3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #include "guiFormSpecMenu.h"
22 #include "constants.h"
26 #include <IGUICheckBox.h>
27 #include <IGUIEditBox.h>
28 #include <IGUIButton.h>
29 #include <IGUIStaticText.h>
32 #include "tile.h" // ITextureSource
33 #include "util/string.h"
34 #include "util/numeric.h"
38 void drawItemStack(video::IVideoDriver *driver,
40 const ItemStack &item,
41 const core::rect<s32> &rect,
42 const core::rect<s32> *clip,
48 const ItemDefinition &def = item.getDefinition(gamedef->idef());
49 video::ITexture *texture = gamedef->idef()->getInventoryTexture(def.name, gamedef);
51 // Draw the inventory texture
54 const video::SColor color(255,255,255,255);
55 const video::SColor colors[] = {color,color,color,color};
56 driver->draw2DImage(texture, rect,
57 core::rect<s32>(core::position2d<s32>(0,0),
58 core::dimension2di(texture->getOriginalSize())),
62 if(def.type == ITEM_TOOL && item.wear != 0)
65 float barheight = rect.getHeight()/16;
66 float barpad_x = rect.getWidth()/16;
67 float barpad_y = rect.getHeight()/16;
68 core::rect<s32> progressrect(
69 rect.UpperLeftCorner.X + barpad_x,
70 rect.LowerRightCorner.Y - barpad_y - barheight,
71 rect.LowerRightCorner.X - barpad_x,
72 rect.LowerRightCorner.Y - barpad_y);
74 // Shrink progressrect by amount of tool damage
75 float wear = item.wear / 65535.0;
77 wear * progressrect.UpperLeftCorner.X +
78 (1-wear) * progressrect.LowerRightCorner.X;
80 // Compute progressbar color
84 video::SColor color(255,255,255,255);
85 int wear_i = MYMIN(floor(wear * 600), 511);
86 wear_i = MYMIN(wear_i + 10, 511);
88 color.set(255, wear_i, 255, 0);
90 color.set(255, 255, 511-wear_i, 0);
92 core::rect<s32> progressrect2 = progressrect;
93 progressrect2.LowerRightCorner.X = progressmid;
94 driver->draw2DRectangle(color, progressrect2, clip);
96 color = video::SColor(255,0,0,0);
97 progressrect2 = progressrect;
98 progressrect2.UpperLeftCorner.X = progressmid;
99 driver->draw2DRectangle(color, progressrect2, clip);
102 if(font != NULL && item.count >= 2)
104 // Get the item count as a string
105 std::string text = itos(item.count);
106 v2u32 dim = font->getDimension(narrow_to_wide(text).c_str());
107 v2s32 sdim(dim.X,dim.Y);
109 core::rect<s32> rect2(
110 /*rect.UpperLeftCorner,
111 core::dimension2d<u32>(rect.getWidth(), 15)*/
112 rect.LowerRightCorner - sdim,
116 video::SColor bgcolor(128,0,0,0);
117 driver->draw2DRectangle(bgcolor, rect2, clip);
119 video::SColor color(255,255,255,255);
120 font->draw(text.c_str(), rect2, color, false, false, clip);
128 GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,
129 gui::IGUIElement* parent, s32 id,
130 IMenuManager *menumgr,
131 InventoryManager *invmgr,
134 GUIModalMenu(dev->getGUIEnvironment(), parent, id, menumgr),
140 m_selected_item(NULL),
141 m_selected_amount(0),
142 m_selected_dragging(false),
143 m_tooltip_element(NULL)
147 GUIFormSpecMenu::~GUIFormSpecMenu()
151 delete m_selected_item;
156 void GUIFormSpecMenu::removeChildren()
158 const core::list<gui::IGUIElement*> &children = getChildren();
159 core::list<gui::IGUIElement*> children_copy;
160 for(core::list<gui::IGUIElement*>::ConstIterator
161 i = children.begin(); i != children.end(); i++)
163 children_copy.push_back(*i);
165 for(core::list<gui::IGUIElement*>::Iterator
166 i = children_copy.begin();
167 i != children_copy.end(); i++)
172 gui::IGUIElement *e = getElementFromId(256);
176 if(m_tooltip_element)
178 m_tooltip_element->remove();
179 m_tooltip_element = NULL;
183 void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
190 core::rect<s32> rect;
192 // Base position of contents of form
193 v2s32 basepos = getBasePos();
194 // State of basepos, 0 = not set, 1= set by formspec, 2 = set by size[] element
195 // Used to adjust form size automatically if needed
196 // A proceed button is added if there is no size[] element
199 /* Convert m_init_draw_spec to m_inventorylists */
201 m_inventorylists.clear();
203 m_backgrounds.clear();
204 m_itemimages.clear();
207 Strfnd f(m_formspec_string);
208 while(f.atend() == false)
210 std::string type = trim(f.next_esc("["));
211 if(type == "invsize" || type == "size")
214 invsize.X = stof(f.next_esc(","));
217 invsize.Y = stof(f.next_esc("]"));
220 invsize.Y = stof(f.next_esc(";"));
223 infostream<<"Form size ("<<invsize.X<<","<<invsize.Y<<")"<<std::endl;
225 padding = v2s32(screensize.Y/40, screensize.Y/40);
226 spacing = v2s32(screensize.Y/12, screensize.Y/13);
227 imgsize = v2s32(screensize.Y/15, screensize.Y/15);
229 padding.X*2+spacing.X*(invsize.X-1.0)+imgsize.X,
