Objectpos over limit: Avoid crash caused by sector over limit
[oweals/minetest.git] / src / environment.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include <fstream>
21 #include "environment.h"
22 #include "collision.h"
23 #include "serverobject.h"
24 #include "scripting_game.h"
25 #include "server.h"
26 #include "daynightratio.h"
27 #include "emerge.h"
28
29 Environment::Environment():
30         m_time_of_day_speed(0),
31         m_time_of_day(9000),
32         m_time_of_day_f(9000./24000),
33         m_time_conversion_skew(0.0f),
34         m_enable_day_night_ratio_override(false),
35         m_day_night_ratio_override(0.0f)
36 {
37         m_cache_enable_shaders = g_settings->getBool("enable_shaders");
38         m_cache_active_block_mgmt_interval = g_settings->getFloat("active_block_mgmt_interval");
39         m_cache_abm_interval = g_settings->getFloat("abm_interval");
40         m_cache_nodetimer_interval = g_settings->getFloat("nodetimer_interval");
41 }
42
43 Environment::~Environment()
44 {
45 }
46
47 u32 Environment::getDayNightRatio()
48 {
49         MutexAutoLock lock(this->m_time_lock);
50         if (m_enable_day_night_ratio_override)
51                 return m_day_night_ratio_override;
52         return time_to_daynight_ratio(m_time_of_day_f * 24000, m_cache_enable_shaders);
53 }
54
55 void Environment::setTimeOfDaySpeed(float speed)
56 {
57         m_time_of_day_speed = speed;
58 }
59
60 void Environment::setDayNightRatioOverride(bool enable, u32 value)
61 {
62         MutexAutoLock lock(this->m_time_lock);
63         m_enable_day_night_ratio_override = enable;
64         m_day_night_ratio_override = value;
65 }
66
67 void Environment::setTimeOfDay(u32 time)
68 {
69         MutexAutoLock lock(this->m_time_lock);
70         if (m_time_of_day > time)
71                 m_day_count++;
72         m_time_of_day = time;
73         m_time_of_day_f = (float)time / 24000.0;
74 }
75
76 u32 Environment::getTimeOfDay()
77 {
78         MutexAutoLock lock(this->m_time_lock);
79         return m_time_of_day;
80 }
81
82 float Environment::getTimeOfDayF()
83 {
84         MutexAutoLock lock(this->m_time_lock);
85         return m_time_of_day_f;
86 }
87
88 void Environment::stepTimeOfDay(float dtime)
89 {
90         MutexAutoLock lock(this->m_time_lock);
91
92         // Cached in order to prevent the two reads we do to give
93         // different results (can be written by code not under the lock)
94         f32 cached_time_of_day_speed = m_time_of_day_speed;
95
96         f32 speed = cached_time_of_day_speed * 24000. / (24. * 3600);
97         m_time_conversion_skew += dtime;
98         u32 units = (u32)(m_time_conversion_skew * speed);
99         bool sync_f = false;
100         if (units > 0) {
101                 // Sync at overflow
102                 if (m_time_of_day + units >= 24000) {
103                         sync_f = true;
104                         m_day_count++;
105                 }
106                 m_time_of_day = (m_time_of_day + units) % 24000;
107                 if (sync_f)
108                         m_time_of_day_f = (float)m_time_of_day / 24000.0;
109         }
110         if (speed > 0) {
111                 m_time_conversion_skew -= (f32)units / speed;
112         }
113         if (!sync_f) {
114                 m_time_of_day_f += cached_time_of_day_speed / 24 / 3600 * dtime;
115                 if (m_time_of_day_f > 1.0)
116                         m_time_of_day_f -= 1.0;
117                 if (m_time_of_day_f < 0.0)
118                         m_time_of_day_f += 1.0;
119         }
120 }
121
122 u32 Environment::getDayCount()
123 {
124         // Atomic<u32> counter
125         return m_day_count;
126 }