Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
[oweals/minetest.git] / src / defaultsettings.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "settings.h"
21 #include "filesys.h"
22 #include "config.h"
23
24 void set_default_settings(Settings *settings)
25 {
26         // Client and server
27
28         settings->setDefault("port", "");
29         settings->setDefault("name", "");
30
31         // Client stuff
32
33         settings->setDefault("keymap_forward", "KEY_KEY_W");
34         settings->setDefault("keymap_backward", "KEY_KEY_S");
35         settings->setDefault("keymap_left", "KEY_KEY_A");
36         settings->setDefault("keymap_right", "KEY_KEY_D");
37         settings->setDefault("keymap_jump", "KEY_SPACE");
38         settings->setDefault("keymap_sneak", "KEY_LSHIFT");
39         settings->setDefault("keymap_drop", "KEY_KEY_Q");
40         settings->setDefault("keymap_inventory", "KEY_KEY_I");
41         settings->setDefault("keymap_special1", "KEY_KEY_E");
42         settings->setDefault("keymap_chat", "KEY_KEY_T");
43         settings->setDefault("keymap_cmd", "/");
44         settings->setDefault("keymap_console", "KEY_F10");
45         settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
46         settings->setDefault("keymap_freemove", "KEY_KEY_K");
47         settings->setDefault("keymap_fastmove", "KEY_KEY_J");
48         settings->setDefault("keymap_noclip", "KEY_KEY_H");
49         settings->setDefault("keymap_screenshot", "KEY_F12");
50         settings->setDefault("keymap_toggle_hud", "KEY_F1");
51         settings->setDefault("keymap_toggle_chat", "KEY_F2");
52         settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3");
53         settings->setDefault("keymap_toggle_update_camera", "KEY_F4");
54         settings->setDefault("keymap_toggle_debug", "KEY_F5");
55         settings->setDefault("keymap_toggle_profiler", "KEY_F6");
56         settings->setDefault("keymap_increase_viewing_range_min", "+");
57         settings->setDefault("keymap_decrease_viewing_range_min", "-");
58         settings->setDefault("anaglyph", "false");
59         settings->setDefault("anaglyph_strength", "0.1");
60         settings->setDefault("aux1_descends", "false");
61         settings->setDefault("doubletap_jump", "false");
62         settings->setDefault("always_fly_fast", "true");
63
64         // Some (temporary) keys for debugging
65         settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
66         settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
67         settings->setDefault("keymap_quicktune_next", "KEY_END");
68         settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
69         settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR");
70
71         // Show debug info by default?
72         #ifdef NDEBUG
73         settings->setDefault("show_debug", "false");
74         #else
75         settings->setDefault("show_debug", "true");
76         #endif
77
78         settings->setDefault("wanted_fps", "30");
79         settings->setDefault("fps_max", "60");
80         // A bit more than the server will send around the player, to make fog blend well
81         settings->setDefault("viewing_range_nodes_max", "240");
82         settings->setDefault("viewing_range_nodes_min", "35");
83         settings->setDefault("screenW", "800");
84         settings->setDefault("screenH", "600");
85         settings->setDefault("fullscreen", "false");
86         settings->setDefault("fullscreen_bpp", "24");
87         settings->setDefault("fsaa", "0");
88         settings->setDefault("vsync", "false");
89         settings->setDefault("address", "");
90         settings->setDefault("random_input", "false");
91         settings->setDefault("client_unload_unused_data_timeout", "600");
92         settings->setDefault("enable_fog", "true");
93         settings->setDefault("fov", "72");
94         settings->setDefault("view_bobbing", "true");
95         settings->setDefault("new_style_water", "false");
96         settings->setDefault("new_style_leaves", "true");
97         settings->setDefault("smooth_lighting", "true");
98         settings->setDefault("texture_path", "");
99         settings->setDefault("shader_path", "");
100         settings->setDefault("video_driver", "opengl");
101         settings->setDefault("free_move", "false");
102         settings->setDefault("noclip", "false");
103         settings->setDefault("continuous_forward", "false");
104         settings->setDefault("fast_move", "false");
105         settings->setDefault("invert_mouse", "false");
106         settings->setDefault("enable_clouds", "true");
107         settings->setDefault("screenshot_path", ".");
108         settings->setDefault("view_bobbing_amount", "1.0");
109         settings->setDefault("fall_bobbing_amount", "0.0");
110         settings->setDefault("enable_3d_clouds", "true");
111         settings->setDefault("cloud_height", "120");
112         settings->setDefault("menu_clouds", "true");
113         settings->setDefault("opaque_water", "false");
114         settings->setDefault("console_color", "(0,0,0)");
115         settings->setDefault("console_alpha", "200");
116         settings->setDefault("selectionbox_color", "(0,0,0)");
117         settings->setDefault("crosshair_color", "(255,255,255)");
118         settings->setDefault("crosshair_alpha", "255");
119         settings->setDefault("mouse_sensitivity", "0.2");
120         settings->setDefault("enable_sound", "true");
121         settings->setDefault("sound_volume", "0.8");
122         settings->setDefault("desynchronize_mapblock_texture_animation", "true");
123
124         settings->setDefault("mip_map", "false");
125         settings->setDefault("anisotropic_filter", "false");
126         settings->setDefault("bilinear_filter", "false");
127         settings->setDefault("trilinear_filter", "false");
128         settings->setDefault("preload_item_visuals", "true");
129         settings->setDefault("enable_bumpmapping", "false");
130         settings->setDefault("enable_shaders", "true");
131         settings->setDefault("repeat_rightclick_time", "0.25");
132         settings->setDefault("enable_particles", "true");
133
134         settings->setDefault("media_fetch_threads", "8");
135
136         settings->setDefault("serverlist_url", "servers.minetest.net");
137         settings->setDefault("serverlist_file", "favoriteservers.txt");
138         settings->setDefault("server_announce", "false");
139         settings->setDefault("server_url", "");
140         settings->setDefault("server_address", "");
141         settings->setDefault("server_name", "");
142         settings->setDefault("server_description", "");
143
144 #if USE_FREETYPE
145         settings->setDefault("freetype", "true");
146         settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
147         settings->setDefault("font_size", "13");
148         settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
149         settings->setDefault("mono_font_size", "13");
150 #else
151         settings->setDefault("freetype", "false");
152         settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png"));
153         settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "fontdejavusansmono.png"));
154 #endif
155
156         // Server stuff
157         // "map-dir" doesn't exist by default.