230 padding.Y*2+spacing.Y*(invsize.Y-1.0)+imgsize.Y + (helptext_h-5)
232 rect = core::rect<s32>(
233 screensize.X/2 - size.X/2,
234 screensize.Y/2 - size.Y/2,
235 screensize.X/2 + size.X/2,
236 screensize.Y/2 + size.Y/2
239 recalculateAbsolutePosition(false);
240 basepos = getBasePos();
243 else if(type == "list")
245 std::string name = f.next_esc(";");
246 InventoryLocation loc;
247 if(name == "context" || name == "current_name")
248 loc = m_current_inventory_location;
250 loc.deSerialize(name);
251 std::string listname = f.next_esc(";");
253 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
254 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
256 geom.X = stoi(f.next_esc(","));
257 geom.Y = stoi(f.next_esc(";"));
258 infostream<<"list inv="<<name<<", listname="<<listname
259 <<", pos=("<<pos.X<<","<<pos.Y<<")"
260 <<", geom=("<<geom.X<<","<<geom.Y<<")"
262 std::string start_i_s = f.next_esc("]");
265 start_i = stoi(start_i_s);
267 errorstream<<"WARNING: invalid use of list without a size[] element"<<std::endl;
268 m_inventorylists.push_back(ListDrawSpec(loc, listname, pos, geom, start_i));
270 else if(type == "image")
273 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
274 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
276 geom.X = stof(f.next_esc(",")) * (float)imgsize.X;
277 geom.Y = stof(f.next_esc(";")) * (float)imgsize.Y;
278 std::string name = f.next_esc("]");
279 infostream<<"image name="<<name
280 <<", pos=("<<pos.X<<","<<pos.Y<<")"
281 <<", geom=("<<geom.X<<","<<geom.Y<<")"
284 errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
285 m_images.push_back(ImageDrawSpec(name, pos, geom));
287 else if(type == "item_image")
290 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
291 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
293 geom.X = stof(f.next_esc(",")) * (float)imgsize.X;
294 geom.Y = stof(f.next_esc(";")) * (float)imgsize.Y;
295 std::string name = f.next_esc("]");
296 infostream<<"item name="<<name
297 <<", pos=("<<pos.X<<","<<pos.Y<<")"
298 <<", geom=("<<geom.X<<","<<geom.Y<<")"
301 errorstream<<"WARNING: invalid use of item_image without a size[] element"<<std::endl;
302 m_itemimages.push_back(ImageDrawSpec(name, pos, geom));
304 else if(type == "background")
307 pos.X += stof(f.next_esc(",")) * (float)spacing.X - ((float)spacing.X-(float)imgsize.X)/2;
308 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y - ((float)spacing.Y-(float)imgsize.Y)/2;
310 geom.X = stof(f.next_esc(",")) * (float)spacing.X;
311 geom.Y = stof(f.next_esc(";")) * (float)spacing.Y;
312 std::string name = f.next_esc("]");
313 infostream<<"image name="<<name
314 <<", pos=("<<pos.X<<","<<pos.Y<<")"
315 <<", geom=("<<geom.X<<","<<geom.Y<<")"
318 errorstream<<"WARNING: invalid use of background without a size[] element"<<std::endl;
319 m_backgrounds.push_back(ImageDrawSpec(name, pos, geom));
321 else if(type == "field" || type == "textarea")
323 std::string fname = f.next_esc(";");
324 std::string flabel = f.next_esc(";");
326 if(fname.find(",") == std::string::npos && flabel.find(",") == std::string::npos)
328 if (type == "textarea")
329 errorstream<<"WARNING: Textarea connot be unpositioned"<<std::endl;
333 rect = core::rect<s32>(
334 screensize.X/2 - 580/2,
335 screensize.Y/2 - 300/2,
336 screensize.X/2 + 580/2,
337 screensize.Y/2 + 300/2
340 recalculateAbsolutePosition(false);
341 basepos = getBasePos();
345 errorstream<<"WARNING: invalid use of unpositioned "<<type<<" in inventory"<<std::endl;
348 pos.Y = ((m_fields.size()+2)*60);
349 v2s32 size = DesiredRect.getSize();
350 rect = core::rect<s32>(size.X/2-150, pos.Y, (size.X/2-150)+300, pos.Y+30);
355 pos.X = stof(fname.substr(0,fname.find(","))) * (float)spacing.X;
356 pos.Y = stof(fname.substr(fname.find(",")+1)) * (float)spacing.Y;
358 geom.X = (stof(flabel.substr(0,flabel.find(","))) * (float)spacing.X)-(spacing.X-imgsize.X);
359 if (type == "textarea")
361 geom.Y = (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y) - (spacing.Y-imgsize.Y);
366 pos.Y += (stof(flabel.substr(flabel.find(",")+1)) * (float)imgsize.Y)/2;
371 rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
375 fname = f.next_esc(";");
376 flabel = f.next_esc(";");
378 errorstream<<"WARNING: invalid use of positioned "<<type<<" without a size[] element"<<std::endl;
382 std::string odefault = f.next_esc("]");
383 std::string fdefault;
385 // fdefault may contain a variable reference, which
386 // needs to be resolved from the node metadata
388 fdefault = m_form_src->resolveText(odefault);
392 fdefault = unescape_string(fdefault);
393 flabel = unescape_string(flabel);
395 FieldSpec spec = FieldSpec(
