Fix build with redis
[oweals/minetest.git] / src / guiEngine.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 sapier
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "guiEngine.h"
21
22 #include <IGUIStaticText.h>
23 #include <ICameraSceneNode.h>
24 #include "scripting_mainmenu.h"
25 #include "util/numeric.h"
26 #include "config.h"
27 #include "version.h"
28 #include "porting.h"
29 #include "filesys.h"
30 #include "main.h"
31 #include "settings.h"
32 #include "guiMainMenu.h"
33 #include "sound.h"
34 #include "sound_openal.h"
35 #include "clouds.h"
36 #include "httpfetch.h"
37 #include "log.h"
38 #ifdef __ANDROID__
39 #include "tile.h"
40 #include <GLES/gl.h>
41 #endif
42
43
44 /******************************************************************************/
45 /** TextDestGuiEngine                                                         */
46 /******************************************************************************/
47 TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
48 {
49         m_engine = engine;
50 }
51
52 /******************************************************************************/
53 void TextDestGuiEngine::gotText(std::map<std::string, std::string> fields)
54 {
55         m_engine->getScriptIface()->handleMainMenuButtons(fields);
56 }
57
58 /******************************************************************************/
59 void TextDestGuiEngine::gotText(std::wstring text)
60 {
61         m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
62 }
63
64 /******************************************************************************/
65 /** MenuTextureSource                                                         */
66 /******************************************************************************/
67 MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
68 {
69         m_driver = driver;
70 }
71
72 /******************************************************************************/
73 MenuTextureSource::~MenuTextureSource()
74 {
75         for (std::set<std::string>::iterator it = m_to_delete.begin();
76                         it != m_to_delete.end(); ++it) {
77                 const char *tname = (*it).c_str();
78                 video::ITexture *texture = m_driver->getTexture(tname);
79                 m_driver->removeTexture(texture);
80         }
81 }
82
83 /******************************************************************************/
84 video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
85 {
86         if(id)
87                 *id = 0;
88         if(name.empty())
89                 return NULL;
90         m_to_delete.insert(name);
91
92 #ifdef __ANDROID__
93         video::IImage *image = m_driver->createImageFromFile(name.c_str());
94         if (image) {
95                 image = Align2Npot2(image, m_driver);
96                 video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
97                 image->drop();
98                 return retval;
99         }
100 #endif
101         return m_driver->getTexture(name.c_str());
102 }
103
104 /******************************************************************************/
105 /** MenuMusicFetcher                                                          */
106 /******************************************************************************/
107 void MenuMusicFetcher::fetchSounds(const std::string &name,
108                         std::set<std::string> &dst_paths,
109                         std::set<std::string> &dst_datas)
110 {
111         if(m_fetched.count(name))
112                 return;
113         m_fetched.insert(name);
114         std::string base;
115         base = porting::path_share + DIR_DELIM + "sounds";
116         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
117         int i;
118         for(i=0; i<10; i++)
119                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
120         base = porting::path_user + DIR_DELIM + "sounds";
121         dst_paths.insert(base + DIR_DELIM + name + ".ogg");
122         for(i=0; i<10; i++)
123                 dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
124 }
125
126 /******************************************************************************/
127 /** GUIEngine                                                                 */
128 /******************************************************************************/
129 GUIEngine::GUIEngine(   irr::IrrlichtDevice* dev,
130                                                 gui::IGUIElement* parent,
131                                                 IMenuManager *menumgr,
132                                                 scene::ISceneManager* smgr,
133                                                 MainMenuData* data,
134                                                 bool& kill) :
135         m_device(dev),
136         m_parent(parent),
137         m_menumanager(menumgr),
138         m_smgr(smgr),
139         m_data(data),
140         m_texture_source(NULL),
141         m_sound_manager(NULL),
142         m_formspecgui(0),
143         m_buttonhandler(0),
144         m_menu(0),
145         m_kill(kill),
146         m_startgame(false),
147         m_script(0),
148         m_scriptdir(""),
149         m_irr_toplefttext(0),
150         m_clouds_enabled(true),
151         m_cloud()
152 {
153         //initialize texture pointers
154         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
155                 m_textures[i].texture = NULL;
156         }
157         // is deleted by guiformspec!
