3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "irrlichttypes_extrabloated.h"
28 class KeyList : protected std::list<KeyPress>
30 typedef std::list<KeyPress> super;
31 typedef super::iterator iterator;
32 typedef super::const_iterator const_iterator;
34 virtual const_iterator find(const KeyPress &key) const
36 const_iterator f(begin());
37 const_iterator e(end());
46 virtual iterator find(const KeyPress &key)
59 void clear() { super::clear(); }
61 void set(const KeyPress &key)
63 if (find(key) == end())
67 void unset(const KeyPress &key)
69 iterator p(find(key));
74 void toggle(const KeyPress &key)
76 iterator p(this->find(key));
83 bool operator[](const KeyPress &key) const
85 return find(key) != end();
95 virtual ~InputHandler()
99 virtual bool isKeyDown(const KeyPress &keyCode) = 0;
100 virtual bool wasKeyDown(const KeyPress &keyCode) = 0;
102 virtual v2s32 getMousePos() = 0;
103 virtual void setMousePos(s32 x, s32 y) = 0;
105 virtual bool getLeftState() = 0;
106 virtual bool getRightState() = 0;
108 virtual bool getLeftClicked() = 0;
109 virtual bool getRightClicked() = 0;
110 virtual void resetLeftClicked() = 0;
111 virtual void resetRightClicked() = 0;
113 virtual bool getLeftReleased() = 0;
114 virtual bool getRightReleased() = 0;
115 virtual void resetLeftReleased() = 0;
116 virtual void resetRightReleased() = 0;
118 virtual s32 getMouseWheel() = 0;
120 virtual void step(float dtime) {};
122 virtual void clear() {};
125 class ChatBackend; /* to avoid having to include chat.h */
132 IrrlichtDevice *device,
135 std::string playername,
136 std::string password,
137 std::string address, // If "", local server is used
139 std::wstring &error_message,
140 std::string configpath,
141 ChatBackend &chat_backend,
142 const SubgameSpec &gamespec, // Used for local game
143 bool simple_singleplayer_mode