Rename Scripting API files for consistency
[oweals/minetest.git] / src / environment.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include <fstream>
21 #include "environment.h"
22 #include "collision.h"
23 #include "serverobject.h"
24 #include "scripting_server.h"
25 #include "server.h"
26 #include "daynightratio.h"
27 #include "emerge.h"
28
29
30 Environment::Environment(IGameDef *gamedef):
31         m_time_of_day_speed(0),
32         m_time_of_day(9000),
33         m_time_of_day_f(9000./24000),
34         m_time_conversion_skew(0.0f),
35         m_enable_day_night_ratio_override(false),
36         m_day_night_ratio_override(0.0f),
37         m_gamedef(gamedef)
38 {
39         m_cache_enable_shaders = g_settings->getBool("enable_shaders");
40         m_cache_active_block_mgmt_interval = g_settings->getFloat("active_block_mgmt_interval");
41         m_cache_abm_interval = g_settings->getFloat("abm_interval");
42         m_cache_nodetimer_interval = g_settings->getFloat("nodetimer_interval");
43 }
44
45 Environment::~Environment()
46 {
47 }
48
49 u32 Environment::getDayNightRatio()
50 {
51         MutexAutoLock lock(this->m_time_lock);
52         if (m_enable_day_night_ratio_override)
53                 return m_day_night_ratio_override;
54         return time_to_daynight_ratio(m_time_of_day_f * 24000, m_cache_enable_shaders);
55 }
56
57 void Environment::setTimeOfDaySpeed(float speed)
58 {
59         m_time_of_day_speed = speed;
60 }
61
62 void Environment::setDayNightRatioOverride(bool enable, u32 value)
63 {
64         MutexAutoLock lock(this->m_time_lock);
65         m_enable_day_night_ratio_override = enable;
66         m_day_night_ratio_override = value;
67 }
68
69 void Environment::setTimeOfDay(u32 time)
70 {
71         MutexAutoLock lock(this->m_time_lock);
72         if (m_time_of_day > time)
73                 ++m_day_count;
74         m_time_of_day = time;
75         m_time_of_day_f = (float)time / 24000.0;
76 }
77
78 u32 Environment::getTimeOfDay()
79 {
80         MutexAutoLock lock(this->m_time_lock);
81         return m_time_of_day;
82 }
83
84 float Environment::getTimeOfDayF()
85 {
86         MutexAutoLock lock(this->m_time_lock);
87         return m_time_of_day_f;
88 }
89
90 void Environment::stepTimeOfDay(float dtime)
91 {
92         MutexAutoLock lock(this->m_time_lock);
93
94         // Cached in order to prevent the two reads we do to give
95         // different results (can be written by code not under the lock)
96         f32 cached_time_of_day_speed = m_time_of_day_speed;
97
98         f32 speed = cached_time_of_day_speed * 24000. / (24. * 3600);
99         m_time_conversion_skew += dtime;
100         u32 units = (u32)(m_time_conversion_skew * speed);
101         bool sync_f = false;
102         if (units > 0) {
103                 // Sync at overflow
104                 if (m_time_of_day + units >= 24000) {
105                         sync_f = true;
106                         ++m_day_count;
107                 }
108                 m_time_of_day = (m_time_of_day + units) % 24000;
109                 if (sync_f)
110                         m_time_of_day_f = (float)m_time_of_day / 24000.0;
111         }
112         if (speed > 0) {
113                 m_time_conversion_skew -= (f32)units / speed;
114         }
115         if (!sync_f) {
116                 m_time_of_day_f += cached_time_of_day_speed / 24 / 3600 * dtime;
117                 if (m_time_of_day_f > 1.0)
118                         m_time_of_day_f -= 1.0;
119                 if (m_time_of_day_f < 0.0)
120                         m_time_of_day_f += 1.0;
121         }
122 }
123
124 u32 Environment::getDayCount()
125 {
126         // Atomic<u32> counter
127         return m_day_count;
128 }