Network: Remove large parts of deprecated legacy code (#6404)
[oweals/minetest.git] / src / defaultsettings.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "settings.h"
21 #include "porting.h"
22 #include "filesys.h"
23 #include "config.h"
24 #include "constants.h"
25 #include "porting.h"
26 #include "util/string.h"
27
28 void set_default_settings(Settings *settings)
29 {
30         // Client and server
31         settings->setDefault("language", "");
32         settings->setDefault("name", "");
33         settings->setDefault("bind_address", "");
34         settings->setDefault("serverlist_url", "servers.minetest.net");
35
36         // Client
37         settings->setDefault("address", "");
38         settings->setDefault("enable_sound", "true");
39         settings->setDefault("sound_volume", "0.8");
40         settings->setDefault("enable_mesh_cache", "false");
41         settings->setDefault("mesh_generation_interval", "0");
42         settings->setDefault("meshgen_block_cache_size", "20");
43         settings->setDefault("enable_vbo", "true");
44         settings->setDefault("free_move", "false");
45         settings->setDefault("fast_move", "false");
46         settings->setDefault("noclip", "false");
47         settings->setDefault("screenshot_path", ".");
48         settings->setDefault("screenshot_format", "png");
49         settings->setDefault("screenshot_quality", "0");
50         settings->setDefault("client_unload_unused_data_timeout", "600");
51         settings->setDefault("client_mapblock_limit", "5000");
52         settings->setDefault("enable_build_where_you_stand", "false");
53         settings->setDefault("curl_timeout", "5000");
54         settings->setDefault("curl_parallel_limit", "8");
55         settings->setDefault("curl_file_download_timeout", "300000");
56         settings->setDefault("curl_verify_cert", "true");
57         settings->setDefault("enable_remote_media_server", "true");
58         settings->setDefault("enable_client_modding", "false");
59         settings->setDefault("max_out_chat_queue_size", "20");
60
61         // Keymap
62         settings->setDefault("remote_port", "30000");
63         settings->setDefault("keymap_forward", "KEY_KEY_W");
64         settings->setDefault("keymap_autoforward", "");
65         settings->setDefault("keymap_backward", "KEY_KEY_S");
66         settings->setDefault("keymap_left", "KEY_KEY_A");
67         settings->setDefault("keymap_right", "KEY_KEY_D");
68         settings->setDefault("keymap_jump", "KEY_SPACE");
69         settings->setDefault("keymap_sneak", "KEY_LSHIFT");
70         settings->setDefault("keymap_drop", "KEY_KEY_Q");
71         settings->setDefault("keymap_zoom", "KEY_KEY_Z");
72         settings->setDefault("keymap_inventory", "KEY_KEY_I");
73         settings->setDefault("keymap_special1", "KEY_KEY_E");
74         settings->setDefault("keymap_chat", "KEY_KEY_T");
75         settings->setDefault("keymap_cmd", "/");
76         settings->setDefault("keymap_cmd_local", ".");
77         settings->setDefault("keymap_minimap", "KEY_F9");
78         settings->setDefault("keymap_console", "KEY_F10");
79         settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
80         settings->setDefault("keymap_freemove", "KEY_KEY_K");
81         settings->setDefault("keymap_fastmove", "KEY_KEY_J");
82         settings->setDefault("keymap_noclip", "KEY_KEY_H");
83         settings->setDefault("keymap_hotbar_next", "KEY_KEY_N");
84         settings->setDefault("keymap_hotbar_previous", "KEY_KEY_B");
85         settings->setDefault("keymap_mute", "KEY_KEY_M");
86         settings->setDefault("keymap_increase_volume", "");
87         settings->setDefault("keymap_decrease_volume", "");
88         settings->setDefault("keymap_cinematic", "");
89         settings->setDefault("keymap_toggle_hud", "KEY_F1");
90         settings->setDefault("keymap_toggle_chat", "KEY_F2");
91         settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3");
92 #if DEBUG
93         settings->setDefault("keymap_toggle_update_camera", "KEY_F4");
94 #else
95         settings->setDefault("keymap_toggle_update_camera", "");
96 #endif
97         settings->setDefault("keymap_toggle_debug", "KEY_F5");
98         settings->setDefault("keymap_toggle_profiler", "KEY_F6");
99         settings->setDefault("keymap_camera_mode", "KEY_F7");
100         settings->setDefault("keymap_screenshot", "KEY_F12");
101         settings->setDefault("keymap_increase_viewing_range_min", "+");
102         settings->setDefault("keymap_decrease_viewing_range_min", "-");
103         settings->setDefault("keymap_slot1", "KEY_KEY_1");
104         settings->setDefault("keymap_slot2", "KEY_KEY_2");