396 narrow_to_wide(fname.c_str()),
397 narrow_to_wide(flabel.c_str()),
398 narrow_to_wide(fdefault.c_str()),
402 // three cases: field name and no label, label and field, label name and no field
406 // spec field id to 0, this stops submit searching for a value that isn't there
407 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
412 e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, this, spec.fid);
413 Environment->setFocus(e);
415 if (type == "textarea")
417 e->setMultiLine(true);
418 e->setTextAlignment(gui::EGUIA_UPPERLEFT, gui::EGUIA_UPPERLEFT);
421 evt.KeyInput.Key = KEY_END;
422 evt.EventType = EET_KEY_INPUT_EVENT;
423 evt.KeyInput.PressedDown = true;
429 rect.UpperLeftCorner.Y -= 15;
430 rect.LowerRightCorner.Y = rect.UpperLeftCorner.Y + 15;
431 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, 0);
435 m_fields.push_back(spec);
437 else if(type == "label")
440 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
441 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
443 rect = core::rect<s32>(pos.X, pos.Y+((imgsize.Y/2)-15), pos.X+300, pos.Y+((imgsize.Y/2)+15));
445 std::string flabel = f.next_esc("]");
447 errorstream<<"WARNING: invalid use of label without a size[] element"<<std::endl;
449 flabel = unescape_string(flabel);
451 FieldSpec spec = FieldSpec(
453 narrow_to_wide(flabel.c_str()),
457 Environment->addStaticText(spec.flabel.c_str(), rect, false, true, this, spec.fid);
458 m_fields.push_back(spec);
460 else if(type == "button" || type == "button_exit")
463 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
464 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
466 geom.X = (stof(f.next_esc(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
467 pos.Y += (stof(f.next_esc(";")) * (float)imgsize.Y)/2;
469 rect = core::rect<s32>(pos.X, pos.Y-15, pos.X+geom.X, pos.Y+15);
471 std::string fname = f.next_esc(";");
472 std::string flabel = f.next_esc("]");
474 errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
476 flabel = unescape_string(flabel);
478 FieldSpec spec = FieldSpec(
479 narrow_to_wide(fname.c_str()),
480 narrow_to_wide(flabel.c_str()),
484 spec.is_button = true;
485 if(type == "button_exit")
487 Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
488 m_fields.push_back(spec);
490 else if(type == "image_button" || type == "image_button_exit")
493 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
494 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
496 geom.X = (stof(f.next_esc(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
497 geom.Y = (stof(f.next_esc(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
499 rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
501 std::string fimage = f.next_esc(";");
502 std::string fname = f.next_esc(";");
503 std::string flabel = f.next_esc("]");
505 errorstream<<"WARNING: invalid use of image_button without a size[] element"<<std::endl;
507 flabel = unescape_string(flabel);
509 FieldSpec spec = FieldSpec(
510 narrow_to_wide(fname.c_str()),
511 narrow_to_wide(flabel.c_str()),
512 narrow_to_wide(fimage.c_str()),
515 spec.is_button = true;
516 if(type == "image_button_exit")
519 video::ITexture *texture = m_gamedef->tsrc()->getTextureRaw(fimage);
520 gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
521 e->setUseAlphaChannel(true);
522 e->setImage(texture);
523 e->setPressedImage(texture);
524 e->setScaleImage(true);
526 m_fields.push_back(spec);
528 else if(type == "item_image_button")
531 pos.X += stof(f.next_esc(",")) * (float)spacing.X;
532 pos.Y += stof(f.next_esc(";")) * (float)spacing.Y;
534 geom.X = (stof(f.next_esc(",")) * (float)spacing.X)-(spacing.X-imgsize.X);
535 geom.Y = (stof(f.next_esc(";")) * (float)spacing.Y)-(spacing.Y-imgsize.Y);
536 rect = core::rect<s32>(pos.X, pos.Y, pos.X+geom.X, pos.Y+geom.Y);
537 std::string fimage = f.next_esc(";");
538 std::string fname = f.next_esc(";");
539 std::string flabel = f.next_esc("]");
541 errorstream<<"WARNING: invalid use of item_image_button without a size[] element"<<std::endl;
542 IItemDefManager *idef = m_gamedef->idef();
544 item.deSerialize(fimage, idef);
545 video::ITexture *texture = idef->getInventoryTexture(item.getDefinition(idef).name, m_gamedef);
546 std::string tooltip = item.getDefinition(idef).description;
547 flabel = unescape_string(flabel);
548 FieldSpec spec = FieldSpec(
549 narrow_to_wide(fname.c_str()),
550 narrow_to_wide(flabel.c_str()),
551 narrow_to_wide(fimage.c_str()),
554 gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
555 e->setUseAlphaChannel(true);
556 e->setImage(texture);
557 e->setPressedImage(texture);
