3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "genericobject.h"
22 #include "util/serialize.h"
24 std::string gob_cmd_set_properties(const ObjectProperties &prop)
26 std::ostringstream os(std::ios::binary);
27 writeU8(os, GENERIC_CMD_SET_PROPERTIES);
32 ObjectProperties gob_read_set_properties(std::istream &is)
34 ObjectProperties prop;
39 std::string gob_cmd_update_position(
48 std::ostringstream os(std::ios::binary);
50 writeU8(os, GENERIC_CMD_UPDATE_POSITION);
52 writeV3F1000(os, position);
54 writeV3F1000(os, velocity);
56 writeV3F1000(os, acceleration);
60 writeU8(os, do_interpolate);
61 // is_end_position (for interpolation)
62 writeU8(os, is_movement_end);
63 // update_interval (for interpolation)
64 writeF1000(os, update_interval);
68 std::string gob_cmd_set_texture_mod(const std::string &mod)
70 std::ostringstream os(std::ios::binary);
72 writeU8(os, GENERIC_CMD_SET_TEXTURE_MOD);
74 os<<serializeString(mod);
78 std::string gob_cmd_set_sprite(
82 bool select_horiz_by_yawpitch
84 std::ostringstream os(std::ios::binary);
86 writeU8(os, GENERIC_CMD_SET_SPRITE);
89 writeU16(os, num_frames);
90 writeF1000(os, framelength);
91 writeU8(os, select_horiz_by_yawpitch);
95 std::string gob_cmd_punched(s16 damage, s16 result_hp)
97 std::ostringstream os(std::ios::binary);
99 writeU8(os, GENERIC_CMD_PUNCHED);
101 writeS16(os, damage);
103 writeS16(os, result_hp);
107 std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups)
109 std::ostringstream os(std::ios::binary);
110 writeU8(os, GENERIC_CMD_UPDATE_ARMOR_GROUPS);
111 writeU16(os, armor_groups.size());
112 for(ItemGroupList::const_iterator i = armor_groups.begin();
113 i != armor_groups.end(); ++i){
114 os<<serializeString(i->first);
115 writeS16(os, i->second);
120 std::string gob_cmd_update_physics_override(float physics_override_speed, float physics_override_jump,
121 float physics_override_gravity, bool sneak, bool sneak_glitch, bool new_move)
123 std::ostringstream os(std::ios::binary);
125 writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
127 writeF1000(os, physics_override_speed);
128 writeF1000(os, physics_override_jump);
129 writeF1000(os, physics_override_gravity);
130 // these are sent inverted so we get true when the server sends nothing
132 writeU8(os, !sneak_glitch);
133 writeU8(os, !new_move);
137 std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop)
139 std::ostringstream os(std::ios::binary);
141 writeU8(os, GENERIC_CMD_SET_ANIMATION);
143 writeV2F1000(os, frames);
144 writeF1000(os, frame_speed);
145 writeF1000(os, frame_blend);
146 // these are sent inverted so we get true when the server sends nothing
147 writeU8(os, !frame_loop);
151 std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
154 std::ostringstream os(std::ios::binary);
156 writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
158 os<<serializeString(bone);
159 writeV3F1000(os, position);
160 writeV3F1000(os, rotation);
164 std::string gob_cmd_update_attachment(int parent_id, const std::string &bone,
165 v3f position, v3f rotation)
167 std::ostringstream os(std::ios::binary);
169 writeU8(os, GENERIC_CMD_ATTACH_TO);
171 writeS16(os, parent_id);
172 os<<serializeString(bone);
173 writeV3F1000(os, position);
174 writeV3F1000(os, rotation);
178 std::string gob_cmd_update_nametag_attributes(video::SColor color)
180 std::ostringstream os(std::ios::binary);
182 writeU8(os, GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES);
184 writeU8(os, 1); // version for forward compatibility
185 writeARGB8(os, color);
189 std::string gob_cmd_update_infant(u16 id, u8 type,
190 const std::string &client_initialization_data)
192 std::ostringstream os(std::ios::binary);
194 writeU8(os, GENERIC_CMD_SPAWN_INFANT);
198 os<<serializeLongString(client_initialization_data);