3 Copyright (C) 2013 sapier
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiEngine.h"
22 #include "scripting_mainmenu.h"
29 #include "guiMainMenu.h"
31 #include "sound_openal.h"
33 #include "httpfetch.h"
34 #include "util/numeric.h"
36 #include <IGUIStaticText.h>
37 #include <ICameraSceneNode.h>
40 #include <curl/curl.h>
43 /******************************************************************************/
44 /** TextDestGuiEngine */
45 /******************************************************************************/
46 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
51 /******************************************************************************/
52 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
54 m_engine->getScriptIface()->handleMainMenuButtons(fields);
57 /******************************************************************************/
58 void TextDestGuiEngine::gotText(std::wstring text)
60 m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
63 /******************************************************************************/
64 /** MenuTextureSource */
65 /******************************************************************************/
66 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
71 /******************************************************************************/
72 MenuTextureSource::~MenuTextureSource()
74 for (std::set<std::string>::iterator it = m_to_delete.begin();
75 it != m_to_delete.end(); ++it) {
76 const char *tname = (*it).c_str();
77 video::ITexture *texture = m_driver->getTexture(tname);
78 m_driver->removeTexture(texture);
82 /******************************************************************************/
83 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
89 m_to_delete.insert(name);
90 return m_driver->getTexture(name.c_str());
93 /******************************************************************************/
94 /** MenuMusicFetcher */
95 /******************************************************************************/
96 void MenuMusicFetcher::fetchSounds(const std::string &name,
97 std::set<std::string> &dst_paths,
98 std::set<std::string> &dst_datas)
100 if(m_fetched.count(name))
102 m_fetched.insert(name);
104 base = porting::path_share + DIR_DELIM + "sounds";
105 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
108 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
109 base = porting::path_user + DIR_DELIM + "sounds";
110 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
112 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
115 /******************************************************************************/
117 /******************************************************************************/
118 GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
119 gui::IGUIElement* parent,
120 IMenuManager *menumgr,
121 scene::ISceneManager* smgr,
126 m_menumanager(menumgr),
129 m_texture_source(NULL),
130 m_sound_manager(NULL),
138 m_irr_toplefttext(0),
139 m_clouds_enabled(true),
142 //initialize texture pointers
143 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
144 m_textures[i].texture = NULL;
146 // is deleted by guiformspec!
147 m_buttonhandler = new TextDestGuiEngine(this);
149 //create texture source
150 m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
152 //create soundmanager
153 MenuMusicFetcher soundfetcher;
155 m_sound_manager = createOpenALSoundManager(&soundfetcher);
158 m_sound_manager = &dummySoundManager;
160 //create topleft header
161 core::rect<s32> rect(0, 0, 500, 20);
163 std::string t = std::string("Minetest ") + minetest_version_hash;
166 m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
167 rect,false,true,0,-1);
169 //create formspecsource
170 m_formspecgui = new FormspecFormSource("");
173 m_menu = new GUIFormSpecMenu(m_device,
184 m_menu->allowClose(false);
185 m_menu->lockSize(true,v2u32(800,600));
187 // Initialize scripting
189 infostream << "GUIEngine: Initializing Lua" << std::endl;
191 m_script = new MainMenuScripting(this);
194 if (m_data->errormessage != "") {
195 m_script->setMainMenuErrorMessage(m_data->errormessage);
196 m_data->errormessage = "";
199 if (!loadMainMenuScript()) {
200 errorstream << "No future without mainmenu" << std::endl;
207 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
208 m_data->errormessage = e.what();
216 /******************************************************************************/
217 bool GUIEngine::loadMainMenuScript()
219 // Try custom menu script (main_menu_path)
221 m_scriptdir = g_settings->get("main_menu_path");
222 if (m_scriptdir.empty()) {
223 m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
226 std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
227 if (m_script->loadScript(script)) {
228 // Menu script loaded
232 << "GUIEngine: execution of menu script in: \""
233 << m_scriptdir << "\" failed!" << std::endl;
239 /******************************************************************************/
240 void GUIEngine::run()
242 // Always create clouds because they may or may not be
243 // needed based on the game selected
244 video::IVideoDriver* driver = m_device->getVideoDriver();
248 while(m_device->run() && (!m_startgame) && (!m_kill)) {
249 driver->beginScene(true, true, video::SColor(255,140,186,250));
251 if (m_clouds_enabled)
257 drawBackground(driver);
262 m_device->getGUIEnvironment()->drawAll();
266 if (m_clouds_enabled)
275 /******************************************************************************/
276 GUIEngine::~GUIEngine()
278 video::IVideoDriver* driver = m_device->getVideoDriver();
281 if(m_sound_manager != &dummySoundManager){
282 delete m_sound_manager;
283 m_sound_manager = NULL;
286 //TODO: clean up m_menu here
288 infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
291 m_irr_toplefttext->setText(L"");
293 //clean up texture pointers
294 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
295 if (m_textures[i].texture != NULL)
296 driver->removeTexture(m_textures[i].texture);
299 delete m_texture_source;
302 m_cloud.clouds->drop();
305 /******************************************************************************/
306 void GUIEngine::cloudInit()
308 m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
309 m_smgr, -1, rand(), 100);
310 m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
312 m_cloud.camera = m_smgr->addCameraSceneNode(0,
313 v3f(0,0,0), v3f(0, 60, 100));
314 m_cloud.camera->setFarValue(10000);
316 m_cloud.lasttime = m_device->getTimer()->getTime();
319 /******************************************************************************/