558 e->setScaleImage(true);
559 spec.is_button = true;
560 rect+=basepos-padding;
563 spec.tooltip=tooltip;
564 m_fields.push_back(spec);
569 std::string ts = f.next_esc("]");
570 infostream<<"Unknown DrawSpec: type="<<type<<", data=\""<<ts<<"\""
575 // If there's inventory, put the usage string at the bottom
576 if (m_inventorylists.size())
579 core::rect<s32> rect(0, 0, size.X-padding.X*2, helptext_h);
580 rect = rect + v2s32(size.X/2 - rect.getWidth()/2,
581 size.Y-rect.getHeight()-5);
582 const wchar_t *text = wgettext("Left click: Move all items, Right click: Move single item");
583 Environment->addStaticText(text, rect, false, true, this, 256);
587 // If there's fields, add a Proceed button
588 if (m_fields.size() && bp_set != 2)
590 // if the size wasn't set by an invsize[] or size[] adjust it now to fit all the fields
591 rect = core::rect<s32>(
592 screensize.X/2 - 580/2,
593 screensize.Y/2 - 300/2,
594 screensize.X/2 + 580/2,
595 screensize.Y/2 + 240/2+(m_fields.size()*60)
598 recalculateAbsolutePosition(false);
599 basepos = getBasePos();
604 pos.Y = ((m_fields.size()+2)*60);
606 v2s32 size = DesiredRect.getSize();
607 rect = core::rect<s32>(size.X/2-70, pos.Y, (size.X/2-70)+140, pos.Y+30);
608 wchar_t* text = wgettext("Proceed");
609 Environment->addButton(rect, this, 257, text);
616 // Note: parent != this so that the tooltip isn't clipped by the menu rectangle
617 m_tooltip_element = Environment->addStaticText(L"",core::rect<s32>(0,0,110,18));
618 m_tooltip_element->enableOverrideColor(true);
619 m_tooltip_element->setBackgroundColor(video::SColor(255,110,130,60));
620 m_tooltip_element->setDrawBackground(true);
621 m_tooltip_element->setDrawBorder(true);
622 m_tooltip_element->setOverrideColor(video::SColor(255,255,255,255));
623 m_tooltip_element->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER);
624 m_tooltip_element->setWordWrap(false);
628 GUIFormSpecMenu::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const
630 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
632 for(u32 i=0; i<m_inventorylists.size(); i++)
634 const ListDrawSpec &s = m_inventorylists[i];
636 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
638 s32 item_i = i + s.start_item_i;
639 s32 x = (i%s.geom.X) * spacing.X;
640 s32 y = (i/s.geom.X) * spacing.Y;
642 core::rect<s32> rect = imgrect + s.pos + p0;
643 if(rect.isPointInside(p))
645 return ItemSpec(s.inventoryloc, s.listname, item_i);
650 return ItemSpec(InventoryLocation(), "", -1);
653 void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
655 video::IVideoDriver* driver = Environment->getVideoDriver();
658 gui::IGUIFont *font = NULL;
659 gui::IGUISkin* skin = Environment->getSkin();
661 font = skin->getFont();
663 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
665 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
666 <<"The inventory location "
667 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
671 InventoryList *ilist = inv->getList(s.listname);
673 infostream<<"GUIFormSpecMenu::drawList(): WARNING: "
674 <<"The inventory list \""<<s.listname<<"\" @ \""
675 <<s.inventoryloc.dump()<<"\" doesn't exist"
680 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
682 for(s32 i=0; i<s.geom.X*s.geom.Y; i++)
684 u32 item_i = i + s.start_item_i;
685 if(item_i >= ilist->getSize())
687 s32 x = (i%s.geom.X) * spacing.X;
688 s32 y = (i/s.geom.X) * spacing.Y;
690 core::rect<s32> rect = imgrect + s.pos + p;
693 item = ilist->getItem(item_i);
695 bool selected = m_selected_item
696 && m_invmgr->getInventory(m_selected_item->inventoryloc) == inv
697 && m_selected_item->listname == s.listname
698 && m_selected_item->i == i;
699 bool hovering = rect.isPointInside(m_pointer);
703 if(hovering && m_selected_item)
705 video::SColor bgcolor(255,192,192,192);
706 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
710 video::SColor bgcolor(255,128,128,128);
711 driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
720 item.takeItem(m_selected_amount);
724 drawItemStack(driver, font, item,
725 rect, &AbsoluteClippingRect, m_gamedef);
729 std::string tooltip_text = "";
730 if(hovering && !m_selected_item)
731 tooltip_text = item.getDefinition(m_gamedef->idef()).description;
732 if(tooltip_text != "")
734 m_tooltip_element->setVisible(true);
735 this->bringToFront(m_tooltip_element);
736 m_tooltip_element->setText(narrow_to_wide(tooltip_text).c_str());
737 s32 tooltip_x = m_pointer.X + 15;
738 s32 tooltip_y = m_pointer.Y + 15;
739 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
740 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
