3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 void set_default_settings(Settings *settings)
27 settings->setDefault("port", "");
28 settings->setDefault("name", "");
32 settings->setDefault("keymap_forward", "KEY_KEY_W");
33 settings->setDefault("keymap_backward", "KEY_KEY_S");
34 settings->setDefault("keymap_left", "KEY_KEY_A");
35 settings->setDefault("keymap_right", "KEY_KEY_D");
36 settings->setDefault("keymap_jump", "KEY_SPACE");
37 settings->setDefault("keymap_sneak", "KEY_LSHIFT");
38 settings->setDefault("keymap_drop", "KEY_KEY_Q");
39 settings->setDefault("keymap_inventory", "KEY_KEY_I");
40 settings->setDefault("keymap_special1", "KEY_KEY_E");
41 settings->setDefault("keymap_chat", "KEY_KEY_T");
42 settings->setDefault("keymap_cmd", "/");
43 settings->setDefault("keymap_console", "KEY_F10");
44 settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
45 settings->setDefault("keymap_freemove", "KEY_KEY_K");
46 settings->setDefault("keymap_fastmove", "KEY_KEY_J");
47 settings->setDefault("keymap_noclip", "KEY_KEY_H");
48 settings->setDefault("keymap_screenshot", "KEY_F12");
49 settings->setDefault("keymap_toggle_hud", "KEY_F1");
50 settings->setDefault("keymap_toggle_chat", "KEY_F2");
51 settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3");
52 settings->setDefault("keymap_toggle_update_camera", "KEY_F4");
53 settings->setDefault("keymap_toggle_debug", "KEY_F5");
54 settings->setDefault("keymap_toggle_profiler", "KEY_F6");
55 settings->setDefault("keymap_increase_viewing_range_min", "+");
56 settings->setDefault("keymap_decrease_viewing_range_min", "-");
57 settings->setDefault("anaglyph", "false");
58 settings->setDefault("anaglyph_strength", "0.1");
59 settings->setDefault("aux1_descends", "false");
60 settings->setDefault("doubletap_jump", "false");
61 settings->setDefault("always_fly_fast", "true");
63 // Some (temporary) keys for debugging
64 settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
65 settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
66 settings->setDefault("keymap_quicktune_next", "KEY_END");
67 settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
68 settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR");
70 // Show debug info by default?
72 settings->setDefault("show_debug", "false");
74 settings->setDefault("show_debug", "true");
77 settings->setDefault("wanted_fps", "30");
78 settings->setDefault("fps_max", "60");
79 // A bit more than the server will send around the player, to make fog blend well
80 settings->setDefault("viewing_range_nodes_max", "240");
81 settings->setDefault("viewing_range_nodes_min", "35");
82 settings->setDefault("screenW", "800");
83 settings->setDefault("screenH", "600");
84 settings->setDefault("fullscreen", "false");
85 settings->setDefault("fullscreen_bpp", "24");
86 settings->setDefault("fsaa", "0");
87 settings->setDefault("vsync", "false");
88 settings->setDefault("address", "");
89 settings->setDefault("random_input", "false");
90 settings->setDefault("client_unload_unused_data_timeout", "600");
91 settings->setDefault("enable_fog", "true");
92 settings->setDefault("fov", "72");
93 settings->setDefault("view_bobbing", "true");
94 settings->setDefault("new_style_water", "false");
95 settings->setDefault("new_style_leaves", "true");
96 settings->setDefault("smooth_lighting", "true");
97 settings->setDefault("texture_path", "");
98 settings->setDefault("shader_path", "");
99 settings->setDefault("video_driver", "opengl");
100 settings->setDefault("free_move", "false");
101 settings->setDefault("noclip", "false");
102 settings->setDefault("continuous_forward", "false");
103 settings->setDefault("fast_move", "false");
104 settings->setDefault("invert_mouse", "false");
105 settings->setDefault("enable_farmesh", "false");
106 settings->setDefault("enable_clouds", "true");
107 settings->setDefault("screenshot_path", ".");
108 settings->setDefault("view_bobbing_amount", "1.0");
109 settings->setDefault("fall_bobbing_amount", "0.0");
110 settings->setDefault("enable_3d_clouds", "true");
111 settings->setDefault("cloud_height", "120");
112 settings->setDefault("menu_clouds", "true");
113 settings->setDefault("opaque_water", "false");
114 settings->setDefault("console_color", "(0,0,0)");
