3 Copyright (C) 2013 sapier
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "guiEngine.h"
22 #include "scripting_mainmenu.h"
29 #include "guiMainMenu.h"
31 #include "sound_openal.h"
33 #include "httpfetch.h"
34 #include "util/numeric.h"
36 #include <IGUIStaticText.h>
37 #include <ICameraSceneNode.h>
39 /******************************************************************************/
40 /** TextDestGuiEngine */
41 /******************************************************************************/
42 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
47 /******************************************************************************/
48 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
50 m_engine->getScriptIface()->handleMainMenuButtons(fields);
53 /******************************************************************************/
54 void TextDestGuiEngine::gotText(std::wstring text)
56 m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
59 /******************************************************************************/
60 /** MenuTextureSource */
61 /******************************************************************************/
62 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
67 /******************************************************************************/
68 MenuTextureSource::~MenuTextureSource()
70 for (std::set<std::string>::iterator it = m_to_delete.begin();
71 it != m_to_delete.end(); ++it) {
72 const char *tname = (*it).c_str();
73 video::ITexture *texture = m_driver->getTexture(tname);
74 m_driver->removeTexture(texture);
78 /******************************************************************************/
79 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
85 m_to_delete.insert(name);
86 return m_driver->getTexture(name.c_str());
89 /******************************************************************************/
90 /** MenuMusicFetcher */
91 /******************************************************************************/
92 void MenuMusicFetcher::fetchSounds(const std::string &name,
93 std::set<std::string> &dst_paths,
94 std::set<std::string> &dst_datas)
96 if(m_fetched.count(name))
98 m_fetched.insert(name);
100 base = porting::path_share + DIR_DELIM + "sounds";
101 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
104 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
105 base = porting::path_user + DIR_DELIM + "sounds";
106 dst_paths.insert(base + DIR_DELIM + name + ".ogg");
108 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
111 /******************************************************************************/
113 /******************************************************************************/
114 GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
115 gui::IGUIElement* parent,
116 IMenuManager *menumgr,
117 scene::ISceneManager* smgr,
122 m_menumanager(menumgr),
125 m_texture_source(NULL),
126 m_sound_manager(NULL),
134 m_irr_toplefttext(0),
135 m_clouds_enabled(true),
138 //initialize texture pointers
139 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
140 m_textures[i].texture = NULL;
142 // is deleted by guiformspec!
143 m_buttonhandler = new TextDestGuiEngine(this);
145 //create texture source
146 m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
148 //create soundmanager
149 MenuMusicFetcher soundfetcher;
151 m_sound_manager = createOpenALSoundManager(&soundfetcher);
154 m_sound_manager = &dummySoundManager;
156 //create topleft header
157 core::rect<s32> rect(0, 0, 500, 20);
159 std::string t = std::string("Minetest ") + minetest_version_hash;
162 m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
163 rect,false,true,0,-1);
165 //create formspecsource
166 m_formspecgui = new FormspecFormSource("");
169 m_menu = new GUIFormSpecMenu(m_device,
180 m_menu->allowClose(false);
181 m_menu->lockSize(true,v2u32(800,600));
183 // Initialize scripting
185 infostream << "GUIEngine: Initializing Lua" << std::endl;
187 m_script = new MainMenuScripting(this);
190 if (m_data->errormessage != "") {
191 m_script->setMainMenuErrorMessage(m_data->errormessage);
192 m_data->errormessage = "";
195 if (!loadMainMenuScript()) {
196 errorstream << "No future without mainmenu" << std::endl;
203 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
204 m_data->errormessage = e.what();
212 /******************************************************************************/
213 bool GUIEngine::loadMainMenuScript()
215 // Try custom menu script (main_menu_path)
217 m_scriptdir = g_settings->get("main_menu_path");
218 if (m_scriptdir.empty()) {
219 m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
222 std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
223 if (m_script->loadScript(script)) {
224 // Menu script loaded
228 << "GUIEngine: execution of menu script in: \""
229 << m_scriptdir << "\" failed!" << std::endl;
235 /******************************************************************************/
236 void GUIEngine::run()
238 // Always create clouds because they may or may not be
239 // needed based on the game selected
240 video::IVideoDriver* driver = m_device->getVideoDriver();
244 while(m_device->run() && (!m_startgame) && (!m_kill)) {
245 driver->beginScene(true, true, video::SColor(255,140,186,250));
247 if (m_clouds_enabled)
253 drawBackground(driver);
258 m_device->getGUIEnvironment()->drawAll();
262 if (m_clouds_enabled)
271 /******************************************************************************/
272 GUIEngine::~GUIEngine()
274 video::IVideoDriver* driver = m_device->getVideoDriver();
277 if(m_sound_manager != &dummySoundManager){
278 delete m_sound_manager;
279 m_sound_manager = NULL;
282 //TODO: clean up m_menu here
284 infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
287 m_irr_toplefttext->setText(L"");
289 //clean up texture pointers
290 for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
291 if (m_textures[i].texture != NULL)
292 driver->removeTexture(m_textures[i].texture);
295 delete m_texture_source;
298 m_cloud.clouds->drop();
301 /******************************************************************************/
302 void GUIEngine::cloudInit()
304 m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
305 m_smgr, -1, rand(), 100);
306 m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
308 m_cloud.camera = m_smgr->addCameraSceneNode(0,
309 v3f(0,0,0), v3f(0, 60, 100));
310 m_cloud.camera->setFarValue(10000);
312 m_cloud.lasttime = m_device->getTimer()->getTime();
315 /******************************************************************************/
