3 Copyright (C) 2013 sapier
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiEngine.h"
22 #include "scripting_mainmenu.h"
29 #include "guiMainMenu.h"
31 #include "sound_openal.h"
33 #include "httpfetch.h"
35 #include <IGUIStaticText.h>
36 #include <ICameraSceneNode.h>
39 #include <curl/curl.h>
42 /******************************************************************************/
43 /** TextDestGuiEngine */
44 /******************************************************************************/
45 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
50 /******************************************************************************/
51 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
53 m_engine->getScriptIface()->handleMainMenuButtons(fields);
56 /******************************************************************************/
57 void TextDestGuiEngine::gotText(std::wstring text)
59 m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
62 /******************************************************************************/
63 /** MenuTextureSource */
64 /******************************************************************************/
65 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
70 /******************************************************************************/
71 MenuTextureSource::~MenuTextureSource()
73 for (std::set<std::string>::iterator it = m_to_delete.begin();
74 it != m_to_delete.end(); ++it) {
75 const char *tname = (*it).c_str();
76 video::ITexture *texture = m_driver->getTexture(tname);
77 m_driver->removeTexture(texture);
81 /******************************************************************************/
82 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
88 m_to_delete.insert(name);
89 return m_driver->getTexture(name.c_str());
92 /******************************************************************************/
93 /** MenuMusicFetcher */
94 /******************************************************************************/
95 void MenuMusicFetcher::fetchSounds(const std::string &name,
96 std::set<std::string> &dst_paths,
97 std::set<std::string> &dst_datas)
99 if(m_fetched.count(name))
101 m_fetched.insert(name);
103 base = porting::path_share + DIR_DELIM + "sounds";
104 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
107 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
108 base = porting::path_user + DIR_DELIM + "sounds";
109 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
111 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
114 /******************************************************************************/
116 /******************************************************************************/
117 GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
118 gui::IGUIElement* parent,
119 IMenuManager *menumgr,
120 scene::ISceneManager* smgr,
125 m_menumanager(menumgr),
128 m_texture_source(NULL),
129 m_sound_manager(NULL),
137 m_irr_toplefttext(0),
138 m_clouds_enabled(true),
141 //initialize texture pointers
142 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
145 // is deleted by guiformspec!
146 m_buttonhandler = new TextDestGuiEngine(this);
148 //create texture source
149 m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
151 //create soundmanager
152 MenuMusicFetcher soundfetcher;
154 m_sound_manager = createOpenALSoundManager(&soundfetcher);
157 m_sound_manager = &dummySoundManager;
159 //create topleft header
160 core::rect<s32> rect(0, 0, 500, 20);
162 std::string t = std::string("Minetest ") + minetest_version_hash;
165 m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
166 rect,false,true,0,-1);
168 //create formspecsource
169 m_formspecgui = new FormspecFormSource("");
172 m_menu = new GUIFormSpecMenu(m_device,
183 m_menu->allowClose(false);
184 m_menu->lockSize(true,v2u32(800,600));
186 // Initialize scripting
188 infostream << "GUIEngine: Initializing Lua" << std::endl;
190 m_script = new MainMenuScripting(this);
193 if (m_data->errormessage != "") {
194 m_script->setMainMenuErrorMessage(m_data->errormessage);
195 m_data->errormessage = "";
198 if (!loadMainMenuScript()) {
199 errorstream << "No future without mainmenu" << std::endl;
206 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
207 m_data->errormessage = e.what();
215 /******************************************************************************/
216 bool GUIEngine::loadMainMenuScript()
218 // Try custom menu script (main_menu_path)
220 m_scriptdir = g_settings->get("main_menu_path");
221 if (m_scriptdir.empty()) {
222 m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
225 std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
226 if (m_script->loadScript(script)) {
227 // Menu script loaded
231 << "GUIEngine: execution of menu script in: \""
232 << m_scriptdir << "\" failed!" << std::endl;
238 /******************************************************************************/
239 void GUIEngine::run()
242 // Always create clouds because they may or may not be
243 // needed based on the game selected
244 video::IVideoDriver* driver = m_device->getVideoDriver();
248 while(m_device->run() && (!m_startgame) && (!m_kill)) {
249 driver->beginScene(true, true, video::SColor(255,140,186,250));
251 if (m_clouds_enabled)
257 drawBackground(driver);
262 m_device->getGUIEnvironment()->drawAll();
266 if (m_clouds_enabled)
275 /******************************************************************************/
276 GUIEngine::~GUIEngine()
278 video::IVideoDriver* driver = m_device->getVideoDriver();
281 if(m_sound_manager != &dummySoundManager){
282 delete m_sound_manager;
283 m_sound_manager = NULL;
286 //TODO: clean up m_menu here
288 infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
291 m_irr_toplefttext->setText(L"");
293 //clean up texture pointers
294 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
295 if (m_textures[i] != 0)
296 driver->removeTexture(m_textures[i]);
299 delete m_texture_source;
302 m_cloud.clouds->drop();
305 /******************************************************************************/
306 void GUIEngine::cloudInit()
308 m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
309 m_smgr, -1, rand(), 100);
310 m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