115 settings->setDefault("console_alpha", "200");
116 settings->setDefault("selectionbox_color", "(0,0,0)");
117 settings->setDefault("crosshair_color", "(255,255,255)");
118 settings->setDefault("crosshair_alpha", "255");
119 settings->setDefault("mouse_sensitivity", "0.2");
120 settings->setDefault("enable_sound", "true");
121 settings->setDefault("sound_volume", "0.8");
122 settings->setDefault("desynchronize_mapblock_texture_animation", "true");
124 settings->setDefault("mip_map", "false");
125 settings->setDefault("anisotropic_filter", "false");
126 settings->setDefault("bilinear_filter", "false");
127 settings->setDefault("trilinear_filter", "false");
128 settings->setDefault("preload_item_visuals", "true");
129 settings->setDefault("enable_shaders", "2");
130 settings->setDefault("repeat_rightclick_time", "0.25");
131 settings->setDefault("enable_particles", "true");
133 settings->setDefault("media_fetch_threads", "8");
135 settings->setDefault("serverlist_url", "servers.minetest.net");
136 settings->setDefault("serverlist_file", "favoriteservers.txt");
137 settings->setDefault("server_announce", "false");
138 settings->setDefault("server_url", "");
139 settings->setDefault("server_address", "");
140 settings->setDefault("server_name", "");
141 settings->setDefault("server_description", "");
143 settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
144 settings->setDefault("font_size", "13");
145 settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
146 settings->setDefault("mono_font_size", "13");
149 // "map-dir" doesn't exist by default.
150 settings->setDefault("default_game", "minetest");
151 settings->setDefault("motd", "");
152 settings->setDefault("max_users", "100");
153 settings->setDefault("strict_protocol_version_checking", "false");
154 settings->setDefault("creative_mode", "false");
155 settings->setDefault("enable_damage", "true");
156 settings->setDefault("only_peaceful_mobs", "false");
157 settings->setDefault("fixed_map_seed", "");
158 settings->setDefault("give_initial_stuff", "false");
159 settings->setDefault("default_password", "");
160 settings->setDefault("default_privs", "interact, shout");
161 settings->setDefault("unlimited_player_transfer_distance", "true");
162 settings->setDefault("enable_pvp", "true");
163 settings->setDefault("disallow_empty_password", "false");
164 settings->setDefault("disable_anticheat", "false");
165 settings->setDefault("enable_rollback_recording", "false");
167 settings->setDefault("profiler_print_interval", "0");
168 settings->setDefault("enable_mapgen_debug_info", "false");
169 settings->setDefault("active_object_send_range_blocks", "3");
170 settings->setDefault("active_block_range", "2");
171 //settings->setDefault("max_simultaneous_block_sends_per_client", "1");
172 // This causes frametime jitter on client side, or does it?
173 settings->setDefault("max_simultaneous_block_sends_per_client", "4");
174 settings->setDefault("max_simultaneous_block_sends_server_total", "20");
175 settings->setDefault("max_block_send_distance", "9");
176 settings->setDefault("max_block_generate_distance", "7");
177 settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
178 settings->setDefault("time_send_interval", "5");
179 settings->setDefault("time_speed", "72");
180 settings->setDefault("server_unload_unused_data_timeout", "29");
181 settings->setDefault("server_map_save_interval", "5.3");
182 settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
183 settings->setDefault("dedicated_server_step", "0.1");
184 settings->setDefault("ignore_world_load_errors", "false");
185 settings->setDefault("congestion_control_aim_rtt", "0.2");
186 settings->setDefault("congestion_control_max_rate", "400");
187 settings->setDefault("congestion_control_min_rate", "10");
188 settings->setDefault("remote_media", "");
189 settings->setDefault("debug_log_level", "2");
190 settings->setDefault("emergequeue_limit_total", "256");
191 settings->setDefault("emergequeue_limit_diskonly", "");
192 settings->setDefault("emergequeue_limit_generate", "");
193 settings->setDefault("num_emerge_threads", "1");
196 settings->setDefault("movement_acceleration_default", "3");
197 settings->setDefault("movement_acceleration_air", "2");