158         m_buttonhandler = new TextDestGuiEngine(this);
159
160         //create texture source
161         m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
162
163         //create soundmanager
164         MenuMusicFetcher soundfetcher;
165 #if USE_SOUND
166         m_sound_manager = createOpenALSoundManager(&soundfetcher);
167 #endif
168         if(!m_sound_manager)
169                 m_sound_manager = &dummySoundManager;
170
171         //create topleft header
172         core::rect<s32> rect(0, 0, 500, 20);
173         rect += v2s32(4, 0);
174         std::string t = std::string("Minetest ") + minetest_version_hash;
175
176         m_irr_toplefttext =
177                 m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
178                 rect,false,true,0,-1);
179
180         //create formspecsource
181         m_formspecgui = new FormspecFormSource("");
182
183         /* Create menu */
184         m_menu = new GUIFormSpecMenu(m_device,
185                         m_parent,
186                         -1,
187                         m_menumanager,
188                         NULL /* &client */,
189                         NULL /* gamedef */,
190                         m_texture_source,
191                         m_formspecgui,
192                         m_buttonhandler,
193                         NULL, NULL);
194
195         m_menu->allowClose(false);
196         m_menu->lockSize(true,v2u32(800,600));
197
198         // Initialize scripting
199
200         infostream << "GUIEngine: Initializing Lua" << std::endl;
201
202         m_script = new MainMenuScripting(this);
203
204         try {
205                 if (m_data->errormessage != "") {
206                         m_script->setMainMenuErrorMessage(m_data->errormessage);
207                         m_data->errormessage = "";
208                 }
209
210                 if (!loadMainMenuScript()) {
211                         errorstream << "No future without mainmenu" << std::endl;
212                         abort();
213                 }
214
215                 run();
216         }
217         catch(LuaError &e) {
218                 errorstream << "MAINMENU ERROR: " << e.what() << std::endl;
219                 m_data->errormessage = e.what();
220         }
221
222         m_menu->quitMenu();
223         m_menu->remove();
224         delete m_menu;
225         m_menu = NULL;
226 }
227
228 /******************************************************************************/
229 bool GUIEngine::loadMainMenuScript()
230 {
231         // Try custom menu script (main_menu_path)
232
233         m_scriptdir = g_settings->get("main_menu_path");
234         if (m_scriptdir.empty()) {
235                 m_scriptdir = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "mainmenu";
236         }
237
238         std::string script = porting::path_share + DIR_DELIM "builtin" + DIR_DELIM "init.lua";
239         if (m_script->loadScript(script)) {
240                 // Menu script loaded
241                 return true;
242         } else {
243                 infostream
244                         << "GUIEngine: execution of menu script in: \""
245                         << m_scriptdir << "\" failed!" << std::endl;
246         }
247
248         return false;
249 }
250
251 /******************************************************************************/
252 void GUIEngine::run()
253 {
254         // Always create clouds because they may or may not be
255         // needed based on the game selected
256         video::IVideoDriver* driver = m_device->getVideoDriver();
257
258         cloudInit();
259
260         while(m_device->run() && (!m_startgame) && (!m_kill)) {
261                 driver->beginScene(true, true, video::SColor(255,140,186,250));
262
263                 if (m_clouds_enabled)
264                 {
265                         cloudPreProcess();
266                         drawOverlay(driver);
267                 }
268                 else
269                         drawBackground(driver);
270
271                 drawHeader(driver);
272                 drawFooter(driver);
273
274                 m_device->getGUIEnvironment()->drawAll();
275
276                 driver->endScene();
277
278                 if (m_clouds_enabled)
279                         cloudPostProcess();
280                 else
281                         sleep_ms(25);
282
283                 m_script->step();
284
285 #ifdef __ANDROID__
286                 m_menu->getAndroidUIInput();
287 #endif
288         }
289 }
290
291 /******************************************************************************/
292 GUIEngine::~GUIEngine()
293 {
294         video::IVideoDriver* driver = m_device->getVideoDriver();
295         assert(driver != 0);
296
297         if(m_sound_manager != &dummySoundManager){
298                 delete m_sound_manager;
299                 m_sound_manager = NULL;
300         }
301
302         infostream<<"GUIEngine: Deinitializing scripting"<<std::endl;
303         delete m_script;
304
305         m_irr_toplefttext->setText(L"");
306
307         //clean up texture pointers
308         for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
309                 if (m_textures[i].texture != NULL)
310                         driver->removeTexture(m_textures[i].texture);