316 void GUIEngine::cloudPreProcess()
318 u32 time = m_device->getTimer()->getTime();
320 if(time > m_cloud.lasttime)
321 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
325 m_cloud.lasttime = time;
327 m_cloud.clouds->step(m_cloud.dtime*3);
328 m_cloud.clouds->render();
332 /******************************************************************************/
333 void GUIEngine::cloudPostProcess()
335 float fps_max = g_settings->getFloat("fps_max");
336 // Time of frame without fps limit
339 // not using getRealTime is necessary for wine
340 u32 time = m_device->getTimer()->getTime();
341 if(time > m_cloud.lasttime)
342 busytime_u32 = time - m_cloud.lasttime;
345 busytime = busytime_u32 / 1000.0;
348 u32 frametime_min = 1000./fps_max;
350 if(busytime_u32 < frametime_min) {
351 u32 sleeptime = frametime_min - busytime_u32;
352 m_device->sleep(sleeptime);
356 /******************************************************************************/
357 void GUIEngine::drawBackground(video::IVideoDriver* driver)
359 v2u32 screensize = driver->getScreenSize();
361 video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
363 /* If no texture, draw background of solid color */
365 video::SColor color(255,80,58,37);
366 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
367 driver->draw2DRectangle(color, rect, NULL);
371 v2u32 sourcesize = texture->getOriginalSize();
373 if (m_textures[TEX_LAYER_BACKGROUND].tile)
376 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
377 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
378 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
380 for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
382 driver->draw2DImage(texture,
383 core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
384 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
391 /* Draw background texture */
392 driver->draw2DImage(texture,
393 core::rect<s32>(0, 0, screensize.X, screensize.Y),
394 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
398 /******************************************************************************/
399 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
401 v2u32 screensize = driver->getScreenSize();
403 video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
405 /* If no texture, draw background of solid color */
409 /* Draw background texture */
410 v2u32 sourcesize = texture->getOriginalSize();
411 driver->draw2DImage(texture,
412 core::rect<s32>(0, 0, screensize.X, screensize.Y),
413 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
417 /******************************************************************************/
418 void GUIEngine::drawHeader(video::IVideoDriver* driver)
420 core::dimension2d<u32> screensize = driver->getScreenSize();
422 video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
424 /* If no texture, draw nothing */
428 f32 mult = (((f32)screensize.Width / 2.0)) /
429 ((f32)texture->getOriginalSize().Width);
431 v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
432 ((f32)texture->getOriginalSize().Height) * mult);
434 // Don't draw the header is there isn't enough room
435 s32 free_space = (((s32)screensize.Height)-320)/2;
437 if (free_space > splashsize.Y) {
438 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
439 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
440 ((free_space/2)-splashsize.Y/2)+10);
442 video::SColor bgcolor(255,50,50,50);
444 driver->draw2DImage(texture, splashrect,
445 core::rect<s32>(core::position2d<s32>(0,0),
446 core::dimension2di(texture->getOriginalSize())),
451 /******************************************************************************/
452 void GUIEngine::drawFooter(video::IVideoDriver* driver)
454 core::dimension2d<u32> screensize = driver->getScreenSize();
456 video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
458 /* If no texture, draw nothing */
462 f32 mult = (((f32)screensize.Width)) /
463 ((f32)texture->getOriginalSize().Width);
465 v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
466 ((f32)texture->getOriginalSize().Height) * mult);
468 // Don't draw the footer if there isn't enough room
469 s32 free_space = (((s32)screensize.Height)-320)/2;
471 if (free_space > footersize.Y) {
472 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
473 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
474 rect -= v2s32(footersize.X/2, 0);
476 driver->draw2DImage(texture, rect,
477 core::rect<s32>(core::position2d<s32>(0,0),
478 core::dimension2di(texture->getOriginalSize())),
483 /******************************************************************************/
484 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
485 bool tile_image, unsigned int minsize)
487 video::IVideoDriver* driver = m_device->getVideoDriver();
490 if (m_textures[layer].texture != NULL)
492 driver->removeTexture(m_textures[layer].texture);
493 m_textures[layer].texture = NULL;
496 if ((texturepath == "") || !fs::PathExists(texturepath))
501 m_textures[layer].texture = driver->getTexture(texturepath.c_str());
502 m_textures[layer].tile = tile_image;
503 m_textures[layer].minsize = minsize;
505 if (m_textures[layer].texture == NULL)
513 /******************************************************************************/
514 bool GUIEngine::downloadFile(std::string url,std::string target)
517 std::ofstream targetfile(target.c_str(), std::ios::out | std::ios::binary);
519 if (!targetfile.good()) {
523 HTTPFetchRequest fetchrequest;
524 HTTPFetchResult fetchresult;
525 fetchrequest.url = url;
526 fetchrequest.caller = HTTPFETCH_SYNC;
527 httpfetch_sync(fetchrequest, fetchresult);
529 if (fetchresult.succeeded) {
530 targetfile << fetchresult.data;
541 /******************************************************************************/
542 void GUIEngine::setTopleftText(std::string append)
544 std::string toset = std::string("Minetest ") + minetest_version_hash;
551 m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
554 /******************************************************************************/
555 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
557 s32 handle = m_sound_manager->playSound(spec, looped);
561 /******************************************************************************/
562 void GUIEngine::stopSound(s32 handle)
564 m_sound_manager->stopSound(handle);
567 /******************************************************************************/
568 unsigned int GUIEngine::queueAsync(std::string serialized_func,
569 std::string serialized_params)
571 return m_script->queueAsync(serialized_func, serialized_params);