198 settings->setDefault("movement_acceleration_fast", "10");
199 settings->setDefault("movement_speed_walk", "4");
200 settings->setDefault("movement_speed_crouch", "1.35");
201 settings->setDefault("movement_speed_fast", "20");
202 settings->setDefault("movement_speed_climb", "2");
203 settings->setDefault("movement_speed_jump", "6.5");
204 settings->setDefault("movement_liquid_fluidity", "1");
205 settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
206 settings->setDefault("movement_liquid_sink", "10");
207 settings->setDefault("movement_gravity", "9.81");
210 settings->setDefault("liquid_finite", "false");
211 settings->setDefault("liquid_loop_max", "1000");
212 settings->setDefault("liquid_update", "1.0");
213 settings->setDefault("liquid_relax", "2");
214 settings->setDefault("liquid_fast_flood", "1");
215 settings->setDefault("underground_springs", "1");
218 settings->setDefault("mg_name", "v6");
219 settings->setDefault("water_level", "1");
220 settings->setDefault("chunksize", "5");
221 settings->setDefault("mg_flags", "trees, caves, v6_biome_blend");
222 settings->setDefault("mgv6_freq_desert", "0.45");
223 settings->setDefault("mgv6_freq_beach", "0.15");
225 settings->setDefault("mgv6_np_terrain_base", "-4, 20, (250, 250, 250), 82341, 5, 0.6");
226 settings->setDefault("mgv6_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6");
227 settings->setDefault("mgv6_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7");
228 settings->setDefault("mgv6_np_height_select", "0.5, 1, (250, 250, 250), 4213, 5, 0.69");
229 settings->setDefault("mgv6_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55");
230 settings->setDefault("mgv6_np_beach", "0, 1, (250, 250, 250), 59420, 3, 0.50");
231 settings->setDefault("mgv6_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50");
232 settings->setDefault("mgv6_np_cave", "6, 6, (250, 250, 250), 34329, 3, 0.50");
233 settings->setDefault("mgv6_np_humidity", "0.5, 0.5, (500, 500, 500), 72384, 4, 0.66");
234 settings->setDefault("mgv6_np_trees", "0, 1, (125, 125, 125), 2, 4, 0.66");
235 settings->setDefault("mgv6_np_apple_trees", "0, 1, (100, 100, 100), 342902, 3, 0.45");
237 settings->setDefault("mgv7_np_terrain_base", "0, 80, (250, 250, 250), 82341, 5, 0.6");
238 settings->setDefault("mgv7_np_terrain_alt", "0, 20, (250, 250, 250), 5934, 5, 0.6");
239 settings->setDefault("mgv7_np_terrain_mod", "0, 1, (350, 350, 350), 85039, 5, 0.6");
240 settings->setDefault("mgv7_np_terrain_persist", "0, 1, (500, 500, 500), 539, 3, 0.6");
241 settings->setDefault("mgv7_np_height_select", "0.5, 0.5, (250, 250, 250), 4213, 5, 0.69");
242 settings->setDefault("mgv7_np_ridge", "0, 1, (100, 100, 100), 6467, 4, 0.75");
244 settings->setDefault("mgindev_np_terrain_base", "-4, 20, (250, 250, 250), 82341, 5, 0.6, 10, 10");
245 settings->setDefault("mgindev_np_terrain_higher", "20, 16, (500, 500, 500), 85039, 5, 0.6, 10, 10");
246 settings->setDefault("mgindev_np_steepness", "0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2, 10");
247 settings->setDefault("mgindev_np_mud", "4, 2, (200, 200, 200), 91013, 3, 0.55, 1, 1");
248 settings->setDefault("mgindev_np_float_islands1", "0, 1, (64, 64, 64 ), 3683, 5, 0.5, 1, 1.5");
249 settings->setDefault("mgindev_np_float_islands2", "0, 1, (8, 8, 8 ), 9292, 2, 0.5, 1, 1.5");
250 settings->setDefault("mgindev_np_float_islands3", "0, 1, (256, 256, 256), 6412, 2, 0.5, 1, 0.5");
251 settings->setDefault("mgindev_np_biome", "0, 1, (250, 250, 250), 9130, 3, 0.50, 1, 10");
252 settings->setDefault("mgindev_float_islands", "500");
254 settings->setDefault("mgmath_generator", "mandelbox");
257 settings->setDefault("enable_ipv6", "true");
258 settings->setDefault("ipv6_server", "false");
260 settings->setDefault("modstore_download_url", "http://forum.minetest.net/media/");
261 settings->setDefault("modstore_listmods_url", "http://forum.minetest.net/mmdb/mods/");
262 settings->setDefault("modstore_details_url", "http://forum.minetest.net/mmdb/mod/*/");
266 void override_default_settings(Settings *settings, Settings *from)
268 std::vector<std::string> names = from->getNames();
269 for(size_t i=0; i<names.size(); i++){
270 const std::string &name = names[i];
271 settings->setDefault(name, from->get(name));