311         }
312
313         delete m_texture_source;
314
315         if (m_cloud.clouds)
316                 m_cloud.clouds->drop();
317 }
318
319 /******************************************************************************/
320 void GUIEngine::cloudInit()
321 {
322         m_cloud.clouds = new Clouds(m_smgr->getRootSceneNode(),
323                         m_smgr, -1, rand(), 100);
324         m_cloud.clouds->update(v2f(0, 0), video::SColor(255,200,200,255));
325
326         m_cloud.camera = m_smgr->addCameraSceneNode(0,
327                                 v3f(0,0,0), v3f(0, 60, 100));
328         m_cloud.camera->setFarValue(10000);
329
330         m_cloud.lasttime = m_device->getTimer()->getTime();
331 }
332
333 /******************************************************************************/
334 void GUIEngine::cloudPreProcess()
335 {
336         u32 time = m_device->getTimer()->getTime();
337
338         if(time > m_cloud.lasttime)
339                 m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0;
340         else
341                 m_cloud.dtime = 0;
342
343         m_cloud.lasttime = time;
344
345         m_cloud.clouds->step(m_cloud.dtime*3);
346         m_cloud.clouds->render();
347         m_smgr->drawAll();
348 }
349
350 /******************************************************************************/
351 void GUIEngine::cloudPostProcess()
352 {
353         float fps_max = g_settings->getFloat("fps_max");
354         // Time of frame without fps limit
355         float busytime;
356         u32 busytime_u32;
357         // not using getRealTime is necessary for wine
358         u32 time = m_device->getTimer()->getTime();
359         if(time > m_cloud.lasttime)
360                 busytime_u32 = time - m_cloud.lasttime;
361         else
362                 busytime_u32 = 0;
363         busytime = busytime_u32 / 1000.0;
364
365         // FPS limiter
366         u32 frametime_min = 1000./fps_max;
367
368         if(busytime_u32 < frametime_min) {
369                 u32 sleeptime = frametime_min - busytime_u32;
370                 m_device->sleep(sleeptime);
371         }
372 }
373
374 /******************************************************************************/
375 void GUIEngine::drawBackground(video::IVideoDriver* driver)
376 {
377         v2u32 screensize = driver->getScreenSize();
378
379         video::ITexture* texture = m_textures[TEX_LAYER_BACKGROUND].texture;
380
381         /* If no texture, draw background of solid color */
382         if(!texture){
383                 video::SColor color(255,80,58,37);
384                 core::rect<s32> rect(0, 0, screensize.X, screensize.Y);
385                 driver->draw2DRectangle(color, rect, NULL);
386                 return;
387         }
388
389         v2u32 sourcesize = texture->getOriginalSize();
390
391         if (m_textures[TEX_LAYER_BACKGROUND].tile)
392         {
393                 v2u32 tilesize(
394                                 MYMAX(sourcesize.X,m_textures[TEX_LAYER_BACKGROUND].minsize),
395                                 MYMAX(sourcesize.Y,m_textures[TEX_LAYER_BACKGROUND].minsize));
396                 for (unsigned int x = 0; x < screensize.X; x += tilesize.X )
397                 {
398                         for (unsigned int y = 0; y < screensize.Y; y += tilesize.Y )
399                         {
400                                 driver->draw2DImage(texture,
401                                         core::rect<s32>(x, y, x+tilesize.X, y+tilesize.Y),
402                                         core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
403                                         NULL, NULL, true);
404                         }
405                 }
406                 return;
407         }
408
409         /* Draw background texture */
410         driver->draw2DImage(texture,
411                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
412                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
413                 NULL, NULL, true);
414 }
415
416 /******************************************************************************/
417 void GUIEngine::drawOverlay(video::IVideoDriver* driver)
418 {
419         v2u32 screensize = driver->getScreenSize();
420
421         video::ITexture* texture = m_textures[TEX_LAYER_OVERLAY].texture;
422
423         /* If no texture, draw background of solid color */
424         if(!texture)
425                 return;
426
427         /* Draw background texture */
428         v2u32 sourcesize = texture->getOriginalSize();
429         driver->draw2DImage(texture,
430                 core::rect<s32>(0, 0, screensize.X, screensize.Y),
431                 core::rect<s32>(0, 0, sourcesize.X, sourcesize.Y),
432                 NULL, NULL, true);
433 }
434
435 /******************************************************************************/
436 void GUIEngine::drawHeader(video::IVideoDriver* driver)
437 {
438         core::dimension2d<u32> screensize = driver->getScreenSize();
439
440         video::ITexture* texture = m_textures[TEX_LAYER_HEADER].texture;
441
442         /* If no texture, draw nothing */
443         if(!texture)
444                 return;
445
446         f32 mult = (((f32)screensize.Width / 2.0)) /
447                         ((f32)texture->getOriginalSize().Width);