741 m_tooltip_element->setRelativePosition(core::rect<s32>(
742 core::position2d<s32>(tooltip_x, tooltip_y),
743 core::dimension2d<s32>(tooltip_width, tooltip_height)));
749 void GUIFormSpecMenu::drawSelectedItem()
754 video::IVideoDriver* driver = Environment->getVideoDriver();
757 gui::IGUIFont *font = NULL;
758 gui::IGUISkin* skin = Environment->getSkin();
760 font = skin->getFont();
762 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
764 InventoryList *list = inv->getList(m_selected_item->listname);
766 ItemStack stack = list->getItem(m_selected_item->i);
767 stack.count = m_selected_amount;
769 core::rect<s32> imgrect(0,0,imgsize.X,imgsize.Y);
770 core::rect<s32> rect = imgrect + (m_pointer - imgrect.getCenter());
771 drawItemStack(driver, font, stack, rect, NULL, m_gamedef);
774 void GUIFormSpecMenu::drawMenu()
777 std::string newform = m_form_src->getForm();
778 if(newform != m_formspec_string){
779 m_formspec_string = newform;
780 regenerateGui(m_screensize_old);
784 m_pointer = m_device->getCursorControl()->getPosition();
786 updateSelectedItem();
788 gui::IGUISkin* skin = Environment->getSkin();
791 video::IVideoDriver* driver = Environment->getVideoDriver();
793 video::SColor bgcolor(140,0,0,0);
794 driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
796 m_tooltip_element->setVisible(false);
801 for(u32 i=0; i<m_backgrounds.size(); i++)
803 const ImageDrawSpec &spec = m_backgrounds[i];
804 video::ITexture *texture =
805 m_gamedef->tsrc()->getTextureRaw(spec.name);
806 // Image size on screen
807 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
808 // Image rectangle on screen
809 core::rect<s32> rect = imgrect + spec.pos;
810 const video::SColor color(255,255,255,255);
811 const video::SColor colors[] = {color,color,color,color};
812 driver->draw2DImage(texture, rect,
813 core::rect<s32>(core::position2d<s32>(0,0),
814 core::dimension2di(texture->getOriginalSize())),
815 NULL/*&AbsoluteClippingRect*/, colors, true);
821 for(u32 i=0; i<m_images.size(); i++)
823 const ImageDrawSpec &spec = m_images[i];
824 video::ITexture *texture =
825 m_gamedef->tsrc()->getTextureRaw(spec.name);
826 // Image size on screen
827 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
828 // Image rectangle on screen
829 core::rect<s32> rect = imgrect + spec.pos;
830 const video::SColor color(255,255,255,255);
831 const video::SColor colors[] = {color,color,color,color};
832 driver->draw2DImage(texture, rect,
833 core::rect<s32>(core::position2d<s32>(0,0),
834 core::dimension2di(texture->getOriginalSize())),
835 NULL/*&AbsoluteClippingRect*/, colors, true);
841 for(u32 i=0; i<m_itemimages.size(); i++)
843 const ImageDrawSpec &spec = m_itemimages[i];
844 IItemDefManager *idef = m_gamedef->idef();
846 item.deSerialize(spec.name, idef);
847 video::ITexture *texture = idef->getInventoryTexture(item.getDefinition(idef).name, m_gamedef);
848 // Image size on screen
849 core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
850 // Image rectangle on screen
851 core::rect<s32> rect = imgrect + spec.pos;
852 const video::SColor color(255,255,255,255);
853 const video::SColor colors[] = {color,color,color,color};
854 driver->draw2DImage(texture, rect,
855 core::rect<s32>(core::position2d<s32>(0,0),
856 core::dimension2di(texture->getOriginalSize())),
857 NULL/*&AbsoluteClippingRect*/, colors, true);
862 Phase 0: Item slot rectangles
863 Phase 1: Item images; prepare tooltip
864 If backgrounds used, do not draw Item slot rectangles
867 if (m_backgrounds.size() > 0) start_phase=1;
868 for(int phase=start_phase; phase<=1; phase++)
869 for(u32 i=0; i<m_inventorylists.size(); i++)
871 drawList(m_inventorylists[i], phase);
877 gui::IGUIElement::draw();
880 Draw fields/buttons tooltips
882 for(u32 i=0; i<m_fields.size(); i++)
884 const FieldSpec &spec = m_fields[i];
885 if (spec.tooltip != "")
887 core::rect<s32> rect = spec.rect;
888 if (rect.isPointInside(m_pointer))
890 m_tooltip_element->setVisible(true);
891 this->bringToFront(m_tooltip_element);
892 m_tooltip_element->setText(narrow_to_wide(spec.tooltip).c_str());
893 s32 tooltip_x = m_pointer.X + 15;
894 s32 tooltip_y = m_pointer.Y + 15;
895 s32 tooltip_width = m_tooltip_element->getTextWidth() + 15;
896 s32 tooltip_height = m_tooltip_element->getTextHeight() + 5;
897 m_tooltip_element->setRelativePosition(core::rect<s32>(
898 core::position2d<s32>(tooltip_x, tooltip_y),
899 core::dimension2d<s32>(tooltip_width, tooltip_height)));
905 Draw dragged item stack
910 void GUIFormSpecMenu::updateSelectedItem()
912 // WARNING: BLACK MAGIC
913 // See if there is a stack suited for our current guess.
