Add multi-Emerge thread support
[oweals/minetest.git] / src / emerge.h
1 #ifndef EMERGE_HEADER
2 #define EMERGE_HEADER
3
4 #include <map>
5 #include <queue>
6 #include "util/thread.h"
7
8 #define BLOCK_EMERGE_ALLOWGEN (1<<0)
9
10 class Mapgen;
11 class MapgenParams;
12 class MapgenFactory;
13 class Biome;
14 class BiomeDefManager;
15 class EmergeThread;
16 class ManualMapVoxelManipulator;
17
18 #include "server.h"
19
20 struct BlockMakeData {
21         bool no_op;
22         ManualMapVoxelManipulator *vmanip;
23         u64 seed;
24         v3s16 blockpos_min;
25         v3s16 blockpos_max;
26         v3s16 blockpos_requested;
27         UniqueQueue<v3s16> transforming_liquid;
28         INodeDefManager *nodedef;
29
30         BlockMakeData():
31                 no_op(false),
32                 vmanip(NULL),
33                 seed(0),
34                 nodedef(NULL)
35         {}
36
37         ~BlockMakeData() { delete vmanip; }
38 };
39
40 struct BlockEmergeData {
41         u16 peer_requested;
42         u8 flags;
43 };
44
45 class EmergeManager {
46 public:
47         std::map<std::string, MapgenFactory *> mglist;
48         
49         std::vector<Mapgen *> mapgen;
50         std::vector<EmergeThread *> emergethread;
51         
52         //settings
53         MapgenParams *params;
54         u16 qlimit_total;
55         u16 qlimit_diskonly;
56         u16 qlimit_generate;
57         
58         //block emerge queue data structures
59         JMutex queuemutex;
60         std::map<v3s16, BlockEmergeData *> blocks_enqueued;
61         std::map<u16, u16> peer_queue_count;
62
63         //biome manager
64         BiomeDefManager *biomedef;
65
66         EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef);
67         ~EmergeManager();
68
69         void initMapgens(MapgenParams *mgparams);
70         Mapgen *createMapgen(std::string mgname, int mgid,
71                                                 MapgenParams *mgparams);
72         MapgenParams *createMapgenParams(std::string mgname);
73         bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
74         
75         bool registerMapgen(std::string name, MapgenFactory *mgfactory);
76         MapgenParams *getParamsFromSettings(Settings *settings);
77         void setParamsToSettings(Settings *settings);
78         
79         //mapgen helper methods
80         Biome *getBiomeAtPoint(v3s16 p);
81         int getGroundLevelAtPoint(v2s16 p);
82         bool isBlockUnderground(v3s16 blockpos);
83         u32 getBlockSeed(v3s16 p);
84 };
85
86 class EmergeThread : public SimpleThread
87 {
88         Server *m_server;
89         ServerMap *map;
90         EmergeManager *emerge;
91         Mapgen *mapgen;
92         bool enable_mapgen_debug_info;
93         int id;
94         
95 public:
96         Event qevent;
97         std::queue<v3s16> blockqueue;
98         
99         EmergeThread(Server *server, int ethreadid):
100                 SimpleThread(),
101                 m_server(server),
102                 map(NULL),
103                 emerge(NULL),
104                 mapgen(NULL),
105                 id(ethreadid)
106         {
107                 enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
108         }
109
110         void *Thread();
111
112         void trigger()
113         {
114                 setRun(true);
115                 if(IsRunning() == false)
116                 {
117                         Start();
118                 }
119         }
120
121         bool popBlockEmerge(v3s16 *pos, u8 *flags);
122         bool getBlockOrStartGen(v3s16 p, MapBlock **b, 
123                                                         BlockMakeData *data, bool allow_generate);
124 };
125
126 #endif