105         settings->setDefault("keymap_slot3", "KEY_KEY_3");
106         settings->setDefault("keymap_slot4", "KEY_KEY_4");
107         settings->setDefault("keymap_slot5", "KEY_KEY_5");
108         settings->setDefault("keymap_slot6", "KEY_KEY_6");
109         settings->setDefault("keymap_slot7", "KEY_KEY_7");
110         settings->setDefault("keymap_slot8", "KEY_KEY_8");
111         settings->setDefault("keymap_slot9", "KEY_KEY_9");
112         settings->setDefault("keymap_slot10", "KEY_KEY_0");
113         settings->setDefault("keymap_slot11", "");
114         settings->setDefault("keymap_slot12", "");
115         settings->setDefault("keymap_slot13", "");
116         settings->setDefault("keymap_slot14", "");
117         settings->setDefault("keymap_slot15", "");
118         settings->setDefault("keymap_slot16", "");
119         settings->setDefault("keymap_slot17", "");
120         settings->setDefault("keymap_slot18", "");
121         settings->setDefault("keymap_slot19", "");
122         settings->setDefault("keymap_slot20", "");
123         settings->setDefault("keymap_slot21", "");
124         settings->setDefault("keymap_slot22", "");
125         settings->setDefault("keymap_slot23", "");
126         settings->setDefault("enable_build_where_you_stand", "false" );
127         settings->setDefault("3d_mode", "none");
128         settings->setDefault("3d_paralax_strength", "0.025");
129         settings->setDefault("aux1_descends", "false");
130         settings->setDefault("doubletap_jump", "false");
131         settings->setDefault("always_fly_fast", "true");
132         settings->setDefault("directional_colored_fog", "true");
133         settings->setDefault("tooltip_show_delay", "400");
134         settings->setDefault("zoom_fov", "15");
135
136         // Some (temporary) keys for debugging
137         settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
138         settings->setDefault("keymap_quicktune_next", "KEY_END");
139         settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
140         settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR");
141
142         // Visuals
143 #ifdef NDEBUG
144         settings->setDefault("show_debug", "false");
145 #else
146         settings->setDefault("show_debug", "true");
147 #endif
148         settings->setDefault("fsaa", "0");
149         settings->setDefault("undersampling", "0");
150         settings->setDefault("enable_fog", "true");
151         settings->setDefault("fog_start", "0.4");
152         settings->setDefault("3d_mode", "none");
153         settings->setDefault("3d_paralax_strength", "0.025");
154         settings->setDefault("tooltip_show_delay", "400");
155         settings->setDefault("zoom_fov", "15");
156         settings->setDefault("fps_max", "60");
157         settings->setDefault("pause_fps_max", "20");
158         settings->setDefault("viewing_range", "100");
159         settings->setDefault("screen_w", "1024");
160         settings->setDefault("screen_h", "600");
161         settings->setDefault("autosave_screensize", "true");
162         settings->setDefault("fullscreen", "false");
163         settings->setDefault("fullscreen_bpp", "24");
164         settings->setDefault("vsync", "false");
165         settings->setDefault("fov", "72");
166         settings->setDefault("leaves_style", "fancy");
167         settings->setDefault("connected_glass", "false");
168         settings->setDefault("smooth_lighting", "true");
169         settings->setDefault("lighting_alpha", "0.0");
170         settings->setDefault("lighting_beta", "0.0");
171         settings->setDefault("display_gamma", "1.0");
172         settings->setDefault("texture_path", "");
173         settings->setDefault("shader_path", "");
174         settings->setDefault("video_driver", "opengl");
175         settings->setDefault("cinematic", "false");
176         settings->setDefault("camera_smoothing", "0");
177         settings->setDefault("cinematic_camera_smoothing", "0.7");
178         settings->setDefault("enable_clouds", "true");
179         settings->setDefault("view_bobbing_amount", "1.0");
180         settings->setDefault("fall_bobbing_amount", "0.0");
181         settings->setDefault("enable_3d_clouds", "true");
182         settings->setDefault("cloud_radius", "12");
183         settings->setDefault("menu_clouds", "true");
184         settings->setDefault("opaque_water", "false");
185         settings->setDefault("console_height", "1.0");
186         settings->setDefault("console_color", "(0,0,0)");
187         settings->setDefault("console_alpha", "200");
188         settings->setDefault("formspec_fullscreen_bg_color", "(0,0,0)");
189         settings->setDefault("formspec_fullscreen_bg_opacity", "140");