312 m_cloud.camera = m_smgr->addCameraSceneNode(0,
313 v3f(0,0,0), v3f(0, 60, 100));
314 m_cloud.camera->setFarValue(10000);
316 m_cloud.lasttime = m_device->getTimer()->getTime();
319 /******************************************************************************/
320 void GUIEngine::cloudPreProcess()
322 u32 time = m_device->getTimer()->getTime();
324 if(time > m_cloud.lasttime)
325 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
329 m_cloud.lasttime = time;
331 m_cloud.clouds->step(m_cloud.dtime*3);
332 m_cloud.clouds->render();
336 /******************************************************************************/
337 void GUIEngine::cloudPostProcess()
339 float fps_max = g_settings->getFloat("fps_max");
340 // Time of frame without fps limit
343 // not using getRealTime is necessary for wine
344 u32 time = m_device->getTimer()->getTime();
345 if(time > m_cloud.lasttime)
346 busytime_u32 = time - m_cloud.lasttime;
349 busytime = busytime_u32 / 1000.0;
352 u32 frametime_min = 1000./fps_max;
354 if(busytime_u32 < frametime_min) {
355 u32 sleeptime = frametime_min - busytime_u32;
356 m_device->sleep(sleeptime);
360 /******************************************************************************/
361 void GUIEngine::drawBackground(video::IVideoDriver* driver)
363 v2u32 screensize = driver->getScreenSize();
365 video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND];
367 /* If no texture, draw background of solid color */
369 video::SColor color(255,80,58,37);
370 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
371 driver->draw2DRectangle(color, rect, NULL);
375 /* Draw background texture */
376 v2u32 sourcesize = texture->getOriginalSize();
377 driver->draw2DImage(texture,
378 core::rect<s32>(0, 0, screensize.X, screensize.Y),
379 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
383 /******************************************************************************/
384 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
386 v2u32 screensize = driver->getScreenSize();
388 video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY];
390 /* If no texture, draw background of solid color */
394 /* Draw background texture */
395 v2u32 sourcesize = texture->getOriginalSize();
396 driver->draw2DImage(texture,
397 core::rect<s32>(0, 0, screensize.X, screensize.Y),
398 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
402 /******************************************************************************/
403 void GUIEngine::drawHeader(video::IVideoDriver* driver)
405 core::dimension2d<u32> screensize = driver->getScreenSize();
407 video::ITexture* texture = m_textures[TEX_LAYER_HEADER];
409 /* If no texture, draw nothing */
413 f32 mult = (((f32)screensize.Width / 2.0)) /
414 ((f32)texture->getOriginalSize().Width);
416 v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
417 ((f32)texture->getOriginalSize().Height) * mult);
419 // Don't draw the header is there isn't enough room
420 s32 free_space = (((s32)screensize.Height)-320)/2;
422 if (free_space > splashsize.Y) {
423 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
424 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
425 ((free_space/2)-splashsize.Y/2)+10);
427 video::SColor bgcolor(255,50,50,50);
429 driver->draw2DImage(texture, splashrect,
430 core::rect<s32>(core::position2d<s32>(0,0),
431 core::dimension2di(texture->getOriginalSize())),
436 /******************************************************************************/
437 void GUIEngine::drawFooter(video::IVideoDriver* driver)
439 core::dimension2d<u32> screensize = driver->getScreenSize();
441 video::ITexture* texture = m_textures[TEX_LAYER_FOOTER];
443 /* If no texture, draw nothing */
447 f32 mult = (((f32)screensize.Width)) /
448 ((f32)texture->getOriginalSize().Width);
450 v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
451 ((f32)texture->getOriginalSize().Height) * mult);
453 // Don't draw the footer if there isn't enough room
454 s32 free_space = (((s32)screensize.Height)-320)/2;
456 if (free_space > footersize.Y) {
457 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
458 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
459 rect -= v2s32(footersize.X/2, 0);
461 driver->draw2DImage(texture, rect,
462 core::rect<s32>(core::position2d<s32>(0,0),
463 core::dimension2di(texture->getOriginalSize())),
468 /******************************************************************************/
469 bool GUIEngine::setTexture(texture_layer layer,std::string texturepath) {
471 video::IVideoDriver* driver = m_device->getVideoDriver();
474 if (m_textures[layer] != 0)
476 driver->removeTexture(m_textures[layer]);
477 m_textures[layer] = 0;
480 if ((texturepath == "") || !fs::PathExists(texturepath))
483 m_textures[layer] = driver->getTexture(texturepath.c_str());
485 if (m_textures[layer] == 0) return false;
490 /******************************************************************************/
491 bool GUIEngine::downloadFile(std::string url,std::string target) {
493 std::ofstream targetfile(target.c_str(), std::ios::out | std::ios::binary);
495 if (!targetfile.good()) {
499 HTTPFetchRequest fetchrequest;
500 HTTPFetchResult fetchresult;
501 fetchrequest.url = url;
502 fetchrequest.caller = HTTPFETCH_SYNC;
503 httpfetch_sync(fetchrequest, fetchresult);
505 if (fetchresult.succeeded) {
506 targetfile << fetchresult.data;
517 /******************************************************************************/
518 void GUIEngine::setTopleftText(std::string append) {
519 std::string toset = std::string("Minetest ") + minetest_version_hash;
526 m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
529 /******************************************************************************/
530 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
532 s32 handle = m_sound_manager->playSound(spec, looped);
536 /******************************************************************************/
537 void GUIEngine::stopSound(s32 handle)
539 m_sound_manager->stopSound(handle);
542 /******************************************************************************/
543 unsigned int GUIEngine::queueAsync(std::string serialized_func,
544 std::string serialized_params) {
545 return m_script->queueAsync(serialized_func, serialized_params);