158         settings->setDefault("default_game", "minetest");
159         settings->setDefault("motd", "");
160         settings->setDefault("max_users", "100");
161         settings->setDefault("strict_protocol_version_checking", "false");
162         settings->setDefault("creative_mode", "false");
163         settings->setDefault("enable_damage", "true");
164         settings->setDefault("only_peaceful_mobs", "false");
165         settings->setDefault("fixed_map_seed", "");
166         settings->setDefault("give_initial_stuff", "false");
167         settings->setDefault("default_password", "");
168         settings->setDefault("default_privs", "interact, shout");
169         settings->setDefault("unlimited_player_transfer_distance", "true");
170         settings->setDefault("enable_pvp", "true");
171         settings->setDefault("disallow_empty_password", "false");
172         settings->setDefault("disable_anticheat", "false");
173         settings->setDefault("enable_rollback_recording", "false");
174
175         settings->setDefault("profiler_print_interval", "0");
176         settings->setDefault("enable_mapgen_debug_info", "false");
177         settings->setDefault("active_object_send_range_blocks", "3");
178         settings->setDefault("active_block_range", "2");
179         //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
180         // This causes frametime jitter on client side, or does it?
181         settings->setDefault("max_simultaneous_block_sends_per_client", "4");
182         settings->setDefault("max_simultaneous_block_sends_server_total", "20");
183         settings->setDefault("max_block_send_distance", "9");
184         settings->setDefault("max_block_generate_distance", "7");
185         settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
186         settings->setDefault("time_send_interval", "5");
187         settings->setDefault("time_speed", "72");
188         settings->setDefault("year_days", "30");
189         settings->setDefault("server_unload_unused_data_timeout", "29");
190         settings->setDefault("max_objects_per_block", "49");
191         settings->setDefault("server_map_save_interval", "5.3");
192         settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
193         settings->setDefault("dedicated_server_step", "0.1");
194         settings->setDefault("ignore_world_load_errors", "false");
195         settings->setDefault("congestion_control_aim_rtt", "0.2");
196         settings->setDefault("congestion_control_max_rate", "400");
197         settings->setDefault("congestion_control_min_rate", "10");
198         settings->setDefault("remote_media", "");
199         settings->setDefault("debug_log_level", "2");
200         settings->setDefault("emergequeue_limit_total", "256");
201         settings->setDefault("emergequeue_limit_diskonly", "");
202         settings->setDefault("emergequeue_limit_generate", "");
203         settings->setDefault("num_emerge_threads", "1");
204         
205         // physics stuff
206         settings->setDefault("movement_acceleration_default", "3");
207         settings->setDefault("movement_acceleration_air", "2");
208         settings->setDefault("movement_acceleration_fast", "10");
209         settings->setDefault("movement_speed_walk", "4");
210         settings->setDefault("movement_speed_crouch", "1.35");
211         settings->setDefault("movement_speed_fast", "20");
212         settings->setDefault("movement_speed_climb", "2");
213         settings->setDefault("movement_speed_jump", "6.5");
214         settings->setDefault("movement_liquid_fluidity", "1");
215         settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
216         settings->setDefault("movement_liquid_sink", "10");
217         settings->setDefault("movement_gravity", "9.81");
218
219         //liquid stuff
220         settings->setDefault("liquid_finite", "false");
221         settings->setDefault("liquid_loop_max", "1000");
222         settings->setDefault("liquid_update", "1.0");
223         settings->setDefault("liquid_relax", "2");
224         settings->setDefault("liquid_fast_flood", "1");
225         settings->setDefault("underground_springs", "1");
226         settings->setDefault("weather", "false");
227
228         //mapgen stuff
229         settings->setDefault("mg_name", "v6");
230         settings->setDefault("water_level", "1");
231         settings->setDefault("chunksize", "5");