190         settings->setDefault("formspec_default_bg_color", "(0,0,0)");
191         settings->setDefault("formspec_default_bg_opacity", "140");
192         settings->setDefault("selectionbox_color", "(0,0,0)");
193         settings->setDefault("selectionbox_width", "2");
194         settings->setDefault("node_highlighting", "box");
195         settings->setDefault("crosshair_color", "(255,255,255)");
196         settings->setDefault("crosshair_alpha", "255");
197         settings->setDefault("hud_scaling", "1.0");
198         settings->setDefault("gui_scaling", "1.0");
199         settings->setDefault("gui_scaling_filter", "false");
200         settings->setDefault("gui_scaling_filter_txr2img", "true");
201         settings->setDefault("desynchronize_mapblock_texture_animation", "true");
202         settings->setDefault("hud_hotbar_max_width", "1.0");
203         settings->setDefault("enable_local_map_saving", "false");
204         settings->setDefault("show_entity_selectionbox", "true");
205         settings->setDefault("texture_clean_transparent", "false");
206         settings->setDefault("texture_min_size", "64");
207         settings->setDefault("ambient_occlusion_gamma", "2.2");
208         settings->setDefault("enable_shaders", "true");
209         settings->setDefault("enable_particles", "true");
210         settings->setDefault("arm_inertia", "true");
211
212         settings->setDefault("enable_minimap", "true");
213         settings->setDefault("minimap_shape_round", "true");
214         settings->setDefault("minimap_double_scan_height", "true");
215
216         // Effects
217         settings->setDefault("directional_colored_fog", "true");
218         settings->setDefault("inventory_items_animations", "false");
219         settings->setDefault("mip_map", "false");
220         settings->setDefault("anisotropic_filter", "false");
221         settings->setDefault("bilinear_filter", "false");
222         settings->setDefault("trilinear_filter", "false");
223         settings->setDefault("tone_mapping", "false");
224         settings->setDefault("enable_bumpmapping", "false");
225         settings->setDefault("enable_parallax_occlusion", "false");
226         settings->setDefault("generate_normalmaps", "false");
227         settings->setDefault("normalmaps_strength", "0.6");
228         settings->setDefault("normalmaps_smooth", "1");
229         settings->setDefault("parallax_occlusion_mode", "1");
230         settings->setDefault("parallax_occlusion_iterations", "4");
231         settings->setDefault("parallax_occlusion_scale", "0.08");
232         settings->setDefault("parallax_occlusion_bias", "0.04");
233         settings->setDefault("enable_waving_water", "false");
234         settings->setDefault("water_wave_height", "1.0");
235         settings->setDefault("water_wave_length", "20.0");
236         settings->setDefault("water_wave_speed", "5.0");
237         settings->setDefault("enable_waving_leaves", "false");
238         settings->setDefault("enable_waving_plants", "false");
239
240
241         // Input
242         settings->setDefault("invert_mouse", "false");
243         settings->setDefault("mouse_sensitivity", "0.2");
244         settings->setDefault("repeat_rightclick_time", "0.25");
245         settings->setDefault("safe_dig_and_place", "false");
246         settings->setDefault("random_input", "false");
247         settings->setDefault("aux1_descends", "false");
248         settings->setDefault("doubletap_jump", "false");
249         settings->setDefault("always_fly_fast", "true");
250         settings->setDefault("continuous_forward", "false");
251         settings->setDefault("enable_joysticks", "false");
252         settings->setDefault("joystick_id", "0");
253         settings->setDefault("joystick_type", "");
254         settings->setDefault("repeat_joystick_button_time", "0.17");
255         settings->setDefault("joystick_frustum_sensitivity", "170");
256
257         // Main menu
258         settings->setDefault("main_menu_path", "");
259         settings->setDefault("main_menu_mod_mgr", "1");
260         settings->setDefault("main_menu_game_mgr", "0");
261         settings->setDefault("serverlist_file", "favoriteservers.txt");
262
263 #if USE_FREETYPE
264         settings->setDefault("freetype", "true");
265         settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "Arimo-Regular.ttf"));
266         settings->setDefault("font_shadow", "1");
267         settings->setDefault("font_shadow_alpha", "127");
268         settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "Cousine-Regular.ttf"));
269         settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
