3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "content_abm.h"
22 #include "environment.h"
25 #include "content_sao.h"
27 #include "mapblock.h" // For getNodeBlockPos
29 #include "scripting_game.h"
32 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
34 void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef) {