232         settings->setDefault("mg_flags", "trees, caves, v6_biome_blend");
233         settings->setDefault("mgv6_freq_desert", "0.45");
234         settings->setDefault("mgv6_freq_beach", "0.15");
235
236         settings->setDefault("mgv6_np_terrain_base",   "-4, 20, (250, 250, 250), 82341, 5, 0.6");
237         settings->setDefault("mgv6_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6");
238         settings->setDefault("mgv6_np_steepness",      "0.85, 0.5, (125, 125, 125), -932, 5, 0.7");
239         settings->setDefault("mgv6_np_height_select",  "0.5, 1, (250, 250, 250), 4213, 5, 0.69");
240         settings->setDefault("mgv6_np_mud",            "4, 2, (200, 200, 200), 91013, 3, 0.55");
241         settings->setDefault("mgv6_np_beach",          "0, 1, (250, 250, 250), 59420, 3, 0.50");
242         settings->setDefault("mgv6_np_biome",          "0, 1, (250, 250, 250), 9130, 3, 0.50");
243         settings->setDefault("mgv6_np_cave",           "6, 6, (250, 250, 250), 34329, 3, 0.50");
244         settings->setDefault("mgv6_np_humidity",       "0.5, 0.5, (500, 500, 500), 72384, 4, 0.66");
245         settings->setDefault("mgv6_np_trees",          "0, 1, (125, 125, 125), 2, 4, 0.66");
246         settings->setDefault("mgv6_np_apple_trees",    "0, 1, (100, 100, 100), 342902, 3, 0.45");
247
248         settings->setDefault("mgv7_np_terrain_base",     "4, 70, (300, 300, 300), 82341, 6, 0.7");
249         settings->setDefault("mgv7_np_terrain_alt",      "4, 25, (600, 600, 600), 5934, 5, 0.6");
250         settings->setDefault("mgv7_np_terrain_persist",  "0.6, 0.1, (500, 500, 500), 539, 3, 0.6");
251         settings->setDefault("mgv7_np_height_select",    "-0.5, 1, (250, 250, 250), 4213, 5, 0.69");
252         settings->setDefault("mgv7_np_filler_depth",     "0, 1.2, (150, 150, 150), 261, 4, 0.7");       
253         settings->setDefault("mgv7_np_mount_height",     "100, 30, (500, 500, 500), 72449, 4, 0.6");
254         settings->setDefault("mgv7_np_ridge_uwater",     "0, 1, (500, 500, 500), 85039, 4, 0.6");
255         settings->setDefault("mgv7_np_mountain",         "0, 1, (250, 350, 250), 5333, 5, 0.68");
256         settings->setDefault("mgv7_np_ridge",            "0, 1, (100, 120, 100), 6467, 4, 0.75");
257
258         settings->setDefault("mgindev_np_terrain_base",   "-4,   20,  (250, 250, 250), 82341, 5, 0.6,  10,  10");
259         settings->setDefault("mgindev_np_terrain_higher", "20,   16,  (500, 500, 500), 85039, 5, 0.6,  10,  10");
260         settings->setDefault("mgindev_np_steepness",      "0.85, 0.5, (125, 125, 125), -932,  5, 0.7,  2,   10");
261         settings->setDefault("mgindev_np_mud",            "4,    2,   (200, 200, 200), 91013, 3, 0.55, 1,   1");
262         settings->setDefault("mgindev_np_float_islands1", "0,    1,   (64,  64,  64 ), 3683,  5, 0.5,  1,   1.5");
263         settings->setDefault("mgindev_np_float_islands2", "0,    1,   (8,   8,   8  ), 9292,  2, 0.5,  1,   1.5");
264         settings->setDefault("mgindev_np_float_islands3", "0,    1,   (256, 256, 256), 6412,  2, 0.5,  1,   0.5");
265         settings->setDefault("mgindev_np_biome",          "0,    1,   (250, 250, 250), 9130,  3, 0.50, 1,   10");
266         settings->setDefault("mgindev_float_islands", "500");
267
268         settings->setDefault("mgmath_generator", "mandelbox");
269
270         settings->setDefault("curl_timeout", "5000");
271
272         // IPv6
273         settings->setDefault("enable_ipv6", "true");
274         settings->setDefault("ipv6_server", "false");
275
276         settings->setDefault("main_menu_script","");
277         settings->setDefault("main_menu_mod_mgr","1");
278         settings->setDefault("old_style_mod_selection","true");
279         settings->setDefault("main_menu_game_mgr","0");
280         settings->setDefault("modstore_download_url", "https://forum.minetest.net/media/");
281         settings->setDefault("modstore_listmods_url", "https://forum.minetest.net/mmdb/mods/");
282         settings->setDefault("modstore_details_url", "https://forum.minetest.net/mmdb/mod/*/");
283
284 }
285
286 void override_default_settings(Settings *settings, Settings *from)
287 {
288         std::vector<std::string> names = from->getNames();
289         for(size_t i=0; i<names.size(); i++){
290                 const std::string &name = names[i];
291                 settings->setDefault(name, from->get(name));
292         }
293 }
294