3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "irrlichttypes_extrabloated.h"
25 #include "client/keys.h"
26 #include "client/joystick_controller.h"
30 class KeyList : protected std::list<KeyPress>
32 typedef std::list<KeyPress> super;
33 typedef super::iterator iterator;
34 typedef super::const_iterator const_iterator;
36 virtual const_iterator find(const KeyPress &key) const
38 const_iterator f(begin());
39 const_iterator e(end());
51 virtual iterator find(const KeyPress &key)
72 void set(const KeyPress &key)
74 if (find(key) == end())
78 void unset(const KeyPress &key)
80 iterator p(find(key));
86 void toggle(const KeyPress &key)
88 iterator p(this->find(key));
96 bool operator[](const KeyPress &key) const
98 return find(key) != end();
108 virtual ~InputHandler()
112 virtual bool isKeyDown(const KeyPress &keyCode) = 0;
113 virtual bool wasKeyDown(const KeyPress &keyCode) = 0;
115 virtual void listenForKey(const KeyPress &keyCode) {}
116 virtual void dontListenForKeys() {}
118 virtual v2s32 getMousePos() = 0;
119 virtual void setMousePos(s32 x, s32 y) = 0;
121 virtual bool getLeftState() = 0;
122 virtual bool getRightState() = 0;
124 virtual bool getLeftClicked() = 0;
125 virtual bool getRightClicked() = 0;
126 virtual void resetLeftClicked() = 0;
127 virtual void resetRightClicked() = 0;
129 virtual bool getLeftReleased() = 0;
130 virtual bool getRightReleased() = 0;
131 virtual void resetLeftReleased() = 0;
132 virtual void resetRightReleased() = 0;
134 virtual s32 getMouseWheel() = 0;
136 virtual void step(float dtime) {}
138 virtual void clear() {}
140 JoystickController joystick;
143 class ChatBackend; /* to avoid having to include chat.h */
146 // Flags that can, or may, change during main game loop
154 bool show_profiler_graph;
155 bool disable_camera_update;
158 void the_game(bool *kill,
161 IrrlichtDevice *device,
162 const std::string &map_dir,
163 const std::string &playername,
164 const std::string &password,
165 const std::string &address, // If "", local server is used
167 std::string &error_message,
168 ChatBackend &chat_backend,
169 bool *reconnect_requested,
170 const SubgameSpec &gamespec, // Used for local game
171 bool simple_singleplayer_mode);