914 // If such stack does not exist, clear the guess.
915 if(m_selected_content_guess.name != "")
918 for(u32 i=0; i<m_inventorylists.size() && !found; i++){
919 const ListDrawSpec &s = m_inventorylists[i];
920 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
923 InventoryList *list = inv->getList(s.listname);
926 for(s32 i=0; i<s.geom.X*s.geom.Y && !found; i++){
927 u32 item_i = i + s.start_item_i;
928 if(item_i >= list->getSize())
930 ItemStack stack = list->getItem(item_i);
931 if(stack.name == m_selected_content_guess.name &&
932 stack.count == m_selected_content_guess.count){
935 // If guessed stack is already selected, all is fine
936 if(m_selected_item->inventoryloc == s.inventoryloc &&
937 m_selected_item->listname == s.listname &&
938 m_selected_item->i == (s32)item_i &&
939 m_selected_amount == stack.count){
942 delete m_selected_item;
943 m_selected_item = NULL;
945 infostream<<"Client: Changing selected content guess to "
946 <<s.inventoryloc.dump()<<" "<<s.listname
947 <<" "<<item_i<<std::endl;
948 m_selected_item = new ItemSpec(s.inventoryloc, s.listname, item_i);
949 m_selected_amount = stack.count;
955 infostream<<"Client: Discarding selected content guess: "
956 <<m_selected_content_guess.getItemString()<<std::endl;
957 m_selected_content_guess.name = "";
960 // If the selected stack has become empty for some reason, deselect it.
961 // If the selected stack has become smaller, adjust m_selected_amount.
964 bool selection_valid = false;
965 if(m_selected_item->isValid())
967 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
970 InventoryList *list = inv->getList(m_selected_item->listname);
971 if(list && (u32) m_selected_item->i < list->getSize())
973 ItemStack stack = list->getItem(m_selected_item->i);
974 if(m_selected_amount > stack.count)
975 m_selected_amount = stack.count;
977 selection_valid = true;
983 delete m_selected_item;
984 m_selected_item = NULL;
985 m_selected_amount = 0;
986 m_selected_dragging = false;
990 // If craftresult is nonempty and nothing else is selected, select it now.
993 for(u32 i=0; i<m_inventorylists.size(); i++)
995 const ListDrawSpec &s = m_inventorylists[i];
996 if(s.listname == "craftpreview")
998 Inventory *inv = m_invmgr->getInventory(s.inventoryloc);
999 InventoryList *list = inv->getList("craftresult");
1000 if(list && list->getSize() >= 1 && !list->getItem(0).empty())
1002 m_selected_item = new ItemSpec;
1003 m_selected_item->inventoryloc = s.inventoryloc;
1004 m_selected_item->listname = "craftresult";
1005 m_selected_item->i = 0;
1006 m_selected_amount = 0;
1007 m_selected_dragging = false;
1014 // If craftresult is selected, keep the whole stack selected
1015 if(m_selected_item && m_selected_item->listname == "craftresult")
1017 Inventory *inv = m_invmgr->getInventory(m_selected_item->inventoryloc);
1019 InventoryList *list = inv->getList(m_selected_item->listname);
1021 m_selected_amount = list->getItem(m_selected_item->i).count;
1025 void GUIFormSpecMenu::acceptInput()
1029 std::map<std::string, std::string> fields;
1030 gui::IGUIElement *e;
1031 for(u32 i=0; i<m_fields.size(); i++)
1033 const FieldSpec &s = m_fields[i];
1038 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(s.flabel.c_str());
1042 e = getElementFromId(s.fid);
1045 fields[wide_to_narrow(s.fname.c_str())] = wide_to_narrow(e->getText());
1050 m_text_dst->gotText(fields);
1054 bool GUIFormSpecMenu::OnEvent(const SEvent& event)
1056 if(event.EventType==EET_KEY_INPUT_EVENT)
1058 KeyPress kp(event.KeyInput);
1059 if (event.KeyInput.PressedDown && (kp == EscapeKey ||
1060 kp == getKeySetting("keymap_inventory")))
1065 if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
1072 if(event.EventType==EET_MOUSE_INPUT_EVENT
1073 && event.MouseInput.Event != EMIE_MOUSE_MOVED)
1075 // Mouse event other than movement
1077 // Get selected item and hovered/clicked item (s)
1079 updateSelectedItem();
1080 ItemSpec s = getItemAtPos(m_pointer);
1082 Inventory *inv_selected = NULL;
1083 Inventory *inv_s = NULL;
1087 inv_selected = m_invmgr->getInventory(m_selected_item->inventoryloc);
1088 assert(inv_selected);
