_selected_amount = MYMIN(s_count, 10);
1060 m_selected_amount = s_count;
1062 m_selected_dragging = true;
1065 else // m_selected_item != NULL
1067 assert(m_selected_amount >= 1);
1071 // Clicked a slot: move
1072 if(button == 1) // right
1074 else if(button == 2) // middle
1075 move_amount = MYMIN(m_selected_amount, 10);
1077 move_amount = m_selected_amount;
1081 if(move_amount >= m_selected_amount)
1082 m_selected_amount = 0;
1084 m_selected_amount -= move_amount;
1088 else if(getAbsoluteClippingRect().isPointInside(m_pointer))
1090 // Clicked somewhere else: deselect
1091 m_selected_amount = 0;
1095 // Clicked outside of the window: drop
1096 if(button == 1) // right
1098 else if(button == 2) // middle
1099 drop_amount = MYMIN(m_selected_amount, 10);
1101 drop_amount = m_selected_amount;
1105 else if(updown == 1)
1107 // Some mouse button has been released
1109 //infostream<<"Mouse button "<<button<<" released at p=("
1110 // <<p.X<<","<<p.Y<<")"<<std::endl;
1112 if(m_selected_item != NULL && m_selected_dragging && s.isValid())
1116 // Dragged to different slot: move all selected
1117 move_amount = m_selected_amount;
1120 else if(m_selected_item != NULL && m_selected_dragging &&
1121 !(getAbsoluteClippingRect().isPointInside(m_pointer)))
1123 // Dragged outside of window: drop all selected
1124 drop_amount = m_selected_amount;
1127 m_selected_dragging = false;
1130 // Possibly send inventory action to server
1133 // Send IACTION_MOVE
1135 assert(m_selected_item && m_selected_item->isValid());
1136 assert(s.isValid());
1138 assert(inv_selected && inv_s);
1139 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1140 InventoryList *list_to = inv_s->getList(s.listname);
1141 assert(list_from && list_to);
1142 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1143 ItemStack stack_to = list_to->getItem(s.i);
1145 // Check how many items can be moved
1146 move_amount = stack_from.count = MYMIN(move_amount, stack_from.count);
1147 ItemStack leftover = stack_to.addItem(stack_from, m_gamedef->idef());
1148 // If source stack cannot be added to destination stack at all,
1150 if(leftover.count == stack_from.count && leftover.name == stack_from.name)
1152 m_selected_amount = stack_to.count;
1153 // In case the server doesn't directly swap them but instead
1154 // moves stack_to somewhere else, set this
1155 m_selected_content_guess = stack_to;
1156 m_selected_content_guess_inventory = s.inventoryloc;
1158 // Source stack goes fully into destination stack
1159 else if(leftover.empty())
1161 m_selected_amount -= move_amount;
1162 m_selected_content_guess = ItemStack(); // Clear
1164 // Source stack goes partly into destination stack
1167 move_amount -= leftover.count;
1168 m_selected_amount -= move_amount;
1169 m_selected_content_guess = ItemStack(); // Clear
1172 infostream<<"Handing IACTION_MOVE to manager"<<std::endl;
1173 IMoveAction *a = new IMoveAction();
1174 a->count = move_amount;
1175 a->from_inv = m_selected_item->inventoryloc;
1176 a->from_list = m_selected_item->listname;
1177 a->from_i = m_selected_item->i;
1178 a->to_inv = s.inventoryloc;
1179 a->to_list = s.listname;
1181 m_invmgr->inventoryAction(a);
1183 else if(drop_amount > 0)
1185 m_selected_content_guess = ItemStack(); // Clear
1187 // Send IACTION_DROP
1189 assert(m_selected_item && m_selected_item->isValid());
1190 assert(inv_selected);
1191 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1193 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1195 // Check how many items can be dropped
1196 drop_amount = stack_from.count = MYMIN(drop_amount, stack_from.count);
1197 assert(drop_amount > 0 && drop_amount <= m_selected_amount);
1198 m_selected_amount -= drop_amount;
1200 infostream<<"Handing IACTION_DROP to manager"<<std::endl;
1201 IDropAction *a = new IDropAction();
1202 a->count = drop_amount;
1203 a->from_inv = m_selected_item->inventoryloc;
1204 a->from_list = m_selected_item->listname;
1205 a->from_i = m_selected_item->i;
1206 m_invmgr->inventoryAction(a);
1208 else if(craft_amount > 0)
1210 m_selected_content_guess = ItemStack(); // Clear
1212 // Send IACTION_CRAFT
1214 assert(s.isValid());
1217 infostream<<"Handing IACTION_CRAFT to manager"<<std::endl;
1218 ICraftAction *a = new ICraftAction();
1219 a->count = craft_amount;
1220 a->craft_inv = s.inventoryloc;
1221 m_invmgr->inventoryAction(a);
1224 // If m_selected_amount has been decreased to zero, deselect
1225 if(m_selected_amount == 0)
1227 delete m_selected_item;
1228 m_selected_item = NULL;
1229 m_selected_amount = 0;
1230 m_selected_dragging = false;
1231 m_selected_content_guess = ItemStack();
1234 if(event.EventType==EET_GUI_EVENT)
1236 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
1239 if(!canTakeFocus(event.GUIEvent.Element))
1241 infostream<<"GUIFormSpecMenu: Not allowing focus change."
1243 // Returning true disables focus change
1247 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
1249 switch(event.GUIEvent.Caller->getID())
1254 // quitMenu deallocates menu
1257 // find the element that was clicked
1258 for(u32 i=0; i<m_fields.size(); i++)
1260 FieldSpec &s = m_fields[i];
1261 // if its a button, set the send field so
1262 // lua knows which button was pressed
1263 if (s.is_button && s.fid == event.GUIEvent.Caller->getID())
1272 // Restore focus to the full form
1273 Environment->setFocus(this);
1279 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
1281 if(event.GUIEvent.Caller->getID() > 257)
1285 // quitMenu deallocates menu
1291 return Parent ? Parent->OnEvent(event) : false;