3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "irrlichttypes_extrabloated.h"
27 class KeyList : protected core::list<KeyPress>
29 typedef core::list<KeyPress> super;
30 typedef super::Iterator Iterator;
31 typedef super::ConstIterator ConstIterator;
33 virtual ConstIterator find(const KeyPress &key) const
35 ConstIterator f(begin());
36 ConstIterator e(end());
45 virtual Iterator find(const KeyPress &key)
58 void clear() { super::clear(); }
60 void set(const KeyPress &key)
62 if (find(key) == end())
66 void unset(const KeyPress &key)
68 Iterator p(find(key));
73 void toggle(const KeyPress &key)
75 Iterator p(this->find(key));
82 bool operator[](const KeyPress &key) const
84 return find(key) != end();
94 virtual ~InputHandler()
98 virtual bool isKeyDown(const KeyPress &keyCode) = 0;
99 virtual bool wasKeyDown(const KeyPress &keyCode) = 0;
101 virtual v2s32 getMousePos() = 0;
102 virtual void setMousePos(s32 x, s32 y) = 0;
104 virtual bool getLeftState() = 0;
105 virtual bool getRightState() = 0;
107 virtual bool getLeftClicked() = 0;
108 virtual bool getRightClicked() = 0;
109 virtual void resetLeftClicked() = 0;
110 virtual void resetRightClicked() = 0;
112 virtual bool getLeftReleased() = 0;
113 virtual bool getRightReleased() = 0;
114 virtual void resetLeftReleased() = 0;
115 virtual void resetRightReleased() = 0;
117 virtual s32 getMouseWheel() = 0;
119 virtual void step(float dtime) {};
121 virtual void clear() {};
124 class ChatBackend; /* to avoid having to include chat.h */
131 IrrlichtDevice *device,
134 std::string playername,
135 std::string password,
136 std::string address, // If "", local server is used
138 std::wstring &error_message,
139 std::string configpath,
140 ChatBackend &chat_backend,
141 const SubgameSpec &gamespec, // Used for local game
142 bool simple_singleplayer_mode