1089 assert(inv_selected->getList(m_selected_item->listname) != NULL);
1096 inv_s = m_invmgr->getInventory(s.inventoryloc);
1099 errorstream<<"InventoryMenu: The selected inventory location "
1100 <<"\""<<s.inventoryloc.dump()<<"\" doesn't exist"
1102 s.i = -1; // make it invalid again
1106 InventoryList *list = inv_s->getList(s.listname);
1108 verbosestream<<"InventoryMenu: The selected inventory list \""
1109 <<s.listname<<"\" does not exist"<<std::endl;
1110 s.i = -1; // make it invalid again
1114 if((u32)s.i >= list->getSize()){
1115 infostream<<"InventoryMenu: The selected inventory list \""
1116 <<s.listname<<"\" is too small (i="<<s.i<<", size="
1117 <<list->getSize()<<")"<<std::endl;
1118 s.i = -1; // make it invalid again
1122 s_count = list->getItem(s.i).count;
1125 bool identical = (m_selected_item != NULL) && s.isValid() &&
1126 (inv_selected == inv_s) &&
1127 (m_selected_item->listname == s.listname) &&
1128 (m_selected_item->i == s.i);
1130 // buttons: 0 = left, 1 = right, 2 = middle
1131 // up/down: 0 = down (press), 1 = up (release), 2 = unknown event
1134 if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
1135 { button = 0; updown = 0; }
1136 else if(event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
1137 { button = 1; updown = 0; }
1138 else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
1139 { button = 2; updown = 0; }
1140 else if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
1141 { button = 0; updown = 1; }
1142 else if(event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
1143 { button = 1; updown = 1; }
1144 else if(event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP)
1145 { button = 2; updown = 1; }
1147 // Set this number to a positive value to generate a move action
1148 // from m_selected_item to s.
1149 u32 move_amount = 0;
1151 // Set this number to a positive value to generate a drop action
1152 // from m_selected_item.
1153 u32 drop_amount = 0;
1155 // Set this number to a positive value to generate a craft action at s.
1156 u32 craft_amount = 0;
1160 // Some mouse button has been pressed
1162 //infostream<<"Mouse button "<<button<<" pressed at p=("
1163 // <<p.X<<","<<p.Y<<")"<<std::endl;
1165 m_selected_dragging = false;
1167 if(s.isValid() && s.listname == "craftpreview")
1169 // Craft preview has been clicked: craft
1170 craft_amount = (button == 2 ? 10 : 1);
1172 else if(m_selected_item == NULL)
1176 // Non-empty stack has been clicked: select it
1177 m_selected_item = new ItemSpec(s);
1179 if(button == 1) // right
1180 m_selected_amount = (s_count + 1) / 2;
1181 else if(button == 2) // middle
1182 m_selected_amount = MYMIN(s_count, 10);
1184 m_selected_amount = s_count;
1186 m_selected_dragging = true;
1189 else // m_selected_item != NULL
1191 assert(m_selected_amount >= 1);
1195 // Clicked a slot: move
1196 if(button == 1) // right
1198 else if(button == 2) // middle
1199 move_amount = MYMIN(m_selected_amount, 10);
1201 move_amount = m_selected_amount;
1205 if(move_amount >= m_selected_amount)
1206 m_selected_amount = 0;
1208 m_selected_amount -= move_amount;
1212 else if(getAbsoluteClippingRect().isPointInside(m_pointer))
1214 // Clicked somewhere else: deselect
1215 m_selected_amount = 0;
1219 // Clicked outside of the window: drop
1220 if(button == 1) // right
1222 else if(button == 2) // middle
1223 drop_amount = MYMIN(m_selected_amount, 10);
1225 drop_amount = m_selected_amount;
1229 else if(updown == 1)
1231 // Some mouse button has been released
1233 //infostream<<"Mouse button "<<button<<" released at p=("
1234 // <<p.X<<","<<p.Y<<")"<<std::endl;
1236 if(m_selected_item != NULL && m_selected_dragging && s.isValid())
1240 // Dragged to different slot: move all selected
1241 move_amount = m_selected_amount;
1244 else if(m_selected_item != NULL && m_selected_dragging &&
1245 !(getAbsoluteClippingRect().isPointInside(m_pointer)))
1247 // Dragged outside of window: drop all selected
1248 drop_amount = m_selected_amount;
1251 m_selected_dragging = false;
1254 // Possibly send inventory action to server
1257 // Send IACTION_MOVE