270
271         settings->setDefault("fallback_font_shadow", "1");
272         settings->setDefault("fallback_font_shadow_alpha", "128");
273
274         std::string font_size_str = std::to_string(TTF_DEFAULT_FONT_SIZE);
275
276         settings->setDefault("fallback_font_size", font_size_str);
277 #else
278         settings->setDefault("freetype", "false");
279         settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
280         settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
281
282         std::string font_size_str = std::to_string(DEFAULT_FONT_SIZE);
283 #endif
284         settings->setDefault("font_size", font_size_str);
285         settings->setDefault("mono_font_size", font_size_str);
286
287
288         // Server
289         settings->setDefault("disable_escape_sequences", "false");
290         settings->setDefault("strip_color_codes", "false");
291
292         // Network
293         settings->setDefault("enable_ipv6", "true");
294         settings->setDefault("ipv6_server", "false");
295         settings->setDefault("max_packets_per_iteration","1024");
296         settings->setDefault("port", "30000");
297         settings->setDefault("strict_protocol_version_checking", "false");
298         settings->setDefault("player_transfer_distance", "0");
299         settings->setDefault("max_simultaneous_block_sends_per_client", "10");
300         settings->setDefault("time_send_interval", "5");
301
302         settings->setDefault("default_game", "minetest");
303         settings->setDefault("motd", "");
304         settings->setDefault("max_users", "15");
305         settings->setDefault("creative_mode", "false");
306         settings->setDefault("show_statusline_on_connect", "true");
307         settings->setDefault("enable_damage", "true");
308         settings->setDefault("default_password", "");
309         settings->setDefault("default_privs", "interact, shout");
310         settings->setDefault("enable_pvp", "true");
311         settings->setDefault("disallow_empty_password", "false");
312         settings->setDefault("disable_anticheat", "false");
313         settings->setDefault("enable_rollback_recording", "false");
314 #ifdef NDEBUG
315         settings->setDefault("deprecated_lua_api_handling", "legacy");
316 #else
317         settings->setDefault("deprecated_lua_api_handling", "log");
318 #endif
319
320         settings->setDefault("kick_msg_shutdown", "Server shutting down.");
321         settings->setDefault("kick_msg_crash", "This server has experienced an internal error. You will now be disconnected.");
322         settings->setDefault("ask_reconnect_on_crash", "false");
323
324         settings->setDefault("profiler_print_interval", "0");
325         settings->setDefault("active_object_send_range_blocks", "3");
326         settings->setDefault("active_block_range", "3");
327         //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
328         // This causes frametime jitter on client side, or does it?
329         settings->setDefault("max_block_send_distance", "9");
330         settings->setDefault("block_send_optimize_distance", "4");
331         settings->setDefault("server_side_occlusion_culling", "true");
332         settings->setDefault("csm_flavour_limits", "3");
333         settings->setDefault("csm_flavour_noderange_limit", "8");
334         settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
335         settings->setDefault("time_speed", "72");
336         settings->setDefault("world_start_time", "5250");
337         settings->setDefault("server_unload_unused_data_timeout", "29");
338         settings->setDefault("max_objects_per_block", "64");
339         settings->setDefault("server_map_save_interval", "5.3");
340         settings->setDefault("chat_message_max_size", "500");
341         settings->setDefault("chat_message_limit_per_10sec", "8.0");
342         settings->setDefault("chat_message_limit_trigger_kick", "50");
343         settings->setDefault("sqlite_synchronous", "2");
344         settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
345         settings->setDefault("dedicated_server_step", "0.09");
346         settings->setDefault("active_block_mgmt_interval", "2.0");
347         settings->setDefault("abm_interval", "1.0");
348         settings->setDefault("nodetimer_interval", "0.2");
349         settings->setDefault("ignore_world_load_errors", "false");
350         settings->setDefault("remote_media", "");
351         settings->setDefault("debug_log_level", "action");
352         settings->setDefault("emergequeue_limit_total", "256");
353         settings->setDefault("emergequeue_limit_diskonly", "32");
354         settings->setDefault("emergequeue_limit_generate", "32");
