3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "irrlichttypes_extrabloated.h"
27 class ChatBackend; /* to avoid having to include chat.h */
30 // Flags that can, or may, change during main game loop
38 bool show_profiler_graph;
39 bool disable_camera_update;
42 void the_game(bool *kill,
45 IrrlichtDevice *device,
46 const std::string &map_dir,
47 const std::string &playername,
48 const std::string &password,
49 const std::string &address, // If "", local server is used
51 std::string &error_message,
52 ChatBackend &chat_backend,
53 bool *reconnect_requested,
54 const SubgameSpec &gamespec, // Used for local game
55 bool simple_singleplayer_mode);