3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
24 #include "constants.h"
27 void set_default_settings(Settings *settings)
31 settings->setDefault("name", "");
34 settings->setDefault("remote_port", "30000");
35 settings->setDefault("keymap_forward", "KEY_KEY_W");
36 settings->setDefault("keymap_backward", "KEY_KEY_S");
37 settings->setDefault("keymap_left", "KEY_KEY_A");
38 settings->setDefault("keymap_right", "KEY_KEY_D");
39 settings->setDefault("keymap_jump", "KEY_SPACE");
40 settings->setDefault("keymap_sneak", "KEY_LSHIFT");
41 settings->setDefault("keymap_drop", "KEY_KEY_Q");
42 settings->setDefault("keymap_inventory", "KEY_KEY_I");
43 settings->setDefault("keymap_special1", "KEY_KEY_E");
44 settings->setDefault("keymap_chat", "KEY_KEY_T");
45 settings->setDefault("keymap_cmd", "/");
46 settings->setDefault("keymap_console", "KEY_F10");
47 settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
48 settings->setDefault("keymap_freemove", "KEY_KEY_K");
49 settings->setDefault("keymap_fastmove", "KEY_KEY_J");
50 settings->setDefault("keymap_noclip", "KEY_KEY_H");
51 settings->setDefault("keymap_screenshot", "KEY_F12");
52 settings->setDefault("keymap_toggle_hud", "KEY_F1");
53 settings->setDefault("keymap_toggle_chat", "KEY_F2");
54 settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3");
55 settings->setDefault("keymap_toggle_update_camera",
61 settings->setDefault("keymap_toggle_debug", "KEY_F5");
62 settings->setDefault("keymap_toggle_profiler", "KEY_F6");
63 settings->setDefault("keymap_camera_mode", "KEY_F7");
64 settings->setDefault("keymap_increase_viewing_range_min", "+");
65 settings->setDefault("keymap_decrease_viewing_range_min", "-");
66 settings->setDefault("enable_build_where_you_stand", "false" );
67 settings->setDefault("3d_mode", "none");
68 settings->setDefault("3d_paralax_strength", "0.025");
69 settings->setDefault("aux1_descends", "false");
70 settings->setDefault("doubletap_jump", "false");
71 settings->setDefault("always_fly_fast", "true");
72 settings->setDefault("directional_colored_fog", "true");
73 settings->setDefault("tooltip_show_delay", "400");
75 // Some (temporary) keys for debugging
76 settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
77 settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
78 settings->setDefault("keymap_quicktune_next", "KEY_END");
79 settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
80 settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR");
82 // Show debug info by default?
84 settings->setDefault("show_debug", "false");
86 settings->setDefault("show_debug", "true");
89 settings->setDefault("wanted_fps", "30");
90 settings->setDefault("fps_max", "60");
91 settings->setDefault("pause_fps_max", "20");
92 // A bit more than the server will send around the player, to make fog blend well
93 settings->setDefault("viewing_range_nodes_max", "240");
94 settings->setDefault("viewing_range_nodes_min", "35");
95 settings->setDefault("screenW", "800");
96 settings->setDefault("screenH", "600");
97 settings->setDefault("fullscreen", "false");
98 settings->setDefault("fullscreen_bpp", "24");
99 settings->setDefault("fsaa", "0");
100 settings->setDefault("vsync", "false");
101 settings->setDefault("address", "");
102 settings->setDefault("random_input", "false");
103 settings->setDefault("client_unload_unused_data_timeout", "600");
104 settings->setDefault("enable_fog", "true");
105 settings->setDefault("fov", "72");
106 settings->setDefault("view_bobbing", "true");
107 settings->setDefault("new_style_water", "false");
108 settings->setDefault("new_style_leaves", "true");
109 settings->setDefault("connected_glass", "false");
110 settings->setDefault("smooth_lighting", "true");
111 settings->setDefault("display_gamma", "1.8");
112 settings->setDefault("texture_path", "");
113 settings->setDefault("shader_path", "");
114 settings->setDefault("video_driver", "opengl");
115 settings->setDefault("free_move", "false");
116 settings->setDefault("noclip", "false");
117 settings->setDefault("continuous_forward", "false");
118 settings->setDefault("fast_move", "false");
119 settings->setDefault("invert_mouse", "false");
120 settings->setDefault("enable_clouds", "true");
121 settings->setDefault("screenshot_path", ".");
122 settings->setDefault("view_bobbing_amount", "1.0");
123 settings->setDefault("fall_bobbing_amount", "0.0");
124 settings->setDefault("enable_3d_clouds", "true");
125 settings->setDefault("cloud_height", "120");
126 settings->setDefault("menu_clouds", "true");
127 settings->setDefault("opaque_water", "false");
128 settings->setDefault("console_color", "(0,0,0)");
129 settings->setDefault("console_alpha", "200");
130 settings->setDefault("selectionbox_color", "(0,0,0)");
131 settings->setDefault("enable_node_highlighting", "false");
132 settings->setDefault("crosshair_color", "(255,255,255)");
133 settings->setDefault("crosshair_alpha", "255");
134 settings->setDefault("hud_scaling", "1.0");