355         settings->setDefault("num_emerge_threads", "1");
356         settings->setDefault("secure.enable_security", "true");
357         settings->setDefault("secure.trusted_mods", "");
358         settings->setDefault("secure.http_mods", "");
359
360         // Physics
361         settings->setDefault("movement_acceleration_default", "3");
362         settings->setDefault("movement_acceleration_air", "2");
363         settings->setDefault("movement_acceleration_fast", "10");
364         settings->setDefault("movement_speed_walk", "4");
365         settings->setDefault("movement_speed_crouch", "1.35");
366         settings->setDefault("movement_speed_fast", "20");
367         settings->setDefault("movement_speed_climb", "3");
368         settings->setDefault("movement_speed_jump", "6.5");
369         settings->setDefault("movement_liquid_fluidity", "1");
370         settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
371         settings->setDefault("movement_liquid_sink", "10");
372         settings->setDefault("movement_gravity", "9.81");
373
374         // Liquids
375         settings->setDefault("liquid_loop_max", "100000");
376         settings->setDefault("liquid_queue_purge_time", "0");
377         settings->setDefault("liquid_update", "1.0");
378
379         // Mapgen
380         settings->setDefault("mg_name", "v7");
381         settings->setDefault("water_level", "1");
382         settings->setDefault("mapgen_limit", "31000");
383         settings->setDefault("chunksize", "5");
384         settings->setDefault("mg_flags", "dungeons");
385         settings->setDefault("fixed_map_seed", "");
386         settings->setDefault("max_block_generate_distance", "7");
387         settings->setDefault("projecting_dungeons", "true");
388         settings->setDefault("enable_mapgen_debug_info", "false");
389
390         // Server list announcing
391         settings->setDefault("server_announce", "false");
392         settings->setDefault("server_url", "");
393         settings->setDefault("server_address", "");
394         settings->setDefault("server_name", "");
395         settings->setDefault("server_description", "");
396
397         settings->setDefault("high_precision_fpu", "true");
398         settings->setDefault("enable_console", "false");
399
400 #ifdef __ANDROID__
401         settings->setDefault("screen_w", "0");
402         settings->setDefault("screen_h", "0");
403         settings->setDefault("enable_shaders", "false");
404         settings->setDefault("fullscreen", "true");
405         settings->setDefault("video_driver", "ogles1");
406         settings->setDefault("touchtarget", "true");
407         settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
408         settings->setDefault("touchscreen_threshold","20");
409         settings->setDefault("smooth_lighting", "false");
410         settings->setDefault("max_simultaneous_block_sends_per_client", "3");
411         settings->setDefault("emergequeue_limit_diskonly", "8");
412         settings->setDefault("emergequeue_limit_generate", "8");
413         settings->setDefault("max_block_generate_distance", "3");
414         settings->setDefault("enable_3d_clouds", "false");
415         settings->setDefault("fps_max", "30");
416         settings->setDefault("pause_fps_max", "10");
417         settings->setDefault("max_objects_per_block", "20");
418         settings->setDefault("sqlite_synchronous", "1");
419         settings->setDefault("gui_scaling", "1.1");
420         settings->setDefault("server_map_save_interval", "15");
421         settings->setDefault("client_mapblock_limit", "500");
422         settings->setDefault("active_block_range", "1");
423         settings->setDefault("chunksize", "3");
424
425         settings->setDefault("viewing_range", "25");
426         settings->setDefault("inventory_image_hack", "false");
427
428         // Check for a device with a small screen
429         float x_inches = ((double) porting::getDisplaySize().X /
430                         (160 * porting::getDisplayDensity()));
431         if (x_inches  < 3.5) {
432                 settings->setDefault("hud_scaling", "0.6");
433         } else if (x_inches < 4.5) {
434                 settings->setDefault("hud_scaling", "0.7");
435         }
436         settings->setDefault("curl_verify_cert","false");
437 #else
438         settings->setDefault("screen_dpi", "72");
439 #endif
440 }
441
442 void override_default_settings(Settings *settings, Settings *from)
443 {
444         std::vector<std::string> names = from->getNames();
445         for (const auto &name : names) {
446                 settings->setDefault(name, from->get(name));
447         }
448 }