Generic CAO cleanups and renames for clarification
[oweals/minetest.git] / src / genericobject.h
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef GENERICOBJECT_HEADER
21 #define GENERICOBJECT_HEADER
22
23 #include <string>
24 #include "irrlichttypes_bloated.h"
25 #include <iostream>
26
27 enum GenericCMD {
28         GENERIC_CMD_SET_PROPERTIES,
29         GENERIC_CMD_UPDATE_POSITION,
30         GENERIC_CMD_SET_TEXTURE_MOD,
31         GENERIC_CMD_SET_SPRITE,
32         GENERIC_CMD_PUNCHED,
33         GENERIC_CMD_UPDATE_ARMOR_GROUPS,
34         GENERIC_CMD_SET_ANIMATION,
35         GENERIC_CMD_SET_BONE_POSITION,
36         GENERIC_CMD_ATTACH_TO,
37         GENERIC_CMD_SET_PHYSICS_OVERRIDE,
38         GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES
39 };
40
41 #include "object_properties.h"
42 std::string gob_cmd_set_properties(const ObjectProperties &prop);
43 ObjectProperties gob_read_set_properties(std::istream &is);
44
45 std::string gob_cmd_update_position(
46         v3f position,
47         v3f velocity,
48         v3f acceleration,
49         f32 yaw,
50         bool do_interpolate,
51         bool is_movement_end,
52         f32 update_interval
53 );
54
55 std::string gob_cmd_set_texture_mod(const std::string &mod);
56
57 std::string gob_cmd_set_sprite(
58         v2s16 p,
59         u16 num_frames,
60         f32 framelength,
61         bool select_horiz_by_yawpitch
62 );
63
64 std::string gob_cmd_punched(s16 damage, s16 result_hp);
65
66 #include "itemgroup.h"
67 std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups);
68
69 std::string gob_cmd_update_physics_override(float physics_override_speed,
70                 float physics_override_jump, float physics_override_gravity, bool sneak, bool sneak_glitch);
71
72 std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend);
73
74 std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation);
75
76 std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f position, v3f rotation);
77
78 std::string gob_cmd_update_nametag_attributes(video::SColor color);
79
80 #endif
81