135 settings->setDefault("gui_scaling", "1.0");
136 settings->setDefault("mouse_sensitivity", "0.2");
137 settings->setDefault("enable_sound", "true");
138 settings->setDefault("sound_volume", "0.8");
139 settings->setDefault("desynchronize_mapblock_texture_animation", "true");
140 settings->setDefault("selectionbox_width","2");
141 settings->setDefault("hud_hotbar_max_width","1.0");
142 settings->setDefault("enable_local_map_saving", "false");
144 settings->setDefault("mip_map", "false");
145 settings->setDefault("anisotropic_filter", "false");
146 settings->setDefault("bilinear_filter", "false");
147 settings->setDefault("trilinear_filter", "false");
148 settings->setDefault("preload_item_visuals", "false");
149 settings->setDefault("enable_bumpmapping", "false");
150 settings->setDefault("enable_parallax_occlusion", "false");
151 settings->setDefault("generate_normalmaps", "false");
152 settings->setDefault("normalmaps_strength", "0.6");
153 settings->setDefault("normalmaps_smooth", "1");
154 settings->setDefault("parallax_occlusion_scale", "0.06");
155 settings->setDefault("parallax_occlusion_bias", "0.03");
156 settings->setDefault("enable_waving_water", "false");
157 settings->setDefault("water_wave_height", "1.0");
158 settings->setDefault("water_wave_length", "20.0");
159 settings->setDefault("water_wave_speed", "5.0");
160 settings->setDefault("enable_waving_leaves", "false");
161 settings->setDefault("enable_waving_plants", "false");
162 settings->setDefault("enable_shaders", "true");
163 settings->setDefault("repeat_rightclick_time", "0.25");
164 settings->setDefault("enable_particles", "true");
165 settings->setDefault("enable_mesh_cache", "true");
167 settings->setDefault("curl_timeout", "5000");
168 settings->setDefault("curl_parallel_limit", "8");
169 settings->setDefault("curl_file_download_timeout", "300000");
170 settings->setDefault("curl_verify_cert", "true");
172 settings->setDefault("enable_remote_media_server", "true");
174 settings->setDefault("serverlist_url", "servers.minetest.net");
175 settings->setDefault("serverlist_file", "favoriteservers.txt");
176 settings->setDefault("server_announce", "false");
177 settings->setDefault("server_url", "");
178 settings->setDefault("server_address", "");
179 settings->setDefault("server_name", "");
180 settings->setDefault("server_description", "");
183 settings->setDefault("freetype", "true");
184 settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
185 settings->setDefault("font_shadow", "1");
186 settings->setDefault("font_shadow_alpha", "128");
187 settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
188 settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
190 settings->setDefault("fallback_font_shadow", "1");
191 settings->setDefault("fallback_font_shadow_alpha", "128");
193 std::stringstream fontsize;
194 fontsize << TTF_DEFAULT_FONT_SIZE;
196 settings->setDefault("font_size", fontsize.str());
197 settings->setDefault("mono_font_size", fontsize.str());
198 settings->setDefault("fallback_font_size", fontsize.str());
200 settings->setDefault("freetype", "false");
201 settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "lucida_sans"));
202 settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
204 std::stringstream fontsize;
205 fontsize << DEFAULT_FONT_SIZE;
207 settings->setDefault("font_size", fontsize.str());
208 settings->setDefault("mono_font_size", fontsize.str());
212 // "map-dir" doesn't exist by default.
213 settings->setDefault("workaround_window_size","5");
214 settings->setDefault("max_packets_per_iteration","1024");
215 settings->setDefault("port", "30000");
216 settings->setDefault("bind_address", "");
217 settings->setDefault("default_game", "minetest");
218 settings->setDefault("motd", "");
219 settings->setDefault("max_users", "15");
220 settings->setDefault("strict_protocol_version_checking", "false");
221 settings->setDefault("creative_mode", "false");
222 settings->setDefault("enable_damage", "true");
223 settings->setDefault("fixed_map_seed", "");
224 settings->setDefault("give_initial_stuff", "false");
225 settings->setDefault("default_password", "");
226 settings->setDefault("default_privs", "interact, shout");
227 settings->setDefault("player_transfer_distance", "0");
228 settings->setDefault("enable_pvp", "true");
229 settings->setDefault("disallow_empty_password", "false");
230 settings->setDefault("disable_anticheat", "false");
231 settings->setDefault("enable_rollback_recording", "false");
233 settings->setDefault("deprecated_lua_api_handling", "legacy");
235 settings->setDefault("deprecated_lua_api_handling", "log");
238 settings->setDefault("profiler_print_interval", "0");
239 settings->setDefault("enable_mapgen_debug_info", "false");
240 settings->setDefault("active_object_send_range_blocks", "3");
241 settings->setDefault("active_block_range", "2");
242 //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
243 // This causes frametime jitter on client side, or does it?
