3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "genericobject.h"
22 #include "util/serialize.h"
24 std::string gob_cmd_set_properties(const ObjectProperties &prop)
26 std::ostringstream os(std::ios::binary);
27 writeU8(os, GENERIC_CMD_SET_PROPERTIES);
32 ObjectProperties gob_read_set_properties(std::istream &is)
34 ObjectProperties prop;
39 std::string gob_cmd_update_position(
48 std::ostringstream os(std::ios::binary);
50 writeU8(os, GENERIC_CMD_UPDATE_POSITION);
52 writeV3F1000(os, position);
54 writeV3F1000(os, velocity);
56 writeV3F1000(os, acceleration);
60 writeU8(os, do_interpolate);
61 // is_end_position (for interpolation)
62 writeU8(os, is_movement_end);
63 // update_interval (for interpolation)
64 writeF1000(os, update_interval);
68 std::string gob_cmd_set_texture_mod(const std::string &mod)
70 std::ostringstream os(std::ios::binary);
72 writeU8(os, GENERIC_CMD_SET_TEXTURE_MOD);
74 os<<serializeString(mod);
78 std::string gob_cmd_set_sprite(
82 bool select_horiz_by_yawpitch
84 std::ostringstream os(std::ios::binary);
86 writeU8(os, GENERIC_CMD_SET_SPRITE);
89 writeU16(os, num_frames);
90 writeF1000(os, framelength);
91 writeU8(os, select_horiz_by_yawpitch);
95 std::string gob_cmd_punched(s16 damage, s16 result_hp)
97 std::ostringstream os(std::ios::binary);
99 writeU8(os, GENERIC_CMD_PUNCHED);
101 writeS16(os, damage);
103 writeS16(os, result_hp);
107 std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups)
109 std::ostringstream os(std::ios::binary);
110 writeU8(os, GENERIC_CMD_UPDATE_ARMOR_GROUPS);
111 writeU16(os, armor_groups.size());
112 for (const auto &armor_group : armor_groups) {
113 os<<serializeString(armor_group.first);
114 writeS16(os, armor_group.second);
119 std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump,
120 float physics_override_gravity, bool sneak, bool sneak_glitch, bool new_move)
122 std::ostringstream os(std::ios::binary);
124 writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
126 writeF1000(os, physics_override_speed);
127 writeF1000(os, physics_override_jump);
128 writeF1000(os, physics_override_gravity);
129 // these are sent inverted so we get true when the server sends nothing
131 writeU8(os, !sneak_glitch);
132 writeU8(os, !new_move);
136 std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop)
138 std::ostringstream os(std::ios::binary);
140 writeU8(os, GENERIC_CMD_SET_ANIMATION);
142 writeV2F1000(os, frames);
143 writeF1000(os, frame_speed);
144 writeF1000(os, frame_blend);
145 // these are sent inverted so we get true when the server sends nothing
146 writeU8(os, !frame_loop);
150 std::string gob_cmd_update_animation_speed(float frame_speed)
152 std::ostringstream os(std::ios::binary);
154 writeU8(os, GENERIC_CMD_SET_ANIMATION_SPEED);
156 writeF1000(os, frame_speed);
160 std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
163 std::ostringstream os(std::ios::binary);
165 writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
167 os<<serializeString(bone);
168 writeV3F1000(os, position);
169 writeV3F1000(os, rotation);
173 std::string gob_cmd_update_attachment(int parent_id, const std::string &bone,
174 v3f position, v3f rotation)
176 std::ostringstream os(std::ios::binary);
178 writeU8(os, GENERIC_CMD_ATTACH_TO);
180 writeS16(os, parent_id);
181 os<<serializeString(bone);
182 writeV3F1000(os, position);
183 writeV3F1000(os, rotation);
187 std::string gob_cmd_update_nametag_attributes(video::SColor color)
189 std::ostringstream os(std::ios::binary);
191 writeU8(os, GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES);
193 writeU8(os, 1); // version for forward compatibility
194 writeARGB8(os, color);
198 std::string gob_cmd_update_infant(u16 id, u8 type,
199 const std::string &client_initialization_data)
201 std::ostringstream os(std::ios::binary);
203 writeU8(os, GENERIC_CMD_SPAWN_INFANT);
207 os<<serializeLongString(client_initialization_data);