320 void GUIEngine::cloudPreProcess()
322 u32 time = m_device->getTimer()->getTime();
324 if(time > m_cloud.lasttime)
325 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
329 m_cloud.lasttime = time;
331 m_cloud.clouds->step(m_cloud.dtime*3);
332 m_cloud.clouds->render();
336 /******************************************************************************/
337 void GUIEngine::cloudPostProcess()
339 float fps_max = g_settings->getFloat("fps_max");
340 // Time of frame without fps limit
343 // not using getRealTime is necessary for wine
344 u32 time = m_device->getTimer()->getTime();
345 if(time > m_cloud.lasttime)
346 busytime_u32 = time - m_cloud.lasttime;
349 busytime = busytime_u32 / 1000.0;
352 u32 frametime_min = 1000./fps_max;
354 if(busytime_u32 < frametime_min) {
355 u32 sleeptime = frametime_min - busytime_u32;
356 m_device->sleep(sleeptime);
360 /******************************************************************************/
361 void GUIEngine::drawBackground(video::IVideoDriver* driver)
363 v2u32 screensize = driver->getScreenSize();
365 video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
367 /* If no texture, draw background of solid color */
369 video::SColor color(255,80,58,37);
370 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
371 driver->draw2DRectangle(color, rect, NULL);
375 v2u32 sourcesize = texture->getOriginalSize();
377 if (m_textures[TEX_LAYER_BACKGROUND].tile)
380 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
381 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
382 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
384 for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
386 driver->draw2DImage(texture,
387 core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
388 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
395 /* Draw background texture */
396 driver->draw2DImage(texture,
397 core::rect<s32>(0, 0, screensize.X, screensize.Y),
398 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
402 /******************************************************************************/
403 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
405 v2u32 screensize = driver->getScreenSize();
407 video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
409 /* If no texture, draw background of solid color */
413 /* Draw background texture */
414 v2u32 sourcesize = texture->getOriginalSize();
415 driver->draw2DImage(texture,
416 core::rect<s32>(0, 0, screensize.X, screensize.Y),
417 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
421 /******************************************************************************/
422 void GUIEngine::drawHeader(video::IVideoDriver* driver)
424 core::dimension2d<u32> screensize = driver->getScreenSize();
426 video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
428 /* If no texture, draw nothing */
432 f32 mult = (((f32)screensize.Width / 2.0)) /
433 ((f32)texture->getOriginalSize().Width);
435 v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
436 ((f32)texture->getOriginalSize().Height) * mult);
438 // Don't draw the header is there isn't enough room
439 s32 free_space = (((s32)screensize.Height)-320)/2;
441 if (free_space > splashsize.Y) {
442 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
443 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
444 ((free_space/2)-splashsize.Y/2)+10);
446 video::SColor bgcolor(255,50,50,50);
448 driver->draw2DImage(texture, splashrect,
449 core::rect<s32>(core::position2d<s32>(0,0),
450 core::dimension2di(texture->getOriginalSize())),
455 /******************************************************************************/
456 void GUIEngine::drawFooter(video::IVideoDriver* driver)
458 core::dimension2d<u32> screensize = driver->getScreenSize();
460 video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
462 /* If no texture, draw nothing */
466 f32 mult = (((f32)screensize.Width)) /
467 ((f32)texture->getOriginalSize().Width);
469 v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
470 ((f32)texture->getOriginalSize().Height) * mult);
472 // Don't draw the footer if there isn't enough room
473 s32 free_space = (((s32)screensize.Height)-320)/2;
475 if (free_space > footersize.Y) {
476 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
477 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
478 rect -= v2s32(footersize.X/2, 0);
480 driver->draw2DImage(texture, rect,
481 core::rect<s32>(core::position2d<s32>(0,0),
482 core::dimension2di(texture->getOriginalSize())),
487 /******************************************************************************/
488 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
489 bool tile_image, unsigned int minsize)
491 video::IVideoDriver* driver = m_device->getVideoDriver();
494 if (m_textures[layer].texture != NULL)
496 driver->removeTexture(m_textures[layer].texture);
497 m_textures[layer].texture = NULL;
500 if ((texturepath == "") || !fs::PathExists(texturepath))
505 m_textures[layer].texture = driver->getTexture(texturepath.c_str());
506 m_textures[layer].tile = tile_image;
507 m_textures[layer].minsize = minsize;
509 if (m_textures[layer].texture == NULL)
517 /******************************************************************************/
518 bool GUIEngine::downloadFile(std::string url,std::string target)
521 std::ofstream targetfile(target.c_str(), std::ios::out | std::ios::binary);
523 if (!targetfile.good()) {
527 HTTPFetchRequest fetchrequest;
528 HTTPFetchResult fetchresult;
529 fetchrequest.url = url;
530 fetchrequest.caller = HTTPFETCH_SYNC;
531 httpfetch_sync(fetchrequest, fetchresult);
533 if (fetchresult.succeeded) {
534 targetfile << fetchresult.data;
545 /******************************************************************************/
546 void GUIEngine::setTopleftText(std::string append)
548 std::string toset = std::string("Minetest ") + minetest_version_hash;
555 m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
558 /******************************************************************************/
559 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
561 s32 handle = m_sound_manager->playSound(spec, looped);
565 /******************************************************************************/
566 void GUIEngine::stopSound(s32 handle)
568 m_sound_manager->stopSound(handle);
571 /******************************************************************************/
572 unsigned int GUIEngine::queueAsync(std::string serialized_func,
573 std::string serialized_params)
575 return m_script->queueAsync(serialized_func, serialized_params);