244 settings->setDefault("max_simultaneous_block_sends_per_client", "10");
245 settings->setDefault("max_simultaneous_block_sends_server_total", "40");
246 settings->setDefault("max_block_send_distance", "9");
247 settings->setDefault("max_block_generate_distance", "7");
248 settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
249 settings->setDefault("time_send_interval", "5");
250 settings->setDefault("time_speed", "72");
251 settings->setDefault("year_days", "30");
252 settings->setDefault("server_unload_unused_data_timeout", "29");
253 settings->setDefault("max_objects_per_block", "49");
254 settings->setDefault("server_map_save_interval", "5.3");
255 settings->setDefault("sqlite_synchronous", "2");
256 settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
257 settings->setDefault("dedicated_server_step", "0.1");
258 settings->setDefault("ignore_world_load_errors", "false");
259 settings->setDefault("remote_media", "");
260 settings->setDefault("debug_log_level", "2");
261 settings->setDefault("emergequeue_limit_total", "256");
262 settings->setDefault("emergequeue_limit_diskonly", "32");
263 settings->setDefault("emergequeue_limit_generate", "32");
264 settings->setDefault("num_emerge_threads", "1");
267 settings->setDefault("movement_acceleration_default", "3");
268 settings->setDefault("movement_acceleration_air", "2");
269 settings->setDefault("movement_acceleration_fast", "10");
270 settings->setDefault("movement_speed_walk", "4");
271 settings->setDefault("movement_speed_crouch", "1.35");
272 settings->setDefault("movement_speed_fast", "20");
273 settings->setDefault("movement_speed_climb", "2");
274 settings->setDefault("movement_speed_jump", "6.5");
275 settings->setDefault("movement_liquid_fluidity", "1");
276 settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
277 settings->setDefault("movement_liquid_sink", "10");
278 settings->setDefault("movement_gravity", "9.81");
281 settings->setDefault("liquid_loop_max", "100000");
282 settings->setDefault("liquid_queue_purge_time", "0");
283 settings->setDefault("liquid_update", "1.0");
286 settings->setDefault("mg_name", "v6");
287 settings->setDefault("water_level", "1");
288 settings->setDefault("chunksize", "5");
289 settings->setDefault("mg_flags", "");
292 settings->setDefault("enable_ipv6", "true");
293 settings->setDefault("ipv6_server", "false");
295 settings->setDefault("main_menu_path", "");
296 settings->setDefault("main_menu_mod_mgr", "1");
297 settings->setDefault("main_menu_game_mgr", "0");
298 settings->setDefault("modstore_download_url", "https://forum.minetest.net/media/");
299 settings->setDefault("modstore_listmods_url", "https://forum.minetest.net/mmdb/mods/");
300 settings->setDefault("modstore_details_url", "https://forum.minetest.net/mmdb/mod/*/");
302 settings->setDefault("high_precision_fpu", "true");
304 settings->setDefault("language", "");
307 settings->setDefault("screenW", "0");
308 settings->setDefault("screenH", "0");
309 settings->setDefault("enable_shaders", "false");
310 settings->setDefault("fullscreen", "true");
311 settings->setDefault("enable_particles", "false");
312 settings->setDefault("video_driver", "ogles1");
313 settings->setDefault("touchtarget", "true");
314 settings->setDefault("TMPFolder","/sdcard/Minetest/tmp/");
315 settings->setDefault("touchscreen_threshold","20");
316 settings->setDefault("smooth_lighting", "false");
317 settings->setDefault("max_simultaneous_block_sends_per_client", "3");
318 settings->setDefault("emergequeue_limit_diskonly", "8");
319 settings->setDefault("emergequeue_limit_generate", "8");
320 settings->setDefault("preload_item_visuals", "false");
322 settings->setDefault("viewing_range_nodes_max", "50");
323 settings->setDefault("viewing_range_nodes_min", "20");
324 settings->setDefault("inventory_image_hack", "false");
326 //check for device with small screen
327 float x_inches = ((double) porting::getDisplaySize().X /
328 (160 * porting::getDisplayDensity()));
329 if (x_inches < 3.5) {
330 settings->setDefault("hud_scaling", "0.6");
332 else if (x_inches < 4.5) {
333 settings->setDefault("hud_scaling", "0.7");
335 settings->setDefault("curl_verify_cert","false");
337 settings->setDefault("screen_dpi", "72");
341 void override_default_settings(Settings *settings, Settings *from)
343 std::vector<std::string> names = from->getNames();
344 for(size_t i=0; i<names.size(); i++){
345 const std::string &name = names[i];
346 settings->setDefault(name, from->get(name));