448
449         v2s32 splashsize(((f32)texture->getOriginalSize().Width) * mult,
450                         ((f32)texture->getOriginalSize().Height) * mult);
451
452         // Don't draw the header is there isn't enough room
453         s32 free_space = (((s32)screensize.Height)-320)/2;
454
455         if (free_space > splashsize.Y) {
456                 core::rect<s32> splashrect(0, 0, splashsize.X, splashsize.Y);
457                 splashrect += v2s32((screensize.Width/2)-(splashsize.X/2),
458                                 ((free_space/2)-splashsize.Y/2)+10);
459
460         video::SColor bgcolor(255,50,50,50);
461
462         driver->draw2DImage(texture, splashrect,
463                 core::rect<s32>(core::position2d<s32>(0,0),
464                 core::dimension2di(texture->getOriginalSize())),
465                 NULL, NULL, true);
466         }
467 }
468
469 /******************************************************************************/
470 void GUIEngine::drawFooter(video::IVideoDriver* driver)
471 {
472         core::dimension2d<u32> screensize = driver->getScreenSize();
473
474         video::ITexture* texture = m_textures[TEX_LAYER_FOOTER].texture;
475
476         /* If no texture, draw nothing */
477         if(!texture)
478                 return;
479
480         f32 mult = (((f32)screensize.Width)) /
481                         ((f32)texture->getOriginalSize().Width);
482
483         v2s32 footersize(((f32)texture->getOriginalSize().Width) * mult,
484                         ((f32)texture->getOriginalSize().Height) * mult);
485
486         // Don't draw the footer if there isn't enough room
487         s32 free_space = (((s32)screensize.Height)-320)/2;
488
489         if (free_space > footersize.Y) {
490                 core::rect<s32> rect(0,0,footersize.X,footersize.Y);
491                 rect += v2s32(screensize.Width/2,screensize.Height-footersize.Y);
492                 rect -= v2s32(footersize.X/2, 0);
493
494                 driver->draw2DImage(texture, rect,
495                         core::rect<s32>(core::position2d<s32>(0,0),
496                         core::dimension2di(texture->getOriginalSize())),
497                         NULL, NULL, true);
498         }
499 }
500
501 /******************************************************************************/
502 bool GUIEngine::setTexture(texture_layer layer, std::string texturepath,
503                 bool tile_image, unsigned int minsize)
504 {
505         video::IVideoDriver* driver = m_device->getVideoDriver();
506         assert(driver != 0);
507
508         if (m_textures[layer].texture != NULL)
509         {
510                 driver->removeTexture(m_textures[layer].texture);
511                 m_textures[layer].texture = NULL;
512         }
513
514         if ((texturepath == "") || !fs::PathExists(texturepath))
515         {
516                 return false;
517         }
518
519         m_textures[layer].texture = driver->getTexture(texturepath.c_str());
520         m_textures[layer].tile    = tile_image;
521         m_textures[layer].minsize = minsize;
522
523         if (m_textures[layer].texture == NULL)
524         {
525                 return false;
526         }
527
528         return true;
529 }
530
531 /******************************************************************************/
532 bool GUIEngine::downloadFile(std::string url, std::string target)
533 {
534 #if USE_CURL
535         std::ofstream target_file(target.c_str(), std::ios::out | std::ios::binary);
536
537         if (!target_file.good()) {
538                 return false;
539         }
540
541         HTTPFetchRequest fetch_request;
542         HTTPFetchResult fetch_result;
543         fetch_request.url = url;
544         fetch_request.caller = HTTPFETCH_SYNC;
545         fetch_request.timeout = g_settings->getS32("curl_file_download_timeout");
546         httpfetch_sync(fetch_request, fetch_result);
547
548         if (!fetch_result.succeeded) {
549                 return false;
550         }
551         target_file << fetch_result.data;
552
553         return true;
554 #else
555         return false;
556 #endif
557 }
558
559 /******************************************************************************/
560 void GUIEngine::setTopleftText(std::string append)
561 {
562         std::string toset = std::string("Minetest ") + minetest_version_hash;
563
564         if (append != "") {
565                 toset += " / ";
566                 toset += append;
567         }
568
569         m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
570 }
571
572 /******************************************************************************/
573 s32 GUIEngine::playSound(SimpleSoundSpec spec, bool looped)
574 {
575         s32 handle = m_sound_manager->playSound(spec, looped);
576         return handle;
577 }
578
579 /******************************************************************************/
580 void GUIEngine::stopSound(s32 handle)
581 {
582         m_sound_manager->stopSound(handle);
583 }
584
585 /******************************************************************************/
586 unsigned int GUIEngine::queueAsync(std::string serialized_func,
587                 std::string serialized_params)
588 {
589         return m_script->queueAsync(serialized_func, serialized_params);
590 }
591