Try to tune fog to work well on high-end machines also
[oweals/minetest.git] / src / defaultsettings.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "settings.h"
21
22 void set_default_settings(Settings *settings)
23 {
24         // Client and server
25
26         settings->setDefault("port", "");
27         settings->setDefault("name", "");
28         settings->setDefault("footprints", "false");
29
30         // Client stuff
31
32         settings->setDefault("keymap_forward", "KEY_KEY_W");
33         settings->setDefault("keymap_backward", "KEY_KEY_S");
34         settings->setDefault("keymap_left", "KEY_KEY_A");
35         settings->setDefault("keymap_right", "KEY_KEY_D");
36         settings->setDefault("keymap_jump", "KEY_SPACE");
37         settings->setDefault("keymap_sneak", "KEY_LSHIFT");
38         settings->setDefault("keymap_inventory", "KEY_KEY_I");
39         settings->setDefault("keymap_special1", "KEY_KEY_E");
40         settings->setDefault("keymap_chat", "KEY_KEY_T");
41         settings->setDefault("keymap_cmd", "/");
42         settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
43         settings->setDefault("keymap_freemove", "KEY_KEY_K");
44         settings->setDefault("keymap_fastmove", "KEY_KEY_J");
45         settings->setDefault("keymap_frametime_graph", "KEY_F1");
46         settings->setDefault("keymap_screenshot", "KEY_F12");
47         settings->setDefault("keymap_toggle_profiler", "KEY_F2");
48         settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3");
49         // Some (temporary) keys for debugging
50         settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
51
52         settings->setDefault("wanted_fps", "30");
53         settings->setDefault("fps_max", "60");
54         settings->setDefault("viewing_range_nodes_max", "300");
55         settings->setDefault("viewing_range_nodes_min", "15");
56         settings->setDefault("screenW", "800");
57         settings->setDefault("screenH", "600");
58         settings->setDefault("address", "");
59         settings->setDefault("random_input", "false");
60         settings->setDefault("client_unload_unused_data_timeout", "600");
61         settings->setDefault("enable_fog", "true");
62         settings->setDefault("fov", "72");
63         settings->setDefault("view_bobbing", "true");
64         settings->setDefault("new_style_water", "false");
65         settings->setDefault("new_style_leaves", "true");
66         settings->setDefault("smooth_lighting", "true");
67         settings->setDefault("frametime_graph", "false");
68         settings->setDefault("enable_texture_atlas", "true");
69         settings->setDefault("texture_path", "");
70         settings->setDefault("video_driver", "opengl");
71         settings->setDefault("free_move", "false");
72         settings->setDefault("continuous_forward", "false");
73         settings->setDefault("fast_move", "false");
74         settings->setDefault("invert_mouse", "false");
75         settings->setDefault("enable_farmesh", "false");
76         settings->setDefault("enable_clouds", "true");
77         settings->setDefault("invisible_stone", "false");
78         settings->setDefault("screenshot_path", ".");
79         settings->setDefault("view_bobbing_amount", "1.0");
80
81         // Server stuff
82         // "map-dir" doesn't exist by default.
83         settings->setDefault("motd", "");
84         settings->setDefault("max_users", "20");
85         settings->setDefault("strict_protocol_version_checking", "true");
86         settings->setDefault("creative_mode", "false");
87         settings->setDefault("enable_damage", "true");
88         settings->setDefault("only_peaceful_mobs", "false");
89         settings->setDefault("fixed_map_seed", "");
90         settings->setDefault("give_initial_stuff", "false");
91         settings->setDefault("default_password", "");
92         settings->setDefault("default_privs", "build, shout");
93
94         settings->setDefault("profiler_print_interval", "0");
95         settings->setDefault("enable_mapgen_debug_info", "false");
96         settings->setDefault("objectdata_interval", "0.2");
97         settings->setDefault("active_object_send_range_blocks", "3");
98         settings->setDefault("active_block_range", "2");
99         //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
100         // This causes frametime jitter on client side, or does it?
101         settings->setDefault("max_simultaneous_block_sends_per_client", "2");
102         settings->setDefault("max_simultaneous_block_sends_server_total", "8");
103         settings->setDefault("max_block_send_distance", "8");
104         settings->setDefault("max_block_generate_distance", "8");
105         settings->setDefault("time_send_interval", "20");
106         settings->setDefault("time_speed", "96");
107         settings->setDefault("server_unload_unused_data_timeout", "60");
108         settings->setDefault("server_map_save_interval", "10");
109         settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
110         settings->setDefault("enable_experimental", "false");
111 }
112