1259 assert(m_selected_item && m_selected_item->isValid());
1260 assert(s.isValid());
1262 assert(inv_selected && inv_s);
1263 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1264 InventoryList *list_to = inv_s->getList(s.listname);
1265 assert(list_from && list_to);
1266 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1267 ItemStack stack_to = list_to->getItem(s.i);
1269 // Check how many items can be moved
1270 move_amount = stack_from.count = MYMIN(move_amount, stack_from.count);
1271 ItemStack leftover = stack_to.addItem(stack_from, m_gamedef->idef());
1272 // If source stack cannot be added to destination stack at all,
1274 if(leftover.count == stack_from.count && leftover.name == stack_from.name)
1276 m_selected_amount = stack_to.count;
1277 // In case the server doesn't directly swap them but instead
1278 // moves stack_to somewhere else, set this
1279 m_selected_content_guess = stack_to;
1280 m_selected_content_guess_inventory = s.inventoryloc;
1282 // Source stack goes fully into destination stack
1283 else if(leftover.empty())
1285 m_selected_amount -= move_amount;
1286 m_selected_content_guess = ItemStack(); // Clear
1288 // Source stack goes partly into destination stack
1291 move_amount -= leftover.count;
1292 m_selected_amount -= move_amount;
1293 m_selected_content_guess = ItemStack(); // Clear
1296 infostream<<"Handing IACTION_MOVE to manager"<<std::endl;
1297 IMoveAction *a = new IMoveAction();
1298 a->count = move_amount;
1299 a->from_inv = m_selected_item->inventoryloc;
1300 a->from_list = m_selected_item->listname;
1301 a->from_i = m_selected_item->i;
1302 a->to_inv = s.inventoryloc;
1303 a->to_list = s.listname;
1305 m_invmgr->inventoryAction(a);
1307 else if(drop_amount > 0)
1309 m_selected_content_guess = ItemStack(); // Clear
1311 // Send IACTION_DROP
1313 assert(m_selected_item && m_selected_item->isValid());
1314 assert(inv_selected);
1315 InventoryList *list_from = inv_selected->getList(m_selected_item->listname);
1317 ItemStack stack_from = list_from->getItem(m_selected_item->i);
1319 // Check how many items can be dropped
1320 drop_amount = stack_from.count = MYMIN(drop_amount, stack_from.count);
1321 assert(drop_amount > 0 && drop_amount <= m_selected_amount);
1322 m_selected_amount -= drop_amount;
1324 infostream<<"Handing IACTION_DROP to manager"<<std::endl;
1325 IDropAction *a = new IDropAction();
1326 a->count = drop_amount;
1327 a->from_inv = m_selected_item->inventoryloc;
1328 a->from_list = m_selected_item->listname;
1329 a->from_i = m_selected_item->i;
1330 m_invmgr->inventoryAction(a);
1332 else if(craft_amount > 0)
1334 m_selected_content_guess = ItemStack(); // Clear
1336 // Send IACTION_CRAFT
1338 assert(s.isValid());
1341 infostream<<"Handing IACTION_CRAFT to manager"<<std::endl;
1342 ICraftAction *a = new ICraftAction();
1343 a->count = craft_amount;
1344 a->craft_inv = s.inventoryloc;
1345 m_invmgr->inventoryAction(a);
1348 // If m_selected_amount has been decreased to zero, deselect
1349 if(m_selected_amount == 0)
1351 delete m_selected_item;
1352 m_selected_item = NULL;
1353 m_selected_amount = 0;
1354 m_selected_dragging = false;
1355 m_selected_content_guess = ItemStack();
1358 if(event.EventType==EET_GUI_EVENT)
1360 if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
1363 if(!canTakeFocus(event.GUIEvent.Element))
1365 infostream<<"GUIFormSpecMenu: Not allowing focus change."
1367 // Returning true disables focus change
1371 if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
1373 switch(event.GUIEvent.Caller->getID())
1378 // quitMenu deallocates menu
1381 // find the element that was clicked
1382 for(u32 i=0; i<m_fields.size(); i++)
1384 FieldSpec &s = m_fields[i];
1385 // if its a button, set the send field so
1386 // lua knows which button was pressed
1387 if (s.is_button && s.fid == event.GUIEvent.Caller->getID())
1396 // Restore focus to the full form
1397 Environment->setFocus(this);
1403 if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
1405 if(event.GUIEvent.Caller->getID() > 257)
1409 // quitMenu deallocates menu
1415 return Parent ? Parent->OnEvent(event) : false;