3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 extern Settings g_settings;
24 void set_default_settings()
28 g_settings.setDefault("port", "");
29 g_settings.setDefault("name", "");
30 g_settings.setDefault("footprints", "false");
34 g_settings.setDefault("keymap_forward", "KEY_KEY_W");
35 g_settings.setDefault("keymap_backward", "KEY_KEY_S");
36 g_settings.setDefault("keymap_left", "KEY_KEY_A");
37 g_settings.setDefault("keymap_right", "KEY_KEY_D");
38 g_settings.setDefault("keymap_jump", "KEY_SPACE");
39 g_settings.setDefault("keymap_sneak", "KEY_LSHIFT");
40 g_settings.setDefault("keymap_inventory", "KEY_KEY_I");
41 g_settings.setDefault("keymap_chat", "KEY_KEY_T");
42 g_settings.setDefault("keymap_cmd", "/");
43 g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
44 g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
45 g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
46 g_settings.setDefault("keymap_frametime_graph", "KEY_F1");
47 g_settings.setDefault("keymap_screenshot", "KEY_F12");
48 // Some (temporary) keys for debugging
49 g_settings.setDefault("keymap_special1", "KEY_KEY_E");
50 g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
52 g_settings.setDefault("wanted_fps", "30");
53 g_settings.setDefault("fps_max", "60");
54 g_settings.setDefault("viewing_range_nodes_max", "300");
55 g_settings.setDefault("viewing_range_nodes_min", "15");
56 g_settings.setDefault("screenW", "800");
57 g_settings.setDefault("screenH", "600");
58 g_settings.setDefault("address", "");
59 g_settings.setDefault("random_input", "false");
60 g_settings.setDefault("client_unload_unused_data_timeout", "600");
61 g_settings.setDefault("enable_fog", "true");
62 g_settings.setDefault("new_style_water", "false");
63 g_settings.setDefault("new_style_leaves", "true");
64 g_settings.setDefault("smooth_lighting", "true");
65 g_settings.setDefault("frametime_graph", "false");
66 g_settings.setDefault("enable_texture_atlas", "true");
67 g_settings.setDefault("texture_path", "");
68 g_settings.setDefault("video_driver", "opengl");
69 g_settings.setDefault("free_move", "false");
70 g_settings.setDefault("continuous_forward", "false");
71 g_settings.setDefault("fast_move", "false");
72 g_settings.setDefault("invert_mouse", "false");
73 g_settings.setDefault("enable_farmesh", "false");
74 g_settings.setDefault("enable_clouds", "true");
75 g_settings.setDefault("invisible_stone", "false");
76 g_settings.setDefault("screenshot_path", ".");
79 g_settings.setDefault("motd", "");
80 g_settings.setDefault("enable_experimental", "false");
81 g_settings.setDefault("creative_mode", "false");
82 g_settings.setDefault("enable_damage", "true");
83 g_settings.setDefault("give_initial_stuff", "false");
84 g_settings.setDefault("default_password", "");
85 g_settings.setDefault("default_privs", "build, shout");
86 g_settings.setDefault("profiler_print_interval", "0");
87 g_settings.setDefault("enable_mapgen_debug_info", "false");
89 g_settings.setDefault("objectdata_interval", "0.2");
90 g_settings.setDefault("active_object_range", "2");
91 //g_settings.setDefault("max_simultaneous_block_sends_per_client", "1");
92 // This causes frametime jitter on client side, or does it?
93 g_settings.setDefault("max_simultaneous_block_sends_per_client", "2");
94 g_settings.setDefault("max_simultaneous_block_sends_server_total", "8");
95 g_settings.setDefault("max_block_send_distance", "8");
96 g_settings.setDefault("max_block_generate_distance", "8");
97 g_settings.setDefault("time_send_interval", "20");
98 g_settings.setDefault("time_speed", "96");
99 g_settings.setDefault("server_unload_unused_data_timeout", "60");
100 g_settings.setDefault("server_map_save_interval", "60");
101 g_settings.setDefault("full_block_send_enable_min_time_from_building", "2.0");
102 //g_settings.setDefault("dungeon_rarity", "0.025");