Predict param2 of facedir nodes and attachment of attached_node nodes
[oweals/minetest.git] / src / content_cso.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "content_cso.h"
21 #include <IBillboardSceneNode.h>
22 #include "tile.h"
23 #include "environment.h"
24 #include "gamedef.h"
25 #include "log.h"
26 #include "map.h"
27
28 /*
29 static void setBillboardTextureMatrix(scene::IBillboardSceneNode *bill,
30                 float txs, float tys, int col, int row)
31 {
32         video::SMaterial& material = bill->getMaterial(0);
33         core::matrix4& matrix = material.getTextureMatrix(0);
34         matrix.setTextureTranslate(txs*col, tys*row);
35         matrix.setTextureScale(txs, tys);
36 }
37 */
38
39 class SmokePuffCSO: public ClientSimpleObject
40 {
41         float m_age;
42         scene::IBillboardSceneNode *m_spritenode;
43 public:
44         SmokePuffCSO(scene::ISceneManager *smgr,
45                         ClientEnvironment *env, v3f pos, v2f size):
46                 m_age(0),
47                 m_spritenode(NULL)
48         {
49                 infostream<<"SmokePuffCSO: constructing"<<std::endl;
50                 m_spritenode = smgr->addBillboardSceneNode(
51                                 NULL, v2f(1,1), pos, -1);
52                 m_spritenode->setMaterialTexture(0,
53                                 env->getGameDef()->tsrc()->getTextureRaw("smoke_puff.png"));
54                 m_spritenode->setMaterialFlag(video::EMF_LIGHTING, false);
55                 m_spritenode->setMaterialFlag(video::EMF_BILINEAR_FILTER, false);
56                 //m_spritenode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF);
57                 m_spritenode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL);
58                 m_spritenode->setMaterialFlag(video::EMF_FOG_ENABLE, true);
59                 m_spritenode->setColor(video::SColor(255,0,0,0));
60                 m_spritenode->setVisible(true);
61                 m_spritenode->setSize(size);
62                 /* Update brightness */
63                 u8 light = 64;
64                 try{
65                         MapNode n = env->getMap().getNode(floatToInt(pos, BS));
66                         light = decode_light(n.getLightBlend(env->getDayNightRatio(),
67                                         env->getGameDef()->ndef()));
68                 }
69                 catch(InvalidPositionException &e){}
70                 video::SColor color(255,light,light,light);
71                 m_spritenode->setColor(color);
72         }
73         virtual ~SmokePuffCSO()
74         {
75                 infostream<<"SmokePuffCSO: destructing"<<std::endl;
76                 m_spritenode->remove();
77         }
78         void step(float dtime)
79         {
80                 m_age += dtime;
81                 if(m_age > 1.0){
82                         m_to_be_removed = true;
83                 }
84         }
85 };
86
87 ClientSimpleObject* createSmokePuff(scene::ISceneManager *smgr,
88                 ClientEnvironment *env, v3f pos, v2f size)
89 {
90         return new SmokePuffCSO(smgr, env, pos, size);
91 }
92